Fixed Harvest sigil in armour giving bad items
Finished optimization of compression handler.
This commit is contained in:
parent
e21f6941ba
commit
d7d8aedd42
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@ -1,5 +1,5 @@
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#
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#Tue Mar 03 18:39:06 EST 2015
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#Wed Mar 04 17:54:09 EST 2015
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mod_name=BloodMagic
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forge_version=10.13.2.1232
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ccc_version=1.0.4.29
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@ -8,5 +8,5 @@ nei_version=1.0.3.64
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package_group=com.wayoftime.bloodmagic
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mod_version=1.3.1
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minetweaker_version=Dev-1.7.10-3.0.9B
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build_number=7
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mc_version=1.7.10
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build_number=8
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@ -9,11 +9,7 @@ import net.minecraft.inventory.InventoryCrafting;
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import net.minecraft.item.Item;
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import net.minecraft.item.ItemStack;
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import net.minecraft.item.crafting.IRecipe;
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import net.minecraft.item.crafting.ShapedRecipes;
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import net.minecraft.item.crafting.ShapelessRecipes;
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import net.minecraft.world.World;
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import net.minecraftforge.common.DimensionManager;
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import WayofTime.alchemicalWizardry.AlchemicalWizardry;
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import WayofTime.alchemicalWizardry.common.spell.complex.effect.SpellHelper;
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public class StorageBlockCraftingManager
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@ -28,96 +24,97 @@ public class StorageBlockCraftingManager
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public void addStorageBlockRecipes()
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{
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this.recipes = new StorageBlockCraftingRecipeAssimilator().getPackingOptions();
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this.recipes = new StorageBlockCraftingRecipeAssimilator().getPackingRecipes();
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List<IRecipe> tempRecipeList = new LinkedList();
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World world = DimensionManager.getWorld(0);
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for(Object obj : this.recipes)
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{
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if(obj instanceof IRecipe)
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{
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IRecipe recipe = (IRecipe)obj;
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ItemStack outputStack = recipe.getRecipeOutput();
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if(outputStack == null || outputStack.getItem() == null)
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{
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continue;
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}
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if(recipe instanceof ShapedRecipes)
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{
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ShapedRecipes sRecipe = (ShapedRecipes)recipe;
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ItemStack[] input = sRecipe.recipeItems;
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if(outputStack.stackSize == 1 && (input.length == 9 || input.length == 4))
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{
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tempRecipeList.add(recipe);
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}else if((outputStack.stackSize == 9 || outputStack.stackSize == 4) && input.length == 1)
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{
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tempRecipeList.add(recipe);
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}
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}
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else if(recipe instanceof ShapelessRecipes)
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{
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ShapelessRecipes sRecipe = (ShapelessRecipes)recipe;
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List input = sRecipe.recipeItems;
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if(outputStack.stackSize == 1 && (input.size() == 9 || input.size() == 4))
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{
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Object obj1 = input.get(0);
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if(obj1 != null)
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{
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boolean allMatch = true;
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for(Object obj2 : input)
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{
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if(obj2 == null || !obj2.equals(obj1))
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{
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allMatch = false;
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break;
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}
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}
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if(allMatch)
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{
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tempRecipeList.add(recipe);
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}
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}
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}else if((outputStack.stackSize == 9 || outputStack.stackSize == 4) && input.size() == 1)
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{
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tempRecipeList.add(recipe);
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}
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}
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else if((outputStack.stackSize == 1 && (recipe.getRecipeSize() == 9 || recipe.getRecipeSize() == 4)) || ((outputStack.stackSize == 9 || outputStack.stackSize == 4) && recipe.getRecipeSize() == 1))
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{
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tempRecipeList.add(recipe);
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continue;
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}
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}
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}
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List<IRecipe> tempRecipeList2 = new LinkedList();
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for(Object obj : tempRecipeList)
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{
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if(obj instanceof IRecipe)
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{
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IRecipe recipe = (IRecipe)obj;
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ItemStack outputStack = recipe.getRecipeOutput();
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if(outputStack == null || outputStack.getItem() == null)
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{
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continue;
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}
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if(isResultStackReversible(outputStack, 2, world, tempRecipeList) || isResultStackReversible(outputStack, 3, world, tempRecipeList))
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{
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tempRecipeList2.add(recipe);
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AlchemicalWizardry.logger.info("Now adding recipe for " + outputStack + " to the compression handler.");
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}
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}
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}
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this.recipes = tempRecipeList2;
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System.out.println("Total number of compression recipes: " + this.recipes.size());
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// List<IRecipe> tempRecipeList = new LinkedList();
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//
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// World world = DimensionManager.getWorld(0);
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//
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// for(Object obj : this.recipes)
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// {
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// if(obj instanceof IRecipe)
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// {
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// IRecipe recipe = (IRecipe)obj;
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// ItemStack outputStack = recipe.getRecipeOutput();
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// if(outputStack == null || outputStack.getItem() == null)
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// {
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// continue;
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// }
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//
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// if(recipe instanceof ShapedRecipes)
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// {
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// ShapedRecipes sRecipe = (ShapedRecipes)recipe;
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// ItemStack[] input = sRecipe.recipeItems;
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//
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// if(outputStack.stackSize == 1 && (input.length == 9 || input.length == 4))
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// {
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// tempRecipeList.add(recipe);
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// }else if((outputStack.stackSize == 9 || outputStack.stackSize == 4) && input.length == 1)
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// {
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// tempRecipeList.add(recipe);
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// }
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// }
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// else if(recipe instanceof ShapelessRecipes)
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// {
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// ShapelessRecipes sRecipe = (ShapelessRecipes)recipe;
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// List input = sRecipe.recipeItems;
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//
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// if(outputStack.stackSize == 1 && (input.size() == 9 || input.size() == 4))
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// {
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// Object obj1 = input.get(0);
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// if(obj1 != null)
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// {
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// boolean allMatch = true;
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// for(Object obj2 : input)
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// {
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// if(obj2 == null || !obj2.equals(obj1))
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// {
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// allMatch = false;
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// break;
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// }
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// }
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// if(allMatch)
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// {
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// tempRecipeList.add(recipe);
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// }
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// }
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//
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// }else if((outputStack.stackSize == 9 || outputStack.stackSize == 4) && input.size() == 1)
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// {
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// tempRecipeList.add(recipe);
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// }
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// }
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// else if((outputStack.stackSize == 1 && (recipe.getRecipeSize() == 9 || recipe.getRecipeSize() == 4)) || ((outputStack.stackSize == 9 || outputStack.stackSize == 4) && recipe.getRecipeSize() == 1))
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// {
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// tempRecipeList.add(recipe);
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// continue;
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// }
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// }
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// }
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//
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// List<IRecipe> tempRecipeList2 = new LinkedList();
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//
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// for(Object obj : tempRecipeList)
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// {
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// if(obj instanceof IRecipe)
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// {
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// IRecipe recipe = (IRecipe)obj;
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// ItemStack outputStack = recipe.getRecipeOutput();
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// if(outputStack == null || outputStack.getItem() == null)
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// {
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// continue;
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// }
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//
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// if(isResultStackReversible(outputStack, 2, world, tempRecipeList) || isResultStackReversible(outputStack, 3, world, tempRecipeList))
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// {
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// tempRecipeList2.add(recipe);
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// AlchemicalWizardry.logger.info("Now adding recipe for " + outputStack + " to the compression handler.");
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// }
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// }
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// }
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//
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// this.recipes = tempRecipeList2;
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}
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private static boolean isResultStackReversible(ItemStack stack, int gridSize, World world, List list)
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@ -3,42 +3,119 @@ package WayofTime.alchemicalWizardry.common.compress;
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import java.util.ArrayList;
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import java.util.Arrays;
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import java.util.Iterator;
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import java.util.LinkedList;
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import java.util.List;
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import WayofTime.alchemicalWizardry.AlchemicalWizardry;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.inventory.Container;
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import net.minecraft.inventory.InventoryCrafting;
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import net.minecraft.item.ItemStack;
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import net.minecraft.item.crafting.CraftingManager;
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import net.minecraft.item.crafting.IRecipe;
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import net.minecraft.item.crafting.ShapedRecipes;
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import net.minecraft.item.crafting.ShapelessRecipes;
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import net.minecraft.world.World;
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import net.minecraftforge.oredict.OreDictionary;
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import net.minecraftforge.oredict.ShapedOreRecipe;
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import net.minecraftforge.oredict.ShapelessOreRecipe;
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public class StorageBlockCraftingRecipeAssimilator
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{
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public List<IRecipe> getPackingOptions()
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{
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List<IRecipe> packingRecipes = new ArrayList<IRecipe>();
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public class StorageBlockCraftingRecipeAssimilator {
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public List<IRecipe> getPackingRecipes() {
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// grab all recipes potentially suitable for packing or unpacking
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List<PackingRecipe> packingRecipes = new LinkedList<PackingRecipe>();
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List<IRecipe> unpackingRecipes = new ArrayList<IRecipe>();
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List<IRecipe> returnedRecipes = new ArrayList();
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for (IRecipe recipe : getCraftingRecipes()) {
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ItemStack output = recipe.getRecipeOutput();
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if (output == null || output.getItem() == null) continue;
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if (output.stackSize == 1 && isPossiblePackingRecipe(recipe)) {
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packingRecipes.add(recipe);
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if (output.stackSize == 1) {
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PackingRecipe packingRecipe = getPackingRecipe(recipe);
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if (packingRecipe != null) {
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packingRecipes.add(packingRecipe);
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}
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} else if ((output.stackSize == 4 || output.stackSize == 9) && recipe.getRecipeSize() == 1) {
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unpackingRecipes.add(recipe);
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}
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}
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packingRecipes.addAll(unpackingRecipes);
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return packingRecipes;
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// grab all packing recipes which accept the output of any of the unpacking recipes
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Container container = makeDummyContainer();
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InventoryCrafting inventoryUnpack = new InventoryCrafting(container, 2, 2);
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InventoryCrafting inventory2x2 = new InventoryCrafting(container, 2, 2);
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InventoryCrafting inventory3x3 = new InventoryCrafting(container, 3, 3);
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World world = null; // TODO: use a proper dummy world?
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List<IRecipe> ret = new ArrayList<IRecipe>();
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for (IRecipe recipeUnpack : unpackingRecipes) {
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ItemStack unpacked = recipeUnpack.getRecipeOutput();
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InventoryCrafting inventory = null;
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for (Iterator<PackingRecipe> it = packingRecipes.iterator(); it.hasNext(); ) {
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PackingRecipe recipePack = it.next();
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// check if the packing recipe accepts the unpacking recipe's output
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boolean matched = false;
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if (recipePack.possibleInputs != null) { // the recipe could be parsed, use its inputs directly since that's faster
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// verify recipe size
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if (recipePack.inputCount != unpacked.stackSize) continue;
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// check if any of the input options matches the unpacked item stack
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for (ItemStack stack : recipePack.possibleInputs) {
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if (areInputsIdentical(unpacked, stack)) {
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matched = true;
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break;
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}
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}
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} else { // unknown IRecipe, check through the recipe conventionally
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// verify recipe size for 3x3 to skip anything smaller quickly
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if (unpacked.stackSize == 9 && recipePack.recipe.getRecipeSize() < 9) continue;
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// initialize inventory late, but only once per unpack recipe
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if (inventory == null) {
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if (unpacked.stackSize == 4) {
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inventory = inventory2x2;
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} else {
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inventory = inventory3x3;
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}
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for (int i = 0; i < unpacked.stackSize; i++) {
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inventory.setInventorySlotContents(i, unpacked.copy());
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}
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}
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// check if the packing recipe accepts the unpacked item stack
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matched = recipePack.recipe.matches(inventory, world);
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}
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if (matched) {
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// check if the unpacking recipe accepts the packing recipe's output
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ItemStack packOutput = recipePack.recipe.getRecipeOutput();
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inventoryUnpack.setInventorySlotContents(0, packOutput.copy());
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if (recipeUnpack.matches(inventoryUnpack, world)) {
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ret.add(recipePack.recipe);
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AlchemicalWizardry.logger.info("Adding the following recipe to the Compression Handler: " + packOutput);
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it.remove();
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}
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}
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}
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}
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return ret;
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}
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@SuppressWarnings("unchecked")
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@ -55,8 +132,8 @@ public class StorageBlockCraftingRecipeAssimilator
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};
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}
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private boolean isPossiblePackingRecipe(IRecipe recipe) {
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if (recipe.getRecipeSize() < 4) return false;
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private PackingRecipe getPackingRecipe(IRecipe recipe) {
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if (recipe.getRecipeSize() < 4) return null;
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List<?> inputs;
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@ -69,14 +146,35 @@ public class StorageBlockCraftingRecipeAssimilator
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} else if (recipe instanceof ShapelessOreRecipe) {
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inputs = ((ShapelessOreRecipe) recipe).getInput();
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} else {
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return true;
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return new PackingRecipe(recipe, null, -1);
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}
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return areInputsIdentical(inputs);
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// check if the recipe inputs are size 4 or 9
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int count = 0;
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for (Object o : inputs) {
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if (o != null) count++;
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}
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if (count != 4 && count != 9) return null;
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// grab identical inputs
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List<ItemStack> identicalInputs = getIdenticalInputs(inputs);
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if (identicalInputs == null) return null;
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return new PackingRecipe(recipe, identicalInputs, count);
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}
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/**
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* Determine the item stacks from the provided inputs which are suitable for every input element.
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*
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* @param inputs List of all inputs, null elements are being ignored.
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* @return List List of all options.
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*/
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@SuppressWarnings("unchecked")
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private boolean areInputsIdentical(List<?> inputs) {
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private List<ItemStack> getIdenticalInputs(List<?> inputs) {
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List<ItemStack> options = null;
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for (Object input : inputs) {
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@ -89,7 +187,7 @@ public class StorageBlockCraftingRecipeAssimilator
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} else if (input instanceof List) {
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offers = (List<ItemStack>) input;
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if (offers.isEmpty()) return false;
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if (offers.isEmpty()) return null;
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} else {
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throw new RuntimeException("invalid input: "+input.getClass());
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}
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@ -113,12 +211,12 @@ public class StorageBlockCraftingRecipeAssimilator
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if (!found) {
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it.remove();
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if (options.isEmpty()) return false;
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if (options.isEmpty()) return null;
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}
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}
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}
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return true;
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return options;
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}
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private boolean areInputsIdentical(ItemStack a, ItemStack b) {
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@ -129,4 +227,16 @@ public class StorageBlockCraftingRecipeAssimilator
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return dmgA == dmgB || dmgA == OreDictionary.WILDCARD_VALUE || dmgB == OreDictionary.WILDCARD_VALUE;
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}
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private static class PackingRecipe {
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PackingRecipe(IRecipe recipe, List<ItemStack> possibleInputs, int inputCount) {
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this.recipe = recipe;
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this.possibleInputs = possibleInputs;
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this.inputCount = inputCount;
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}
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final IRecipe recipe;
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final List<ItemStack> possibleInputs;
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final int inputCount;
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}
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}
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@ -106,7 +106,7 @@ public class BoundAxe extends ItemAxe implements IBindable
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@Override
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public ItemStack onItemRightClick(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer)
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{
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if (EnergyItems.checkAndSetItemOwner(par1ItemStack, par3EntityPlayer) || par3EntityPlayer.isSneaking())
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if (!EnergyItems.checkAndSetItemOwner(par1ItemStack, par3EntityPlayer) || par3EntityPlayer.isSneaking())
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{
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this.setActivated(par1ItemStack, !getActivated(par1ItemStack));
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par1ItemStack.getTagCompound().setInteger("worldTimeDelay", (int) (par2World.getWorldTime() - 1) % 200);
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@ -49,6 +49,7 @@ public class ItemBloodLightSigil extends EnergyItems implements IHolding
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@Override
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public boolean onItemUse(ItemStack par1ItemStack, EntityPlayer par2EntityPlayer, World par3World, int par4, int par5, int par6, int par7, float par8, float par9, float par10)
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{
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System.out.println("Being called");
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if(!EnergyItems.checkAndSetItemOwner(par1ItemStack, par2EntityPlayer) || !EnergyItems.syphonBatteries(par1ItemStack, par2EntityPlayer, getEnergyUsed()))
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{
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return true;
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@ -185,6 +185,10 @@ public class ItemHarvestSigil extends EnergyItems implements IHolding, ArmourUpg
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@Override
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public void onArmourUpdate(World world, EntityPlayer player, ItemStack thisItemStack)
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{
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if(world.isRemote)
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{
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return;
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}
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int range = 3;
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int verticalRange = 1;
|
||||
int posX = (int) Math.round(player.posX - 0.5f);
|
||||
|
|
|
@ -171,6 +171,10 @@ public class ItemPackRatSigil extends EnergyItems implements IHolding, ArmourUpg
|
|||
@Override
|
||||
public void onArmourUpdate(World world, EntityPlayer player, ItemStack thisItemStack)
|
||||
{
|
||||
if(world.isRemote)
|
||||
{
|
||||
return;
|
||||
}
|
||||
ItemStack stack = CompressionRegistry.compressInventory(player.inventory.mainInventory, world);
|
||||
if(stack != null)
|
||||
{
|
||||
|
|
|
@ -95,11 +95,37 @@ public class SigilOfHolding extends EnergyItems
|
|||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean onItemUse(ItemStack par1ItemStack, EntityPlayer par2EntityPlayer, World par3World, int par4, int par5, int par6, int par7, float par8, float par9, float par10)
|
||||
{
|
||||
if (checkAndSetItemOwner(par1ItemStack, par2EntityPlayer))
|
||||
{
|
||||
int currentSlot = this.getSelectedSlot(par1ItemStack);
|
||||
ItemStack[] inv = getInternalInventory(par1ItemStack);
|
||||
|
||||
if (inv == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
ItemStack itemUsed = inv[currentSlot];
|
||||
|
||||
if (itemUsed == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
itemUsed.getItem().onItemUse(par1ItemStack, par2EntityPlayer, par3World, par4, par5, par6, par7, par8, par9, par10);
|
||||
saveInternalInventory(par1ItemStack, inv);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack onItemRightClick(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer)
|
||||
{
|
||||
//TODO Might be a good idea to have this item need to be in the player's first slot
|
||||
if (checkAndSetItemOwner(par1ItemStack, par3EntityPlayer))
|
||||
{
|
||||
if (par3EntityPlayer.isSneaking())
|
||||
|
|
Loading…
Reference in a new issue