Improved speed upgrade
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@ -27,7 +27,7 @@ public abstract class LivingArmourUpgrade
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*/
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public LivingArmourUpgrade(int level)
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{
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this.level = level;
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this.level = Math.min(level, getMaxTier() - 1);
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}
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public int getUpgradeLevel()
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@ -2,29 +2,61 @@ package WayofTime.bloodmagic.livingArmour;
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import java.util.UUID;
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import com.google.common.collect.HashMultimap;
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import com.google.common.collect.Multimap;
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import net.minecraft.entity.SharedMonsterAttributes;
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import net.minecraft.entity.ai.attributes.AttributeModifier;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.potion.Potion;
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import net.minecraft.potion.PotionEffect;
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import net.minecraft.world.World;
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import WayofTime.bloodmagic.api.Constants;
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import WayofTime.bloodmagic.api.livingArmour.LivingArmourUpgrade;
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import com.google.common.collect.HashMultimap;
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import com.google.common.collect.Multimap;
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public class LivingArmourUpgradeSpeed extends LivingArmourUpgrade
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{
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public static final int[] costs = new int[] { 3, 7, 13, 26, 42, 60, 90, 130, 180, 250 };
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public static final double[] speedModifier = new double[] { 0.1, 0.2, 0.3, 0.4, 0.5, 0.7, 0.9, 1.1, 1.3, 1.5 };
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public static final int[] sprintSpeedTime = new int[] { 0, 0, 0, 0, 0, 20, 60, 60, 100, 200 };
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public static final int[] sprintSpeedLevel = new int[] { 0, 0, 0, 0, 0, 0, 0, 1, 1, 2 };
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public static final int[] healthModifier = new int[] { 0, 0, 0, 0, 0, 0, 0, 4, 10, 20 };
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public static final int[] sprintRegenTime = new int[] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 25 };
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public LivingArmourUpgradeSpeed(int level)
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{
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super(level);
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}
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@Override
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public void onTick(World world, EntityPlayer player, LivingArmour livingArmour)
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{
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if (player.isSprinting())
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{
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if (sprintSpeedTime[this.level] > 0)
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{
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player.addPotionEffect(new PotionEffect(Potion.moveSpeed.id, sprintSpeedTime[this.level], sprintSpeedLevel[this.level], false, false));
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}
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if (sprintRegenTime[this.level] > 0 && !player.isPotionActive(Potion.regeneration))
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{
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player.addPotionEffect(new PotionEffect(Potion.regeneration.id, sprintRegenTime[this.level], 0, false, false));
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}
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}
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}
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@Override
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public Multimap<String, AttributeModifier> getAttributeModifiers()
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{
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Multimap<String, AttributeModifier> modifierMap = HashMultimap.<String, AttributeModifier>create();
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// Adds 5% per level
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modifierMap.put(SharedMonsterAttributes.movementSpeed.getAttributeUnlocalizedName(), new AttributeModifier(new UUID(895132, 1), "Speed modifier" + 1, (this.level + 1) * 0.05, 1));
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modifierMap.put(SharedMonsterAttributes.movementSpeed.getAttributeUnlocalizedName(), new AttributeModifier(new UUID(895132, 1), "Speed modifier" + 1, speedModifier[this.level], 1));
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if (healthModifier[this.level] > 0)
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{
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modifierMap.put(SharedMonsterAttributes.maxHealth.getAttributeUnlocalizedName(), new AttributeModifier(new UUID(952142, 1), "Health modifier" + 1, healthModifier[this.level], 0));
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}
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return modifierMap;
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}
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@ -44,7 +76,7 @@ public class LivingArmourUpgradeSpeed extends LivingArmourUpgrade
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@Override
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public int getCostOfUpgrade()
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{
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return 3 * (this.level + 1) * (this.level + 1) * (this.level + 1);
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return costs[this.level];
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}
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@Override
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@ -17,6 +17,8 @@ public class StatTrackerMovement extends StatTracker
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public static Map<EntityPlayer, Double> lastPosX = new HashMap<EntityPlayer, Double>();
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public static Map<EntityPlayer, Double> lastPosZ = new HashMap<EntityPlayer, Double>();
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public static int[] blocksRequired = new int[] { 200, 1000, 2000, 4000, 7000, 15000, 25000, 35000, 50000, 70000 };
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public double totalMovement = 0;
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@Override
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@ -70,11 +72,6 @@ public class StatTrackerMovement extends StatTracker
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markDirty();
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if (world.getWorldTime() % 20 == 0)
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{
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System.out.println("Total movement since activated: " + totalMovement);
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}
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return true;
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}
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@ -87,9 +84,9 @@ public class StatTrackerMovement extends StatTracker
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// TODO Auto-generated method stub
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List<LivingArmourUpgrade> upgradeList = new ArrayList<LivingArmourUpgrade>();
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for (int i = 0; i < 5; i++)
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for (int i = 0; i < 10; i++)
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{
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if (totalMovement > (i + 1) * (i + 1) * (i + 1) * 100)
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if (totalMovement > blocksRequired[i])
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{
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upgradeList.add(new LivingArmourUpgradeSpeed(i));
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}
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@ -125,6 +125,11 @@ public class ModRecipes
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AlchemyArrayRecipeRegistry.registerRecipe(ItemComponent.getStack(ItemComponent.REAGENT_BINDING), new ItemStack(Items.diamond_axe), new AlchemyArrayEffectBinding(new ItemStack(ModItems.boundAxe)));
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AlchemyArrayRecipeRegistry.registerRecipe(ItemComponent.getStack(ItemComponent.REAGENT_BINDING), new ItemStack(Items.diamond_pickaxe), new AlchemyArrayEffectBinding(new ItemStack(ModItems.boundPickaxe)));
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AlchemyArrayRecipeRegistry.registerRecipe(ItemComponent.getStack(ItemComponent.REAGENT_BINDING), new ItemStack(Items.diamond_shovel), new AlchemyArrayEffectBinding(new ItemStack(ModItems.boundShovel)));
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AlchemyArrayRecipeRegistry.registerRecipe(ItemComponent.getStack(ItemComponent.REAGENT_BINDING), new ItemStack(Items.iron_helmet), new AlchemyArrayEffectBinding(new ItemStack(ModItems.livingArmourHelmet)));
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AlchemyArrayRecipeRegistry.registerRecipe(ItemComponent.getStack(ItemComponent.REAGENT_BINDING), new ItemStack(Items.iron_chestplate), new AlchemyArrayEffectBinding(new ItemStack(ModItems.livingArmourChest)));
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AlchemyArrayRecipeRegistry.registerRecipe(ItemComponent.getStack(ItemComponent.REAGENT_BINDING), new ItemStack(Items.iron_leggings), new AlchemyArrayEffectBinding(new ItemStack(ModItems.livingArmourLegs)));
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AlchemyArrayRecipeRegistry.registerRecipe(ItemComponent.getStack(ItemComponent.REAGENT_BINDING), new ItemStack(Items.iron_boots), new AlchemyArrayEffectBinding(new ItemStack(ModItems.livingArmourBoots)));
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AlchemyArrayRecipeRegistry.registerCraftingRecipe(new ItemStack(Items.redstone), new ItemStack(ModItems.slate), new ItemStack(ModItems.sigilDivination), new ResourceLocation("bloodmagic", "textures/models/AlchemyArrays/DivinationSigil.png"));
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AlchemyArrayRecipeRegistry.registerCraftingRecipe(ItemComponent.getStack(ItemComponent.REAGENT_WATER), new ItemStack(ModItems.slate), new ItemStack(ModItems.sigilWater), new ResourceLocation("bloodmagic", "textures/models/AlchemyArrays/WaterSigil.png"));
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