Made stuff transparent

This commit is contained in:
WayofTime 2015-04-19 22:24:30 -04:00
parent 6f182805aa
commit 7747d2221a
4 changed files with 12 additions and 3 deletions

View file

@ -1,7 +1,7 @@
#
#Thu Apr 16 16:19:02 EDT 2015
mod_name=BloodMagic
forge_version=10.13.2.1232
forge_version=10.13.3.1374-1.7.10
ccc_version=1.0.4.29
nei_version=1.0.3.64
//=Dependency Information

View file

@ -18,8 +18,11 @@ public class RenderFakeBlocks
double maxZ = minZ + 1;
Tessellator tessellator = Tessellator.instance;
tessellator.startDrawingQuads();
tessellator.setColorRGBA(255, 255, 255, 200);
float texMinU, texMaxU, texMinV, texMaxV;
texMinU = getMinU(block, meta, 0);

View file

@ -1,5 +1,7 @@
package WayofTime.alchemicalWizardry.client.renderer;
import org.lwjgl.opengl.GL11;
import WayofTime.alchemicalWizardry.ModBlocks;
import WayofTime.alchemicalWizardry.api.Vector3;
import WayofTime.alchemicalWizardry.api.rituals.IMasterRitualStone;
@ -56,6 +58,9 @@ public class RitualDivinerRender
return;
}
GL11.glPushMatrix();
GL11.glEnable(GL11.GL_BLEND);
GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
for (RitualComponent ritualComponent : ritualEffect.getRitualComponentList())
{
Vector3 vX = vec3.add(new Vector3(ritualComponent.getX(direction), ritualComponent.getY(), ritualComponent.getZ(direction)));
@ -68,6 +73,7 @@ public class RitualDivinerRender
RenderFakeBlocks.drawFakeBlock(vX, ModBlocks.ritualStone, ritualComponent.getStoneType(), minX, minY, minZ, world);
}
}
GL11.glPopMatrix();
}
}

View file

@ -160,8 +160,8 @@ public class RitualEffectSphereCreator extends RitualEffect
}
j = -radius;
i++;
this.setLastPosition(ritualStone.getCustomRitualTag(), new Int3(i, j, k));
return;
// this.setLastPosition(ritualStone.getCustomRitualTag(), new Int3(i, j, k));
// return;
}
ritualStone.setActive(false);