Worked on Soul Forge GUI and container. GUI texture is VERY WIP and the slot locations as well as the progress par will change. Don't work on it >:3
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parent
8b024e1703
commit
fec2236114
src/main
java/WayofTime/bloodmagic
api
block
client/gui
registry
tile
resources/assets/bloodmagic/textures/gui
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@ -92,6 +92,7 @@ public class Constants
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public static final class Gui
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{
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public static final int TELEPOSER_GUI = 0;
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public static final int SOUL_FORGE_GUI = 1;
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}
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public static class Compat
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@ -1,11 +1,20 @@
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package WayofTime.bloodmagic.block;
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import net.minecraft.block.Block;
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import net.minecraft.block.BlockContainer;
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import net.minecraft.block.material.Material;
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import net.minecraft.block.state.IBlockState;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.inventory.InventoryHelper;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.BlockPos;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.world.World;
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import WayofTime.bloodmagic.BloodMagic;
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import WayofTime.bloodmagic.api.Constants;
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import WayofTime.bloodmagic.tile.TileSoulForge;
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import WayofTime.bloodmagic.tile.TileTeleposer;
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public class BlockSoulForge extends Block
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public class BlockSoulForge extends BlockContainer
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{
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public BlockSoulForge()
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{
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@ -15,7 +24,7 @@ public class BlockSoulForge extends Block
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setHardness(2.0F);
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setResistance(5.0F);
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setStepSound(soundTypeMetal);
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setHarvestLevel("pickaxe", 2);
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setHarvestLevel("pickaxe", 1);
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setCreativeTab(BloodMagic.tabBloodMagic);
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}
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@ -42,4 +51,32 @@ public class BlockSoulForge extends Block
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{
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return 3;
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}
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@Override
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public boolean onBlockActivated(World world, BlockPos pos, IBlockState state, EntityPlayer player, EnumFacing side, float hitX, float hitY, float hitZ)
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{
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if (world.getTileEntity(pos) instanceof TileSoulForge)
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{
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player.openGui(BloodMagic.instance, Constants.Gui.SOUL_FORGE_GUI, world, pos.getX(), pos.getY(), pos.getZ());
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}
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return true;
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}
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@Override
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public void breakBlock(World worldIn, BlockPos pos, IBlockState state)
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{
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if (worldIn.getTileEntity(pos) != null && worldIn.getTileEntity(pos) instanceof TileTeleposer)
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{
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InventoryHelper.dropInventoryItems(worldIn, pos, (TileTeleposer) worldIn.getTileEntity(pos));
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}
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super.breakBlock(worldIn, pos, state);
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}
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@Override
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public TileEntity createNewTileEntity(World worldIn, int meta)
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{
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return new TileSoulForge();
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}
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}
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@ -1,13 +1,15 @@
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package WayofTime.bloodmagic.client.gui;
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import WayofTime.bloodmagic.api.Constants;
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import WayofTime.bloodmagic.tile.TileTeleposer;
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import WayofTime.bloodmagic.tile.container.ContainerTeleposer;
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import net.minecraft.client.multiplayer.WorldClient;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.util.BlockPos;
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import net.minecraft.world.World;
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import net.minecraftforge.fml.common.network.IGuiHandler;
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import WayofTime.bloodmagic.api.Constants;
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import WayofTime.bloodmagic.tile.TileSoulForge;
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import WayofTime.bloodmagic.tile.TileTeleposer;
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import WayofTime.bloodmagic.tile.container.ContainerSoulForge;
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import WayofTime.bloodmagic.tile.container.ContainerTeleposer;
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public class GuiHandler implements IGuiHandler
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{
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@ -20,6 +22,8 @@ public class GuiHandler implements IGuiHandler
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{
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case Constants.Gui.TELEPOSER_GUI:
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return new ContainerTeleposer(player.inventory, (TileTeleposer) world.getTileEntity(pos));
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case Constants.Gui.SOUL_FORGE_GUI:
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return new ContainerSoulForge(player.inventory, (TileSoulForge) world.getTileEntity(pos));
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}
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return null;
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@ -36,6 +40,8 @@ public class GuiHandler implements IGuiHandler
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{
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case Constants.Gui.TELEPOSER_GUI:
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return new GuiTeleposer(player.inventory, (TileTeleposer) world.getTileEntity(pos));
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case Constants.Gui.SOUL_FORGE_GUI:
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return new GuiSoulForge(player.inventory, (TileSoulForge) world.getTileEntity(pos));
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}
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}
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@ -0,0 +1,51 @@
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package WayofTime.bloodmagic.client.gui;
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import net.minecraft.client.gui.inventory.GuiContainer;
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import net.minecraft.client.renderer.GlStateManager;
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import net.minecraft.entity.player.InventoryPlayer;
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import net.minecraft.inventory.IInventory;
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import net.minecraft.util.ResourceLocation;
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import net.minecraft.util.StatCollector;
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import net.minecraftforge.fml.relauncher.Side;
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import net.minecraftforge.fml.relauncher.SideOnly;
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import WayofTime.bloodmagic.api.Constants;
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import WayofTime.bloodmagic.tile.container.ContainerSoulForge;
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import WayofTime.bloodmagic.util.helper.TextHelper;
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@SideOnly(Side.CLIENT)
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public class GuiSoulForge extends GuiContainer
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{
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public GuiSoulForge(InventoryPlayer playerInventory, IInventory tileTeleposer)
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{
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super(new ContainerSoulForge(playerInventory, tileTeleposer));
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this.xSize = 176;
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this.ySize = 157;
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}
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@Override
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protected void drawGuiContainerForegroundLayer(int mouseX, int mouseY)
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{
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this.fontRendererObj.drawString(TextHelper.localize("tile.BloodMagic.soulForge.name"), 64, 23, 4210752);
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this.fontRendererObj.drawString(StatCollector.translateToLocal("container.inventory"), 8, 47, 4210752);
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}
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@Override
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protected void drawGuiContainerBackgroundLayer(float partialTicks, int mouseX, int mouseY)
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{
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GlStateManager.color(1.0F, 1.0F, 1.0F, 1.0F);
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ResourceLocation soulForgeGuiTextures = new ResourceLocation(Constants.Mod.MODID + ":textures/gui/soulForge.png");
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this.mc.getTextureManager().bindTexture(soulForgeGuiTextures);
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int i = (this.width - this.xSize) / 2;
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int j = (this.height - this.ySize) / 2;
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this.drawTexturedModalRect(i, j, 0, 0, this.xSize, this.ySize);
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int l = this.getCookProgressScaled(36);
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this.drawTexturedModalRect(i + 79, j + 32, 176, 0, l, 18);
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}
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public int getCookProgressScaled(int scale)
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{
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double progress = 1;
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return (int) (progress * scale);
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}
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}
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@ -65,6 +65,7 @@ public class ModBlocks
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GameRegistry.registerTileEntity(TileSpectralBlock.class, Constants.Mod.MODID + ":" + TileSpectralBlock.class.getSimpleName());
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GameRegistry.registerTileEntity(TilePhantomBlock.class, Constants.Mod.MODID + ":" + TilePhantomBlock.class.getSimpleName());
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GameRegistry.registerTileEntity(TileTeleposer.class, Constants.Mod.MODID + ":" + TileTeleposer.class.getSimpleName());
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GameRegistry.registerTileEntity(TileSoulForge.class, Constants.Mod.MODID + ":" + TileSoulForge.class.getSimpleName());
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}
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public static void initRenders()
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30
src/main/java/WayofTime/bloodmagic/tile/TileSoulForge.java
Normal file
30
src/main/java/WayofTime/bloodmagic/tile/TileSoulForge.java
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@ -0,0 +1,30 @@
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package WayofTime.bloodmagic.tile;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.util.ITickable;
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public class TileSoulForge extends TileInventory implements ITickable
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{
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public TileSoulForge()
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{
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super(6, "soulForge");
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}
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@Override
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public void readFromNBT(NBTTagCompound tagCompound)
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{
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super.readFromNBT(tagCompound);
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}
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@Override
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public void writeToNBT(NBTTagCompound tagCompound)
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{
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super.writeToNBT(tagCompound);
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}
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@Override
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public void update()
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{
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}
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}
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@ -0,0 +1,100 @@
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package WayofTime.bloodmagic.tile.container;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.entity.player.InventoryPlayer;
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import net.minecraft.inventory.Container;
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import net.minecraft.inventory.IInventory;
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import net.minecraft.inventory.Slot;
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import net.minecraft.item.ItemStack;
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import WayofTime.bloodmagic.api.soul.ISoul;
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import WayofTime.bloodmagic.api.soul.ISoulGem;
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import WayofTime.bloodmagic.item.ItemTelepositionFocus;
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public class ContainerSoulForge extends Container
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{
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private final IInventory tileForge;
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public ContainerSoulForge(InventoryPlayer inventoryPlayer, IInventory tileForge)
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{
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this.tileForge = tileForge;
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this.addSlotToContainer(new SlotSoul(tileForge, 0, 152, 51));
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for (int i = 0; i < 3; i++)
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{
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for (int j = 0; j < 9; j++)
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{
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addSlotToContainer(new Slot(inventoryPlayer, j + i * 9 + 9, 8 + j * 18, 75 + i * 18));
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}
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}
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for (int i = 0; i < 9; i++)
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{
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addSlotToContainer(new Slot(inventoryPlayer, i, 8 + i * 18, 133));
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}
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}
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@Override
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public ItemStack transferStackInSlot(EntityPlayer player, int slot)
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{
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ItemStack stack = null;
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Slot slotObject = inventorySlots.get(slot);
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int slots = inventorySlots.size();
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if (slotObject != null && slotObject.getHasStack())
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{
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ItemStack stackInSlot = slotObject.getStack();
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stack = stackInSlot.copy();
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if (stack.getItem() instanceof ItemTelepositionFocus)
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{
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if (slot <= slots)
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{
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if (!this.mergeItemStack(stackInSlot, 0, slots, false))
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{
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return null;
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}
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} else if (!this.mergeItemStack(stackInSlot, slots, 36 + slots, false))
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{
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return null;
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}
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}
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if (stackInSlot.stackSize == 0)
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{
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slotObject.putStack(null);
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} else
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{
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slotObject.onSlotChanged();
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}
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if (stackInSlot.stackSize == stack.stackSize)
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{
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return null;
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}
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slotObject.onPickupFromSlot(player, stackInSlot);
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}
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return stack;
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}
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@Override
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public boolean canInteractWith(EntityPlayer playerIn)
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{
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return this.tileForge.isUseableByPlayer(playerIn);
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}
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private class SlotSoul extends Slot
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{
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public SlotSoul(IInventory inventory, int slotIndex, int x, int y)
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{
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super(inventory, slotIndex, x, y);
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}
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@Override
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public boolean isItemValid(ItemStack itemStack)
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{
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return itemStack.getItem() instanceof ISoulGem || itemStack.getItem() instanceof ISoul;
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}
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}
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}
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BIN
src/main/resources/assets/bloodmagic/textures/gui/soulForge.png
Normal file
BIN
src/main/resources/assets/bloodmagic/textures/gui/soulForge.png
Normal file
Binary file not shown.
After ![]() (image error) Size: 1.7 KiB |
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