Beginning work on the Master Routing Node

This commit is contained in:
WayofTime 2016-01-13 19:32:50 -05:00
parent 5ac78b2dea
commit 2b9cede308

View file

@ -3,6 +3,7 @@ package WayofTime.bloodmagic.routing;
import java.util.HashMap;
import java.util.LinkedList;
import java.util.List;
import java.util.Map;
import net.minecraft.inventory.IInventory;
import net.minecraft.nbt.NBTTagCompound;
@ -34,6 +35,8 @@ public class TileMasterRoutingNode extends TileEntity implements IMasterRoutingN
return;
}
Map<Integer, List<IItemFilter>> outputMap = new HashMap<Integer, List<IItemFilter>>();
for (BlockPos outputPos : outputNodeList)
{
TileEntity outputTile = worldObj.getTileEntity(outputPos);