Removed useless shader class.

This commit is contained in:
WayofTime 2015-07-13 17:36:53 -04:00
parent 976df4e0e5
commit 82244a357b
2 changed files with 2 additions and 200 deletions

View file

@ -1,11 +1,10 @@
package WayofTime.alchemicalWizardry.client;
import WayofTime.alchemicalWizardry.AlchemicalWizardry;
import WayofTime.alchemicalWizardry.common.thread.GAPIChecker;
import net.minecraft.item.ItemBlock;
import net.minecraft.world.World;
import net.minecraftforge.client.MinecraftForgeClient;
import net.minecraftforge.common.MinecraftForge;
import WayofTime.alchemicalWizardry.AlchemicalWizardry;
import WayofTime.alchemicalWizardry.ModBlocks;
import WayofTime.alchemicalWizardry.api.spell.EntitySpellProjectile;
import WayofTime.alchemicalWizardry.client.renderer.RitualDivinerRender;
@ -51,7 +50,6 @@ import WayofTime.alchemicalWizardry.common.renderer.block.RenderSpellEnhancement
import WayofTime.alchemicalWizardry.common.renderer.block.RenderSpellModifierBlock;
import WayofTime.alchemicalWizardry.common.renderer.block.RenderSpellParadigmBlock;
import WayofTime.alchemicalWizardry.common.renderer.block.RenderWritingTable;
import WayofTime.alchemicalWizardry.common.renderer.block.ShaderHelper;
import WayofTime.alchemicalWizardry.common.renderer.block.TEAltarRenderer;
import WayofTime.alchemicalWizardry.common.renderer.block.itemRender.TEAlchemicalCalcinatorItemRenderer;
import WayofTime.alchemicalWizardry.common.renderer.block.itemRender.TEAltarItemRenderer;
@ -86,6 +84,7 @@ import WayofTime.alchemicalWizardry.common.renderer.model.ModelWingedFireDemon;
import WayofTime.alchemicalWizardry.common.renderer.projectile.RenderEnergyBazookaMainProjectile;
import WayofTime.alchemicalWizardry.common.renderer.projectile.RenderEnergyBlastProjectile;
import WayofTime.alchemicalWizardry.common.renderer.projectile.RenderMeteor;
import WayofTime.alchemicalWizardry.common.thread.GAPIChecker;
import WayofTime.alchemicalWizardry.common.tileEntity.TEAlchemicCalcinator;
import WayofTime.alchemicalWizardry.common.tileEntity.TEAltar;
import WayofTime.alchemicalWizardry.common.tileEntity.TEBellJar;
@ -175,7 +174,6 @@ public class ClientProxy extends CommonProxy
MinecraftForgeClient.registerItemRenderer(ItemBlock.getItemFromBlock(ModBlocks.blockSpellModifier), new TESpellModifierBlockItemRenderer());
MinecraftForgeClient.registerItemRenderer(ItemBlock.getItemFromBlock(ModBlocks.blockAlchemicCalcinator), new TEAlchemicalCalcinatorItemRenderer());
MinecraftForgeClient.registerItemRenderer(ItemBlock.getItemFromBlock(ModBlocks.blockCrystalBelljar), new TEBellJarItemRenderer());
ShaderHelper.initShaders();
}
@Override

View file

@ -1,196 +0,0 @@
/**
* This class was created by <Vazkii>. It's distributed as
* part of the Botania Mod. Get the Source Code in github:
* https://github.com/Vazkii/Botania
*
* Botania is Open Source and distributed under a
* Creative Commons Attribution-NonCommercial-ShareAlike 3.0 License
* (http://creativecommons.org/licenses/by-nc-sa/3.0/deed.en_GB)
*
* File Created @ [Apr 9, 2014, 11:20:26 PM (GMT)]
*/
package WayofTime.alchemicalWizardry.common.renderer.block;
import org.lwjgl.opengl.ARBFragmentShader;
import org.lwjgl.opengl.ARBShaderObjects;
import org.lwjgl.opengl.ARBVertexShader;
import org.lwjgl.opengl.GL11;
import java.io.BufferedReader;
import java.io.InputStream;
import java.io.InputStreamReader;
public final class ShaderHelper
{
private static final int VERT = ARBVertexShader.GL_VERTEX_SHADER_ARB;
private static final int FRAG = ARBFragmentShader.GL_FRAGMENT_SHADER_ARB;
public static int beam = 0;
public static void initShaders()
{
beam = createProgram(null, "/assets/alchemicalwizardry/shaders/beam.frag");
}
public static void useShaderWithProps(int shader, Object... props)
{
ARBShaderObjects.glUseProgramObjectARB(shader);
if (shader != 0 && props.length % 2 == 0)
{
int propCount = props.length / 2;
for (int i = 0; i < propCount; i++)
{
String propName = (String) props[i * 2];
Object propVal = props[i * 2 + 1];
int uniform = ARBShaderObjects.glGetUniformLocationARB(shader, propName);
if (propVal instanceof Integer)
ARBShaderObjects.glUniform1iARB(uniform, (Integer) propVal);
if (propVal instanceof Float)
ARBShaderObjects.glUniform1fARB(uniform, (Float) propVal);
}
}
}
public static void useShader(int shader)
{
useShaderWithProps(shader);
}
public static void releaseShader()
{
useShader(0);
}
public static boolean useShaders()
{
return true;
}
// Most of the code taken from the LWJGL wiki
// http://lwjgl.org/wiki/index.php?title=GLSL_Shaders_with_LWJGL
private static int createProgram(String vert, String frag)
{
int vertId = 0, fragId = 0, program = 0;
if (vert != null)
vertId = createShader(vert, VERT);
if (frag != null)
fragId = createShader(frag, FRAG);
program = ARBShaderObjects.glCreateProgramObjectARB();
if (program == 0)
return 0;
if (vert != null)
ARBShaderObjects.glAttachObjectARB(program, vertId);
if (frag != null)
ARBShaderObjects.glAttachObjectARB(program, fragId);
ARBShaderObjects.glLinkProgramARB(program);
if (ARBShaderObjects.glGetObjectParameteriARB(program, ARBShaderObjects.GL_OBJECT_LINK_STATUS_ARB) == GL11.GL_FALSE)
{
return 0;
}
ARBShaderObjects.glValidateProgramARB(program);
if (ARBShaderObjects.glGetObjectParameteriARB(program, ARBShaderObjects.GL_OBJECT_VALIDATE_STATUS_ARB) == GL11.GL_FALSE)
{
return 0;
}
return program;
}
private static int createShader(String filename, int shaderType)
{
int shader = 0;
try
{
shader = ARBShaderObjects.glCreateShaderObjectARB(shaderType);
if (shader == 0)
return 0;
ARBShaderObjects.glShaderSourceARB(shader, readFileAsString(filename));
ARBShaderObjects.glCompileShaderARB(shader);
if (ARBShaderObjects.glGetObjectParameteriARB(shader, ARBShaderObjects.GL_OBJECT_COMPILE_STATUS_ARB) == GL11.GL_FALSE)
throw new RuntimeException("Error creating shader: " + getLogInfo(shader));
return shader;
} catch (Exception e)
{
ARBShaderObjects.glDeleteObjectARB(shader);
e.printStackTrace();
return -1;
}
}
private static String getLogInfo(int obj)
{
return ARBShaderObjects.glGetInfoLogARB(obj, ARBShaderObjects.glGetObjectParameteriARB(obj, ARBShaderObjects.GL_OBJECT_INFO_LOG_LENGTH_ARB));
}
private static String readFileAsString(String filename) throws Exception
{
StringBuilder source = new StringBuilder();
InputStream in = ShaderHelper.class.getResourceAsStream(filename);
Exception exception = null;
BufferedReader reader;
if (in == null)
return "";
try
{
reader = new BufferedReader(new InputStreamReader(in, "UTF-8"));
Exception innerExc = null;
try
{
String line;
while ((line = reader.readLine()) != null)
source.append(line).append('\n');
} catch (Exception exc)
{
exception = exc;
} finally
{
try
{
reader.close();
} catch (Exception exc)
{
if (innerExc == null)
innerExc = exc;
else exc.printStackTrace();
}
}
if (innerExc != null)
throw innerExc;
} catch (Exception exc)
{
exception = exc;
} finally
{
try
{
in.close();
} catch (Exception exc)
{
if (exception == null)
exception = exc;
else exc.printStackTrace();
}
if (exception != null)
throw exception;
}
return source.toString();
}
}