Added demon limit to config - maximum number of demons that may spawn for a Demon Portal
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@ -113,9 +113,8 @@ import WayofTime.alchemicalWizardry.common.harvest.PamHarvestCompatRegistry;
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import WayofTime.alchemicalWizardry.common.items.ItemRitualDiviner;
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import WayofTime.alchemicalWizardry.common.items.sigil.SigilOfHolding;
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import WayofTime.alchemicalWizardry.common.items.thaumcraft.ItemSanguineArmour;
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import WayofTime.alchemicalWizardry.common.omega.OmegaParadigm;
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import WayofTime.alchemicalWizardry.common.omega.OmegaParadigmWater;
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import WayofTime.alchemicalWizardry.common.omega.OmegaRegistry;
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import WayofTime.alchemicalWizardry.common.omega.ReagentRegenConfiguration;
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import WayofTime.alchemicalWizardry.common.potion.PotionBoost;
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import WayofTime.alchemicalWizardry.common.potion.PotionDeaf;
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import WayofTime.alchemicalWizardry.common.potion.PotionDemonCloak;
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@ -1311,7 +1310,7 @@ public class AlchemicalWizardry
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ReagentRegistry.registerItemAndReagent(new ItemStack(ModItems.baseAlchemyItems, 1, 7), new ReagentStack(ReagentRegistry.reductusReagent, 1000));
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ReagentRegistry.registerItemAndReagent(new ItemStack(ModItems.baseAlchemyItems, 1, 8), new ReagentStack(ReagentRegistry.potentiaReagent, 1000));
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OmegaRegistry.registerParadigm(ReagentRegistry.aquasalusReagent, new OmegaParadigm(ReagentRegistry.aquasalusReagent, ModItems.boundHelmetWater, ModItems.boundPlateWater, ModItems.boundLeggingsWater, ModItems.boundBootsWater, new ReagentRegenConfiguration(20, 10, 1)));
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OmegaRegistry.registerParadigm(ReagentRegistry.aquasalusReagent, new OmegaParadigmWater(ModItems.boundHelmetWater, ModItems.boundPlateWater, ModItems.boundLeggingsWater, ModItems.boundBootsWater));
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}
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public static void initDemonPacketRegistiry()
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@ -151,6 +151,7 @@ public class BloodMagicConfiguration
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DemonVillagePath.createBridgeInAirIfObstructed = config.get(tempDemonConfigs, "createBridgeInAirIfObstructed", false).getBoolean();
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TEDemonPortal.limit = config.get(tempDemonConfigs, "demonGridSpaceLimit", 100).getInt();
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TEDemonPortal.demonLimit = config.get(tempDemonConfigs, "demonHoardLimit", 100).getInt();
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AlchemicalWizardry.isDemonRitualCreativeOnly = config.get(tempDemonConfigs, "IsDemonRitualCreativeOnly", false).getBoolean();
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@ -50,6 +50,8 @@ public class TEDemonPortal extends TileEntity
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public static int limit = 100;
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public static int demonLimit = 100;
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public static int buildingGridDelay = 25;
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public static int roadGridDelay = 10;
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public static int demonHoardDelay = 40;
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@ -412,12 +414,15 @@ public class TEDemonPortal extends TileEntity
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}
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}
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if(this.demonHoardCooldown <= 0)
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if(this.demonHoardCooldown <= 0) //TODO
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{
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int complexityCost = this.createRandomDemonHoard(this, tier, this.type, this.isLockedDown());
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if(complexityCost > 0)
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if(this.hoardList.size() <= demonLimit)
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{
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this.demonHoardCooldown = TEDemonPortal.demonHoardDelay * complexityCost;
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int complexityCost = this.createRandomDemonHoard(this, tier, this.type, this.isLockedDown());
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if(complexityCost > 0)
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{
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this.demonHoardCooldown += TEDemonPortal.demonHoardDelay * complexityCost;
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}
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}
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}
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@ -39,17 +39,11 @@ public abstract class OmegaArmour extends BoundArmour
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public void onArmorTick(World world, EntityPlayer player, ItemStack itemStack)
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{
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super.onArmorTick(world, player, itemStack);
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//
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// if(world.getWorldTime() % 20 == 0 && !world.isRemote)
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// {
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// NewPacketHandler.INSTANCE.sendTo(NewPacketHandler.getReagentBarPacket(ReagentRegistry.aquasalusReagent, this.getDuration(itemStack), 100), (EntityPlayerMP)player);
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// }
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//
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// if(!this.decrementDuration(itemStack))
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// {
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// ItemStack stack = this.getContainedArmourStack(itemStack);
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// player.inventory.armorInventory[3-this.armorType] = stack;
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// }
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if(this.armorType == 1)
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{
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paradigm.onUpdate(world, player, itemStack);
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}
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}
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public void revertArmour(EntityPlayer player, ItemStack itemStack)
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@ -63,7 +57,6 @@ public abstract class OmegaArmour extends BoundArmour
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ItemStack omegaStack = new ItemStack(this);
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this.setContainedArmourStack(omegaStack, boundStack);
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SoulNetworkHandler.checkAndSetItemOwner(omegaStack, SoulNetworkHandler.getOwnerName(boundStack));
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this.setItemDuration(omegaStack, 100);
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return omegaStack;
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}
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@ -101,49 +94,6 @@ public abstract class OmegaArmour extends BoundArmour
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return armourStack;
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}
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public void setItemDuration(ItemStack omegaStack, int duration)
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{
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NBTTagCompound tag = omegaStack.getTagCompound();
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if(tag == null)
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{
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tag = new NBTTagCompound();
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omegaStack.setTagCompound(tag);
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}
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tag.setInteger("duration", duration);
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}
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public int getDuration(ItemStack omegaStack)
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{
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if(omegaStack.hasTagCompound())
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{
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return omegaStack.getTagCompound().getInteger("duration");
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}else
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{
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return 0;
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}
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}
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/**
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*
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* @param omegaStack
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* @return true if there is duration left (duration > 0)
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*/
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public boolean decrementDuration(ItemStack omegaStack)
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{
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int duration = this.getDuration(omegaStack);
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if(duration > 0)
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{
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this.setItemDuration(omegaStack, duration - 1);
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return true;
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}
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else
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{
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return false;
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}
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}
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@Override
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public String getArmorTexture(ItemStack stack, Entity entity, int slot, String type)
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{
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@ -2,6 +2,7 @@ package WayofTime.alchemicalWizardry.common.omega;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.item.ItemStack;
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import net.minecraft.world.World;
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import WayofTime.alchemicalWizardry.ModItems;
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import WayofTime.alchemicalWizardry.api.alchemy.energy.Reagent;
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import WayofTime.alchemicalWizardry.common.items.armour.OmegaArmour;
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@ -83,4 +84,9 @@ public class OmegaParadigm
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return helmetStack != null && helmetStack.getItem() == helmet && chestStack != null && chestStack.getItem() == chestPiece && leggingsStack != null && leggingsStack.getItem() == leggings && bootsStack != null && bootsStack.getItem() == boots;
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}
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public void onUpdate(World world, EntityPlayer player, ItemStack stack)
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{
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}
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}
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@ -65,8 +65,12 @@ public class SpellLightningBolt extends HomSpell
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double yCoord = par3EntityPlayer.posY;
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double zCoord = par3EntityPlayer.posZ;
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par2World.getWorldInfo().setRaining(true);
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par2World.setRainStrength(1.0f);
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par2World.setThunderStrength(1.0f);
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if(par2World.isRemote)
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{
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par2World.setRainStrength(1.0f);
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par2World.setThunderStrength(1.0f);
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}
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par2World.getWorldInfo().setThunderTime(0);
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par2World.getWorldInfo().setThundering(true);
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