Commit graph

1531 commits

Author SHA1 Message Date
WayofTime c364ebf6ae Fixed armour so that it properly increments the upgrade points for extended play sessions. 2016-02-20 13:46:53 -05:00
WayofTime 8e8562e5a0 Minor fix to crushing ritual. Felling ritual's upkeep cost was reduced. 2016-02-19 20:11:29 -05:00
WayofTime b3636fe12f Fixed filters so that they would send a block update to the inventories when updated. Also nerfed the bound sword. 2016-02-19 19:47:58 -05:00
WayofTime a88d7f43b8 Created fillWill method for the tartaric gem. 2016-02-19 08:03:33 -05:00
Nick a056835a31 Move last PR into single event handlers
Also includes a var in the main class for if we're running in an obf env or not. Use this for debugging
2016-02-18 19:44:39 -08:00
Arcaratus da711c0461 Ritual holograms! 2016-02-18 21:59:10 -05:00
WayofTime 035ba94976 Reworked Tartaric Gems so that they contain specific demon will types (work for the future) 2016-02-18 18:00:02 -05:00
WayofTime e2e1b3c50f Merge branch '1.8' of https://github.com/WayofTime/BloodMagic into 1.8 2016-02-18 12:53:36 -05:00
WayofTime 70d0723dde Added recipes for sigils. Updated changelog for -18 release. 2016-02-18 12:53:04 -05:00
Nick a35aced93a Check if owner is set before syphoning 2016-02-18 09:51:58 -08:00
Nick 48622bf2e7 All Getter methods for lists/maps in registry now return new copies 2016-02-18 09:49:12 -08:00
Nick d997932306 Water Sigil can now fill the Cauldron (#617) 2016-02-18 09:37:31 -08:00
WayofTime 19bf728da3 Fixed rituals not correctly re-activating when taking off a redstone signal after reloading the world. 2016-02-18 12:26:42 -05:00
WayofTime 34a9b5a7ec Fixed Portal ritual. 2016-02-18 12:11:29 -05:00
Tombenpotter 7e8aec8652 Huge commit for the Pull-Request.
Added a lot of things:
- Blood Tank
- Teleposition Sigil
- Transposition Sigil
- Cobblestone/Netherrack/Obisidian generation Ritual
- Tree Cutter Ritual
- Pump Ritual
- Altar Builder Ritual
- Block Placing Ritual
- Portal Ritual
- Teleportation System and API Components
- Cross pattern Area Descriptor
- Two reagents and their textures for the sigils’ crafting

Fixed:
- Teleposer not teleporting entities correctly

And probably other things I forgot!
2016-02-18 17:25:11 +01:00
WayofTime d947f23696 Attempted to improve the crucible's logic. 2016-02-18 09:03:18 -05:00
Nick 29a8117771 Fix Spectral Block storing of block 2016-02-18 02:03:38 -08:00
Nick 4becdbf969 Update JEI to latest
Fixes issue where setting "after:JEI@[1.2.3,)" would cause the blacklist to break.
2016-02-18 00:06:25 -08:00
WayofTime c641f69809 Fixed a bit more logic of the demon crucible. 2016-02-17 21:23:13 -05:00
Nick 8a9b88d0cb Sigils now cut their description tooltip if too long 2016-02-17 16:10:16 -08:00
WayofTime ccb706f15c - Removed the FOV effect from the Quick Feet speed upgrade.
- Minor work on the Demon Crucible.
2016-02-17 16:31:11 -05:00
WayofTime 3e94aeae77 Added obj for WIP Demon Crucible (name pending). Fixed Floating Incense Altar syndrome. 2016-02-17 09:21:22 -05:00
Nick af193c3e5b JEI support for Blood Orb recipe type
We can now move all the recipes over to Shape(d/less)BloodOrbRecipe
2016-02-16 20:48:42 -08:00
Nick 65dd24b19b Move Revealing upgrade to tc compat class/package 2016-02-16 15:45:44 -08:00
Arcaratus abf54bf9af Beginning Thaumcraft compat
Derp
2016-02-16 18:41:59 -05:00
WayofTime 15650bac8b Amended range of Zephyr ritual
Fixed Green Grove ritual
Fixed Crusher ritual so it didn't break everything at once.
2016-02-16 11:46:47 -05:00
Nick 8f453f6e1e ItemBindable static methods now look for IBindable 2016-02-15 15:02:32 -08:00
Nick 58e51b9d51 Move IMC handling to it's own class 2016-02-15 15:01:03 -08:00
WayofTime 3c26dba99e Added recipe for the training bracelet. Combine in an anvil with an upgrade tome to set it as the upgrade to train 2016-02-15 17:20:33 -05:00
WayofTime db4c68e5f3 Added Ritual: Ritual of Living Evolution, which is used to set the living armour's max upgrade points to 300. 2016-02-15 17:13:50 -05:00
WayofTime 7610329d0a Added Ritual: Song of the Cleansing Soul to remove Living Armour upgrades from the armour. 2016-02-15 15:27:39 -05:00
WayofTime b5c8c2242a Fixed step height issues. 2016-02-15 13:36:47 -05:00
WayofTime 8ec653b2a7 Fixed lava crystal working even if there is no LP available. Causes a desync on server worlds. 2016-02-15 08:11:18 -05:00
WayofTime 18a36b9778 Fixed incense altar so that it checked two blocks above its level properly. 2016-02-15 07:11:02 -05:00
WayofTime 64efaf854b Implemented most of the framework required for training specific Living Armour Upgrades. 2016-02-14 21:50:32 -05:00
WayofTime 01d4bdffa2 Fixed Sacrificial Dagger so it properly bypasses armour reduction checks. 2016-02-14 08:26:19 -05:00
WayofTime 1787f50a65 Added recipes for various sigils. 2016-02-12 20:48:00 -05:00
WayofTime f195c5a486 Fixed bug where Living Armour would give its upgrades even if you didn't have the full set. 2016-02-12 20:24:20 -05:00
Nick 0828e965c6 Fix NPE when setting position of Teleposition Focus (#609) 2016-02-12 12:49:32 -08:00
WayofTime bb106e84ef Fixed tranquility check on seer sigil. 2016-02-12 06:27:44 -05:00
WayofTime 95354ad557 Added Runic Shielding upgrade to the Living Armour. 2016-02-11 17:53:20 -05:00
WayofTime 460df89e10 Fixed Blood Altar resetting when clicked with an item. 2016-02-11 15:56:08 -05:00
WayofTime c6b446faf9 Fixed uncommon error in the Seer and Divination sigils. 2016-02-11 15:44:32 -05:00
WayofTime 69eb621fc8 Finalized Solar Powered perk. Worked a bit more on Grim Reaper's Sprint. 2016-02-11 14:10:43 -05:00
WayofTime a5391840a4 Small change to docs in NetworkHelper. 2016-02-11 07:29:11 -05:00
Nick 04c0c32188 More work on moving models into ItemStates 2016-02-10 18:49:02 -08:00
Nick 325cda2f71 Begin cleaning up model registration 2016-02-09 19:07:56 -08:00
Nick f613c00970 Change Revealing upgrade to follow other upgrades
Obtained the same way as before.
2016-02-09 18:49:38 -08:00
Nick be0a93143d Blacklist some more NBT tags from JEI 2016-02-09 18:26:30 -08:00
WayofTime bb40cbb216 Fixed something 2016-02-09 21:08:54 -05:00
WayofTime 1d7b6febb9 Merge branch '1.8' of https://github.com/WayofTime/BloodMagic into 1.8 2016-02-09 20:22:18 -05:00
WayofTime 2be1d50541 Attempt to implement the Living Armour upgrade for the Grim Reaper's Sprint. 2016-02-09 20:22:14 -05:00
Arcaratus a0b5571f96 Touched up Divination Sigil -> Incense Altar interaction 2016-02-09 18:13:18 -05:00
WayofTime 4e054224ac Fixed step height issues with PotionBoost. Fixed some formatting errors. Set the path blocks' max path lengths. 2016-02-09 15:53:22 -05:00
Nick 82e802e936 Update JEI compat 2016-02-08 16:23:58 -08:00
WayofTime e4b724a6e4 Fixed routing nodes so that their parts do not fight when rendering. 2016-02-08 18:42:45 -05:00
Nick 5757fab22d Alchemy Array should only store a max stack size of 1 2016-02-08 14:41:58 -08:00
Nick faf4562df9 Bound tools now follow the BreakEvent (#79) 2016-02-08 14:17:56 -08:00
Nick 64660d2d28 Comparator support for Blood Altar
Default behavior is to check the amount of LP currently inside the Altar. To modify the behavior to check the amount of LP in a network (As it did in 1.7.10), place a Blood Stone Brick (either kind) directly underneath the altar.
2016-02-08 13:49:40 -08:00
Nick 4e1de51cf8 Implement new path blocks 2016-02-08 00:57:02 -08:00
WayofTime 8c3019447a fixed NPE in the blood orbs. 2016-02-07 18:21:28 -05:00
WayofTime b406bb4672 Fixed melee damage, trick shot, and defense stat trackers. 2016-02-07 15:37:35 -05:00
WayofTime fa6b338a03 Fixed NPE when draining the Blood Altar while it has an empty buffer. 2016-02-07 06:45:38 -05:00
WayofTime b90f498282 Translucified the node textures and decreased the beam width. 2016-02-06 18:06:25 -05:00
WayofTime 9d64a43ee4 Go go node models~ 2016-02-06 17:36:37 -05:00
WayofTime f1621f1bce Fixed imports.
Apparently that's important too.
2016-02-05 22:29:22 -05:00
WayofTime 52aae56335 There were more. 2016-02-05 22:25:26 -05:00
WayofTime 22db498592 Fixed Bound Sword custom mesh definition so that it isn't registered server-side 2016-02-05 22:23:00 -05:00
Nick ca64ecfc66 Inform players if they are not using their Divination sigil
Should lower the amount of "why isn't my network filling?" questions.
2016-02-05 18:05:44 -08:00
Nick 10b58ee7ad Update models. Change bounding box of Hellfire Forge 2016-02-05 15:17:43 -08:00
Nick fc49dc92ed Fix imperfect rituals crashing client
I should really, *really* stop breaking this.
2016-02-05 14:38:32 -08:00
WayofTime 333c6d71d2 Added flame particles to the incense altar for when it is actually operating. 2016-02-04 21:20:29 -05:00
WayofTime fd671f2902 Merge branch '1.8-Rewrite' of https://github.com/WayofTime/BloodMagic into 1.8-Rewrite 2016-02-04 21:12:58 -05:00
WayofTime 233f50de31 Registered item model for master routing node. 2016-02-04 21:11:51 -05:00
Nick 4a2b6e0641 Stop registering test spell block 2016-02-04 17:58:15 -08:00
Nick ff1425f773 Alchemy Array no longer has missing particles for break animation
Also provides Arcane Ashes on pick block.
2016-02-04 17:43:29 -08:00
Nick c0b85276e9 Alchemy Array no longer causes height change 2016-02-04 17:32:21 -08:00
Nick ef6e066d94 Waila handler for Alchemy Array 2016-02-04 17:07:53 -08:00
Nick 2bf401f1d6 Re-activating a ritual via Redstone should not consume LP 2016-02-04 13:32:59 -08:00
Nick cd794250bd Ritual Stones should always drop blanks 2016-02-04 12:31:44 -08:00
WayofTime 4260ea7a8a Fixed glitch where for altar tier >= 3 the edge runes counted twice. 2016-02-04 08:25:37 -05:00
Nick 352d2ab35c Fix Bound Tools having high damage while deactivated 2016-02-04 02:51:54 -08:00
Nick cc66af7eb1 Allow Bound Sword to be enchanted
Also changes how the models are handled and changing activation states does not cause the "item change" animation.
2016-02-04 02:45:19 -08:00
Nick fd16a58b6b Move getOwnerName/UUID to IBindable
Where it should have been to begin with... hehe...

Deprecated methods will be removed after beta
2016-02-04 00:25:37 -08:00
Nick 8c1eaddb97 Rewrite Binding system to be fully automated
No more manual handling of binding items to players. Retains all previous functionality.

I have tested on both the Client and Server and it seems to work just fine. If any issues arise from this, do not hesitate to yell at me.

The deprecated methods will be removed after beta.
2016-02-03 23:14:26 -08:00
Nick e219b50589 Config option for Goggles upgrade 2016-02-03 20:41:41 -08:00
Nick c1aeb2e7f6 Thaumcraft Goggles upgrade for Living Helmet
Combine a Living Helmet with an undamaged Goggles of Revealing in an anvil (+1 level) to combine the two. Currently no way to split afterwards.

Thoughts:

- Tweak level requirement to be higher? 1 was chosen in order to make it work.
- Require full set of armor to be worn? This would keep it in line with all the other upgrades.
- I only used the full Thaumcraft jar because the uploaded API is a zip which does not work as a Gradle library.
2016-02-03 20:31:09 -08:00
WayofTime d9f58ceb1e Added Haste Sigil array (not implemented). First attempt at making AreaDescriptor an Iterator<BlockPos> 2016-02-02 18:16:55 -05:00
Nick 271be45871 Blacklist routing nodes from Teleposer 2016-02-01 18:07:06 -08:00
Nick 7e8b469349 Allow rituals to be disabled via config (#545)
Not automated like the old method, but works. Requires an MC restart. Might look at making it reload-able while ingame at a later date.
2016-02-01 17:05:39 -08:00
Nick d60f07f1c0 OBJ Models for Incense Altar + Soul Forge render
TODO -

* Fix screwy rotation
* Fix z-fighting
* HellfireForge texture is broken
2016-02-01 13:11:33 -08:00
Nick b6bdd0740c Fix method conflict for IImperfectRitualStone 2016-01-31 15:48:49 -08:00
Nick 60d44d7f89 Completely bypass enabled ritual map
This should work, but just in case.
2016-01-31 15:44:07 -08:00
WayofTime 932a767ecf Added the ability for the blood altar to have its buffer tanks accessed 2016-01-31 18:30:57 -05:00
WayofTime 8d6bc20400 Added magnetism sigil array and texture for the reagent. 2016-01-31 16:23:17 -05:00
WayofTime 27d63d5df3 Added blood lamp reagent, sigil effects, and the blood lamp array. 2016-01-31 14:31:16 -05:00
WayofTime 9839dccd04 Merge branch '1.8-Rewrite' of https://github.com/WayofTime/BloodMagic into 1.8-Rewrite 2016-01-31 13:57:17 -05:00
WayofTime a9dae1b0d4 Fixed the demon will so that you can actually pick it up when you have no gem. Fix #587 2016-01-31 13:56:55 -05:00
Nick 5f16ed72f8 Swing arm when imperfect ritual activation is successful 2016-01-30 19:34:26 -08:00
WayofTime d5670b5f0e Fixed the bound sword so that it now drops weak blood shards. 2016-01-30 22:22:46 -05:00
Nick 007e415c36 Add IMC support for some API methods 2016-01-30 14:58:37 -08:00
Nick 2220cc1819 Fix Living Armor check NPE. Again. (#584)
I reversed some logic. don't code when tired, kids.
2016-01-30 12:17:52 -08:00
WayofTime 4bb7faabb1 Added the same ability to the Seer sigil. 2016-01-30 08:47:14 -05:00
WayofTime 820418558e Fixed Blood Light particles being purple. Added ability for the Divination Sigil to look at information of the incense altar 2016-01-30 08:44:49 -05:00
WayofTime 690cf6c4f3 Added recipes and block textures to the path blocks. 2016-01-30 07:58:08 -05:00
WayofTime 8d854a5b69 Merge branch '1.8-Rewrite' of https://github.com/WayofTime/BloodMagic into 1.8-Rewrite 2016-01-30 06:46:01 -05:00
Nick 608cc3d2b8 Fix Living Armor check NPE (#583) 2016-01-30 01:39:23 -08:00
WayofTime 6575c97aa5 Made it so the incense altar needs a minimum number of roads in order to reach specific tiers. Added as a bandaid measure for setting tiers. 2016-01-29 21:33:29 -05:00
WayofTime eaba4e6cc2 Made it so that Demon Will will be voided if the player's tartaric gems are all full. 2016-01-29 21:19:59 -05:00
WayofTime 219b997b24 Decreased effect of looting for the Sentient Sword. Allowed the sword to attack when deactivated. Allowed blocking with the sword. 2016-01-29 21:08:30 -05:00
Nick e0fcf10a1b Minor Living Armor cleanup 2016-01-28 22:37:19 -08:00
Nick d769ee2d37 Repackage living armor upgrades and trackers
all the organizations
2016-01-28 14:56:49 -08:00
Nick a408f9a959 Rituals now react to redstone 2016-01-28 14:54:32 -08:00
Nick 5b05a175bb Un-nerf Ritual Stone recipe to provide 4 again (#580) 2016-01-28 13:22:38 -08:00
WayofTime cc1e11f09f Added some rudimentary path blocks for the tranquility altar - textures pending. 2016-01-26 19:39:39 -05:00
WayofTime f4d0b18521 Added more infrastructure to the incense system. 2016-01-26 14:33:02 -05:00
WayofTime 1242fefc30 Added sentient armour gem recipe. Added ability for Tartaric gems to fill other gems. 2016-01-26 07:56:17 -05:00
Nick Ignoffo 895413f0f0 Merge pull request #567 from Arcaratus/1.8-Rewrite
Fixed up Bound Sword
2016-01-25 13:23:30 -08:00
Nick 58144d67eb Don't log all registered compression recipes
The amount is fine, but avoiding spamming console is preferable.
2016-01-24 17:50:15 -08:00
Nick 0209b3f98d Fix Imperfect Rituals not working 2016-01-24 17:47:22 -08:00
Nick ad296a8e0e Fix client always reporting 0 LP 2016-01-24 17:47:11 -08:00
WayofTime de08e5d0ac Fixed crash when activating rituals on servers. 2016-01-24 06:54:46 -05:00
WayofTime c8ded3c6dd Added more framework for the incense altar. 2016-01-23 21:18:06 -05:00
Nick fd29ac8e7f Tiles of the same type are no longer reset on telepose (#576) 2016-01-23 17:20:55 -08:00
WayofTime 574c995865 Added a bit of framework for the incense system. 2016-01-23 16:25:39 -05:00
Nick 50bd8514ee Allow mods to blacklist their blocks from Green Grove 2016-01-23 00:32:10 -08:00
Nick f7682e5c29 Forgot to blacklist the new NBT tag for bindables 2016-01-23 00:20:21 -08:00
Nick 2d6b4611ef Attempt 2 at fakeplayer lookup fix
Removes the name checker and is now based on class names.
2016-01-22 17:19:01 -08:00
Nick 4b9eaa90d8 Should fix the Sacrifice Pack fakeplayer lookup 2016-01-22 16:06:48 -08:00
Nick a769e9d0a7 Make sure sacrifice packs don't store more than capacity 2016-01-22 02:21:10 -08:00
Nick 3920e0926f Allow slight configuration of Coat of Arms conversion
Gives modpacks control while still retaining a bit of balance.
2016-01-21 12:54:46 -08:00
WayofTime b8079bb509 Added multiple router filters and made sure that they are able to work properly. Textures and localization completed. Added a recipe for a consumable "frame" - more of these gating materials to be added. 2016-01-21 15:53:37 -05:00
WayofTime 6c91865c5e Added max transfer amount to filter transfer argument. 2016-01-21 10:57:52 -05:00
WayofTime 8b6787b27c Converted the Master Routing Node so that it would use a TreeMap instead of a HashMap for sorting. Modified TestItemFilter so it actually worked without exceptions.
Added default item filter which allows all items through.
2016-01-21 10:45:45 -05:00
Nick 8f17953b97 Forgot to add to config GUI 2016-01-19 19:53:32 -08:00
Nick 073873960c Allow modifying of entity sacrificial values
Done via API or Config. API values take precedence over Config values.
2016-01-19 19:46:49 -08:00
WayofTime fa15499388 Added particles to the Blood Altar. 2016-01-19 22:03:46 -05:00
Nick 470b5fce9c Those constants shouldn't be there or used
Also notes last commit in changelog
2016-01-19 02:34:49 -08:00
Nick fdfcb5c5b7 Change how blocks/items are registered (desc)
tterrag is a meany face and yelled at me for using class.getSimpleName(). So here's an API-friendly re-work of the registration system. This allows all our Items/Blocks to be obtained via the API. Just add a new enum.
2016-01-18 22:34:12 -08:00
WayofTime 2a028414b1 Temporary bandaid of bandaids. 2016-01-18 18:55:51 -05:00
Nick 780dcdf7be Additional information for Altar JEI handler
Hover over the altar image to view Consumption and Drain rates.
2016-01-17 18:16:17 -08:00
WayofTime 01fcec9a8c Added a GUI to the master routing node to get a feel for what the routing system will be like. It's... WIP. 2016-01-17 21:00:48 -05:00
Nick e2a766aa79 Block bounds for the nodes + cleanup
AFAICT, the `shouldConnect` method works just fine like this.
2016-01-17 00:58:12 -08:00
Nick a9eb6a7b3b Disable ritual checking for enabled map
Does not work. Need to re-think. I swear I did this earlier.
2016-01-17 00:06:53 -08:00
WayofTime 7250dc8126 Reinitialized filter after fixing iterator. 2016-01-16 20:43:40 -05:00
WayofTime f1301f65d4 Removed filter code so that the CME would not occur until fixed. 2016-01-16 20:27:26 -05:00
WayofTime 1a908d64c6 Patch fix for concurrent modification exception 2016-01-16 20:11:25 -05:00
Nick c5b48ab59f Retain order of provided wills in JEI + only display valid will containers 2016-01-16 12:48:07 -08:00
WayofTime 815faa2ced Added routing filters as well as recipes and temp textures. 2016-01-16 11:10:58 -05:00
WayofTime 76dceb3534 Tinkered with the beam a bit. Added WIP models for the routing nodes. Added basic item routing node. 2016-01-15 21:53:55 -05:00
WayofTime 9159ff8330 Working through Vazkii's "fixes" 2016-01-15 19:59:00 -05:00
WayofTime 2c666a931e Now with fancy output blocks 2016-01-15 19:36:44 -05:00
WayofTime 07c138710c Fixed beam rendering so that it doesn't call Gl11 directly unless necessary. 2016-01-15 15:44:20 -05:00
WayofTime 4fe7439a61 Attempted to add some fancy rendering for the connections between nodes. 2016-01-15 15:06:03 -05:00
WayofTime 33ba7cc38f Iiiiinnnnnnnnnntegeeerrrrrrr 2016-01-15 06:44:26 -05:00
WayofTime e888907350 Fixed the LivingArmourHandler for defense so it no longer ate armour. 2016-01-15 06:24:10 -05:00
WayofTime 6a6369d08e Got the routing working to a safe degree. 2016-01-14 15:03:13 -05:00
WayofTime 652b6a45fd Initial framework for the item routing is completed 2016-01-14 14:11:16 -05:00
Nick eaefd89287 Remove potion array extending
It's already patched by Forge to be 256.
2016-01-14 09:34:21 -08:00
WayofTime a895809274 Added packet handlers, guis, etc required to handle the routing nodes. Added the ability to have a different filter for each direction. 2016-01-14 11:06:50 -05:00
WayofTime ac919c7882 Implemented ghost items for the inventory - will be adjusted. 2016-01-14 08:27:09 -05:00
WayofTime ec7676a69c Potential fix for a bunch of stuff that required the use of UUID -> username lookup on servers. This fix adds an extra tag to the NBT of items so that it caches the username of the owner. The UUID is still stored on items, but is not used client-side. 2016-01-13 19:59:28 -05:00
Arcaratus 81ba1ef3e1 Fixed up Bound Sword
Fixed Bound Items charge bar bug
2016-01-13 19:48:34 -05:00
Nick 14459ddc69 This call was not as redundant as I thought hehe 2016-01-13 16:35:38 -08:00
WayofTime 2b9cede308 Beginning work on the Master Routing Node 2016-01-13 19:32:50 -05:00
Nick 5ac78b2dea Should fix fakePlayer lookup NPE #546
I think it's safe to say that if the player is null here, the places we use this check should probably not continue. Will see how it goes.

Also added the check to imperfect rituals and removed a redundant check from the dagger.
2016-01-13 13:13:01 -08:00
WayofTime 9aac50542b Implemented a test filter - hasn't been tested! :D 2016-01-12 21:17:26 -05:00
Nick Ignoffo d4f8844660 Merge pull request #565 from Arcaratus/1.8-Rewrite
More rituals
2016-01-12 17:51:51 -08:00
Arcaratus 203a48d526 More rituals
More rituals

Comment out unimplemented portion

some thing useful

Renamed to something more useful
2016-01-12 20:51:05 -05:00
Nick 18280786d9 Add a description for the Demonic Will
Displays when looking up a recipe in JEI.
2016-01-12 16:50:18 -08:00
WayofTime 269459c5c5 Added a lot more framework for the node routing. 2016-01-12 17:05:56 -05:00
WayofTime 1b6e3442ae Fixed movement upgrade stat tracking. 2016-01-12 12:38:51 -05:00
WayofTime 8b0756e9da Added routing nodes and a bit of infrastructure - not even working yet. 2016-01-12 12:23:26 -05:00
Nick 9950b32d53 Fix Sigil of the Phantom Bridge
I'm tentatively considering this fixed. I'd rather not do it this way, but it seems to work...
2016-01-11 13:36:07 -08:00
Nick 0d70eb359e Fix spectral block NBT writing 2016-01-11 13:03:22 -08:00
Nick cf19823855 Hide upgrade tomes from JEI unless they are max level 2016-01-11 12:28:08 -08:00
Nick 7f434d7f3e Temporary (?) durability bar for will full-ness 2016-01-11 02:05:08 -08:00
Nick 20ca21a2c9 Remove loading with 1.8.8
We are no longer compatible with 1.8.8 due to the usage of `IRenderFactory` which was added in a 1.8.9 Forge release.
2016-01-10 17:09:18 -08:00
WayofTime 63783ed8ed Fixed upgrade localization in ItemLivingArmour 2016-01-10 19:27:13 -05:00
WayofTime 1abae8e4ee Implemented the ItemMeshDefinition for the Sentient Sword, allowing for me to make the sword enchantable while still allowing the texture to change. This may be expanded to other items. 2016-01-10 18:31:48 -05:00
Nick cb77b7821f No more mutli-line descriptions
We have a method for this
2016-01-10 14:37:47 -08:00
Nick 5e1a38b271 Fix calls to deprecated model registry methods 2016-01-10 14:34:01 -08:00
WayofTime ebdc069563 Tweaked Sentient Sword will drop rate 2016-01-10 08:37:26 -05:00
Nick 55b91d0083 Standardize BloodStone/Crystal variant names 2016-01-09 22:40:18 -08:00
Nick a907edca48 Cleanup proxy 2016-01-09 22:05:03 -08:00
Nick 254d9bec80 Prepare ICompatibility for phase based loading
Some compat will need to be done at different loading phases. This should allow that to be handled fairly easily.
2016-01-09 20:41:01 -08:00
Nick de5ca8dfee Cleanup the tooltip for the Upgrade Tomes 2016-01-09 19:46:15 -08:00
Nick e8cb3dbb7d Forge recipes now display soul info via tooltip
Hover over the arrow
2016-01-09 19:45:34 -08:00
WayofTime ebdf85182c Added upgrade tomes to a separate creative tab. 2016-01-09 22:20:59 -05:00
Nick cf4a02bf89 Arcane Ashes should not stack + placement fixes
Does not place when interacting with a block anymore. IE: opening a chest

Performs the arm swing if the placement is valid.
2016-01-09 18:54:56 -08:00
Nick 351aa3e74c Implement Entity blacklist for WoS 2016-01-09 18:05:21 -08:00
Nick 9eee22affc Bound tools now use BlockStack
Clean code is happy code
2016-01-09 17:42:48 -08:00
Nick cdc045f7be Fix non-wildcard stem crops not harvesting
protip: == != .equals()

who woulda known
2016-01-09 17:38:23 -08:00
Nick d868414f5b Sigils now don't do their effect when accessing blocks
Should solve #557
2016-01-09 17:30:10 -08:00
WayofTime b3f965cbe3 Added Ritual of the Satiated Stomach 2016-01-09 18:51:55 -05:00
WayofTime c3b21fa223 Added Crushing ritual 2016-01-09 18:17:38 -05:00
WayofTime 4edc30db09 Changed the snare's proc rate, because it's always bad when you frustrate yourself while testing... 2016-01-09 17:30:48 -05:00
WayofTime db8586d4b7 Fixed lit redstone ore not being picked up. 2016-01-09 16:43:32 -05:00
WayofTime 487332ff8d Forgot a class (How does THAT happen?) 2016-01-09 16:37:20 -05:00
WayofTime 6560e6ec09 Added Magnetism ritual 2016-01-09 16:35:47 -05:00
WayofTime c26b7851a8 Added rudimentary saving for rituals 2016-01-09 15:31:30 -05:00
WayofTime 3edfc3a8ac Some work on the armour 2016-01-09 15:05:41 -05:00
WayofTime 4d835257ab Added Sentient Armour - not fully implemented. 2016-01-09 13:01:05 -05:00
WayofTime 61e6cf2a14 Renamed nomenclature to Demonic Will instead of souls - still missing a few spots 2016-01-09 10:47:36 -05:00
WayofTime 9eb49dd5a9 Added the recipe for the soul bow and the descriptions for the gems 2016-01-09 07:38:48 -05:00
Nick c50f15e124 Update mappings + cleanup SoulSnare render
Removed some (seemingly) unnecessary code from RenderEntitySoulSnare
2016-01-09 02:12:48 -08:00
Nick 34e6350cbc Add handlers for "tall" and "stem" crops
Documentation for all harvest-y stuff as well.
2016-01-09 01:54:25 -08:00
Nick 4a9d37f8b3 Remove debug print from ritual activation 2016-01-09 01:42:50 -08:00
WayofTime 1d6edae50e Added infrastructure and rendering for the Soul Arrow. 2016-01-08 22:20:31 -05:00
Nick 22a0e2b8a9 Swap the order of BloodStoneBrick
Now matches the Crystal blocks
2016-01-08 18:59:30 -08:00
Nick 70f9b9f101 Fix Teleposer and Soul Forge dropping items on break 2016-01-08 18:30:49 -08:00
WayofTime c5dec61351 Added Soul Bow textures and localization, as well as rudimentary function. 2016-01-08 21:05:13 -05:00
Nick 9329dd12f4 All soul containers show work for lookup in JEI now 2016-01-08 17:50:12 -08:00
Nick f1f8010edc First pass at Soul Forge JEI compat 2016-01-08 17:09:44 -08:00
Nick 1171861785 Fix javadoc compile issues 2016-01-08 16:36:07 -08:00
Nick be30f7d92e Fix Teleposition Focus localization 2016-01-08 16:14:45 -08:00
Nick 92d633626e Fix Plantable harvest handler 2016-01-08 16:14:27 -08:00
WayofTime 6565dae4aa Added moar recipes for the soul forge. 2016-01-08 17:17:33 -05:00
WayofTime 0e2a3f63a2 Added filled soul gems to creative tab. 2016-01-08 16:34:43 -05:00
WayofTime 36846e8952 Tentatitively added the other soul gems 2016-01-08 16:19:24 -05:00
WayofTime fabf63b856 Fixed Soul Gem leaving monster souls with 0 charge left in them.
Added a few recipes to the Soul Forge.
2016-01-08 15:31:55 -05:00
WayofTime 74718f5042 Added the Soul Snare renderer and recipe and basically everything soul snare 2016-01-08 14:56:36 -05:00
WayofTime c015e3421f Fixed toggleable sigils not binding. 2016-01-08 11:06:07 -05:00
WayofTime aee58c487c Satiated Kinnison's rage 2016-01-08 10:32:55 -05:00
WayofTime 16a50f7144 Finished non-rendering components for the Soul Forge. 2016-01-08 10:27:26 -05:00
WayofTime 7b8646659a Added SoulForgeRecipe (basically a modified ShapelessOreRecipe, so is compatible with the oredictionary), and worked on the shift-clicking into the inventory. 2016-01-08 09:12:31 -05:00
Nick 5744d19ca9 Implement Harvest Ritual
Currently only a handler for standard crops (wheat, carrots, etc) is implemented.
2016-01-08 00:32:03 -08:00
WayofTime 39015f05a6 Changed Soul Forge Gui texture 2016-01-07 22:40:04 -05:00
Nick 3bb5172bce Fix altar rendering in altar
...and item frames
2016-01-07 19:00:05 -08:00
Nick b34dbfbe4e Fix and nerf Coat of Arms
It was a bit broken. (~2000 LP for killing a zombie >.>) We'll see how it goes now.
2016-01-07 18:15:23 -08:00
Nick 978e50a42e Cleaned up lots of localization 2016-01-07 15:52:02 -08:00
Nick 5c7af4f039 Update JEI compat
isModLoaded() has been deprecated for quite some time and was finally removed in a recent version.
2016-01-07 15:38:12 -08:00
WayofTime fec2236114 Worked on Soul Forge GUI and container. GUI texture is VERY WIP and the slot locations as well as the progress par will change. Don't work on it >:3 2016-01-07 18:05:23 -05:00
WayofTime 8b024e1703 Added Soul Forge block and WIP model 2016-01-07 16:36:52 -05:00
WayofTime 72ed003da1 Added a lot of soul stuff. 2016-01-07 12:59:46 -05:00
WayofTime 45870812d4 Added a few of the necessary items to start the soul system. 2016-01-07 11:01:38 -05:00
WayofTime f379351e88 Added animal growth ritual. 2016-01-07 08:04:59 -05:00
WayofTime 828edf298e Added "Trick Shot" upgrade to the armour - when trained, your bow will shoot more than one arrow. 2016-01-06 22:07:17 -05:00
WayofTime 6abffeb51a Added temp recipes for T5 orb and demonic activation crystal. 2016-01-06 21:30:57 -05:00
WayofTime 82ac4f5ae8 Added melee damage upgrade (Fierce strike) 2016-01-06 21:26:51 -05:00
WayofTime 65e0cea9af Added health boost upgrade - trained by healing. 2016-01-06 19:55:51 -05:00
WayofTime 6dedb234fb Added Physical Protection upgrade. Reorganized some of the upgrades. 2016-01-06 19:34:10 -05:00
WayofTime 72ac385861 Added necessary framework for damage reduction upgrades. 2016-01-06 07:13:56 -05:00
WayofTime b736fd3eaa Merge branch '1.8-Rewrite' of https://github.com/WayofTime/BloodMagic into 1.8-Rewrite 2016-01-05 18:27:55 -05:00
WayofTime 08b6d10cb9 Work on stuff needed for damage upgrades. 2016-01-05 18:27:51 -05:00
Nick c3beb48499 Implement BlockStack in Teleposer related areas 2016-01-05 15:26:24 -08:00
WayofTime 31d41d06ab Added KB resistance upgrade 2016-01-05 18:06:07 -05:00
WayofTime 1a7ae8d99c Fixed API referencing the main mod. 2016-01-05 16:50:43 -05:00
WayofTime 35b67b6055 Temporarily removed some checks for the alchemy array 2016-01-05 14:52:04 -05:00
WayofTime f4baaedfab Fixed the life essence bucket recipe. 2016-01-05 13:48:44 -05:00
WayofTime b74ed8d431 Added self-sacrifice upgrade to living armour. 2016-01-05 12:17:05 -05:00
WayofTime dceec15750 Added the unlocalized name to upgrades, and changed it so the armour lists the upgrades. 2016-01-05 11:12:56 -05:00
WayofTime f4abee84ef Reorganized fix for the Lava Crystal 2016-01-05 10:41:23 -05:00
WayofTime fbaf5de9ab Added poison upgrade. Tweaked digging upgrade so it actually worked. 2016-01-05 10:29:50 -05:00
WayofTime 04f5b7a584 Fixed client-side issue when shift-clicking lava crystals into a furnace while on a server. 2016-01-05 09:19:26 -05:00
WayofTime 0d7f0cb6cf Added the recipe for the Air reagent and changed the recipe for the apprentice blood orb to use a redstone block. Emeralds are herd. 2016-01-04 16:09:22 -05:00
WayofTime 80a9380e71 Finalized more for the digging upgrade. 2016-01-04 09:15:15 -05:00
WayofTime cbc2dfbc6d Improved speed upgrade 2016-01-04 08:55:57 -05:00
WayofTime c18f1abbd5 Added localization and textures to the Living Armour 2016-01-04 08:27:43 -05:00
WayofTime 9a48eb9ff3 Temporarily replaced Divination Sigil recipe due to issues with it not working on the servers. 2016-01-04 08:02:10 -05:00
WayofTime 6ea5e8279f Added in rendering for LP for the Blood Altar. 2016-01-03 23:16:43 -05:00
WayofTime 10e29c56ba Added Life Essence bucket recipe 2016-01-03 22:15:48 -05:00
Nick 9c25ff38a6 Update JEI compat 2016-01-03 15:51:54 -08:00
WayofTime 52a067e845 Possible fix for Alchemy Arrays not working on servers. 2016-01-03 18:40:58 -05:00
WayofTime 00adb96931 Added digging stat tracker and upgrade to Living Armour. Added chat message for when the armour upgrades. 2016-01-03 15:39:59 -05:00
WayofTime f0331b4d4d Added speed upgrades to Living Armour 2016-01-03 14:12:55 -05:00
WayofTime 81edc58769 Fixed bound tools so multiple players can actually use them... :D 2016-01-03 09:23:13 -05:00
WayofTime dc0925c5a6 Improved Bound tools. Made them actually use LP! 2016-01-03 08:56:31 -05:00
WayofTime ae14eac769 Fully fixed teleposer offset. 2016-01-03 08:40:10 -05:00
WayofTime 14d3a1ec7e Fixed #541
Fixed #542
2016-01-03 08:30:59 -05:00
WayofTime 4e696bcf7b Supposedly fixed an offset error in the teleposer. 2016-01-03 07:49:29 -05:00
Nick 1cc9d3a4c8 Fix altar insta-break-ness 2016-01-03 00:00:09 -08:00
Nick a6b243e190 Altar maker notifies of creative only-ness 2016-01-02 23:58:57 -08:00
Nick 5a1de15e42 Bound items can be used for crafting 2016-01-02 23:41:26 -08:00
WayofTime 34335d66cc Added Living Armour stat tracker for movement. Implemented necessary methods for the armour. 2016-01-02 22:04:51 -05:00
WayofTime 1c75d4f648 Fixed Sided issue in PlayerHelper - caused crashes in SMP. 2016-01-02 18:52:45 -05:00
WayofTime 71421b7d88 Formatted the code - Release state for Blood Magic 1.8.9-2.0.0-1 2016-01-02 17:56:37 -05:00
WayofTime d1ff8c6d4f Merge branch '1.8-Rewrite' of https://github.com/WayofTime/BloodMagic into 1.8-Rewrite 2016-01-02 17:34:49 -05:00
WayofTime 15cf8a94ae Added Master Blood Orb recipe. Tweaked drain/filling rate for orb crafting. 2016-01-02 17:34:30 -05:00
Nick ae3f5ddf3f Hide Orb filling recipes from JEI 2016-01-02 14:34:15 -08:00
Nick 5eabf5b009 Remove Test ritual and disable ImperfectRitualDay 2016-01-02 14:31:56 -08:00
WayofTime 1330b1608c Removed efficiency rune recipe for now. 2016-01-02 17:27:37 -05:00
WayofTime eda6e76250 Fixed a few tooltips. Added Teleposer recipe. 2016-01-02 17:22:42 -05:00
Nick 0670585aa4 Water/Lava Rituals/Sigils now place flowing variants of the liquid 2016-01-02 14:21:38 -08:00
WayofTime d5e28038d6 Repriced rituals. 2016-01-02 17:15:33 -05:00
WayofTime 9678260043 Removed ShapedOrb recipes temporarily. 2016-01-02 17:12:39 -05:00
WayofTime f27ee1aeb4 Added some extra framework for Living Armour. 2016-01-02 17:07:11 -05:00
Nick 5273a85711 Fix crash when Waila is not present 2016-01-02 12:46:44 -08:00
WayofTime 2a13998ed0 Fixed a few recipe issues. 2016-01-02 08:03:41 -05:00
Nick a17e9be1cf PropertyString uses generics now 2016-01-01 20:24:16 -08:00
Nick e157a68696 Orb filling recipes 2016-01-01 19:59:10 -08:00
Nick 6351fd2d3e Waila data provider for rituals 2016-01-01 19:04:53 -08:00
Nick 8b3c91d77e Sync MRS NBT to client 2016-01-01 19:04:40 -08:00
Nick fa030a1d43 Add an unlocalized name to Imperfect Rituals 2016-01-01 18:54:58 -08:00
Nick 18c1ccae80 Fix SoulNetwork lookup via UUID 2016-01-01 18:54:39 -08:00
Nick 2eaa9bf578 Hey look, the actual compat classes... >.> 2016-01-01 15:41:01 -08:00
Nick cb929a93b6 WAILA compatibility
Currently has handlers for Teleposers and Blood Altars
2016-01-01 15:40:04 -08:00
WayofTime 318e3a03c7 Added Charging rune and associated necessities, such as having the Seer's Sigil detect total charge. 2016-01-01 17:36:50 -05:00
Nick 142cefd9be Attempt #1 at orb recipe handlers
They do not work, they are not initialized.

i need a break. my brain hurts
2016-01-01 13:47:17 -08:00
WayofTime b170654ed3 Implemented recipes and arrays for Suppression sigil. 2016-01-01 15:46:40 -05:00
Nick a48e40684a Recipes now use OreDict 2016-01-01 12:33:55 -08:00
Nick e5a90c5e7f Add a way to hard blacklist Blocks from the Teleposer
The blocks in this list cannot be changed via config file. The two lists are kept (instead just one) so that the config one can be refreshed at any point with ConfigChangedEvent.
2016-01-01 12:33:42 -08:00
Nick ad68a89f15 React to ConfigChangedEvent 2016-01-01 12:33:26 -08:00
WayofTime d0ed994abb Added Divination sigil array. 2016-01-01 14:24:59 -05:00
WayofTime c42bc12e69 Added the Regeneration ritual. Added localization for ritual activation. Removed the cost of activating a ritual when in creative mode. 2016-01-01 13:59:56 -05:00
Nick e0111d4f7e Remove fancy render check from RenderAltar
Not even Vanilla does those "fast" item renders anymore.
2016-01-01 10:54:07 -08:00
Nick 7ebd59382f Javadoc warning cleanup 2016-01-01 10:52:42 -08:00
Nick d4b5d3d3e2 Add compat category to Config gui 2016-01-01 10:16:19 -08:00
WayofTime 400161f787 Potentially fixed Javadocs 2016-01-01 13:14:49 -05:00
WayofTime dc444d97ae Added base array texture. Modified Arcane Ashes recipe. 2016-01-01 12:57:51 -05:00
Nick 1ea5de0ed1 Re-implement the Teleposer Blacklist 2016-01-01 09:29:35 -08:00
Arcaratus a8a0ae6e8b Teleposers and refractoring 2016-01-01 12:08:17 -05:00
WayofTime 1b9f72b494 Added Arcane Ashes to draw alchemy arrays. 2016-01-01 11:54:44 -05:00
WayofTime adef7f1ce9 Added Item Renderer to Altar. 2016-01-01 09:03:21 -05:00
WayofTime eb18618eab Merge pull request #532 from the-vindex/1.8-Rewrite-comment-fixes
Comment fixes
2016-01-01 07:44:26 -05:00
WayofTime 3dbe281861 Merge pull request #530 from the-vindex/1.8-Rewrite
Eclipse and IDEA formatting and code clean up
2016-01-01 07:44:19 -05:00
Vindex e8b4e6f2c0 Comment fixes 2016-01-01 10:34:17 +01:00
Vindex fa24ea4118 Eclipse and IDEA formatting settings and Prevent reformatting
EnumAltarTier so that IDEA doesn't mess with it
2016-01-01 10:12:14 +01:00
Nick a2e77adbff Fix LavaCrystal NPE
When attempting to place an unbound Lava Crystal into a furnace, it would crash when looking for the bound player because... well... it was unbound... :D
2016-01-01 01:06:56 -08:00
WayofTime 65d75313cb Now causes nausea when passive operations (such as rituals or the Lava Crystal).
Added the Lava crystal model.
2015-12-31 20:47:01 -05:00
WayofTime 6fb409f20f Fixed the Soul Network and made sure the majority of the items worked on it. 2015-12-31 20:10:57 -05:00
WayofTime 241c0b8dda Added the Ritual of the Feathered Knife 2015-12-31 19:11:58 -05:00
WayofTime 7eee77ffe1 Added Dusk and Dawn ritual diviners. Finished the majority of diviner logic. 2015-12-31 16:31:01 -05:00
WayofTime 9a610cc023 Implemented Well of Suffering. Tweaked AreaDescriptor slightly. 2015-12-31 16:01:47 -05:00
WayofTime e8d1ff4997 Reformatting with Vindex's magic 2015-12-31 13:50:38 -05:00
Vindex 17e814785e AreaDescriptor now returns unmodifiable collection 2015-12-31 18:11:19 +01:00
WayofTime 417114b6f0 Redefined the bounding for AreaDescriptor - it is now inclusive for the minimumOffset but is exclusive for the maximumOffset. 2015-12-31 11:25:24 -05:00
WayofTime 63da257260 Fixed AreaDescriptor and edited the Jumping ritual slightly. 2015-12-31 10:05:38 -05:00
WayofTime f56261e766 Merge pull request #527 from Arcaratus/1.8-Rewrite
Jumping Ritual
2015-12-31 09:32:53 -05:00
Arcaratus 23051088da Jumping Ritual
Patch
2015-12-31 09:06:58 -05:00
WayofTime a0546c6c27 Fixed improper import. 2015-12-31 08:59:10 -05:00
WayofTime d7a96c061d Added getNewCopy() to Ritual to allow tiles to hold their own copy of a Ritual. Created caching in AreaDescriptor for faster BlockPos access. 2015-12-31 08:01:39 -05:00
Arcaratus 2966f93260 New AreaDescriptor tryout 2015-12-30 20:22:39 -05:00
WayofTime 1d42ef50c3 Merge pull request #525 from Arcaratus/1.8-Rewrite
Recipes commit
2015-12-30 17:46:28 -05:00
Arcaratus 07097c00a9 Recipes commit
Fix
2015-12-30 17:26:40 -05:00
WayofTime 8b582bc0c4 Added better method for creating a range for a ritual. 2015-12-30 16:19:50 -05:00
WayofTime e48eedb874 Changed formatting to have bracing on a new line 2015-12-30 15:34:40 -05:00
WayofTime e5eddd6c45 Finished fixing issues in the rituals. Added an initial system for setting a boundary for an effect in a ritual. 2015-12-30 15:24:25 -05:00
WayofTime 27fa98b3cd Fixed improper import. 2015-12-30 12:29:19 -05:00
WayofTime 98ca2fbd16 Implemented the Ritual Diviner and added its recipe. Added unlocalized name to rituals. Removed a few unnecessary imports. 2015-12-30 11:34:04 -05:00
Nick c815960f5e Update for 1.8.9
Update JEI for 1.8.9 as well.

Move recipe related stuff to ModRecipes class.
2015-12-29 21:30:48 -08:00
Nick e16017bd56 JEI support for Binding/Alchemy Array recipes
Needs pretty-fying
2015-12-29 16:11:34 -08:00
WayofTime 7b69251713 Added shaped/shapeless orb recipes. 2015-12-29 18:30:36 -05:00
Nick fcc8f6153a Fix NPE when checking held item 2015-12-29 15:09:56 -08:00
WayofTime 46f3e7573e Added recipes for bound weapons. Created temporary recipe for the Binding Reagent. 2015-12-29 17:47:12 -05:00
Nick f09cf5d018 Fix javadoc compile errors 2015-12-29 13:37:54 -08:00
Nick 5774703c0d Ritual docs 2015-12-29 13:00:26 -08:00
Nick 1c8d6d6986 Allow rituals to specify an update time. Default is 20 2015-12-29 12:32:06 -08:00
Arcaratus aa0f7d81a0 Bound tools
Fix errors

Fix

Fix

Patch

Patch
2015-12-29 14:56:32 -05:00
WayofTime 6c6d8067bf Fixed the rituals. Thanks, AlgorithmX2! 2015-12-29 14:22:33 -05:00
WayofTime 16a6333c6f Added the Ritual for Water and did some rudimentary tests. Issue: MRS does not load properly on world load. 2015-12-29 13:41:03 -05:00
WayofTime 0e1173ef5d Added directionality to rituals. 2015-12-29 09:10:03 -05:00
WayofTime 971d4c4d1e Fixed the ritual system so that it would properly validate the ritual from the list.
Used the activation crystal's owner's LP to activate the ritual.
Removed some unnecessary imports.
2015-12-29 08:44:34 -05:00
Nick 24058d7350 Move SoulNetwork to UUID system
*Should* work correctly. As for all major changes, needs to be
thoroughly tested.
2015-12-28 20:13:11 -08:00
Nick 8edb8a45e6 Fix build crash on Javadoc 2015-12-28 19:40:16 -08:00
Nick e7f5a1addf Fix @Nullable import
@WayofTime, you want `javax.annotation.Nullable`, not
2015-12-28 19:10:53 -08:00
Arcaratus b96725fe98 More sigils
Deleted weird file
2015-12-28 19:22:04 -05:00
Nick 0ec0570d1a Fix altar builder on servers 2015-12-28 14:27:59 -08:00
Nick beb85cf154 Generify 2015-12-28 14:04:34 -08:00
Nick e6354fb483 String lookup for ItemComponent 2015-12-28 13:50:32 -08:00
Nick 42c7162f3f Fix server startup crash 2015-12-28 13:43:26 -08:00
WayofTime 9ce9c66fb9 Created the base items class, for items that are mainly just used in recipes.
Created reagents to be used in array crafting and added the array recipes for the water, lava, void, green grove, fast miner, elemental affinity, sight and air sigils.
Fixed the textures for the Sight sigil and Fast Miner sigil.
2015-12-28 15:59:35 -05:00
WayofTime 440e629e11 Finished the Binding array, including lightning. Need to add special EntityItem to prevent items burning. 2015-12-27 21:11:42 -05:00
Nick dd8832e18f Fix TileAlchemyArray registered name 2015-12-27 16:43:11 -08:00
Arcaratus 5dff08380d Basic sigils implementation 2015-12-27 19:38:12 -05:00
WayofTime ae85224003 Added a new circle for the binding array. 2015-12-27 15:44:56 -05:00
WayofTime 9640d95d6f Finished fancifying the rendering for the binding circle. 2015-12-26 21:13:05 -05:00
Nick e6a11c2e4f Add a JEI description to the Altar Maker 2015-12-26 17:08:58 -08:00
Nick d9bc1105d8 First attempt at AlchemyArrayCrafting JEI support
Does not work currently due to broken map lookups.
2015-12-26 16:50:22 -08:00
Nick 03847ad6d9 Committing the Ritual stuff
Incomplete. Ritual detection/rotation needs to be implemented. Currently hardcoded to a test ritual
2015-12-26 16:49:25 -08:00
WayofTime 9faae07131 Improved Alchemy circle animation for Binding ritual. 2015-12-26 17:18:31 -05:00
WayofTime db5ab41728 Fancified the mock binding alchemy array. Need to work on angle math so that the path speed along the path is constant, not the angle. 2015-12-26 14:40:51 -05:00
WayofTime d4ec4dec8e Created initial mock binding ritual with the Alchemy arrays. 2015-12-26 10:32:53 -05:00
WayofTime e918b5692c Fix #514 2015-12-24 20:28:39 -05:00
WayofTime 3a59866475 Added a rotation effect to the array when it is "crafting" the item. 2015-12-23 22:30:13 -05:00
WayofTime c54aa5d00e Finished the infrastructure for Alchemy Array crafting. Updated some Utils so that they work more generally. Added the ability for a delay to be present for effects. 2015-12-23 20:19:06 -05:00
WayofTime 63c3853776 Generated the initial infrastructure for Alchemy Array effects, which includes crafting. Needs to be hooked into by TileAlchemyArray. 2015-12-23 18:45:47 -05:00
WayofTime 073830a785 Created initial AlchemyArray block which will be used in crafting. SightSigil array is used for testing purposes for rendering. Packets and changing the shown image need to be completed. 2015-12-23 15:20:26 -05:00
Nick cce3d6b79a Simpler way of obtaining items via API 2015-12-23 09:42:52 -08:00
Nick 61b2b293ba Clean up some logging + protect against negative values in Altar Recipes 2015-12-23 09:41:59 -08:00
Nick 43f2bdd28a Update JEI compat
Should need less of these in the future. The API is becoming much more stable.
2015-12-23 01:23:52 -08:00
WayofTime 4e063e24a0 Removed latent System.out and reformatted to an inferior format. 2015-12-22 21:05:47 -05:00
WayofTime f1a3c5ee46 Fixed Orb filling and added the Weak Blood Orb as a fillable orb. 2015-12-22 21:03:00 -05:00
WayofTime 4145b2a11c Performed initial cleaning to BloodAltar/TileAltar and migrated all logic from the Tile to the BloodAltar class. 2015-12-22 20:32:25 -05:00
TehNut 0f26cbedd7 Update JEI compat to latest 2015-12-14 01:07:22 -06:00
Nick d51a908f6b Update JEI compat 2015-12-03 17:12:50 -08:00
WayofTime eaa6226861 Mostly finished the LivingArmour framework, which includes the upgrades and stat trackers. 2015-12-03 10:18:05 -05:00
Nick 13d9cb4b5a Add registry for Binding rituals and add JEI support 2015-12-02 19:27:28 -08:00
WayofTime a3b12cb7e2 Created framework for LivingArmour and the handling. Upgrade handling is not done. 2015-12-02 21:30:54 -05:00
Nick 42d6c4b59b Whoops, forgot EtherealSlates 2015-12-02 16:28:07 -08:00
Nick 96d94721c4 Revamp altar to only use EnumAltarComponent
- Removes internal references in API
- Makes full use of the idea of the API
- No more special checks
2015-12-02 16:02:18 -08:00
Nick 6db9b51350 Altar now resets capacity correctly 2015-12-02 15:07:36 -08:00
Nick 72d4c5e135 Config for ICompatibility 2015-12-02 13:28:50 -08:00
Nick 349efbd510 Move PotionArray size to Constants 2015-12-02 01:43:51 -08:00
Nick f35cef51bb Update JEI compat 2015-12-02 00:55:52 -08:00
Nick 7dd170e5ad Inscription Tools and Slates 2015-12-02 00:55:32 -08:00
Nick 437dc1b96e Tweaks to damage. It now uses the DamageSource correctly 2015-12-01 23:35:09 -08:00
Nick 305b5e165f Stop referencing deprecated method 2015-12-01 22:58:01 -08:00
Nick 26e3888004 Remove reference to sun.misc.Launcher 2015-12-01 21:59:07 -08:00
Nick b97f7d81c4 Docs for NetworkHelper 2015-12-01 21:55:56 -08:00
Nick c4e6f63ada Cleanup javadoc and make it compile correctly 2015-12-01 21:14:26 -08:00
Nick 427fb25424 Remove event registration with deprecated FML bus 2015-11-30 21:48:19 -08:00
Nick 3200683b74 Wrong Nullable import 2015-11-29 17:38:15 -08:00
Nick ff055a33da Some cleanup
Changed AltarMaker chat anti-spam.
Fixed formatting for AltarMaker messages
2015-11-29 17:12:44 -08:00
Arcaratus 225016e030 Finished the Altar 2015-11-29 19:04:50 -05:00
Nick c086c23915 Fix TileEntities not ticking 2015-11-29 10:49:13 -08:00
Nick 44a5063f0b Sigils descriptions now correctly support formatting 2015-11-29 00:00:46 -08:00
Nick 91f88b846f Add support for JustEnoughItems
Will build on as we add more recipe types.
2015-11-28 23:52:06 -08:00
Nick 6f96e200d2 Update to 1.8.8. It's stable enough, now 2015-11-28 23:51:41 -08:00
Nick 34dee6447b A whole lot of formatting cleanup
Also changes NBTHolder to a standard Constants class with subclasses for each category
2015-11-28 18:25:46 -08:00
Arcaratus 08e7844df1 Merge branch '1.8-Rewrite' of https://github.com/WayofTime/BloodMagic into 1.8-Rewrite 2015-11-27 20:15:47 -05:00
Arcaratus a6d329cf98 Altar works 2015-11-27 20:15:19 -05:00
Nick cbd4f8c75f First pass on Pedestal/Plinth
I just want this out of my uncommitted file list...
2015-11-22 14:03:51 -08:00
Nick a12c72092a TileAltar now uses new SN methods 2015-11-22 14:02:56 -08:00
Nick e0b073b8b7 Cleanup the SoulNetwork a bit.
Should work now?
2015-11-22 13:43:15 -08:00
Nick 352c6b9e5f Remove the untested caps
They NPE :D
2015-11-21 10:36:02 -08:00
Nick 066d3a3f1b Temporarily cap to 16 per meta
Will work on implementing automatic overflow handling (Creating a new block when all the meta is taken up)
2015-11-17 16:30:08 -08:00
Nick 9035f800e2 Easier handling of meta blocks 2015-11-17 15:52:31 -08:00
Nick fb94914b91 Abstract altar inventory handling for usage elsewhere 2015-11-12 13:05:23 -08:00
Nick 9a6d8d6d60 Blood Letter's Pack + Coat of Arms 2015-11-11 10:45:46 -08:00
Nick 4b7ad55016 Fix TileAltar NBT saving
@Arcaratus, why did you rmove that?
2015-11-11 10:35:44 -08:00
WayofTime 94fbedd39e Created ItemLivingArmour as a replacement for the Bound armour. Initial implementation completed. 2015-11-08 17:42:02 -05:00
Arcaratus 258e9a1108 Remove unnecessary ISigil implements 2015-11-07 21:45:03 -05:00
Arcaratus 0788bbd3b2 Remove unnecessary ISigil implements 2015-11-07 21:44:44 -05:00
Arcaratus 86fcd4808b Finished Water, Lava, and Void sigils
Also added in bloodstone
2015-11-07 21:37:12 -05:00
Nick Ignoffo 5ec35fcd08 Merge pull request #494 from Arcaratus/1.8-Rewrite
Sacrificial commit
2015-11-07 09:09:42 -08:00
Nick e9cbcd4bfb Merge remote-tracking branch 'origin/1.8-Rewrite' into 1.8-Rewrite 2015-11-07 09:08:02 -08:00
Arcaratus 806f291d02 Fix spelling of 'incense' 2015-11-07 11:54:36 -05:00
Arcaratus 2fc34a5138 Sacrificial Commit 2015-11-07 11:51:41 -05:00
WayofTime bf912ae03f Created the BlockRitualStone and had it implement IRitualStone. Created .json files necessary
Created PropertyRuneType.
2015-11-06 21:41:15 -05:00
WayofTime 8f623de469 Created test block which is coupled to the Default Spell Modifier .json model. The model has three submodels: the core, the output, and the input. 2015-11-06 17:26:38 -05:00
Nick b419e9aae9 The last of the Imperfect Rituals + Tile handles lightning 2015-11-05 19:58:43 -08:00
Nick 6fc22c170e Lombokify 2015-11-03 10:44:08 -08:00
Nick 798d4b926c Use a wrapper instead of ItemStacks for Altar recipes 2015-11-03 10:00:40 -08:00
Nick e12c78877e Fix recipe by stack lookup 2015-11-03 09:47:38 -08:00
Nick ddcc1237e8 Inventories now don't NPE when broken 2015-11-03 09:11:39 -08:00
Nick 6a5f5356ce Fix inventory tiles not saving inventory 2015-11-03 08:42:38 -08:00
Nick bd564ee7cf Should fix altar crashing 2015-11-03 08:31:34 -08:00
Nick b1e8930c11 Rain imperfect ritual 2015-11-03 08:15:24 -08:00
Nick fa1bb906d3 Cleanup 2015-11-03 08:09:16 -08:00
Nick Ignoffo 081698c6f9 Merge pull request #490 from Arcaratus/1.8-Rewrite
Finished the Altar
2015-11-03 07:35:50 -08:00
Nick 68fae8c321 Fix Ritual Registry crashing with more than one registered.. 2015-11-03 07:35:14 -08:00
Arcaratus ab60e5f3fe Finished the Altar 2015-11-03 10:34:11 -05:00
Nick ed515f5c80 Air Sigil 2015-11-02 19:57:48 -08:00
Nick ac5402df6b Cleanup
Renders for Runes
Creative crystal renders
Formatting
Lang additions
Some attempted (not successful) fixes for SoulNetwork
2015-11-02 19:18:53 -08:00
Arcaratus 4734f1207a Merge branch '1.8-Rewrite' of https://github.com/WayofTime/BloodMagic into 1.8-Rewrite
Conflicts:
	src/main/java/WayofTime/bloodmagic/registry/ModBlocks.java
2015-11-02 21:35:23 -05:00
Arcaratus 75143520ed Pre-emptive things 2015-11-02 21:30:28 -05:00
Nick d285736ca9 Imperfect ritual system hopefully works correctly now 2015-11-02 18:00:48 -08:00
Nick 92bf7cc35b Imperfect rituals work mostly now
Just need to figure out an issue with the config
2015-11-02 17:45:11 -08:00
Nick 3a0dcae59a Fix startup possible crash issues
how did i never notice this?
2015-11-02 17:24:43 -08:00
Nick b59bc9766e Fix BlockRitualController's ItemBlock name 2015-11-02 15:55:17 -08:00
Nick 72041e936a Altar renders now 2015-11-02 15:28:33 -08:00
Nick 5985be1cd0 Fix RitualController not rendering 2015-11-02 13:20:29 -08:00
Nick 1d52cb5e67 Remove Unnecessary methods from RitualHelper
Activation, updates, and stopping should all be handled within the tiles.
2015-11-02 12:49:53 -08:00
Nick 096ba02450 Refactor everything to WayofTime.bloodmagic.* 2015-11-02 12:39:47 -08:00
Nick 46742a73d1 Ritual work + Begin move of NetworkHelper (static) to SoulNetwork (instance) 2015-11-02 09:51:11 -08:00
Nick afad5b0fd0 Some more ritual work + imperfect rituals 2015-10-31 17:58:47 -07:00
Nick 3a7e0a3a8c Begin rituals + some refactoring 2015-10-31 13:47:43 -07:00
Nick 07b1f36594 Okay... They render now... 2015-10-30 22:07:06 -07:00
Nick b45172294d JSON models hurt my head 2015-10-30 21:20:23 -07:00
Nick f3645a35fa Forgot credits + change deletion ID 2015-10-30 17:02:10 -07:00
Nick 2bf78bc61c Divination Sigil no longer spams chat 2015-10-30 16:54:59 -07:00
Nick 09ff96fe03 Life Essence 2015-10-29 22:22:08 -07:00
Nick cb3412bc84 Forgot this for Divination Sigil 2015-10-29 22:06:43 -07:00
Nick 61365dc80f Use abstracted ModelLoader method in Orb Registry + Stop Orb JSON spam 2015-10-29 22:06:18 -07:00
Nick 77ccc3a727 Divination Sigil 2015-10-29 22:05:00 -07:00
Nick e3d4afa123 Rewrite is Go!
Just moving over all my changes from my fork
2015-10-29 20:22:16 -07:00
Arcaratus d15c4f2c8e JSON and the Arghhhh-onauts 2015-08-24 17:27:49 -04:00
WayofTime 3994bbd842 Remove test stuff 2015-08-21 16:31:04 -04:00
WayofTime 9658ce06f7 A lot more .json files (4) 2015-08-17 20:16:39 -04:00
WayofTime 93d5f4ad83 Texturez (3) 2015-08-12 17:24:45 -04:00
WayofTime 010f9ec49c Moar .jsons (wow, that's a lot...) (2) 2015-08-12 14:41:01 -04:00
WayofTime 8006c87e06 Slowly adding the .jsons (1) 2015-08-12 14:20:17 -04:00
Nick Ignoffo e8cd503854 Create a utility for registering renders for Blocks/Items
Almost direct copypasta from [my project](https://github.com/TehNut/ResourcefulCrops/blob/1.8/src/main/java/tehnut/resourceful/crops/util/helper/RenderHelper.java). Allows you to simply register models for Items/Blocks for given Metadata's.

Call these from your ClientProxy in postInit. A working example can be seen [here](https://github.com/TehNut/ResourcefulCrops/blob/1.8/src/main/java/tehnut/resourceful/crops/proxy/ClientProxy.java#L21-L25) [[Items](https://github.com/TehNut/ResourcefulCrops/blob/1.8/src/main/java/tehnut/resourceful/crops/registry/ItemRegistry.java#L42-L52)] [[Blocks](https://github.com/TehNut/ResourcefulCrops/blob/1.8/src/main/java/tehnut/resourceful/crops/registry/BlockRegistry.java#L30-L34)].

Review this a bit more closely. I did it from the web editor and it may not have worked 100% correctly.
2015-08-02 01:41:36 -05:00
WayofTime b005d80ebd Fixed the model for the blood altar (by basically disabling it for now) 2015-07-31 20:42:17 -04:00
WayofTime 53eb3a16b0 Test commit 2015-07-31 17:21:08 -04:00
Arcaratus 556d747825 Merge branch 'bloodmagic1.8' of https://github.com/WayofTime/BloodMagic into bloodmagic1.8 2015-07-31 12:12:19 -04:00
Arcaratus 786cda06c2 Fixed 2015-07-31 12:11:44 -04:00
WayofTime a70bb5c11e TEBelljar 2015-07-31 11:48:52 -04:00
WayofTime b4d5f85e4e Revert "Re-refixed TEBelljar"
This reverts commit e242207d50.
2015-07-31 11:46:05 -04:00
WayofTime e242207d50 Re-refixed TEBelljar 2015-07-31 11:45:50 -04:00
WayofTime 91ad8debe2 Merge pull request #412 from Arcaratus/bloodmagic1.8
Finished all porting
2015-07-31 11:42:07 -04:00
Arcaratus d528bdbbf8 Finished all porting 2015-07-31 11:35:05 -04:00
WayofTime 1bd90ff01c Fixed TEBellJar calls (may need to be changed back again...) 2015-07-30 20:50:48 -04:00
Arcaratus 93e5e6cca6 Merge branch 'bloodmagic1.8' of https://github.com/WayofTime/BloodMagic into bloodmagic1.8 2015-07-30 17:29:08 -04:00
WayofTime f009d58f74 Fixes 2015-07-30 17:24:46 -04:00
Arcaratus a2c4f4b965 All the items !sigils 2015-07-30 17:24:20 -04:00
Arcaratus d88cc2d79e Finished ModItems 2015-07-30 15:53:50 -04:00
Arcaratus a9507b3b68 Finished (almost) everything !items 2015-07-30 14:52:39 -04:00
Arcaratus 2472cad9f1 Merge branch 'bloodmagic1.8' of https://github.com/WayofTime/BloodMagic into bloodmagic1.8 2015-07-30 10:24:44 -04:00
Arcaratus b2f7ec6030 Finished TileEntities 2015-07-30 10:21:53 -04:00
WayofTime d0b15c29de Made the Toggleable sigil to make it easier for toggle sigils. Will replace the NBT editing in the sigils. 2015-07-30 10:16:16 -04:00
WayofTime 230b44fe88 Finished all errors except for the sigils. 2015-07-30 09:31:16 -04:00
WayofTime 9e2c0e6e74 Fixed non-armour and non-sigil items 2015-07-30 08:44:01 -04:00
WayofTime 8241c3cbd1 Added the .jsons for the base runes and added the BlockStates to it. 2015-07-29 22:07:13 -04:00
WayofTime aed8436204 Deleted unused resources, added a test .json for the armour forge. 2015-07-29 21:45:19 -04:00
WayofTime b14f2898e8 Fixed Block item renderers 2015-07-29 18:34:15 -04:00
WayofTime b406b581a0 Temporarily removed Pam harvest handlers. 2015-07-29 18:17:50 -04:00
WayofTime 94b74fe309 Randoms. 2015-07-29 18:15:25 -04:00
WayofTime 800bf06872 Finished the old TESR's of the custom rendered blocks, will transition to .jsons when convenient. 2015-07-29 17:37:08 -04:00
WayofTime 977b6ce29d Finished fixing the raw Tile altar, and finished the Omega structure. 2015-07-29 15:04:00 -04:00
WayofTime cd5a52c7fb Merge pull request #406 from Arcaratus/bloodmagic1.8
Add BlockRender code
2015-07-29 14:47:12 -04:00
WayofTime dd07defe1f Quick render stuff 2015-07-29 14:46:53 -04:00
Arcaratus cfed9f5ab3 Add BlockRender code 2015-07-29 14:44:14 -04:00
WayofTime ffd5a672cb Merge pull request #405 from Arcaratus/bloodmagic1.8
Finished all Blocks
2015-07-29 14:38:47 -04:00
WayofTime 1aa343624e Finished the rituals 2015-07-29 14:37:45 -04:00
Arcaratus 419f532502 Finished all Blocks 2015-07-29 14:35:00 -04:00
WayofTime 86b753d098 Finished almost all rituals. 2015-07-29 14:26:37 -04:00
WayofTime 1fbebc56a2 Merge pull request #404 from Arcaratus/bloodmagic1.8
Did ModBlocks
2015-07-29 11:34:46 -04:00
Arcaratus e5abfd03e5 Did ModBlocks 2015-07-29 11:30:24 -04:00
WayofTime f046b07a82 Reworked more rituals, allowed Int3 to be created from BlockPos - note for future, may replace Int3 with Vec3i for future use 2015-07-29 11:25:11 -04:00
Arcaratus 45e8c57ac9 Hope this works 2015-07-29 09:27:45 -04:00
Arcaratus 3578a431e8 Added CB Files 2015-07-29 09:20:39 -04:00
WayofTime b090d154eb Doing more cleanup 2015-07-29 09:15:43 -04:00
WayofTime 59b8ecc271 Fixed more issues 2015-07-29 09:08:46 -04:00
WayofTime e9562e37cb Started to continue the long process of fixing all the errors. 2015-07-29 08:59:13 -04:00
WayofTime e812118b2e Merge branch 'bloodmagic1.8' of https://github.com/WayofTime/BloodMagic 2015-07-29 08:27:38 -04:00
WayofTime c5681dc831 Initial commit of BM 1.8 2015-07-29 08:23:01 -04:00
WayofTime d99eadbea7 Test Commit 2015-07-29 07:44:03 -04:00
WayofTime e5536872a9 Mild code cleanup after having to reclone the dev environment. 2015-07-29 07:34:41 -04:00
Arcaratus c447106cb1 Performance Commit 2 2015-07-28 13:49:26 -04:00
Arcaratus acfc78187f Added in the Demon Spawn achievement 2015-07-28 13:03:47 -04:00
Arcaratus f20d99628b Merge branch 'master' of https://github.com/WayofTime/BloodMagic 2015-07-27 14:02:44 -04:00
Arcaratus bc67bb8379 Added in #396 and gave the sword blocking 2015-07-27 14:02:32 -04:00
WayofTime 6470d91ff9 Fix #398, Fixed DemonPlacer so that it would spawn the demons with the owners. 2015-07-27 13:36:47 -04:00
WayofTime 79f86a3a37 Fixed the Dynamic Mace so that it looks at the material of the block as well. 2015-07-23 09:23:38 -04:00
WayofTime b2c013e8c6 Disabled arm rendering for 1.3.3-11 2015-07-20 20:56:46 -04:00
WayofTime 87d8af95d7 Merge pull request #393 from Arcaratus/master
Fix Entities
2015-07-20 19:57:47 -04:00
Arcaratus 06df5f5e39 Fix Entities 2015-07-20 19:56:29 -04:00
WayofTime 8d7d587e01 Arm now renders over all layers. 2015-07-19 21:07:45 -04:00
WayofTime 724f09c130 More arm stuffs! 2015-07-19 19:06:22 -04:00
WayofTime 32e6539deb More attempts at the armour rendering, and an attempt to fix the entities. 2015-07-19 17:01:18 -04:00
WayofTime 19ed528d13 Experimentation with rendering the armour of the player. 2015-07-19 14:44:12 -04:00
WayofTime bf068d1487 Fully fixed elementals. 2015-07-18 16:38:47 -04:00
Arcaratus 098d86596b Merge branch 'master' of https://github.com/WayofTime/BloodMagic
Conflicts:
	src/main/java/WayofTime/alchemicalWizardry/common/entity/mob/EntityBoulderFist.java
2015-07-18 10:08:42 -04:00
WayofTime ebad8a2e29 Changes to Demons 2015-07-18 10:05:23 -04:00
Arcaratus 461c2127be Fixed Elemental Crash 2015-07-18 10:02:06 -04:00
WayofTime d6a57ca644 Fix #169 2015-07-17 17:07:39 -04:00
WayofTime 12765e865b Fixed API calls. 2015-07-17 12:07:38 -04:00
WayofTime 9b7b419ec8 Arcaratus and Vanilla are derps. 2015-07-16 18:29:53 -04:00
WayofTime 1ca7795164 Merge pull request #387 from Arcaratus/master
Refixed the Dismantler
2015-07-16 09:48:08 -04:00
Arcaratus 74f4e4f224 Refixed the Dismantler 2015-07-16 09:46:30 -04:00
WayofTime 77ae114b02 Merge pull request #386 from Arcaratus/master
Fixed Ritual Dismantler
2015-07-16 09:31:56 -04:00
Arcaratus 2557e02018 Fixed Ritual Dismantler 2015-07-16 09:29:21 -04:00
WayofTime 1bbf76063c Merge branch 'master' of https://github.com/WayofTime/BloodMagic 2015-07-13 17:37:03 -04:00
WayofTime 82244a357b Removed useless shader class. 2015-07-13 17:36:53 -04:00
Arcaratus 2d6b1c4462 Add achievements 2015-07-13 14:25:10 -04:00
Arcaratus 0d9db7def1 Fix #381 2015-07-10 16:52:39 -04:00
Arcaratus 09b2c0cbd7 Redo Commit 2015-07-09 11:24:20 -04:00
Arcaratus c607817bcd Fix #373 and did #375 2015-07-09 11:17:55 -04:00
WayofTime 786498e615 Removed redundant book code. 2015-07-08 22:03:38 -04:00
WayofTime 723a8b4a7e Merge pull request #314 from Adaptivity/master
Make some messages localized serverside
2015-07-07 14:24:17 -04:00
Arcaratus 3328c4db74 Fix #370, #367 2015-07-06 18:50:15 -04:00
Arcaratus e5b795fddc Performance Commit --Too lazy to do the Altar recipe 2015-07-02 11:05:07 -04:00
Arcaratus 96d271a5ee Should fix #361 2015-06-22 13:01:42 -04:00
Arcaratus 62879c48cb Fix things 2015-06-22 12:57:41 -04:00
ljfa-ag 9ac6377993 Cache values of isBlockOre for Magnetism ritual 2015-06-21 15:32:13 +02:00
ljfa-ag a85e1688cf Add toString to ItemType 2015-06-21 15:18:59 +02:00
Arcaratus 5e2a620a3b Small things 2015-06-14 10:33:01 -04:00
WayofTime 888b488fea Small changes 2015-06-13 18:06:23 -04:00
Arcaratus cf5a445fbb Added in a Guide-API download command 2015-06-13 17:46:48 -04:00
Arcaratus 3efabb4e26 Added in an auto-magic downloader for Guide-API 2015-06-12 21:37:40 -04:00
Arcaratus 4f9acb223f Merge remote-tracking branch 'upstream/master' 2015-06-12 15:12:22 -04:00
Arcaratus 90b34056c1 Shtuff 2015-06-12 15:11:56 -04:00
Arcaratus 8d2ab7aa7a Small stuff 2015-06-12 14:53:28 -04:00
ljfa-ag 321d489de0 Change ore block detection for Ritual of Magnetism
fixes #347
2015-06-10 20:20:19 +02:00
WayofTime 7d7db0b60f Upgraded to G-API v19 2015-06-04 17:07:23 -04:00
WayofTime 23106c7129 Finished the books~ 2015-05-27 16:31:47 -04:00
WayofTime 43538b6f69 Fixed +Arcaratus derp for one of the client events :D 2015-05-27 08:25:45 -04:00
WayofTime 8e8e314a48 Completed "The Demon Kin" and "The Battle Mage" 2015-05-26 11:47:42 -04:00
WayofTime c02f8a9e5f Updated Guide-API 2015-05-25 15:21:59 -04:00
WayofTime 5c01df44c1 Delivering packages in style! 2015-05-25 14:58:23 -04:00
WayofTime f553711573 Working on the Ritual Master (with images for rituals)
Added a multi-block page for rituals
2015-05-25 10:06:18 -04:00
WayofTime 39fb9ead81 Added the ability to configure the alchemy potions *shakes fist at +mDiyo * 2015-05-19 07:04:06 -04:00
WayofTime 96a5d93649 Merge pull request #331 from Arcaratus/master
Sigil of Holding remake!
2015-05-18 20:32:19 -04:00
WayofTime 55db2dd3ac A few last minute changes 2015-05-18 20:32:04 -04:00
Arcaratus 0f3c0196cd Sigil of Holding remake! 2015-05-18 18:33:23 -04:00
WayofTime 61cb569ffb Fixing the ritual diviner. 2015-05-11 21:46:51 -04:00
Arcaratus 9247e66f13 Added in Unbinding Ritual recipes (UnbindingRegistry.registerRecipe(outputItemStack, inputItemStack)) and automatic reversion of registered Binding Recipes. Renamed Binding Ritual class, updated ritual blacklist. Blood Magic, now with 8% more lightning! 2015-05-11 21:38:16 -04:00
Arcaratus 1eefcda6ca Fixed teleposers 2015-05-11 19:08:06 -04:00
Arcaratus 307184fb85 Revert "Fixed Teleposers"
This reverts commit da9866ac8f.
2015-05-11 19:05:14 -04:00
Arcaratus da9866ac8f Fixed Teleposers 2015-05-11 19:04:37 -04:00
WayofTime c36f752612 Readded the Blood Frame 2015-05-11 13:28:01 -04:00
WayofTime 2cc9d3a53a Added the Forestry API 2015-05-11 13:12:56 -04:00
WayofTime a0b1514efb Added a few more alchemy circles 2015-05-05 17:43:08 -04:00
WayofTime cab4b6b7cb Finished "The Architect," and added much fancier alchemy arrays to the water and lava rituals 2015-05-05 07:31:41 -04:00
WayofTime f74e4993cf Updated the books, worked more on the new self-sacrifice mechanics, allowed the teleposer to telepose entities across dimensions, changed the Focus of the Ellipsoid so that it now places blocks from a chest underneath the MRS. 2015-05-04 14:16:58 -04:00
WayofTime c71edfb937 Added variable incense - issue with build needs to be resolved in build.gradle 2015-05-01 18:56:16 -04:00
WayofTime f1ebade718 Working on an Incense mechanic... You'll find out! 2015-04-30 09:37:39 -04:00
Anton 47c9c8439d Git why 2015-04-30 15:22:37 +03:00
Anton 0bec104bf6 Solve merge conflicts? 2015-04-30 15:18:55 +03:00
WayofTime b90db3857b Ritual diviner now auto-constructs rituals. 2015-04-29 17:39:06 -04:00
Anton 47e7cad9e9 Make some messages localized serverside 2015-04-26 13:50:55 +03:00
WayofTime 9329387b6c Large amount of work on the book 2015-04-24 16:09:40 -04:00
WayofTime 45642e44bf Implemented guide pages 2015-04-24 07:56:46 -04:00
WayofTime 53ba21055d Actually fixed the VoidSigil ^_^ 2015-04-24 07:47:30 -04:00
WayofTime 634bab7688 Fixed the Liquid Sigils so that they would work on tanks again. 2015-04-24 07:41:08 -04:00
WayofTime 110deaf0e6 Added the Guide-API in order to start work on books. 2015-04-23 18:26:50 -04:00
WayofTime 3e53489162 Small tweak to prevent a possible annoyance. 2015-04-21 16:32:42 -04:00
WayofTime 34f779563e Added an AgriCraft Harvest Handler for their crops (uses reflection, so will be pulled as soon as the official one is made on their side)
Added the checks required for Strength to affect the damage of the Tool Paradigms.
2015-04-21 12:33:20 -04:00
WayofTime 201c70a766 Merge pull request #308 from Arcaratus/master
Updated things
2015-04-19 22:27:21 -04:00
WayofTime 7747d2221a Made stuff transparent 2015-04-19 22:24:30 -04:00
Arcaratus c2c2b1693e Update DaggerOfSacrifice.java 2015-04-19 14:53:46 -04:00
Arcaratus bc23585ab2 Update DaggerOfSacrifice.java 2015-04-19 14:53:14 -04:00
Arcaratus 5aaa863b61 Update AchievementsRegistry.java 2015-04-19 12:42:29 -04:00
WayofTime 6f182805aa Merge pull request #306 from Arcaratus/master
Added things
2015-04-19 12:40:27 -04:00
Arcaratus f9749a1fd5 Update Vector3.java 2015-04-19 12:26:28 -04:00
Arcaratus ba4a1015a5 Update RenderFakeBlocks.java 2015-04-19 12:26:13 -04:00
Arcaratus 4f0d8f16d2 Update RitualDivinerRender.java 2015-04-19 12:25:54 -04:00
Arcaratus bb9f321456 Yep 2015-04-19 12:24:42 -04:00
Arcaratus bf14e3ebb1 Added stuffs 2015-04-19 12:23:27 -04:00
WayofTime 89d723b3ee Work on a new ritual 2015-04-19 12:02:49 -04:00
Arcaratus 76f4b5b0d9 Update RitualDivinerRender.scala 2015-04-18 20:44:35 -04:00
Arcaratus 50d8827e3b Update AlchemicalWizardry.java 2015-04-18 20:40:41 -04:00
Arcaratus 72b1904f6b Merge remote-tracking branch 'origin/master'
Conflicts:
	src/main/resources/assets/alchemicalwizardry/lang/en_US.lang
2015-04-18 20:38:20 -04:00
Arcaratus 31f552fe2d Random stuffs
Updated commands
Added in a ritual hologram --Alex's code
Added a Total Stones tooltip to the ritual diviner
Gave the Alchemy Relay a null bounding box
Added localizations to the blocks that didn't have any
2015-04-18 19:49:09 -04:00
WayofTime e99f545694 Merge pull request #302 from ljfa-ag/phantom-bridge
Fix phantom bridge blocks being one block too high on the client
2015-04-18 17:11:29 -04:00
WayofTime 02c25f0bb0 1.3.2-1 2015-04-16 16:18:27 -04:00
ljfa-ag 2e5ec19c7d Fix phantom bridge blocks being one block too high on the client
Fixes #301
2015-04-16 17:04:06 +02:00
WayofTime 3d89bd6b90 Added an auto-crafting ritual
Fixed Blood Light sigil glitches
Fixed some issues with the Reagent HP bar not draining correctly - what was I thinking?!?
2015-04-16 09:02:19 -04:00
WayofTime f2b4f3db9e Added WoS reagent use, general touch ups. 2015-04-13 13:10:10 -04:00
WayofTime efa5d89539 Added several environmental-based abilities to the Wind and Fire armours. Tweaked the base armour penetration protection on the Omega armour to be a bit more balanced. Made the extra HP bar more fancy! :) 2015-04-12 10:59:41 -04:00
WayofTime 19d768bbfb Created 1.3.2Beta for testing 2015-04-11 18:08:30 -04:00
WayofTime 6dd95c23fa Added the final recipes required. Also added the Ritual Diviner that can place Dawn stones 2015-04-11 17:56:42 -04:00
WayofTime b725f7b814 Added the method to create the Omega armours, though it wasn't a secret for a while! :D
Added the ability to enchant omega armour in such a way that there won't be a single best method
A bunch of other stuff I can't remember. Fun times!
2015-04-11 15:43:06 -04:00
WayofTime afa3988a21 Merge pull request #299 from ljfa-ag/bound-pick
Make item dropping from bound tools more efficient
2015-04-10 19:46:58 -04:00
WayofTime 275d26be20 Fixed the funky item rendering for fast graphics when viewing the altar and chemistry sets. 2015-04-10 17:15:06 -04:00
WayofTime 80fab2df12 Fixed some @Arcaratus derps :D 2015-04-10 17:11:09 -04:00
WayofTime 7d0450cc63 Not much of anything 2015-04-10 17:07:27 -04:00
ljfa-ag a17de943c4 Fix client-side ghost items 2015-04-10 20:32:09 +02:00
ljfa-ag 1887df3d1e Apply to shovel and axe as well 2015-04-10 20:30:52 +02:00
Arcaratus dee92b4c87 IBloodAltar cleanup 2015-04-10 10:56:15 -04:00
Arcaratus 9c11124de7 IBloodAltar cleanup 2015-04-10 10:55:02 -04:00
Arcaratus 05a9822f7c IBloodAltar cleanup 2015-04-10 10:53:45 -04:00
Arcaratus b20359ac48 IBloodAltar cleanup 2015-04-10 10:53:23 -04:00
Arcaratus 76f9d83e4b IBloodAltar cleanup 2015-04-10 10:52:15 -04:00
Arcaratus 7443e3f167 IBloodAltar cleanup 2015-04-10 10:49:35 -04:00
Arcaratus 5951f4a236 IBloodAltar cleanup 2015-04-10 10:47:51 -04:00
Arcaratus 909bff5b20 IBloodAltar cleanup 2015-04-10 10:47:30 -04:00
ljfa-ag d800e06cb8 Refactor bound pickaxe item dropping 2015-04-10 15:53:33 +02:00
ljfa-ag 3a77de84d9 Create ItemType 2015-04-10 15:48:43 +02:00
ljfa-ag 74930a9445 Fix formatting to use spaces instead 2015-04-10 11:49:00 +02:00
WayofTime 833858d064 Merge pull request #269 from ljfa-ag/master
Extracted base class for all tile entities with inventory
2015-04-09 18:10:09 -04:00
WayofTime ab0c49f8c7 General toying with the enchantments for the Omega armour, tweaked the ritual diviner's functionality, fixed teleposers not teleposing players in certain circumstances. 2015-04-08 09:52:51 -04:00
WayofTime bab6e576d2 Merge branch 'master' of https://github.com/WayofTime/BloodMagic 2015-04-04 16:45:55 -04:00
WayofTime ab8d25db76 Added the Dawn Scribing Tool + Dawn Ritual Stone
Fixed the ISidedInventory nature of the chemistry set
Added the Omega Reaction Chamber for initiating the Omega state
Experimented with enchantments
2015-04-04 16:35:42 -04:00
Arcaratus 0b7d4442ee Update CreativeDagger.java 2015-03-23 17:48:41 -04:00
Arcaratus f0b5353742 Update it to fill IBloodAltar 2015-03-22 11:49:28 -04:00
WayofTime 60ae47c499 Fixed Ghast Tear simple spell. The issue was "!" funny! 2015-03-21 10:10:25 -04:00
WayofTime 3bb1021944 Merge branch 'master' of https://github.com/WayofTime/BloodMagic 2015-03-19 15:26:09 -04:00
WayofTime 18d07baad3 More base-work on Omega 2015-03-19 15:26:03 -04:00
WayofTime 01be2abffd Merge pull request #272 from MaPePeR/WhirlwindAngleFiltering
Only reflect Projectiles that fly in the direction of the player
2015-03-19 15:25:07 -04:00
ljfa-ag dd041f0842 Remove pointless if statement 2015-03-16 15:06:53 +01:00
WayofTime d7d8aedd42 Fixed Harvest sigil in armour giving bad items
Finished optimization of compression handler.
2015-03-11 19:19:17 -04:00
MaPePeR 589562d5ca Only reflect Projectiles that head to the player 2015-03-07 16:09:50 +01:00
ljfa-ag 141fb78feb Make TEWritingTable extend TEInventory 2015-03-04 14:49:48 +01:00
ljfa-ag f7de2ddef5 Only allow sensible items in Socket and Teleposer 2015-03-04 14:29:17 +01:00
ljfa-ag 252555cb3e Make TETeleposer extend TEInventory 2015-03-04 14:12:44 +01:00
ljfa-ag 3bb437d751 Make TESocket extend TEInventory 2015-03-04 14:10:02 +01:00
ljfa-ag 106eabbf9b Make TEPlinth extend TEInventory 2015-03-04 14:07:27 +01:00
ljfa-ag 8c65f1f347 Make TEPedestal extend TEInventory 2015-03-04 14:04:05 +01:00
ljfa-ag 3cabfff188 Make TEAltar extend TEInventory 2015-03-04 14:00:07 +01:00
ljfa-ag 35da0fadeb Create TEInventory 2015-03-04 13:48:12 +01:00
WayofTime e21f6941ba Big lag reducer! Horray! 2015-03-03 18:40:11 -05:00
WayofTime ff3e2685ff Big improvements on the compression handler. 2015-03-02 20:51:24 -05:00
WayofTime a2a25626d4 Fixed the routing limits so that they now work for >=64 limits. 2015-02-28 17:31:50 -05:00
WayofTime edc0e5cd9a Fixed an @Vazkii derp 2015-02-27 18:34:00 -05:00
Lizbeth Rika 09b041e48e Derp 2015-02-27 23:24:44 +00:00
Lizbeth Rika 074e4ba25f Better fake player checking. 2015-02-27 23:23:19 +00:00
WayofTime 5fdad1dc0d Merge pull request #263 from hilburn/master
Dagger of sacrifice cleanup
2015-02-27 16:38:29 -05:00
hilburn e01a1f8937 Dagger of sacrifice cleanup
Wither and Dragon are instanceof IBossDisplayData
isChild is already checked
Generally stripped repeated code
2015-02-27 21:33:44 +00:00
WayofTime 3b7e58215b Last commit of mine before I update 2015-02-27 16:31:08 -05:00
WayofTime adc14d5f46 Doing some minor tweaks for the release. 2015-02-27 16:10:16 -05:00
WayofTime 39e3d6eb34 Added a crafting cooldown on IAltar, so that outside blocks may request the altar to not perform work while it is not active. 2015-02-27 08:31:39 -05:00
WayofTime 8fbb19acc0 Fully optimized the compression handler~ 2015-02-26 17:32:53 -05:00
WayofTime 2f47ffa955 Merge pull request #262 from hilburn/master
Fixes API
2015-02-25 06:11:42 -05:00
hilburn c8d6e6d5ae Fixes API 2015-02-25 03:22:23 +00:00
WayofTime 4eb22891ad Merge branch 'master' of https://github.com/WayofTime/BloodMagic 2015-02-23 18:45:44 -05:00
WayofTime 086027faf5 Added Sacrificial Knife event 2015-02-23 18:45:32 -05:00
Nick 14d11ef7be Fix teleposerBlacklist shorthand syntax
I derped and forgot to support `modid:blockname` automatically using a meta of `0`.
2015-02-20 15:09:30 -08:00
TehNut 6b3863bea4 Add teleposer blacklist 2015-02-20 13:37:48 -08:00
WayofTime 436ba63fc8 Merge branch 'master' of https://github.com/WayofTime/BloodMagic 2015-02-20 15:52:23 -05:00
WayofTime dc7d9ebc06 Finishing the darn Phantom Hands ritual 2015-02-20 15:52:11 -05:00
hilburn c12e95d07a Merge remote-tracking branch 'upstream/master' 2015-02-18 19:54:35 +00:00
hilburn 82f2dab8c1 Harvest Level returns 0 for deactivated tools 2015-02-18 19:54:20 +00:00
WayofTime f87da36775 Working on The Architect book - working out well~ 2015-02-16 07:26:03 -05:00
WayofTime 1c806c4328 Fruitful work on .txt document parser 2015-02-14 21:37:47 -05:00
WayofTime 815dc167dd Merge branch 'master' of https://github.com/WayofTime/BloodMagic 2015-02-13 14:48:34 -05:00
WayofTime a1fa511e7a Funness - I can't spell 2015-02-13 14:48:22 -05:00
WayofTime 18fdcdac1c Merge pull request #250 from hilburn/master
Blacklist Tile Accelerators
2015-02-13 11:29:56 -05:00
WayofTime 6c501c10c0 Merge pull request #249 from hilburn/diviner_changes
Diviner Changes
2015-02-13 11:29:47 -05:00
WayofTime 246b654e03 Merge pull request #254 from hilburn/soul-fray-fix
Prevents removal of Soul Fray with milk
2015-02-13 11:29:29 -05:00
hilburn f10189efad Prevents removal of Soul Fray with milk
Yes it's stupid, Potions are stupid
2015-02-13 02:01:11 +00:00
hilburn 678870c8f6 Blacklist ChromatiCraft Tile Accelerator 2015-02-07 11:41:09 +00:00
hilburn 365f658837 Blacklist Time Torch
Talking to Reika about the ChromatiCraft one
2015-02-06 02:32:23 +00:00
hilburn 9cf011fbd9 Diviner Changes
Doesn't require Ritual Stones in creative mode
Doesn't scroll both the direction and ritual any more (direction only
changes when non-shifted)
Can scroll the direction backwards
2015-02-06 00:44:01 +00:00
hilburn ee44f2a979 Disables Grinder for Demons too
Because instakilling is silly
2015-02-04 15:44:57 +00:00
hilburn f79d50f084 Should prevent Powered/Auto Spawners spawning demons 2015-02-04 03:10:39 +00:00
hilburn 976599afe0 Changes to Item Binding
Allows event to cancel the binding (rather than set key to "" which had
the same effect but was messy)

Prevents binding by Fake Players
2015-02-03 00:03:43 +00:00
WayofTime aa33b6b8ff Thanks Kihira <3 2015-02-02 18:56:23 -05:00
Arcaratus f3c21d9b97 Added Achievements 2015-02-02 17:22:53 -05:00
Arcaratus 1a0cc36fd6 Added Achievements 2015-02-02 17:22:10 -05:00
Arcaratus 35bb173292 Added Achievements 2015-02-02 17:20:21 -05:00
Lizbeth Rika 4eaa4763c6 Account for Use Golems in the fake player check 2015-02-02 17:39:40 +00:00
WayofTime b57c490856 Merge branch 'master' of https://github.com/WayofTime/BloodMagic 2015-02-01 10:41:57 -05:00
WayofTime 016aac34d4 Stuffs. 2015-02-01 10:41:53 -05:00
hilburn 3238b3e787 Shapeless Blood Orb Recipe fix 2015-02-01 13:52:48 +00:00
WayofTime c6ba742d5f Merge pull request #238 from hilburn/mt-fix
Blood Orb MT fix
2015-02-01 07:29:39 -05:00
hilburn b24396c66f Blood Orb MT fix 2015-02-01 12:27:51 +00:00
Ben Blank c0cb436797 extract an interface representing the Ritual Diviner into the API for use by other mods 2015-01-31 11:44:05 -08:00
WayofTime 885d1a41de Merge pull request #232 from hilburn/master
MineTweaker additions
2015-01-31 11:48:03 -05:00
WayofTime 82b1663651 Merge pull request #235 from chbachman/patch-2
Remove calls to SpellHelper, redirect to APISpellHelper
2015-01-31 11:47:07 -05:00
WayofTime 3b590fab6c Almost finished Ritual for item routing 2015-01-31 11:46:49 -05:00
Chandler e43f313396 Remove import 2015-01-31 10:37:04 -06:00
Chandler f2916909cd Remove Calls to SpellHelper 2015-01-31 10:34:06 -06:00
Chandler 766db75cfa Remove Calls to SpellHelper 2015-01-31 10:32:01 -06:00
WayofTime 539bb564fa Removed needing a buffer chest for the new item routing ritual - working on a few odd quirks, however. 2015-01-30 18:53:52 -05:00
WayofTime 2888fcfe07 Merge branch 'master' of https://github.com/WayofTime/BloodMagic 2015-01-30 09:29:53 -05:00
WayofTime ae1b86def2 A book is a book is a book 2015-01-30 09:29:22 -05:00
hilburn afcb284479 MineTweaker additions
Harvest Moon gets an add custom crop type that's itemstack sensitive for
crops that share an item for seeds., it's not perfect but it works
pretty well.
Also gets a MT method to interface with this new harvest type
MT functions to add/remove focus items for falling tower as well as
define the meteor size and distribution.
2015-01-28 18:21:03 +00:00
Reika d7cedd2c57 Update TeleposeEvent.java
Add a convenience function (which may or may not be partly to keep my handler's code from going off my screen :P )
2015-01-25 23:23:03 -05:00
WayofTime 5b4d4ff498 Merge pull request #223 from Adaptivity/sorting
Sorted new strings
2015-01-25 07:09:53 -05:00
WayofTime e15c52d48f Merge pull request #229 from Sciencei/master
Expanded plants that Sigil of Growth/Ritual of the Green Grove work with
2015-01-25 07:09:46 -05:00
Cullin 0bcba76689 Another typo fixed. Thank goodness for ides 2015-01-25 05:34:45 -05:00
Sciencei 2a493b80b9 Expanded affected plants
Essentially the same change made to RitualEffectGrowth- ie, plants that implement IGrowable but not IPlantable will now be included in the accelerated growth effect.
2015-01-25 04:51:56 -05:00
Sciencei 951984e75c Fixed import typo
Currently editing on github, so no error checking :P
2015-01-25 04:50:23 -05:00
Sciencei 30ebc597ee Expanded affected plants
Now checks for IGrowable (basically the 'bonemealable' class) as well as IPlantable. Not 100% sure why, but some mods use it instead of IPlantable. Off the top of my head is Pneumaticraft, as I was sent here by this issue https://github.com/MineMaarten/PneumaticCraft/issues/386.
2015-01-25 04:44:05 -05:00
Reika e32744f3b3 Update and rename TeleposeEvent to TeleposeEvent.java 2015-01-25 03:08:49 -05:00
Reika 5f0aff3595 Create TeleposeEvent 2015-01-25 03:08:24 -05:00
Reika 1754fcc49e Add event hook 2015-01-25 03:03:20 -05:00
WayofTime 389910f716 Book tests and Movage of Int3 2015-01-24 08:18:58 -05:00
Adaptivity ea2224ba10 Sorted new strings 2015-01-23 18:57:52 +03:00
WayofTime fffef9a274 Attempt #3 2015-01-23 08:26:39 -05:00
WayofTime ed39b33167 Attempt to solve awesomeness 2015-01-23 08:10:16 -05:00
WayofTime d01093a441 Merge pull request #220 from Adaptivity/morelocalization
Long-awaited feature(Localized messages and more)
2015-01-23 07:56:05 -05:00
WayofTime 882b54d892 Fixed OmegaArmour client-server-side issue. 2015-01-23 07:53:40 -05:00
Adaptivity c06c34f6b7 Long-awaited feature(Localized messages and more) 2015-01-22 20:13:57 +03:00
WayofTime 468734125a ...Made the ritual work again. Oops. 2015-01-20 17:40:43 -05:00
WayofTime 1b4879ad64 Added Item Routing ritual.
Added performance improvements to magnetism ritual!
2015-01-20 17:27:53 -05:00
WayofTime 2f0a1c9909 Changed the Meteor paradigm to POTENTIALLY allow GT ores to be spawnable with the meteor. Potentially. 2015-01-16 11:22:50 -05:00
WayofTime eb9284faf7 1.3.0b 2015-01-16 10:36:50 -05:00
WayofTime 56ccd3188d Refactoring 2015-01-16 10:00:50 -05:00
WayofTime fd330233dd Added new LocalRitualStorage methods, to allow rituals to store data more fluidly. 2015-01-14 21:44:59 -05:00
WayofTime ac5a20d5b2 Moar Omega, fixed Bound tool check to see if block is silk-touchable 2015-01-14 17:26:14 -05:00
WayofTime 6cb1e06306 New client -> server packet handler, added key to allow using the Project: Omega's signature effects 2015-01-13 21:02:11 -05:00
WayofTime ca74a33a12 Potential fix for Zephyr ritual dupe bug, some adjustments to rendering of a fancy new health bar. 2015-01-12 17:04:44 -05:00
WayofTime 8315dcf864 Added demon limit to config - maximum number of demons that may spawn for a Demon Portal 2015-01-11 21:19:49 -05:00
WayofTime 316a79fab8 Initial stages of Omega being worked on - binding of human and demon at 5%. 2015-01-11 21:05:28 -05:00
WayofTime c0abd69a2a Adding needed backend stuff in the form of packet handling 2015-01-10 14:31:24 -05:00
WayofTime fd437fb4ca Initiating Omega protocol. 2015-01-10 12:23:41 -05:00