Implemented the Ritual Diviner and added its recipe. Added unlocalized name to rituals. Removed a few unnecessary imports.

This commit is contained in:
WayofTime 2015-12-30 11:34:04 -05:00
parent c815960f5e
commit 98ca2fbd16
12 changed files with 553 additions and 88 deletions

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@ -1,18 +1,21 @@
package WayofTime.bloodmagic.api.registry;
import WayofTime.bloodmagic.api.BloodMagicAPI;
import WayofTime.bloodmagic.api.ritual.Ritual;
import com.google.common.collect.BiMap;
import com.google.common.collect.HashBiMap;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.Map;
import WayofTime.bloodmagic.api.BloodMagicAPI;
import WayofTime.bloodmagic.api.ritual.Ritual;
import com.google.common.collect.BiMap;
import com.google.common.collect.HashBiMap;
public class RitualRegistry {
public static final Map<Ritual, Boolean> enabledRituals = new HashMap<Ritual, Boolean>();
private static final BiMap<String, Ritual> registry = HashBiMap.create();
// Ordered list for actions that depend on the order that the rituals were registered in
private static final ArrayList<String> orderedIdList = new ArrayList<String>();
/**
* The safe way to register a new Ritual.
@ -24,8 +27,10 @@ public class RitualRegistry {
if (ritual != null) {
if (registry.containsKey(id))
BloodMagicAPI.getLogger().error("Duplicate ritual id: %s", id);
else
else {
registry.put(id, ritual);
orderedIdList.add(id);
}
}
}
@ -65,6 +70,10 @@ public class RitualRegistry {
public static ArrayList<String> getIds() {
return new ArrayList<String>(registry.keySet());
}
public static ArrayList<String> getOrderedIds() {
return orderedIdList;
}
public static ArrayList<Ritual> getRituals() {
return new ArrayList<Ritual>(registry.values());

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@ -26,14 +26,15 @@ public abstract class Ritual {
private final int crystalLevel;
private final int activationCost;
private final RitualRenderer renderer;
private final String unlocalizedName;
/**
* @param name - The name of the ritual
* @param crystalLevel - Required Activation Crystal tier
* @param activationCost - Base LP cost for activating the ritual
*/
public Ritual(String name, int crystalLevel, int activationCost) {
this(name, crystalLevel, activationCost, null);
public Ritual(String name, int crystalLevel, int activationCost, String unlocalizedName) {
this(name, crystalLevel, activationCost, null, unlocalizedName);
}
/**

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@ -14,10 +14,10 @@ import net.minecraftforge.common.config.Configuration;
import WayofTime.bloodmagic.BloodMagic;
import WayofTime.bloodmagic.api.registry.ImperfectRitualRegistry;
import WayofTime.bloodmagic.api.registry.RitualRegistry;
import WayofTime.bloodmagic.api.ritual.IRitualStone;
import WayofTime.bloodmagic.api.ritual.Ritual;
import WayofTime.bloodmagic.api.ritual.RitualComponent;
import WayofTime.bloodmagic.api.ritual.imperfect.ImperfectRitual;
import WayofTime.bloodmagic.block.BlockRitualStone;
public class RitualHelper {
@ -84,8 +84,8 @@ public class RitualHelper {
BlockPos newPos = pos.add(component.getOffset(direction));
IBlockState worldState = world.getBlockState(newPos);
Block block = worldState.getBlock();
if (block instanceof BlockRitualStone) {
if(!((BlockRitualStone)block).isRuneType(world, newPos, component.getRuneType())) {
if (block instanceof IRitualStone) {
if(!((IRitualStone)block).isRuneType(world, newPos, component.getRuneType())) {
return false;
}
}else {

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@ -0,0 +1,424 @@
package WayofTime.bloodmagic.item;
import java.util.ArrayList;
import java.util.List;
import net.minecraft.block.Block;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.Item;
import net.minecraft.item.ItemBlock;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.BlockPos;
import net.minecraft.util.EnumFacing;
import net.minecraft.world.World;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import org.lwjgl.input.Keyboard;
import WayofTime.bloodmagic.BloodMagic;
import WayofTime.bloodmagic.api.Constants;
import WayofTime.bloodmagic.api.registry.RitualRegistry;
import WayofTime.bloodmagic.api.ritual.EnumRuneType;
import WayofTime.bloodmagic.api.ritual.IRitualStone;
import WayofTime.bloodmagic.api.ritual.Ritual;
import WayofTime.bloodmagic.api.ritual.RitualComponent;
import WayofTime.bloodmagic.registry.ModBlocks;
import WayofTime.bloodmagic.tile.TileMasterRitualStone;
import WayofTime.bloodmagic.util.ChatUtil;
import WayofTime.bloodmagic.util.helper.TextHelper;
public class ItemRitualDiviner extends Item {
public static final String tooltipBase = "tooltip.BloodMagic.diviner.";
public ItemRitualDiviner() {
setUnlocalizedName(Constants.Mod.MODID + ".ritualDiviner");
setCreativeTab(BloodMagic.tabBloodMagic);
setHasSubtypes(true);
setMaxStackSize(1);
}
public boolean onItemUse(ItemStack stack, EntityPlayer player, World world, BlockPos pos, EnumFacing side, float hitX, float hitY, float hitZ) {
if (addRuneToRitual(stack, world, pos, player)) {
//TODO: Have the diviner automagically build the ritual
}
return false;
}
/**
* Adds a single rune to the ritual.
*
* @param world
* -
* @param pos
* - Block Position of the MRS.
* @return - True if a rune was successfully added
*/
public boolean addRuneToRitual(ItemStack stack, World world, BlockPos pos, EntityPlayer player) {
TileEntity tile = world.getTileEntity(pos);
if (tile instanceof TileMasterRitualStone) {
Ritual ritual = RitualRegistry.getRitualForId(this.getCurrentRitual(stack));
if (ritual != null) {
EnumFacing direction = getDirection(stack);
for (RitualComponent component : ritual.getComponents()) {
if (!canPlaceRitualStone(component.getRuneType(), stack)) {
return false;
}
BlockPos offset = component.getOffset(direction);
BlockPos newPos = pos.add(offset);
IBlockState state = world.getBlockState(newPos);
Block block = state.getBlock();
if (block instanceof IRitualStone) { // TODO: Check tile
// entity as well.
if (((IRitualStone) block).isRuneType(world, newPos, component.getRuneType())) {
continue;
} else {
// Replace existing ritual stone
int meta = component.getRuneType().ordinal();
IBlockState newState = ModBlocks.ritualStone.getStateFromMeta(meta);
world.setBlockState(newPos, newState);
return true;
}
} else if (block.isAir(world, newPos)) {
if (!consumeStone(stack, world, player)) {
return false;
}
int meta = component.getRuneType().ordinal();
IBlockState newState = ModBlocks.ritualStone.getStateFromMeta(meta);
world.setBlockState(newPos, newState);
return true;
} else {
return false; // TODO: Possibly replace the block with a
// ritual stone
}
}
}
}
return false;
}
// TODO: Make this work for any IRitualStone
public boolean consumeStone(ItemStack stack, World world, EntityPlayer player) {
ItemStack[] inventory = player.inventory.mainInventory;
for (int i = 0; i < inventory.length; i++) {
ItemStack newStack = inventory[i];
if (newStack == null) {
continue;
}
Item item = newStack.getItem();
if (item instanceof ItemBlock) {
Block block = ((ItemBlock) item).getBlock();
if (block == ModBlocks.ritualStone) {
newStack.stackSize--;
if (newStack.stackSize <= 0) {
inventory[i] = null;
}
return true;
}
}
}
return false;
}
@SideOnly(Side.CLIENT)
public void addInformation(ItemStack stack, EntityPlayer player, List<String> tooltip, boolean advanced) {
Ritual ritual = RitualRegistry.getRitualForId(this.getCurrentRitual(stack));
if (ritual != null) {
tooltip.add(TextHelper.localize("tooltip.BloodMagic.diviner.currentRitual") + TextHelper.localize(ritual.getUnlocalizedName()));
boolean sneaking = Keyboard.isKeyDown(Keyboard.KEY_RSHIFT) || Keyboard.isKeyDown(Keyboard.KEY_LSHIFT);
if (sneaking) {
tooltip.add(TextHelper.localize(tooltipBase + "currentDirection", getDirection(stack)));
tooltip.add("");
ArrayList<RitualComponent> componentList = ritual.getComponents();
int blankRunes = 0;
int airRunes = 0;
int waterRunes = 0;
int fireRunes = 0;
int earthRunes = 0;
int duskRunes = 0;
int dawnRunes = 0;
int totalRunes = 0;
for (RitualComponent component : componentList) {
totalRunes++;
switch (component.getRuneType()) {
case BLANK:
blankRunes++;
break;
case AIR:
airRunes++;
break;
case EARTH:
earthRunes++;
break;
case FIRE:
fireRunes++;
break;
case WATER:
waterRunes++;
break;
case DUSK:
duskRunes++;
break;
case DAWN:
dawnRunes++;
break;
}
}
if (blankRunes > 0) {
tooltip.add(TextHelper.localize(tooltipBase + "blankRune", blankRunes));
}
if (waterRunes > 0) {
tooltip.add(TextHelper.localize(tooltipBase + "waterRune", waterRunes));
}
if (airRunes > 0) {
tooltip.add(TextHelper.localize(tooltipBase + "airRune", airRunes));
}
if (fireRunes > 0) {
tooltip.add(TextHelper.localize(tooltipBase + "fireRune", fireRunes));
}
if (earthRunes > 0) {
tooltip.add(TextHelper.localize(tooltipBase + "earthRune", earthRunes));
}
if (duskRunes > 0) {
tooltip.add(TextHelper.localize(tooltipBase + "duskRune", duskRunes));
}
if (dawnRunes > 0) {
tooltip.add(TextHelper.localize(tooltipBase + "dawnRune", dawnRunes));
}
tooltip.add("");
tooltip.add(TextHelper.localize(tooltipBase + "totalRune", totalRunes));
} else {
tooltip.add("");
tooltip.add(TextHelper.localize(tooltipBase + "extraInfo"));
}
}
}
public ItemStack onItemRightClick(ItemStack stack, World world, EntityPlayer player) {
if (player.isSneaking() && !world.isRemote) {
cycleRitual(stack, player);
}
return stack;
}
@Override
public boolean onEntitySwing(EntityLivingBase entityLiving, ItemStack stack) {
if (entityLiving instanceof EntityPlayer) {
EntityPlayer player = (EntityPlayer) entityLiving;
if (!player.isSwingInProgress) {
if (player.isSneaking()) {
cycleRitualBackwards(stack, player);
} else {
cycleDirection(stack, player);
}
}
}
return false;
}
public void cycleDirection(ItemStack stack, EntityPlayer player) {
EnumFacing direction = getDirection(stack);
EnumFacing newDirection;
switch (direction) {
case NORTH:
newDirection = EnumFacing.EAST;
break;
case EAST:
newDirection = EnumFacing.SOUTH;
break;
case SOUTH:
newDirection = EnumFacing.WEST;
break;
case WEST:
newDirection = EnumFacing.NORTH;
break;
default:
newDirection = EnumFacing.NORTH;
}
setDirection(stack, newDirection);
notifyDirectionChange(newDirection, player);
}
public void notifyDirectionChange(EnumFacing direction, EntityPlayer player) {
ChatUtil.sendNoSpam(player, TextHelper.localize(tooltipBase + "currentDirection", direction.getName()));
}
public void setDirection(ItemStack stack, EnumFacing direction) {
if (!stack.hasTagCompound()) {
stack.setTagCompound(new NBTTagCompound());
}
NBTTagCompound tag = stack.getTagCompound();
tag.setInteger(Constants.NBT.DIRECTION, direction.getIndex());
}
public EnumFacing getDirection(ItemStack stack) {
if (!stack.hasTagCompound()) {
stack.setTagCompound(new NBTTagCompound());
return EnumFacing.NORTH;
}
NBTTagCompound tag = stack.getTagCompound();
return EnumFacing.VALUES[tag.getInteger(Constants.NBT.DIRECTION)];
}
/**
* Cycles the selected ritual to the next available ritual that is enabled.
*
* @param stack
* - The ItemStack of the ritual diviner
* @param player
* - The player using the ritual diviner
*/
public void cycleRitual(ItemStack stack, EntityPlayer player) {
String key = getCurrentRitual(stack);
List<String> idList = RitualRegistry.getOrderedIds();
String firstId = "";
boolean foundId = false;
boolean foundFirst = false;
for (String str : idList) {
Ritual ritual = RitualRegistry.getRitualForId(str);
if (!RitualRegistry.ritualEnabled(ritual) || !canDivinerPerformRitual(stack, ritual)) {
continue;
}
if (!foundFirst) {
firstId = str;
foundFirst = true;
}
if (foundId) {
setCurrentRitual(stack, str);
notifyRitualChange(str, player);
return;
} else {
if (str.equals(key)) {
foundId = true;
continue;
}
}
}
if (foundFirst) {
setCurrentRitual(stack, firstId);
notifyRitualChange(firstId, player);
}
}
/**
* Does the same as cycleRitual but instead cycles backwards.
*
* @param stack
* @param player
*/
public void cycleRitualBackwards(ItemStack stack, EntityPlayer player) {
String key = getCurrentRitual(stack);
List<String> idList = RitualRegistry.getOrderedIds();
String firstId = "";
boolean foundId = false;
boolean foundFirst = false;
for (int i = idList.size() - 1; i >= 0; i--) {
String str = idList.get(i);
Ritual ritual = RitualRegistry.getRitualForId(str);
if (!RitualRegistry.ritualEnabled(ritual) || !canDivinerPerformRitual(stack, ritual)) {
continue;
}
if (!foundFirst) {
firstId = str;
foundFirst = true;
}
if (foundId) {
setCurrentRitual(stack, str);
notifyRitualChange(str, player);
return;
} else {
if (str.equals(key)) {
foundId = true;
continue;
}
}
}
if (foundFirst) {
setCurrentRitual(stack, firstId);
notifyRitualChange(firstId, player);
}
}
public boolean canDivinerPerformRitual(ItemStack stack, Ritual ritual) {
return true;
}
public void notifyRitualChange(String key, EntityPlayer player) {
Ritual ritual = RitualRegistry.getRitualForId(key);
if (ritual != null) {
ChatUtil.sendNoSpam(player, TextHelper.localize(tooltipBase + "currentRitual") + TextHelper.localize(ritual.getUnlocalizedName()));
}
}
public void setCurrentRitual(ItemStack stack, String key) {
if (!stack.hasTagCompound()) {
stack.setTagCompound(new NBTTagCompound());
}
NBTTagCompound tag = stack.getTagCompound();
tag.setString(Constants.NBT.CURRENT_RITUAL, key);
}
public String getCurrentRitual(ItemStack stack) {
if (!stack.hasTagCompound()) {
stack.setTagCompound(new NBTTagCompound());
}
NBTTagCompound tag = stack.getTagCompound();
return tag.getString(Constants.NBT.CURRENT_RITUAL);
}
public boolean canPlaceRitualStone(EnumRuneType rune, ItemStack stack) {
int meta = stack.getItemDamage();
switch (rune) {
case BLANK:
case AIR:
case EARTH:
case FIRE:
case WATER:
return true;
case DUSK:
return meta >= 1;
case DAWN:
return meta >= 2;
}
return false;
}
}

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@ -1,20 +1,18 @@
package WayofTime.bloodmagic.item.sigil;
import WayofTime.bloodmagic.api.altar.IBloodAltar;
import WayofTime.bloodmagic.api.iface.IAltarReader;
import WayofTime.bloodmagic.api.iface.ISigil;
import WayofTime.bloodmagic.api.util.helper.BindableHelper;
import WayofTime.bloodmagic.api.util.helper.NetworkHelper;
import WayofTime.bloodmagic.api.util.helper.PlayerHelper;
import WayofTime.bloodmagic.tile.TileAltar;
import WayofTime.bloodmagic.util.ChatUtil;
import WayofTime.bloodmagic.util.helper.TextHelper;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.ChatComponentText;
import net.minecraft.util.MovingObjectPosition;
import net.minecraft.world.World;
import WayofTime.bloodmagic.api.altar.IBloodAltar;
import WayofTime.bloodmagic.api.iface.IAltarReader;
import WayofTime.bloodmagic.api.util.helper.BindableHelper;
import WayofTime.bloodmagic.api.util.helper.NetworkHelper;
import WayofTime.bloodmagic.api.util.helper.PlayerHelper;
import WayofTime.bloodmagic.util.ChatUtil;
import WayofTime.bloodmagic.util.helper.TextHelper;
public class ItemSigilDivination extends ItemSigilBase implements IAltarReader {

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@ -35,6 +35,7 @@ public class ModItems {
public static Item packSelfSacrifice;
public static Item packSacrifice;
public static Item daggerOfSacrifice;
public static Item ritualDiviner;
public static Item boundSword;
public static Item boundPickaxe;
@ -98,6 +99,8 @@ public class ModItems {
packSelfSacrifice = registerItem(new ItemPackSelfSacrifice());
daggerOfSacrifice = registerItem(new ItemDaggerOfSacrifice());
ritualDiviner = registerItem(new ItemRitualDiviner());
boundSword = registerItem(new ItemBoundSword());
boundPickaxe = registerItem(new ItemBoundPickaxe());
boundAxe = registerItem(new ItemBoundAxe());
@ -168,6 +171,8 @@ public class ModItems {
renderHelper.itemRender(packSacrifice);
renderHelper.itemRender(packSelfSacrifice);
renderHelper.itemRender(daggerOfSacrifice);
renderHelper.itemRender(ritualDiviner, 0);
renderHelper.itemRender(boundSword, 0);
renderHelper.itemRender(boundSword, 1);

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@ -1,14 +1,13 @@
package WayofTime.bloodmagic.registry;
import WayofTime.bloodmagic.api.Constants;
import WayofTime.bloodmagic.potion.PotionBloodMagic;
import WayofTime.bloodmagic.potion.PotionEventHandlers;
import net.minecraft.potion.Potion;
import net.minecraft.util.ResourceLocation;
import java.lang.reflect.Field;
import java.lang.reflect.Modifier;
import net.minecraft.potion.Potion;
import net.minecraft.util.ResourceLocation;
import WayofTime.bloodmagic.potion.PotionBloodMagic;
import WayofTime.bloodmagic.potion.PotionEventHandlers;
public class ModPotions {
public static Potion drowning;

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@ -24,73 +24,75 @@ import net.minecraftforge.oredict.RecipeSorter;
public class ModRecipes {
public static void init() {
RecipeSorter.register(Constants.Mod.DOMAIN + "shapedorb", ShapedBloodOrbRecipe.class, RecipeSorter.Category.SHAPED, "before:minecraft:shapeless");
RecipeSorter.register(Constants.Mod.DOMAIN + ":shapelessorb", ShapelessBloodOrbRecipe.class, RecipeSorter.Category.SHAPELESS, "after:minecraft:shapeless");
public static void init() {
RecipeSorter.register(Constants.Mod.DOMAIN + "shapedorb", ShapedBloodOrbRecipe.class, RecipeSorter.Category.SHAPED, "before:minecraft:shapeless");
RecipeSorter.register(Constants.Mod.DOMAIN + ":shapelessorb", ShapelessBloodOrbRecipe.class, RecipeSorter.Category.SHAPELESS, "after:minecraft:shapeless");
addCraftingRecipes();
addAltarRecipes();
addAlchemyArrayRecipes();
}
addCraftingRecipes();
addAltarRecipes();
addAlchemyArrayRecipes();
}
public static void addCraftingRecipes() {
GameRegistry.addRecipe(new ShapedBloodOrbRecipe(ItemComponent.getStack(ItemComponent.REAGENT_BINDING), "xox", "oSo", "xox", 'S', OrbRegistry.getOrbStack(ModItems.orbMagician), 'o', new ItemStack(Items.redstone), 'x', new ItemStack(Items.glowstone_dust)));
//Added for testing
GameRegistry.addRecipe(new ShapelessBloodOrbRecipe(new ItemStack(Items.gold_ingot), new ItemStack(ModItems.slate, 1, 1), OrbRegistry.getOrbStack(ModItems.orbApprentice)));
GameRegistry.addRecipe(new ShapedBloodOrbRecipe(new ItemStack(Items.diamond), " ", " s ", " o ", 's', new ItemStack(ModItems.slate), 'o', OrbRegistry.getOrbStack(ModItems.orbWeak)));
}
public static void addAltarRecipes() {
// ONE
AltarRecipeRegistry.registerRecipe(new AltarRecipeRegistry.AltarRecipe(OrbRegistry.getOrbStack(ModItems.orbWeak), OrbRegistry.getOrbStack(ModItems.orbWeak), EnumAltarTier.ONE, 5000, 2, 1, true));
AltarRecipeRegistry.registerRecipe(new AltarRecipeRegistry.AltarRecipe(new ItemStack(Items.diamond), OrbRegistry.getOrbStack(ModItems.orbWeak), EnumAltarTier.ONE, 2000, 2, 1, false));
AltarRecipeRegistry.registerRecipe(new AltarRecipeRegistry.AltarRecipe(new ItemStack(Blocks.stone), new ItemStack(ModItems.slate), EnumAltarTier.ONE, 1000, 5, 5, false));
public static void addCraftingRecipes() {
GameRegistry.addRecipe(new ShapedBloodOrbRecipe(ItemComponent.getStack(ItemComponent.REAGENT_BINDING), "xox", "oSo", "xox", 'S', OrbRegistry.getOrbStack(ModItems.orbMagician), 'o', new ItemStack(Items.redstone), 'x', new ItemStack(Items.glowstone_dust)));
// Added for testing
GameRegistry.addRecipe(new ShapelessBloodOrbRecipe(new ItemStack(Items.gold_ingot), new ItemStack(ModItems.slate, 1, 1), OrbRegistry.getOrbStack(ModItems.orbApprentice)));
GameRegistry.addRecipe(new ShapedBloodOrbRecipe(new ItemStack(Items.diamond), " ", " s ", " o ", 's', new ItemStack(ModItems.slate), 'o', OrbRegistry.getOrbStack(ModItems.orbWeak)));
// TWO
AltarRecipeRegistry.registerRecipe(new AltarRecipeRegistry.AltarRecipe(new ItemStack(Items.emerald), OrbRegistry.getOrbStack(ModItems.orbApprentice), EnumAltarTier.TWO, 5000, 2, 1, false));
AltarRecipeRegistry.registerRecipe(new AltarRecipeRegistry.AltarRecipe(new ItemStack(ModItems.slate), new ItemStack(ModItems.slate, 1, 1), EnumAltarTier.TWO, 2000, 5, 5, false));
GameRegistry.addRecipe(new ItemStack(ModItems.ritualDiviner), "dfd", "ase", "dwd", 'f', EnumRuneType.FIRE.getScribeStack(), 'a', EnumRuneType.AIR.getScribeStack(), 'w', EnumRuneType.WATER.getScribeStack(), 'e', EnumRuneType.EARTH.getScribeStack(), 'd', new ItemStack(Items.diamond), 's', new ItemStack(Items.stick));
}
// THREE
AltarRecipeRegistry.registerRecipe(new AltarRecipeRegistry.AltarRecipe(new ItemStack(Blocks.gold_block), OrbRegistry.getOrbStack(ModItems.orbMagician), EnumAltarTier.THREE, 25000, 2, 1, false));
AltarRecipeRegistry.registerRecipe(new AltarRecipeRegistry.AltarRecipe(new ItemStack(ModItems.slate, 1, 1), new ItemStack(ModItems.slate, 1, 2), EnumAltarTier.THREE, 5000, 15, 10, false));
AltarRecipeRegistry.registerRecipe(new AltarRecipeRegistry.AltarRecipe(new ItemStack(Blocks.obsidian), EnumRuneType.EARTH.getScribeStack(), EnumAltarTier.THREE, 1000, 5, 5, false));
AltarRecipeRegistry.registerRecipe(new AltarRecipeRegistry.AltarRecipe(new ItemStack(Blocks.lapis_block), EnumRuneType.WATER.getScribeStack(), EnumAltarTier.THREE, 1000, 5, 5, false));
AltarRecipeRegistry.registerRecipe(new AltarRecipeRegistry.AltarRecipe(new ItemStack(Items.magma_cream), EnumRuneType.FIRE.getScribeStack(), EnumAltarTier.THREE, 1000, 5, 5, false));
AltarRecipeRegistry.registerRecipe(new AltarRecipeRegistry.AltarRecipe(new ItemStack(Items.ghast_tear), EnumRuneType.AIR.getScribeStack(), EnumAltarTier.THREE, 1000, 5, 5, false));
public static void addAltarRecipes() {
// ONE
AltarRecipeRegistry.registerRecipe(new AltarRecipeRegistry.AltarRecipe(OrbRegistry.getOrbStack(ModItems.orbWeak), OrbRegistry.getOrbStack(ModItems.orbWeak), EnumAltarTier.ONE, 5000, 2, 1, true));
AltarRecipeRegistry.registerRecipe(new AltarRecipeRegistry.AltarRecipe(new ItemStack(Items.diamond), OrbRegistry.getOrbStack(ModItems.orbWeak), EnumAltarTier.ONE, 2000, 2, 1, false));
AltarRecipeRegistry.registerRecipe(new AltarRecipeRegistry.AltarRecipe(new ItemStack(Blocks.stone), new ItemStack(ModItems.slate), EnumAltarTier.ONE, 1000, 5, 5, false));
// FOUR
AltarRecipeRegistry.registerRecipe(new AltarRecipeRegistry.AltarRecipe(new ItemStack(ModItems.slate, 1, 2), new ItemStack(ModItems.slate, 1, 3), EnumAltarTier.FOUR, 15000, 20, 20, false));
AltarRecipeRegistry.registerRecipe(new AltarRecipeRegistry.AltarRecipe(new ItemStack(Blocks.coal_block), EnumRuneType.DUSK.getScribeStack(), EnumAltarTier.FOUR, 2000, 20, 10, false));
// TWO
AltarRecipeRegistry.registerRecipe(new AltarRecipeRegistry.AltarRecipe(new ItemStack(Items.emerald), OrbRegistry.getOrbStack(ModItems.orbApprentice), EnumAltarTier.TWO, 5000, 2, 1, false));
AltarRecipeRegistry.registerRecipe(new AltarRecipeRegistry.AltarRecipe(new ItemStack(ModItems.slate), new ItemStack(ModItems.slate, 1, 1), EnumAltarTier.TWO, 2000, 5, 5, false));
// FIVE
AltarRecipeRegistry.registerRecipe(new AltarRecipeRegistry.AltarRecipe(new ItemStack(ModItems.slate, 1, 3), new ItemStack(ModItems.slate, 1, 4), EnumAltarTier.FIVE, 30000, 40, 100, false));
// THREE
AltarRecipeRegistry.registerRecipe(new AltarRecipeRegistry.AltarRecipe(new ItemStack(Blocks.gold_block), OrbRegistry.getOrbStack(ModItems.orbMagician), EnumAltarTier.THREE, 25000, 2, 1, false));
AltarRecipeRegistry.registerRecipe(new AltarRecipeRegistry.AltarRecipe(new ItemStack(ModItems.slate, 1, 1), new ItemStack(ModItems.slate, 1, 2), EnumAltarTier.THREE, 5000, 15, 10, false));
AltarRecipeRegistry.registerRecipe(new AltarRecipeRegistry.AltarRecipe(new ItemStack(Blocks.obsidian), EnumRuneType.EARTH.getScribeStack(), EnumAltarTier.THREE, 1000, 5, 5, false));
AltarRecipeRegistry.registerRecipe(new AltarRecipeRegistry.AltarRecipe(new ItemStack(Blocks.lapis_block), EnumRuneType.WATER.getScribeStack(), EnumAltarTier.THREE, 1000, 5, 5, false));
AltarRecipeRegistry.registerRecipe(new AltarRecipeRegistry.AltarRecipe(new ItemStack(Items.magma_cream), EnumRuneType.FIRE.getScribeStack(), EnumAltarTier.THREE, 1000, 5, 5, false));
AltarRecipeRegistry.registerRecipe(new AltarRecipeRegistry.AltarRecipe(new ItemStack(Items.ghast_tear), EnumRuneType.AIR.getScribeStack(), EnumAltarTier.THREE, 1000, 5, 5, false));
// SIX
AltarRecipeRegistry.registerRecipe(new AltarRecipeRegistry.AltarRecipe(new ItemStack(ModBlocks.crystal), OrbRegistry.getOrbStack(ModItems.orbTranscendent), EnumAltarTier.SIX, 200000, 100, 200, false));
AltarRecipeRegistry.registerRecipe(new AltarRecipeRegistry.AltarRecipe(new ItemStack(Blocks.glowstone), EnumRuneType.DAWN.getScribeStack(), EnumAltarTier.SIX, 200000, 100, 200, false));
}
public static void addAlchemyArrayRecipes() {
AlchemyArrayRecipeRegistry.registerRecipe(ItemComponent.getStack(ItemComponent.REAGENT_BINDING), new ItemStack(Items.diamond_sword), new AlchemyArrayEffectBinding(new ItemStack(ModItems.boundSword)), new BindingAlchemyCircleRenderer());
AlchemyArrayRecipeRegistry.registerRecipe(ItemComponent.getStack(ItemComponent.REAGENT_BINDING), new ItemStack(Items.diamond_axe), new AlchemyArrayEffectBinding(new ItemStack(ModItems.boundAxe)));
AlchemyArrayRecipeRegistry.registerRecipe(ItemComponent.getStack(ItemComponent.REAGENT_BINDING), new ItemStack(Items.diamond_pickaxe), new AlchemyArrayEffectBinding(new ItemStack(ModItems.boundPickaxe)));
AlchemyArrayRecipeRegistry.registerRecipe(ItemComponent.getStack(ItemComponent.REAGENT_BINDING), new ItemStack(Items.diamond_shovel), new AlchemyArrayEffectBinding(new ItemStack(ModItems.boundShovel)));
AlchemyArrayRecipeRegistry.registerCraftingRecipe(ItemComponent.getStack(ItemComponent.REAGENT_WATER), new ItemStack(ModItems.slate), new ItemStack(ModItems.sigilWater), new ResourceLocation("bloodmagic", "textures/models/AlchemyArrays/WaterSigil.png"));
AlchemyArrayRecipeRegistry.registerCraftingRecipe(ItemComponent.getStack(ItemComponent.REAGENT_LAVA), new ItemStack(ModItems.slate), new ItemStack(ModItems.sigilLava), new ResourceLocation("bloodmagic", "textures/models/AlchemyArrays/LavaSigil.png"));
AlchemyArrayRecipeRegistry.registerCraftingRecipe(ItemComponent.getStack(ItemComponent.REAGENT_AIR), new ItemStack(ModItems.slate, 1, 1), new ItemStack(ModItems.sigilAir), new ResourceLocation("bloodmagic", "textures/models/AlchemyArrays/AirSigil.png"));
AlchemyArrayRecipeRegistry.registerCraftingRecipe(ItemComponent.getStack(ItemComponent.REAGENT_FASTMINER), new ItemStack(ModItems.slate, 1, 1), new ItemStack(ModItems.sigilFastMiner), new ResourceLocation("bloodmagic", "textures/models/AlchemyArrays/FastMinerSigil.png"));
AlchemyArrayRecipeRegistry.registerCraftingRecipe(ItemComponent.getStack(ItemComponent.REAGENT_VOID), new ItemStack(ModItems.slate, 1, 1), new ItemStack(ModItems.sigilVoid), new ResourceLocation("bloodmagic", "textures/models/AlchemyArrays/VoidSigil.png"));
AlchemyArrayRecipeRegistry.registerCraftingRecipe(ItemComponent.getStack(ItemComponent.REAGENT_GROWTH), new ItemStack(ModItems.slate, 1, 1), new ItemStack(ModItems.sigilGreenGrove), new ResourceLocation("bloodmagic", "textures/models/AlchemyArrays/GrowthSigil.png"));
AlchemyArrayRecipeRegistry.registerCraftingRecipe(ItemComponent.getStack(ItemComponent.REAGENT_AFFINITY), new ItemStack(ModItems.slate, 1, 2), new ItemStack(ModItems.sigilElementalAffinity), new ResourceLocation("bloodmagic", "textures/models/AlchemyArrays/ElementalAffinitySigil.png"));
AlchemyArrayRecipeRegistry.registerCraftingRecipe(ItemComponent.getStack(ItemComponent.REAGENT_SIGHT), new ItemStack(ModItems.slate, 1, 1), new ItemStack(ModItems.sigilSeer), new ResourceLocation("bloodmagic", "textures/models/AlchemyArrays/SightSigil.png"));
}
// FOUR
AltarRecipeRegistry.registerRecipe(new AltarRecipeRegistry.AltarRecipe(new ItemStack(ModItems.slate, 1, 2), new ItemStack(ModItems.slate, 1, 3), EnumAltarTier.FOUR, 15000, 20, 20, false));
AltarRecipeRegistry.registerRecipe(new AltarRecipeRegistry.AltarRecipe(new ItemStack(Blocks.coal_block), EnumRuneType.DUSK.getScribeStack(), EnumAltarTier.FOUR, 2000, 20, 10, false));
public static void addCompressionHandlers() {
StorageBlockCraftingManager.getInstance().addStorageBlockRecipes();
CompressionRegistry.registerHandler(new BaseCompressionHandler(new ItemStack(Items.glowstone_dust, 4, 0), new ItemStack(Blocks.glowstone), 64));
CompressionRegistry.registerHandler(new BaseCompressionHandler(new ItemStack(Items.snowball, 4, 0), new ItemStack(Blocks.snow), 8));
CompressionRegistry.registerHandler(new AdvancedCompressionHandler());
// FIVE
AltarRecipeRegistry.registerRecipe(new AltarRecipeRegistry.AltarRecipe(new ItemStack(ModItems.slate, 1, 3), new ItemStack(ModItems.slate, 1, 4), EnumAltarTier.FIVE, 30000, 40, 100, false));
CompressionRegistry.registerItemThreshold(new ItemStack(Blocks.cobblestone), 64);
}
// SIX
AltarRecipeRegistry.registerRecipe(new AltarRecipeRegistry.AltarRecipe(new ItemStack(ModBlocks.crystal), OrbRegistry.getOrbStack(ModItems.orbTranscendent), EnumAltarTier.SIX, 200000, 100, 200, false));
AltarRecipeRegistry.registerRecipe(new AltarRecipeRegistry.AltarRecipe(new ItemStack(Blocks.glowstone), EnumRuneType.DAWN.getScribeStack(), EnumAltarTier.SIX, 200000, 100, 200, false));
}
public static void addAlchemyArrayRecipes() {
AlchemyArrayRecipeRegistry.registerRecipe(ItemComponent.getStack(ItemComponent.REAGENT_BINDING), new ItemStack(Items.diamond_sword), new AlchemyArrayEffectBinding(new ItemStack(ModItems.boundSword)), new BindingAlchemyCircleRenderer());
AlchemyArrayRecipeRegistry.registerRecipe(ItemComponent.getStack(ItemComponent.REAGENT_BINDING), new ItemStack(Items.diamond_axe), new AlchemyArrayEffectBinding(new ItemStack(ModItems.boundAxe)));
AlchemyArrayRecipeRegistry.registerRecipe(ItemComponent.getStack(ItemComponent.REAGENT_BINDING), new ItemStack(Items.diamond_pickaxe), new AlchemyArrayEffectBinding(new ItemStack(ModItems.boundPickaxe)));
AlchemyArrayRecipeRegistry.registerRecipe(ItemComponent.getStack(ItemComponent.REAGENT_BINDING), new ItemStack(Items.diamond_shovel), new AlchemyArrayEffectBinding(new ItemStack(ModItems.boundShovel)));
AlchemyArrayRecipeRegistry.registerCraftingRecipe(ItemComponent.getStack(ItemComponent.REAGENT_WATER), new ItemStack(ModItems.slate), new ItemStack(ModItems.sigilWater), new ResourceLocation("bloodmagic", "textures/models/AlchemyArrays/WaterSigil.png"));
AlchemyArrayRecipeRegistry.registerCraftingRecipe(ItemComponent.getStack(ItemComponent.REAGENT_LAVA), new ItemStack(ModItems.slate), new ItemStack(ModItems.sigilLava), new ResourceLocation("bloodmagic", "textures/models/AlchemyArrays/LavaSigil.png"));
AlchemyArrayRecipeRegistry.registerCraftingRecipe(ItemComponent.getStack(ItemComponent.REAGENT_AIR), new ItemStack(ModItems.slate, 1, 1), new ItemStack(ModItems.sigilAir), new ResourceLocation("bloodmagic", "textures/models/AlchemyArrays/AirSigil.png"));
AlchemyArrayRecipeRegistry.registerCraftingRecipe(ItemComponent.getStack(ItemComponent.REAGENT_FASTMINER), new ItemStack(ModItems.slate, 1, 1), new ItemStack(ModItems.sigilFastMiner), new ResourceLocation("bloodmagic", "textures/models/AlchemyArrays/FastMinerSigil.png"));
AlchemyArrayRecipeRegistry.registerCraftingRecipe(ItemComponent.getStack(ItemComponent.REAGENT_VOID), new ItemStack(ModItems.slate, 1, 1), new ItemStack(ModItems.sigilVoid), new ResourceLocation("bloodmagic", "textures/models/AlchemyArrays/VoidSigil.png"));
AlchemyArrayRecipeRegistry.registerCraftingRecipe(ItemComponent.getStack(ItemComponent.REAGENT_GROWTH), new ItemStack(ModItems.slate, 1, 1), new ItemStack(ModItems.sigilGreenGrove), new ResourceLocation("bloodmagic", "textures/models/AlchemyArrays/GrowthSigil.png"));
AlchemyArrayRecipeRegistry.registerCraftingRecipe(ItemComponent.getStack(ItemComponent.REAGENT_AFFINITY), new ItemStack(ModItems.slate, 1, 2), new ItemStack(ModItems.sigilElementalAffinity), new ResourceLocation("bloodmagic", "textures/models/AlchemyArrays/ElementalAffinitySigil.png"));
AlchemyArrayRecipeRegistry.registerCraftingRecipe(ItemComponent.getStack(ItemComponent.REAGENT_SIGHT), new ItemStack(ModItems.slate, 1, 1), new ItemStack(ModItems.sigilSeer), new ResourceLocation("bloodmagic", "textures/models/AlchemyArrays/SightSigil.png"));
}
public static void addCompressionHandlers() {
StorageBlockCraftingManager.getInstance().addStorageBlockRecipes();
CompressionRegistry.registerHandler(new BaseCompressionHandler(new ItemStack(Items.glowstone_dust, 4, 0), new ItemStack(Blocks.glowstone), 64));
CompressionRegistry.registerHandler(new BaseCompressionHandler(new ItemStack(Items.snowball, 4, 0), new ItemStack(Blocks.snow), 8));
CompressionRegistry.registerHandler(new AdvancedCompressionHandler());
CompressionRegistry.registerItemThreshold(new ItemStack(Blocks.cobblestone), 64);
}
}

View file

@ -1,5 +1,6 @@
package WayofTime.bloodmagic.ritual;
import WayofTime.bloodmagic.api.Constants;
import WayofTime.bloodmagic.api.ritual.*;
import WayofTime.bloodmagic.api.util.helper.PlayerHelper;
import net.minecraft.entity.player.EntityPlayer;
@ -11,7 +12,7 @@ import java.util.ArrayList;
public class RitualTest extends Ritual {
public RitualTest() {
super("ritualTest", 0, 1000);
super("ritualTest", 0, 1000, "ritual." + Constants.Mod.MODID + ".testRitual");
}
@Override

View file

@ -5,6 +5,7 @@ import java.util.ArrayList;
import net.minecraft.init.Blocks;
import net.minecraft.util.BlockPos;
import net.minecraft.world.World;
import WayofTime.bloodmagic.api.Constants;
import WayofTime.bloodmagic.api.network.SoulNetwork;
import WayofTime.bloodmagic.api.ritual.EnumRuneType;
import WayofTime.bloodmagic.api.ritual.IMasterRitualStone;
@ -15,7 +16,7 @@ import WayofTime.bloodmagic.api.util.helper.NetworkHelper;
public class RitualWater extends Ritual {
public RitualWater() {
super("ritualWater", 0, 1000);
super("ritualWater", 0, 1000, "ritual." + Constants.Mod.MODID + ".waterRitual");
}
@Override

View file

@ -98,6 +98,8 @@ item.BloodMagic.sigil.enderSeverance.name=Sigil of Ender Severance
item.BloodMagic.altarMaker.name=Altar Maker
item.BloodMagic.ritualDiviner.name=Ritual Diviner
# Blocks
tile.BloodMagic.fluid.lifeEssence.name=Life Essence
@ -182,6 +184,22 @@ tooltip.BloodMagic.activationCrystal.weak=Activates low-level rituals
tooltip.BloodMagic.activationCrystal.awakened=Activates more powerful rituals
tooltip.BloodMagic.activationCrystal.creative=Creative Only - Activates any ritual
tooltip.BloodMagic.diviner.currentRitual=Current Ritual:
tooltip.BloodMagic.diviner.blankRune=Blank Runes: %d
tooltip.BloodMagic.diviner.waterRune=Water Runes: %d
tooltip.BloodMagic.diviner.airRune=Air Runes: %d
tooltip.BloodMagic.diviner.fireRune=Fire Runes: %d
tooltip.BloodMagic.diviner.earthRune=Earth Runes: %d
tooltip.BloodMagic.diviner.duskRune=Dusk Runes: %d
tooltip.BloodMagic.diviner.dawnRune=Dawn Runes: %d
tooltip.BloodMagic.diviner.totalRune=Total Runes: %d
tooltip.BloodMagic.diviner.extraInfo=Press shift for extra info
tooltip.BloodMagic.diviner.currentDirection=Current Direction: %s
# Ritual
ritual.BloodMagic.testRitual=Test Ritual
ritual.BloodMagic.waterRitual=Ritual of the Full Spring
# Chat
chat.BloodMagic.altarMaker.setTier=Set Tier to: %d
chat.BloodMagic.altarMaker.building=Building a Tier %d Altar

View file

@ -0,0 +1,7 @@
{
"parent":"bloodmagic:item/ItemModelBase",
"textures": {
"layer0":"bloodmagic:items/RitualDiviner"
}
}