Finished non-rendering components for the Soul Forge.
This commit is contained in:
parent
7b8646659a
commit
16a50f7144
|
@ -78,6 +78,9 @@ public class Constants
|
|||
public static final String SOULS = "souls";
|
||||
public static final String SOUL_SWORD_DAMAGE = "soulSwordDamage";
|
||||
public static final String SOUL_SWORD_ACTIVE_DRAIN = "soulSwordActiveDrain";
|
||||
|
||||
public static final String SOUL_FORGE_BURN = "burnTime";
|
||||
public static final String SOUL_FORGE_CONSUMED = "consumedSouls";
|
||||
}
|
||||
|
||||
public static class Mod
|
||||
|
|
|
@ -34,6 +34,8 @@ public class SoulForgeRecipe
|
|||
public SoulForgeRecipe(ItemStack result, double minSouls, double drain, Object... recipe)
|
||||
{
|
||||
output = result.copy();
|
||||
this.minimumSouls = minSouls;
|
||||
this.soulsDrained = drain;
|
||||
for (Object in : recipe)
|
||||
{
|
||||
if (in instanceof ItemStack)
|
||||
|
@ -71,7 +73,7 @@ public class SoulForgeRecipe
|
|||
|
||||
public ItemStack getRecipeOutput()
|
||||
{
|
||||
return output;
|
||||
return output.copy();
|
||||
}
|
||||
|
||||
/**
|
||||
|
|
|
@ -8,15 +8,19 @@ import net.minecraft.util.ResourceLocation;
|
|||
import net.minecraftforge.fml.relauncher.Side;
|
||||
import net.minecraftforge.fml.relauncher.SideOnly;
|
||||
import WayofTime.bloodmagic.api.Constants;
|
||||
import WayofTime.bloodmagic.tile.TileSoulForge;
|
||||
import WayofTime.bloodmagic.tile.container.ContainerSoulForge;
|
||||
import WayofTime.bloodmagic.util.helper.TextHelper;
|
||||
|
||||
@SideOnly(Side.CLIENT)
|
||||
public class GuiSoulForge extends GuiContainer
|
||||
{
|
||||
public GuiSoulForge(InventoryPlayer playerInventory, IInventory tileTeleposer)
|
||||
public IInventory tileSoulForge;
|
||||
|
||||
public GuiSoulForge(InventoryPlayer playerInventory, IInventory tileSoulForge)
|
||||
{
|
||||
super(new ContainerSoulForge(playerInventory, tileTeleposer));
|
||||
super(new ContainerSoulForge(playerInventory, tileSoulForge));
|
||||
this.tileSoulForge = tileSoulForge;
|
||||
this.xSize = 176;
|
||||
this.ySize = 205;
|
||||
}
|
||||
|
@ -44,7 +48,7 @@ public class GuiSoulForge extends GuiContainer
|
|||
|
||||
public int getCookProgressScaled(int scale)
|
||||
{
|
||||
double progress = 0.5;
|
||||
double progress = ((TileSoulForge) tileSoulForge).getProgressForGui();
|
||||
return (int) (progress * scale);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -17,6 +17,7 @@ import WayofTime.bloodmagic.api.recipe.ShapelessBloodOrbRecipe;
|
|||
import WayofTime.bloodmagic.api.registry.AlchemyArrayRecipeRegistry;
|
||||
import WayofTime.bloodmagic.api.registry.AltarRecipeRegistry;
|
||||
import WayofTime.bloodmagic.api.registry.OrbRegistry;
|
||||
import WayofTime.bloodmagic.api.registry.SoulForgeRecipeRegistry;
|
||||
import WayofTime.bloodmagic.api.ritual.EnumRuneType;
|
||||
import WayofTime.bloodmagic.client.render.alchemyArray.BindingAlchemyCircleRenderer;
|
||||
import WayofTime.bloodmagic.compress.AdvancedCompressionHandler;
|
||||
|
@ -34,6 +35,7 @@ public class ModRecipes
|
|||
addCraftingRecipes();
|
||||
addAltarRecipes();
|
||||
addAlchemyArrayRecipes();
|
||||
addSoulForgeRecipes();
|
||||
}
|
||||
|
||||
public static void addCraftingRecipes()
|
||||
|
@ -155,4 +157,9 @@ public class ModRecipes
|
|||
|
||||
CompressionRegistry.registerItemThreshold(new ItemStack(Blocks.cobblestone), 64);
|
||||
}
|
||||
|
||||
public static void addSoulForgeRecipes()
|
||||
{
|
||||
SoulForgeRecipeRegistry.registerRecipe(new ItemStack(Items.diamond), 1, 0.5, new ItemStack(Items.redstone), new ItemStack(Items.redstone), new ItemStack(Items.redstone));
|
||||
}
|
||||
}
|
||||
|
|
|
@ -6,6 +6,7 @@ import java.util.List;
|
|||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.nbt.NBTTagCompound;
|
||||
import net.minecraft.util.ITickable;
|
||||
import WayofTime.bloodmagic.api.Constants;
|
||||
import WayofTime.bloodmagic.api.recipe.SoulForgeRecipe;
|
||||
import WayofTime.bloodmagic.api.registry.SoulForgeRecipeRegistry;
|
||||
import WayofTime.bloodmagic.api.soul.ISoul;
|
||||
|
@ -13,26 +14,34 @@ import WayofTime.bloodmagic.api.soul.ISoulGem;
|
|||
|
||||
public class TileSoulForge extends TileInventory implements ITickable
|
||||
{
|
||||
public static final int ticksRequired = 100;
|
||||
|
||||
public static final int soulSlot = 4;
|
||||
public static final int outputSlot = 5;
|
||||
|
||||
//Input slots are from 0 to 3.
|
||||
|
||||
public int burnTime = 0;
|
||||
|
||||
public TileSoulForge()
|
||||
{
|
||||
super(6, "soulForge");
|
||||
}
|
||||
|
||||
@Override
|
||||
public void readFromNBT(NBTTagCompound tagCompound)
|
||||
public void readFromNBT(NBTTagCompound tag)
|
||||
{
|
||||
super.readFromNBT(tagCompound);
|
||||
super.readFromNBT(tag);
|
||||
|
||||
burnTime = tag.getInteger(Constants.NBT.SOUL_FORGE_BURN);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void writeToNBT(NBTTagCompound tagCompound)
|
||||
public void writeToNBT(NBTTagCompound tag)
|
||||
{
|
||||
super.writeToNBT(tagCompound);
|
||||
super.writeToNBT(tag);
|
||||
|
||||
tag.setInteger(Constants.NBT.SOUL_FORGE_BURN, burnTime);
|
||||
}
|
||||
|
||||
@Override
|
||||
|
@ -40,6 +49,7 @@ public class TileSoulForge extends TileInventory implements ITickable
|
|||
{
|
||||
if (!hasSoulGemOrSoul())
|
||||
{
|
||||
burnTime = 0;
|
||||
return;
|
||||
}
|
||||
|
||||
|
@ -56,20 +66,82 @@ public class TileSoulForge extends TileInventory implements ITickable
|
|||
}
|
||||
|
||||
SoulForgeRecipe recipe = SoulForgeRecipeRegistry.getMatchingRecipe(inputList, getWorld(), getPos());
|
||||
if (recipe != null && recipe.getMinimumSouls() <= soulsInGem)
|
||||
if (recipe != null && (soulsInGem >= recipe.getMinimumSouls() || burnTime > 0))
|
||||
{
|
||||
ItemStack outputStack = recipe.getRecipeOutput();
|
||||
if (getStackInSlot(outputSlot) == null)
|
||||
if (canCraft(recipe))
|
||||
{
|
||||
setInventorySlotContents(outputSlot, outputStack);
|
||||
consumeInventory();
|
||||
burnTime++;
|
||||
|
||||
if (burnTime == ticksRequired)
|
||||
{
|
||||
if (!worldObj.isRemote)
|
||||
{
|
||||
double requiredSouls = recipe.getSoulsDrained();
|
||||
if (requiredSouls > 0)
|
||||
{
|
||||
consumeSouls(requiredSouls);
|
||||
}
|
||||
|
||||
craftItem(recipe);
|
||||
|
||||
}
|
||||
|
||||
burnTime = 0;
|
||||
} else if (burnTime > ticksRequired + 10)
|
||||
{
|
||||
burnTime = 0;
|
||||
}
|
||||
} else
|
||||
{
|
||||
|
||||
burnTime = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public double getProgressForGui()
|
||||
{
|
||||
return ((double) burnTime) / ticksRequired;
|
||||
}
|
||||
|
||||
private boolean canCraft(SoulForgeRecipe recipe)
|
||||
{
|
||||
if (recipe == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
ItemStack outputStack = recipe.getRecipeOutput();
|
||||
ItemStack currentOutputStack = getStackInSlot(outputSlot);
|
||||
if (outputStack == null)
|
||||
return false;
|
||||
if (currentOutputStack == null)
|
||||
return true;
|
||||
if (!currentOutputStack.isItemEqual(outputStack))
|
||||
return false;
|
||||
int result = currentOutputStack.stackSize + outputStack.stackSize;
|
||||
return result <= getInventoryStackLimit() && result <= currentOutputStack.getMaxStackSize();
|
||||
|
||||
}
|
||||
|
||||
public void craftItem(SoulForgeRecipe recipe)
|
||||
{
|
||||
if (this.canCraft(recipe))
|
||||
{
|
||||
ItemStack outputStack = recipe.getRecipeOutput();
|
||||
ItemStack currentOutputStack = getStackInSlot(outputSlot);
|
||||
|
||||
if (currentOutputStack == null)
|
||||
{
|
||||
setInventorySlotContents(outputSlot, outputStack);
|
||||
} else if (currentOutputStack.getItem() == currentOutputStack.getItem())
|
||||
{
|
||||
currentOutputStack.stackSize += outputStack.stackSize;
|
||||
}
|
||||
|
||||
consumeInventory();
|
||||
}
|
||||
}
|
||||
|
||||
public boolean hasSoulGemOrSoul()
|
||||
{
|
||||
ItemStack soulStack = getStackInSlot(soulSlot);
|
||||
|
@ -107,6 +179,34 @@ public class TileSoulForge extends TileInventory implements ITickable
|
|||
return 0;
|
||||
}
|
||||
|
||||
public double consumeSouls(double requested)
|
||||
{
|
||||
ItemStack soulStack = getStackInSlot(soulSlot);
|
||||
|
||||
if (soulStack != null)
|
||||
{
|
||||
if (soulStack.getItem() instanceof ISoul)
|
||||
{
|
||||
ISoul soul = (ISoul) soulStack.getItem();
|
||||
double souls = soul.drainSouls(soulStack, requested);
|
||||
if (soul.getSouls(soulStack) <= 0)
|
||||
{
|
||||
setInventorySlotContents(soulSlot, null);
|
||||
}
|
||||
return souls;
|
||||
}
|
||||
|
||||
if (soulStack.getItem() instanceof ISoulGem)
|
||||
{
|
||||
System.out.println("Test");
|
||||
ISoulGem soul = (ISoulGem) soulStack.getItem();
|
||||
return soul.drainSouls(soulStack, requested);
|
||||
}
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
public void consumeInventory()
|
||||
{
|
||||
for (int i = 0; i < 4; i++)
|
||||
|
|
|
@ -149,7 +149,7 @@ tile.BloodMagic.spectralBlock.name=Spectral Block
|
|||
tile.BloodMagic.phantomBlock.name=Phantom Block
|
||||
|
||||
tile.BloodMagic.teleposer.name=Teleposer
|
||||
tile.BloodMagic.soulforge.name=Soul Forge
|
||||
tile.BloodMagic.soulForge.name=Soul Forge
|
||||
|
||||
# Tooltips
|
||||
tooltip.BloodMagic.orb.desc=Stores raw Life Essence
|
||||
|
|
Loading…
Reference in a new issue