Added Sacrificial Knife event
This commit is contained in:
parent
df776f0323
commit
086027faf5
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@ -1,5 +1,5 @@
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#
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#Fri Feb 20 07:40:39 EST 2015
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#Mon Feb 23 18:21:38 EST 2015
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mod_name=BloodMagic
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forge_version=10.13.2.1232
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ccc_version=1.0.4.29
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@ -9,4 +9,4 @@ package_group=com.wayoftime.bloodmagic
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mod_version=1.3.1Beta1
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minetweaker_version=Dev-1.7.10-3.0.9B
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mc_version=1.7.10
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build_number=7
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build_number=9
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@ -0,0 +1,22 @@
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package WayofTime.alchemicalWizardry.api.event;
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import net.minecraft.entity.player.EntityPlayer;
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import cpw.mods.fml.common.eventhandler.Cancelable;
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import cpw.mods.fml.common.eventhandler.Event;
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@Cancelable
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public class SacrificeKnifeUsedEvent extends Event
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{
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public final EntityPlayer player;
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public boolean shouldDrainHealth;
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public boolean shouldFillAltar;
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public final int healthDrained;
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public SacrificeKnifeUsedEvent(EntityPlayer player, boolean shouldDrainHealth, boolean shouldFillAltar, int hp)
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{
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this.player = player;
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this.shouldDrainHealth = shouldDrainHealth;
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this.shouldFillAltar = shouldFillAltar;
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this.healthDrained = hp;
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}
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}
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@ -171,7 +171,7 @@ public class UpgradedAltars
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public static AltarUpgradeComponent getUpgrades(World world, int x, int y, int z, int altarTier)
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{
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if(!world.isRemote)
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if(world.isRemote)
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{
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return null;
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}
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@ -1,10 +1,7 @@
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package WayofTime.alchemicalWizardry.common.items;
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import WayofTime.alchemicalWizardry.AlchemicalWizardry;
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import WayofTime.alchemicalWizardry.common.spell.complex.effect.SpellHelper;
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import WayofTime.alchemicalWizardry.common.tileEntity.TEAltar;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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import java.util.List;
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import net.minecraft.client.renderer.texture.IIconRegister;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.item.Item;
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@ -13,9 +10,14 @@ import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.DamageSource;
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import net.minecraft.util.StatCollector;
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import net.minecraft.world.World;
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import net.minecraftforge.common.MinecraftForge;
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import net.minecraftforge.common.util.FakePlayer;
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import java.util.List;
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import WayofTime.alchemicalWizardry.AlchemicalWizardry;
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import WayofTime.alchemicalWizardry.api.event.SacrificeKnifeUsedEvent;
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import WayofTime.alchemicalWizardry.common.spell.complex.effect.SpellHelper;
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import WayofTime.alchemicalWizardry.common.tileEntity.TEAltar;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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public class SacrificialDagger extends Item
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{
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@ -56,7 +58,21 @@ public class SacrificialDagger extends Item
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{
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if (!par3EntityPlayer.capabilities.isCreativeMode)
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{
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par3EntityPlayer.setHealth(par3EntityPlayer.getHealth() - 2);
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SacrificeKnifeUsedEvent evt = new SacrificeKnifeUsedEvent(par3EntityPlayer, true, true, 2);
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if(MinecraftForge.EVENT_BUS.post(evt))
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{
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return par1ItemStack;
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}
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if(evt.shouldDrainHealth)
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{
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par3EntityPlayer.setHealth(par3EntityPlayer.getHealth() - 2);
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}
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if(!evt.shouldFillAltar)
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{
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return par1ItemStack;
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}
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}
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if (par3EntityPlayer instanceof FakePlayer)
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@ -92,7 +92,7 @@ public class RoutingFocus extends Item
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public String getFocusDescription()
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{
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return "An Enderpearl imbued with blood";
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return "tooltip.routingFocus.desc";
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}
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@Override
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@ -74,157 +74,110 @@ public class RitualEffectItemRouting extends RitualEffect
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return;
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}
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for(int i=0; i<4; i++)
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{
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Int3 inputFocusChest = this.getInputBufferChestLocation(i);
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TileEntity inputFocusInv = world.getTileEntity(x + inputFocusChest.xCoord, y + inputFocusChest.yCoord, z + inputFocusChest.zCoord);
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if(inputFocusInv instanceof IInventory)
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{
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for(int ji=0; ji<((IInventory) inputFocusInv).getSizeInventory(); ji++) //Iterate through foci inventory
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{
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ItemStack inputFocusStack = ((IInventory) inputFocusInv).getStackInSlot(ji);
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if(inputFocusStack != null && inputFocusStack.getItem() instanceof InputRoutingFocus)
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{
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InputRoutingFocus inputFocus = (InputRoutingFocus)inputFocusStack.getItem();
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TileEntity inputChest = world.getTileEntity(inputFocus.xCoord(inputFocusStack), inputFocus.yCoord(inputFocusStack), inputFocus.zCoord(inputFocusStack));
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if(inputChest instanceof IInventory)
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{
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IInventory inputChestInventory = (IInventory)inputChest;
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ForgeDirection syphonDirection = inputFocus.getSetDirection(inputFocusStack);
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boolean[] canSyphonList = new boolean[inputChestInventory.getSizeInventory()];
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if(inputChest instanceof ISidedInventory)
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{
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int[] validSlots = ((ISidedInventory) inputChest).getAccessibleSlotsFromSide(syphonDirection.ordinal());
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for(int in : validSlots)
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{
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canSyphonList[in] = true;
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}
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}else
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{
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for(int ni=0; ni<inputChestInventory.getSizeInventory(); ni++)
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{
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canSyphonList[ni] = true;
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}
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}
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for(int ni=0; ni<inputChestInventory.getSizeInventory(); ni++)
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{
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if(canSyphonList[ni])
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{
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ItemStack syphonedStack = inputChestInventory.getStackInSlot(ni); //Has a syphoned item linked, next need to find a destination
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if(syphonedStack == null || (inputChestInventory instanceof ISidedInventory && !((ISidedInventory)inputChestInventory).canExtractItem(ni, syphonedStack, syphonDirection.ordinal())))
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{
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continue;
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}
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int size = syphonedStack.stackSize;
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for(IInventory outputFocusInventory : outputList)
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{
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//ItemStack stack = outputFocusInventory.getStackInSlot(0);
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//if(stack != null && stack.getItem() instanceof OutputRoutingFocus) //TODO change to output routing focus
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{
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// boolean transferEverything = true;
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// for(int j=1; j<outputFocusInventory.getSizeInventory(); j++)
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// {
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// if(outputFocusInventory.getStackInSlot(j) != null)
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// {
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// transferEverything = false;
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// break;
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// }
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// }
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OutputRoutingFocus outputFocus;;
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RoutingFocusParadigm parad = new RoutingFocusParadigm();
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// parad.addRoutingFocusPosAndFacing(outputFocus.getPosAndFacing(stack));
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// parad.addLogic(outputFocus.getLogic(stack.getItemDamage()));
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TileEntity outputChest = null; //Destination
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ForgeDirection inputDirection;;
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// if(transferEverything)
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// {
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// if(outputChest instanceof IInventory)
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// {
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// IInventory outputChestInventory = (IInventory)outputChest;
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//
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// for(int n=0; n<bufferInventory.getSizeInventory(); n++)
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// {
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// ItemStack syphonedStack = bufferInventory.getStackInSlot(n);
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// if(syphonedStack == null)
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// {
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// continue;
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// }
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// int size = syphonedStack.stackSize;
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// ItemStack newStack = SpellHelper.insertStackIntoInventory(syphonedStack, outputChestInventory, inputDirection);
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// if(size == newStack.stackSize)
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// {
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// continue;
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// }
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// if(newStack != null && newStack.stackSize <= 0)
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// {
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// newStack = null;
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// }
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// bufferInventory.setInventorySlotContents(n, newStack);
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//// break;
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// }
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// }
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// }else
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{
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// if(!(outputChest instanceof IInventory))
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// {
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// continue;
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// }
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IInventory outputChestInventory = null;
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boolean lastItemWasFocus = true;
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for(int j=0; j<outputFocusInventory.getSizeInventory(); j++)
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{
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ItemStack keyStack = outputFocusInventory.getStackInSlot(j);
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if(keyStack == null)
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{
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continue;
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}
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if(keyStack.getItem() instanceof OutputRoutingFocus)
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{
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if(!lastItemWasFocus)
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{
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parad.clear();
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}
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outputFocus = (OutputRoutingFocus)keyStack.getItem();
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parad.addRoutingFocusPosAndFacing(outputFocus.getPosAndFacing(keyStack));
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parad.addLogic(outputFocus.getLogic(keyStack));
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lastItemWasFocus = true;
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continue;
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}else
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{
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lastItemWasFocus = false;
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}
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for(RoutingFocusPosAndFacing posAndFacing : parad.locationList)
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{
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if(posAndFacing == null)
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{
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continue;
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}
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inputDirection = posAndFacing.facing;
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if(outputChest == null || !posAndFacing.location.equals(new Int3(outputChest.xCoord, outputChest.yCoord, outputChest.zCoord)))
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{
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outputChest = world.getTileEntity(posAndFacing.location.xCoord, posAndFacing.location.yCoord, posAndFacing.location.zCoord);
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if(outputChest instanceof IInventory)
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{
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outputChestInventory = (IInventory)outputChest;
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}else
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{
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continue;
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}
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}
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for(IInventory outputFocusInventory : outputList)
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{
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{
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OutputRoutingFocus outputFocus;;
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RoutingFocusParadigm parad = new RoutingFocusParadigm();
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TileEntity outputChest = null; //Destination
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ForgeDirection inputDirection;;
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{
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IInventory outputChestInventory = null;
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boolean lastItemWasFocus = true;
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for(int j=0; j<outputFocusInventory.getSizeInventory(); j++)
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{
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ItemStack keyStack = outputFocusInventory.getStackInSlot(j);
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if(keyStack == null)
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{
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continue;
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}
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if(keyStack.getItem() instanceof OutputRoutingFocus)
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{
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if(!lastItemWasFocus)
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{
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parad.clear();
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}
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outputFocus = (OutputRoutingFocus)keyStack.getItem();
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parad.addRoutingFocusPosAndFacing(outputFocus.getPosAndFacing(keyStack));
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parad.addLogic(outputFocus.getLogic(keyStack));
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lastItemWasFocus = true;
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continue;
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}else
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{
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lastItemWasFocus = false;
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}
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for(RoutingFocusPosAndFacing posAndFacing : parad.locationList)
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{
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if(posAndFacing == null)
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{
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continue;
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}
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inputDirection = posAndFacing.facing;
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if(outputChest == null || !posAndFacing.location.equals(new Int3(outputChest.xCoord, outputChest.yCoord, outputChest.zCoord)))
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{
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outputChest = world.getTileEntity(posAndFacing.location.xCoord, posAndFacing.location.yCoord, posAndFacing.location.zCoord);
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if(outputChest instanceof IInventory)
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{
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outputChestInventory = (IInventory)outputChest;
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}else
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{
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continue;
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}
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}
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for(int i=0; i<4; i++)
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{
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Int3 inputFocusChest = this.getInputBufferChestLocation(i);
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TileEntity inputFocusInv = world.getTileEntity(x + inputFocusChest.xCoord, y + inputFocusChest.yCoord, z + inputFocusChest.zCoord);
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if(inputFocusInv instanceof IInventory)
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{
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for(int ji=0; ji<((IInventory) inputFocusInv).getSizeInventory(); ji++) //Iterate through foci inventory
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{
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ItemStack inputFocusStack = ((IInventory) inputFocusInv).getStackInSlot(ji);
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if(inputFocusStack != null && inputFocusStack.getItem() instanceof InputRoutingFocus)
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{
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InputRoutingFocus inputFocus = (InputRoutingFocus)inputFocusStack.getItem();
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TileEntity inputChest = world.getTileEntity(inputFocus.xCoord(inputFocusStack), inputFocus.yCoord(inputFocusStack), inputFocus.zCoord(inputFocusStack));
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if(inputChest instanceof IInventory)
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{
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IInventory inputChestInventory = (IInventory)inputChest;
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ForgeDirection syphonDirection = inputFocus.getSetDirection(inputFocusStack);
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boolean[] canSyphonList = new boolean[inputChestInventory.getSizeInventory()];
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if(inputChest instanceof ISidedInventory)
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{
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int[] validSlots = ((ISidedInventory) inputChest).getAccessibleSlotsFromSide(syphonDirection.ordinal());
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for(int in : validSlots)
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{
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canSyphonList[in] = true;
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}
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}else
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{
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for(int ni=0; ni<inputChestInventory.getSizeInventory(); ni++)
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{
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canSyphonList[ni] = true;
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}
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}
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for(int ni=0; ni<inputChestInventory.getSizeInventory(); ni++)
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{
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if(canSyphonList[ni])
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{
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ItemStack syphonedStack = inputChestInventory.getStackInSlot(ni); //Has a syphoned item linked, next need to find a destination
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if(syphonedStack == null || (inputChestInventory instanceof ISidedInventory && !((ISidedInventory)inputChestInventory).canExtractItem(ni, syphonedStack, syphonDirection.ordinal())))
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{
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continue;
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}
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int size = syphonedStack.stackSize;
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if(parad.doesItemMatch(keyStack, syphonedStack))
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{
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@ -241,6 +194,8 @@ public class RitualEffectItemRouting extends RitualEffect
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continue;
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}
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int numberSyphoned = size - newStack.stackSize;
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if(newStack != null && newStack.stackSize <= 0)
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{
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size = newStack.stackSize;
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@ -253,20 +208,7 @@ public class RitualEffectItemRouting extends RitualEffect
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}
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}
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}
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}
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// ItemStack newStack = SpellHelper.insertStackIntoInventory(syphonedStack, bufferInventory, ForgeDirection.DOWN);
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// if(size == newStack.stackSize)
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// {
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// continue;
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// }
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// if(newStack != null && newStack.stackSize <= 0)
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// {
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// newStack = null;
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// }
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// inputChestInventory.setInventorySlotContents(n, newStack);
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// break;
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}
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}
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}
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@ -274,149 +216,6 @@ public class RitualEffectItemRouting extends RitualEffect
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}
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}
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}
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// for(int i=0; i<4; i++)
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// {
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// Int3 outputFocusChest = this.getOutputBufferChestLocation(i);
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// TileEntity outputFocusInv = world.getTileEntity(x + outputFocusChest.xCoord, y + outputFocusChest.yCoord, z + outputFocusChest.zCoord);
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// if(outputFocusInv instanceof IInventory)
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// {
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// IInventory outputFocusInventory = (IInventory)outputFocusInv;
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// ItemStack stack = outputFocusInventory.getStackInSlot(0);
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// if(stack != null && stack.getItem() instanceof OutputRoutingFocus) //TODO change to output routing focus
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// {
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// boolean transferEverything = true;
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// for(int j=1; j<outputFocusInventory.getSizeInventory(); j++)
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// {
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// if(outputFocusInventory.getStackInSlot(j) != null)
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// {
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// transferEverything = false;
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// break;
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// }
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// }
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//
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// OutputRoutingFocus outputFocus = (OutputRoutingFocus)stack.getItem();
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//
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// RoutingFocusParadigm parad = new RoutingFocusParadigm();
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// parad.addRoutingFocusPosAndFacing(outputFocus.getPosAndFacing(stack));
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// parad.addLogic(outputFocus.getLogic(stack.getItemDamage()));
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//
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// TileEntity outputChest = world.getTileEntity(outputFocus.xCoord(stack), outputFocus.yCoord(stack), outputFocus.zCoord(stack)); //Destination
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// ForgeDirection inputDirection = outputFocus.getSetDirection(stack);
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//
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// if(transferEverything)
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// {
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// if(outputChest instanceof IInventory)
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// {
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// IInventory outputChestInventory = (IInventory)outputChest;
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//
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// for(int n=0; n<bufferInventory.getSizeInventory(); n++)
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// {
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// ItemStack syphonedStack = bufferInventory.getStackInSlot(n);
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// if(syphonedStack == null)
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// {
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// continue;
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// }
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// int size = syphonedStack.stackSize;
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// ItemStack newStack = SpellHelper.insertStackIntoInventory(syphonedStack, outputChestInventory, inputDirection);
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// if(size == newStack.stackSize)
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// {
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// continue;
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// }
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// if(newStack != null && newStack.stackSize <= 0)
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// {
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// newStack = null;
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// }
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// bufferInventory.setInventorySlotContents(n, newStack);
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//// break;
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// }
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// }
|
||||
// }else
|
||||
// {
|
||||
// if(!(outputChest instanceof IInventory))
|
||||
// {
|
||||
// continue;
|
||||
// }
|
||||
//
|
||||
// IInventory outputChestInventory = (IInventory)outputChest;
|
||||
//
|
||||
// boolean lastItemWasFocus = true;
|
||||
//
|
||||
// for(int j=1; j<outputFocusInventory.getSizeInventory(); j++)
|
||||
// {
|
||||
// ItemStack keyStack = outputFocusInventory.getStackInSlot(j);
|
||||
// if(keyStack == null)
|
||||
// {
|
||||
// continue;
|
||||
// }
|
||||
//
|
||||
// if(keyStack.getItem() instanceof OutputRoutingFocus)
|
||||
// {
|
||||
// if(!lastItemWasFocus)
|
||||
// {
|
||||
// parad.clear();
|
||||
// }
|
||||
//
|
||||
// outputFocus = (OutputRoutingFocus)keyStack.getItem();
|
||||
//
|
||||
// parad.addRoutingFocusPosAndFacing(outputFocus.getPosAndFacing(keyStack));
|
||||
// parad.addLogic(outputFocus.getLogic(keyStack.getItemDamage()));
|
||||
// lastItemWasFocus = true;
|
||||
// continue;
|
||||
// }else
|
||||
// {
|
||||
// lastItemWasFocus = false;
|
||||
// }
|
||||
//
|
||||
// for(RoutingFocusPosAndFacing posAndFacing : parad.locationList)
|
||||
// {
|
||||
// if(posAndFacing == null)
|
||||
// {
|
||||
// continue;
|
||||
// }
|
||||
// inputDirection = posAndFacing.facing;
|
||||
// if(outputChest == null || !posAndFacing.location.equals(new Int3(outputChest.xCoord, outputChest.yCoord, outputChest.zCoord)))
|
||||
// {
|
||||
// outputChest = world.getTileEntity(posAndFacing.location.xCoord, posAndFacing.location.yCoord, posAndFacing.location.zCoord);
|
||||
// if(outputChest instanceof IInventory)
|
||||
// {
|
||||
// outputChestInventory = (IInventory)outputChest;
|
||||
// }else
|
||||
// {
|
||||
// continue;
|
||||
// }
|
||||
// }
|
||||
//
|
||||
// for(int n=0; n<bufferInventory.getSizeInventory(); n++)
|
||||
// {
|
||||
// ItemStack checkStack = bufferInventory.getStackInSlot(n);
|
||||
// if(checkStack == null)
|
||||
// {
|
||||
// continue;
|
||||
// }
|
||||
//
|
||||
// if(parad.doesItemMatch(keyStack, checkStack))
|
||||
// {
|
||||
// int size = checkStack.stackSize;
|
||||
// ItemStack newStack = SpellHelper.insertStackIntoInventory(checkStack, outputChestInventory, inputDirection);
|
||||
// if(size == newStack.stackSize)
|
||||
// {
|
||||
// continue;
|
||||
// }
|
||||
// if(newStack != null && newStack.stackSize <= 0)
|
||||
// {
|
||||
// newStack = null;
|
||||
// }
|
||||
// bufferInventory.setInventorySlotContents(n, newStack);
|
||||
//// break;
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
}
|
||||
|
||||
public Int3 getInputBufferChestLocation(int number)
|
||||
|
@ -440,13 +239,13 @@ public class RitualEffectItemRouting extends RitualEffect
|
|||
switch(number)
|
||||
{
|
||||
case 0:
|
||||
return new Int3(2, 0, 0);
|
||||
return new Int3(2, 0, 2);
|
||||
case 1:
|
||||
return new Int3(-2, 0, 0);
|
||||
return new Int3(-2, 0, 2);
|
||||
case 2:
|
||||
return new Int3(0, 0, 2);
|
||||
return new Int3(2, 0, -2);
|
||||
case 3:
|
||||
return new Int3(0, 0, -2);
|
||||
return new Int3(-2, 0, -2);
|
||||
}
|
||||
return new Int3(0, 0, 0);
|
||||
}
|
||||
|
|
|
@ -36,6 +36,8 @@ import WayofTime.alchemicalWizardry.common.bloodAltarUpgrade.AltarUpgradeCompone
|
|||
import WayofTime.alchemicalWizardry.common.bloodAltarUpgrade.UpgradedAltars;
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.effect.SpellHelper;
|
||||
|
||||
import com.ibm.icu.text.MessageFormat;
|
||||
|
||||
public class TEAltar extends TileEntity implements IInventory, IFluidTank, IFluidHandler, IBloodAltar
|
||||
{
|
||||
public static final int sizeInv = 1;
|
||||
|
@ -1057,9 +1059,9 @@ public class TEAltar extends TileEntity implements IInventory, IFluidTank, IFlui
|
|||
|
||||
public void sendChatInfoToPlayer(EntityPlayer player)
|
||||
{
|
||||
player.addChatMessage(new ChatComponentText(StatCollector.translateToLocal("message.altar.currentessence") + " " + this.fluid.amount + "LP"));
|
||||
player.addChatMessage(new ChatComponentText(StatCollector.translateToLocal("message.altar.currenttier") + " " + UpgradedAltars.isAltarValid(worldObj, xCoord, yCoord, zCoord)));
|
||||
player.addChatMessage(new ChatComponentText(StatCollector.translateToLocal("message.altar.capacity") + " " + this.getCapacity() + "LP"));
|
||||
player.addChatMessage(new ChatComponentText(String.format(StatCollector.translateToLocal("message.altar.currentessence"), this.fluid.amount)));
|
||||
player.addChatMessage(new ChatComponentText(String.format(StatCollector.translateToLocal("message.altar.currenttier"), UpgradedAltars.isAltarValid(worldObj, xCoord, yCoord, zCoord))));
|
||||
player.addChatMessage(new ChatComponentText(String.format(StatCollector.translateToLocal("message.altar.capacity"), this.getCapacity())));
|
||||
}
|
||||
|
||||
public void sendMoreChatInfoToPlayer(EntityPlayer player)
|
||||
|
@ -1070,8 +1072,8 @@ public class TEAltar extends TileEntity implements IInventory, IFluidTank, IFlui
|
|||
player.addChatMessage(new ChatComponentText(StatCollector.translateToLocal("message.altar.progress") + " " + progress + "LP/" + liquidRequired * stackSize + "LP"));
|
||||
player.addChatMessage(new ChatComponentText(StatCollector.translateToLocal("message.altar.consumptionrate") + " " + (int) (consumptionRate * (1 + consumptionMultiplier)) + "LP/t"));
|
||||
}
|
||||
player.addChatMessage(new ChatComponentText(StatCollector.translateToLocal("message.altar.currentessence") + " " + this.fluid.amount + "LP"));
|
||||
player.addChatMessage(new ChatComponentText(StatCollector.translateToLocal("message.altar.inputtank") + " " + this.fluidInput.amount + "LP"));
|
||||
player.addChatMessage(new ChatComponentText(StatCollector.translateToLocal("message.altar.outputtank") + " " + this.fluidOutput.amount + "LP"));
|
||||
player.addChatMessage(new ChatComponentText(String.format(StatCollector.translateToLocal("message.altar.currentessence"), this.fluid.amount)));
|
||||
player.addChatMessage(new ChatComponentText(String.format(StatCollector.translateToLocal("message.altar.inputtank"), this.fluidInput.amount)));
|
||||
player.addChatMessage(new ChatComponentText(String.format(StatCollector.translateToLocal("message.altar.outputtank"), this.fluidOutput.amount)));
|
||||
}
|
||||
}
|
||||
|
|
|
@ -379,6 +379,7 @@ tooltip.telepositionfocus.desc=An Enderpearl imbued with blood
|
|||
tooltip.voidsigil.desc=Better than a Swiffer!
|
||||
tooltip.watersigil.desc=Infinite water, anyone?
|
||||
tooltip.routingFocus.limit=Limit:
|
||||
tooltip.routingFocus.desc=A focus used to route items
|
||||
|
||||
#Messages
|
||||
message.altar.capacity=Capacity: %s LP
|
||||
|
|
Loading…
Reference in a new issue