First pass on Pedestal/Plinth
I just want this out of my uncommitted file list...
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src/main/java/WayofTime/bloodmagic/block/BlockPedestal.java
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82
src/main/java/WayofTime/bloodmagic/block/BlockPedestal.java
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package WayofTime.bloodmagic.block;
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import WayofTime.bloodmagic.BloodMagic;
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import WayofTime.bloodmagic.block.base.BlockStringContainer;
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import WayofTime.bloodmagic.tile.TilePlinth;
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import WayofTime.bloodmagic.util.Utils;
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import net.minecraft.block.material.Material;
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import net.minecraft.block.state.IBlockState;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.BlockPos;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.world.IBlockAccess;
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import net.minecraft.world.World;
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public class BlockPedestal extends BlockStringContainer {
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public static String[] names = { "pedestal", "plinth" };
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public BlockPedestal() {
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super(Material.rock, names);
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setUnlocalizedName(BloodMagic.MODID + ".");
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setCreativeTab(BloodMagic.tabBloodMagic);
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setHardness(2.0F);
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setResistance(5.0F);
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}
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@Override
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public boolean onBlockActivated(World world, BlockPos pos, IBlockState state, EntityPlayer player, EnumFacing side, float hitX, float hitY, float hitZ) {
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switch (getMetaFromState(state)) {
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case 0: {
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// TileEntity plinth = world.getTileEntity(pos);
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//
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// if (plinth!= null && plinth instanceof TilePlinth) {
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// Utils.insertItemToTile((TilePlinth) plinth, player);
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// }
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}
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case 1: {
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TileEntity plinth = world.getTileEntity(pos);
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if (plinth == null || player.isSneaking())
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return false;
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if (plinth instanceof TilePlinth) {
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Utils.insertItemToTile((TilePlinth) plinth, player);
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return true;
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}
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}
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}
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world.markBlockForUpdate(pos);
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return false;
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}
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@Override
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public void setBlockBoundsBasedOnState(IBlockAccess blockAccess, BlockPos pos) {
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IBlockState state = blockAccess.getBlockState(pos);
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if (getMetaFromState(state) == 0)
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setBlockBounds(0.5F - 0.3125F, 0.0F, 0.5F - 0.3125F, 0.5F + 0.3125F, 0.6F, 0.5F + 0.3125F);
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else if (getMetaFromState(state) == 1)
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setBlockBounds(0.1F, 0.0F, 0.1F, 1.0F - 0.1F, 0.8F, 1.0F - 0.1F);
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}
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@Override
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public boolean isOpaqueCube() {
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return false;
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}
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@Override
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public boolean isFullCube() {
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return false;
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}
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@Override
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public TileEntity createNewTileEntity(World world, int meta) {
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return meta == 0 ? null : new TilePlinth();
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}
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}
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@ -0,0 +1,25 @@
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package WayofTime.bloodmagic.item.block;
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import WayofTime.bloodmagic.block.BlockPedestal;
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import net.minecraft.block.Block;
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import net.minecraft.item.ItemBlock;
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import net.minecraft.item.ItemStack;
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public class ItemBlockPedestal extends ItemBlock {
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public ItemBlockPedestal(Block block) {
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super(block);
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setHasSubtypes(true);
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}
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@Override
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public String getUnlocalizedName(ItemStack stack) {
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return super.getUnlocalizedName(stack) + BlockPedestal.names[stack.getItemDamage()];
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}
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@Override
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public int getMetadata(int meta) {
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return meta;
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}
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}
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@ -1,36 +1,33 @@
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package WayofTime.bloodmagic.registry;
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import WayofTime.bloodmagic.block.*;
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import WayofTime.bloodmagic.item.block.ItemBlockBloodStoneBrick;
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import WayofTime.bloodmagic.item.block.*;
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import WayofTime.bloodmagic.tile.TilePlinth;
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import net.minecraft.block.Block;
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import net.minecraft.item.ItemBlock;
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import net.minecraftforge.fluids.FluidRegistry;
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import net.minecraftforge.fml.common.registry.GameRegistry;
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import WayofTime.bloodmagic.BloodMagic;
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import WayofTime.bloodmagic.ConfigHandler;
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import WayofTime.bloodmagic.item.block.ItemBlockBloodRune;
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import WayofTime.bloodmagic.item.block.ItemBlockRitualController;
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import WayofTime.bloodmagic.item.block.ItemBlockRitualStone;
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import WayofTime.bloodmagic.tile.TileAltar;
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import WayofTime.bloodmagic.tile.TileImperfectRitualStone;
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import WayofTime.bloodmagic.tile.TileMasterRitualStone;
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import WayofTime.bloodmagic.util.helper.InventoryRenderHelper;
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public class ModBlocks
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{
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public class ModBlocks {
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public static Block altar;
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public static Block bloodRune;
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public static Block ritualController;
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public static Block ritualStone;
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public static Block testSpellBlock;
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public static Block pedestal;
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public static Block lifeEssence;
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public static Block crystal;
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public static Block bloodStoneBrick;
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public static void init()
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{
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public static void init() {
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FluidRegistry.registerFluid(BlockLifeEssence.getLifeEssence());
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lifeEssence = registerBlock(new BlockLifeEssence());
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@ -39,21 +36,20 @@ public class ModBlocks
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ritualController = registerBlock(new BlockRitualController(), ItemBlockRitualController.class);
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ritualStone = registerBlock(new BlockRitualStone(), ItemBlockRitualStone.class);
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testSpellBlock = registerBlock(new BlockTestSpellBlock());
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pedestal = registerBlock(new BlockPedestal(), ItemBlockPedestal.class);
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bloodStoneBrick = registerBlock(new BlockBloodStoneBrick(), ItemBlockBloodStoneBrick.class);
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initTiles();
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}
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public static void initTiles()
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{
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public static void initTiles() {
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GameRegistry.registerTileEntity(TileAltar.class, BloodMagic.MODID + ":" + TileAltar.class.getSimpleName());
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GameRegistry.registerTileEntity(TileImperfectRitualStone.class, BloodMagic.MODID + ":" + TileImperfectRitualStone.class.getSimpleName());
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GameRegistry.registerTileEntity(TileMasterRitualStone.class, BloodMagic.MODID + ":" + TileMasterRitualStone.class.getSimpleName());
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GameRegistry.registerTileEntity(TilePlinth.class, BloodMagic.MODID + ":" + TilePlinth.class.getSimpleName());
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}
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public static void initRenders()
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{
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public static void initRenders() {
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InventoryRenderHelper renderHelper = BloodMagic.instance.getRenderHelper();
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renderHelper.fluidRender(lifeEssence);
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renderHelper.itemRender(InventoryRenderHelper.getItemFromBlock(ritualStone), 6);
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renderHelper.itemRender(InventoryRenderHelper.getItemFromBlock(bloodStoneBrick), 0);
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renderHelper.itemRender(InventoryRenderHelper.getItemFromBlock(bloodStoneBrick), 1);
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renderHelper.itemRender(InventoryRenderHelper.getItemFromBlock(pedestal), 0);
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renderHelper.itemRender(InventoryRenderHelper.getItemFromBlock(pedestal), 1);
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}
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private static Block registerBlock(Block block, Class<? extends ItemBlock> itemBlock, String name) {
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8
src/main/java/WayofTime/bloodmagic/tile/TilePlinth.java
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8
src/main/java/WayofTime/bloodmagic/tile/TilePlinth.java
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package WayofTime.bloodmagic.tile;
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public class TilePlinth extends TileInventory {
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public TilePlinth() {
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super(1, "plinth");
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}
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}
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{
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"forge_marker": 1,
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"defaults": {
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"textures": { },
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"model": "bloodmagic:BlockPedestal1",
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"uvlock": true
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},
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"variants": {
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"type": {
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"pedestal": {
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"model": "bloodmagic:BlockPedestal0",
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"textures": {
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"all": "bloodmagic:models/Pedestal"
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}
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},
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"plinth": {
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"model": "bloodmagic:BlockPedestal1",
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"textures": {
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"all": "bloodmagic:models/Plinth"
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}
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}
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}
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}
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}
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@ -0,0 +1,97 @@
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{
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"textures": {
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},
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"elements": [
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{
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"name": "Base",
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"from": [ 3.0, 0.0, 3.0 ],
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"to": [ 13.0, 2.0, 13.0 ],
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"faces": {
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"north": { "texture": "#-1", "uv": [ 0.0, 0.0, 10.0, 2.0 ] },
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"east": { "texture": "#-1", "uv": [ 0.0, 0.0, 10.0, 2.0 ] },
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"south": { "texture": "#-1", "uv": [ 0.0, 0.0, 10.0, 2.0 ] },
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"west": { "texture": "#-1", "uv": [ 0.0, 0.0, 10.0, 2.0 ] },
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"up": { "texture": "#-1", "uv": [ 0.0, 0.0, 10.0, 10.0 ] },
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"down": { "texture": "#-1", "uv": [ 0.0, 0.0, 10.0, 10.0 ] }
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}
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},
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{
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"name": "Leg",
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"from": [ 5.0, 2.0, 5.0 ],
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"to": [ 11.0, 11.0, 11.0 ],
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"faces": {
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"north": { "texture": "#-1", "uv": [ 0.0, 0.0, 6.0, 9.0 ] },
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"east": { "texture": "#-1", "uv": [ 0.0, 0.0, 6.0, 9.0 ] },
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"south": { "texture": "#-1", "uv": [ 0.0, 0.0, 6.0, 9.0 ] },
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"west": { "texture": "#-1", "uv": [ 0.0, 0.0, 6.0, 9.0 ] },
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"up": { "texture": "#-1", "uv": [ 0.0, 0.0, 6.0, 6.0 ] },
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"down": { "texture": "#-1", "uv": [ 0.0, 0.0, 6.0, 6.0 ] }
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}
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},
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{
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"name": "Plate",
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"from": [ 1.0, 11.0, 1.0 ],
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"to": [ 15.0, 12.0, 15.0 ],
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"faces": {
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"north": { "texture": "#-1", "uv": [ 0.0, 0.0, 14.0, 1.0 ] },
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"east": { "texture": "#-1", "uv": [ 0.0, 0.0, 14.0, 1.0 ] },
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"south": { "texture": "#-1", "uv": [ 0.0, 0.0, 14.0, 1.0 ] },
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"west": { "texture": "#-1", "uv": [ 0.0, 0.0, 14.0, 1.0 ] },
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"up": { "texture": "#-1", "uv": [ 0.0, 0.0, 14.0, 14.0 ] },
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"down": { "texture": "#-1", "uv": [ 0.0, 0.0, 14.0, 14.0 ] }
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}
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},
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{
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"name": "NWall",
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"from": [ 0.0, 11.0, 0.0 ],
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"to": [ 16.0, 13.0, 1.0 ],
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"faces": {
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"north": { "texture": "#-1", "uv": [ 0.0, 0.0, 16.0, 2.0 ] },
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"east": { "texture": "#-1", "uv": [ 0.0, 0.0, 1.0, 2.0 ] },
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"south": { "texture": "#-1", "uv": [ 0.0, 0.0, 16.0, 2.0 ] },
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"west": { "texture": "#-1", "uv": [ 0.0, 0.0, 1.0, 2.0 ] },
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"up": { "texture": "#-1", "uv": [ 0.0, 0.0, 16.0, 1.0 ] },
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"down": { "texture": "#-1", "uv": [ 0.0, 0.0, 16.0, 1.0 ] }
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}
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},
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{
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"name": "SWall",
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"from": [ 0.0, 11.0, 15.0 ],
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"to": [ 16.0, 13.0, 16.0 ],
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"faces": {
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"north": { "texture": "#-1", "uv": [ 0.0, 0.0, 16.0, 2.0 ] },
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"east": { "texture": "#-1", "uv": [ 0.0, 0.0, 1.0, 2.0 ] },
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"south": { "texture": "#-1", "uv": [ 0.0, 0.0, 16.0, 2.0 ] },
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"west": { "texture": "#-1", "uv": [ 0.0, 0.0, 1.0, 2.0 ] },
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"up": { "texture": "#-1", "uv": [ 0.0, 0.0, 16.0, 1.0 ] },
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"down": { "texture": "#-1", "uv": [ 0.0, 0.0, 16.0, 1.0 ] }
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}
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},
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{
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"name": "WWall",
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"from": [ 0.0, 11.0, 1.0 ],
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"to": [ 1.0, 13.0, 15.0 ],
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"faces": {
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"north": { "texture": "#-1", "uv": [ 0.0, 0.0, 1.0, 2.0 ] },
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"east": { "texture": "#-1", "uv": [ 0.0, 0.0, 14.0, 2.0 ] },
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"south": { "texture": "#-1", "uv": [ 0.0, 0.0, 1.0, 2.0 ] },
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"west": { "texture": "#-1", "uv": [ 0.0, 0.0, 14.0, 2.0 ] },
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"up": { "texture": "#-1", "uv": [ 0.0, 0.0, 1.0, 14.0 ] },
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"down": { "texture": "#-1", "uv": [ 0.0, 0.0, 1.0, 14.0 ] }
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}
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},
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{
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"name": "EWall",
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"from": [ 15.0, 11.0, 1.0 ],
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"to": [ 16.0, 13.0, 15.0 ],
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"faces": {
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"north": { "texture": "#-1", "uv": [ 0.0, 0.0, 1.0, 2.0 ] },
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"east": { "texture": "#-1", "uv": [ 0.0, 0.0, 14.0, 2.0 ] },
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"south": { "texture": "#-1", "uv": [ 0.0, 0.0, 1.0, 2.0 ] },
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"west": { "texture": "#-1", "uv": [ 0.0, 0.0, 14.0, 2.0 ] },
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"up": { "texture": "#-1", "uv": [ 0.0, 0.0, 1.0, 14.0 ] },
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"down": { "texture": "#-1", "uv": [ 0.0, 0.0, 1.0, 14.0 ] }
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}
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}
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]
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}
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{
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"parent": "bloodmagic:block/BlockPedestal1",
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"display": {
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"thirdperson": {
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"rotation": [ 10, -45, 170 ],
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"translation": [ 0, 1.5, -2.75 ],
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"scale": [ 0.375, 0.375, 0.375 ]
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}
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}
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}
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