Water/Lava Rituals/Sigils now place flowing variants of the liquid
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@ -120,7 +120,7 @@ public class ItemSigilLava extends ItemSigilBase
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return false;
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} else
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{
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world.setBlockState(blockPos, Blocks.lava.getBlockState().getBaseState(), 3);
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world.setBlockState(blockPos, Blocks.flowing_lava.getBlockState().getBaseState(), 3);
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return true;
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}
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}
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@ -155,7 +155,7 @@ public class ItemSigilWater extends ItemSigilBase
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worldIn.destroyBlock(pos, true);
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}
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worldIn.setBlockState(pos, Blocks.water.getDefaultState(), 3);
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worldIn.setBlockState(pos, Blocks.flowing_water.getDefaultState(), 3);
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}
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return true;
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@ -42,7 +42,7 @@ public class RitualLava extends Ritual
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{
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if (world.isAirBlock(newPos))
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{
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world.setBlockState(newPos, Blocks.lava.getDefaultState());
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world.setBlockState(newPos, Blocks.flowing_lava.getDefaultState());
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totalEffects++;
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}
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@ -42,7 +42,7 @@ public class RitualWater extends Ritual
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{
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if (world.isAirBlock(newPos))
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{
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world.setBlockState(newPos, Blocks.water.getDefaultState());
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world.setBlockState(newPos, Blocks.flowing_water.getDefaultState());
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totalEffects++;
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}
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