Merge pull request #249 from hilburn/diviner_changes

Diviner Changes
This commit is contained in:
WayofTime 2015-02-13 11:29:47 -05:00
commit 6c501c10c0

View file

@ -154,7 +154,7 @@ public class ItemRitualDiviner extends EnergyItems implements IRitualDiviner
{
int direction = this.getDirection(par1ItemStack);
EnergyItems.checkAndSetItemOwner(par1ItemStack, par2EntityPlayer);
if (!EnergyItems.checkAndSetItemOwner(par1ItemStack, par2EntityPlayer)) return false;
ItemStack[] playerInventory = par2EntityPlayer.inventory.mainInventory;
TileEntity tileEntity = par3World.getTileEntity(par4, par5, par6);
@ -187,7 +187,7 @@ public class ItemRitualDiviner extends EnergyItems implements IRitualDiviner
{
if (par3World.isAirBlock(par4 + rc.getX(direction), par5 + rc.getY(), par6 + rc.getZ(direction)))
{
if (playerInvRitualStoneLocation >= 0)
if (playerInvRitualStoneLocation >= 0 || par2EntityPlayer.capabilities.isCreativeMode)
{
if (rc.getStoneType() > this.maxMetaData + this.getMaxRuneDisplacement(par1ItemStack))
{
@ -243,7 +243,7 @@ public class ItemRitualDiviner extends EnergyItems implements IRitualDiviner
}
}
}
}else if(!(par3World.getBlock(par4, par5, par6) instanceof IRitualStone))
}else if(!(par3World.getBlock(par4, par5, par6) instanceof IRitualStone) && !par2EntityPlayer.isSneaking())
{
if(par3World.isRemote)
{
@ -251,6 +251,7 @@ public class ItemRitualDiviner extends EnergyItems implements IRitualDiviner
}
this.cycleDirection(par1ItemStack);
par2EntityPlayer.addChatComponentMessage(new ChatComponentText(StatCollector.translateToLocal("tooltip.ritualdiviner.ritualtunedto") + " " + this.getNameForDirection(this.getDirection(par1ItemStack))));
return true;
}
return false;
@ -259,18 +260,9 @@ public class ItemRitualDiviner extends EnergyItems implements IRitualDiviner
@Override
public ItemStack onItemRightClick(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer)
{
if (!EnergyItems.checkAndSetItemOwner(par1ItemStack, par3EntityPlayer) || par3EntityPlayer.isSneaking())
if (EnergyItems.checkAndSetItemOwner(par1ItemStack, par3EntityPlayer) && par3EntityPlayer.isSneaking())
{
int maxRitualID = Rituals.getNumberOfRituals();
String currentRitualID = this.getCurrentRitual(par1ItemStack);
this.setCurrentRitual(par1ItemStack, Rituals.getNextRitualKey(currentRitualID));
if (par2World.isRemote)
{
IChatComponent chatmessagecomponent = new ChatComponentText(StatCollector.translateToLocal("message.ritual.currentritual") + " " + Rituals.getNameOfRitual(this.getCurrentRitual(par1ItemStack)));
par3EntityPlayer.addChatComponentMessage(chatmessagecomponent);
}
rotateRituals(par2World,par3EntityPlayer, par1ItemStack, true);
}
return par1ItemStack;
@ -283,17 +275,23 @@ public class ItemRitualDiviner extends EnergyItems implements IRitualDiviner
{
EntityPlayer player = (EntityPlayer) entityLiving;
if (player.isSneaking() && !player.isSwingInProgress)
if (!EnergyItems.checkAndSetItemOwner(stack,player)) return true;
if (!player.isSwingInProgress)
{
int maxRitualID = Rituals.getNumberOfRituals();
String currentRitualID = this.getCurrentRitual(stack);
this.setCurrentRitual(stack, Rituals.getPreviousRitualKey(currentRitualID));
if (entityLiving.worldObj.isRemote)
if (player.isSneaking())
{
IChatComponent chatmessagecomponent = new ChatComponentText(StatCollector.translateToLocal("message.ritual.currentritual") + " " + Rituals.getNameOfRitual(this.getCurrentRitual(stack)));
player.addChatComponentMessage(chatmessagecomponent);
rotateRituals(player.worldObj, player, stack, false);
}
else
{
if (!player.worldObj.isRemote)
{
int direction = this.getDirection(stack) - 1;
if (direction == 0) direction = 4;
this.setDirection(stack, direction);
player.addChatComponentMessage(new ChatComponentText(StatCollector.translateToLocal("tooltip.ritualdiviner.ritualtunedto") + " " + this.getNameForDirection(direction)));
}
}
}
}
@ -301,6 +299,20 @@ public class ItemRitualDiviner extends EnergyItems implements IRitualDiviner
return false;
}
public void rotateRituals(World world, EntityPlayer player, ItemStack stack, boolean next)
{
int maxRitualID = Rituals.getNumberOfRituals();
String currentRitualID = this.getCurrentRitual(stack);
this.setCurrentRitual(stack, next? Rituals.getNextRitualKey(currentRitualID):Rituals.getPreviousRitualKey(currentRitualID));
if (world.isRemote)
{
IChatComponent chatmessagecomponent = new ChatComponentText(StatCollector.translateToLocal("message.ritual.currentritual") + " " + Rituals.getNameOfRitual(this.getCurrentRitual(stack)));
player.addChatComponentMessage(chatmessagecomponent);
}
}
@Override
public String getCurrentRitual(ItemStack par1ItemStack)
{