Fixed toggleable sigils not binding.

This commit is contained in:
WayofTime 2016-01-08 11:06:07 -05:00
parent aee58c487c
commit c015e3421f
4 changed files with 8 additions and 1 deletions

View file

@ -14,6 +14,9 @@ Version 2.0.0-4
- Added the Soul Sword, which will be powered by consuming souls
- Added a Lesser Soul Gem in order to hold onto more souls
- SSSSSSSSoooooooouuuuuuulllllllllsssssss
- Added Soul Forge block
- Fixed binding of togglable sigils
------------------------------------------------------
Version 2.0.0-3

View file

@ -37,6 +37,7 @@ public class ItemSigilToggleable extends ItemSigilBase
@Override
public ItemStack onItemRightClick(ItemStack stack, World world, EntityPlayer player)
{
BindableHelper.checkAndSetItemOwner(stack, player);
if (!world.isRemote && !isUnusable(stack))
{
if (player.isSneaking())

View file

@ -15,6 +15,7 @@ public class ModPotions
public static Potion heavyHeart;
public static Potion whirlwind;
public static Potion planarBinding;
public static Potion soulSnare;
public static void init()
{
@ -37,6 +38,7 @@ public class ModPotions
, false, 0, 0, 0);
whirlwind = new PotionBloodMagic("Whirlwind", new ResourceLocation("whirlwind"), false, 0, 0, 0);
planarBinding = new PotionBloodMagic("Planar Binding", new ResourceLocation("planarBinding"), false, 0, 0, 0);
soulSnare = new PotionBloodMagic("Soul Snare", new ResourceLocation("soulSnare"), false, 0, 0, 0);
// heavyHeart = new PotionBloodMagic("Heavy Heart", new
// ResourceLocation(resourceLocation +
// heavyHeart.getName().toLowerCase()), true, 0, 0, 0);

View file

@ -160,6 +160,7 @@ public class ModRecipes
public static void addSoulForgeRecipes()
{
SoulForgeRecipeRegistry.registerRecipe(new ItemStack(Items.diamond), 1, 0.5, new ItemStack(Items.redstone), new ItemStack(Items.redstone), new ItemStack(Items.redstone));
SoulForgeRecipeRegistry.registerRecipe(new ItemStack(ModItems.soulGem), 1, 1, "dustRedstone", "gemDiamond", "blockGlass", "dyeBlue");
SoulForgeRecipeRegistry.registerRecipe(new ItemStack(ModItems.soulSword), 0, 0, new ItemStack(ModItems.soulGem), new ItemStack(Items.iron_sword));
}
}