Implemented Well of Suffering. Tweaked AreaDescriptor slightly.

This commit is contained in:
WayofTime 2015-12-31 16:01:47 -05:00
parent e8d1ff4997
commit 9a610cc023
3 changed files with 167 additions and 2 deletions

View file

@ -7,7 +7,7 @@ import java.util.List;
import net.minecraft.util.AxisAlignedBB;
import net.minecraft.util.BlockPos;
public class AreaDescriptor
public abstract class AreaDescriptor
{
public List<BlockPos> getContainedPositions(BlockPos pos)
{
@ -19,6 +19,10 @@ public class AreaDescriptor
return null;
}
public abstract void resetCache();
public abstract boolean isWithinArea(BlockPos pos);
public static class Rectangle extends AreaDescriptor
{
private BlockPos minimumOffset;
@ -27,6 +31,8 @@ public class AreaDescriptor
private ArrayList<BlockPos> blockPosCache = new ArrayList<BlockPos>();
private BlockPos cachedPosition = new BlockPos(0, 0, 0);
private boolean cache = true;
/**
* This constructor takes in the minimum and maximum BlockPos. The
* maximum offset is non-inclusive, meaning if you pass in (0,0,0) and
@ -53,7 +59,7 @@ public class AreaDescriptor
@Override
public List<BlockPos> getContainedPositions(BlockPos pos)
{
if (!pos.equals(cachedPosition) || blockPosCache.isEmpty())
if (!cache || !pos.equals(cachedPosition) || blockPosCache.isEmpty())
{
ArrayList<BlockPos> posList = new ArrayList<BlockPos>();
@ -95,5 +101,21 @@ public class AreaDescriptor
this.maximumOffset = new BlockPos(Math.max(offset1.getX(), offset2.getX()), Math.max(offset1.getY(), offset2.getY()), Math.max(offset1.getZ(), offset2.getZ()));
blockPosCache = new ArrayList<BlockPos>();
}
@Override
public void resetCache()
{
this.blockPosCache = new ArrayList<BlockPos>();
}
@Override
public boolean isWithinArea(BlockPos pos)
{
int x = pos.getX();
int y = pos.getY();
int z = pos.getZ();
return x >= minimumOffset.getX() && x < maximumOffset.getX() && y >= minimumOffset.getY() && y < maximumOffset.getY() && z >= minimumOffset.getZ() && z < maximumOffset.getZ();
}
}
}

View file

@ -17,6 +17,7 @@ public class ModRituals
public static Ritual lavaRitual;
public static Ritual greenGroveRitual;
public static Ritual jumpRitual;
public static Ritual sufferingRitual;
public static ImperfectRitual imperfectNight;
public static ImperfectRitual imperfectRain;
@ -30,12 +31,14 @@ public class ModRituals
lavaRitual = new RitualLava();
greenGroveRitual = new RitualGreenGrove();
jumpRitual = new RitualJumping();
sufferingRitual = new RitualWellOfSuffering();
RitualRegistry.registerRitual(testRitual, testRitual.getName());
RitualRegistry.registerRitual(waterRitual, waterRitual.getName());
RitualRegistry.registerRitual(lavaRitual, lavaRitual.getName());
RitualRegistry.registerRitual(greenGroveRitual, greenGroveRitual.getName());
RitualRegistry.registerRitual(jumpRitual, jumpRitual.getName());
RitualRegistry.registerRitual(sufferingRitual, sufferingRitual.getName());
}
public static void initImperfectRituals()

View file

@ -0,0 +1,140 @@
package WayofTime.bloodmagic.ritual;
import java.util.ArrayList;
import java.util.List;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.AxisAlignedBB;
import net.minecraft.util.BlockPos;
import net.minecraft.util.DamageSource;
import net.minecraft.world.World;
import WayofTime.bloodmagic.api.Constants;
import WayofTime.bloodmagic.api.network.SoulNetwork;
import WayofTime.bloodmagic.api.ritual.AreaDescriptor;
import WayofTime.bloodmagic.api.ritual.EnumRuneType;
import WayofTime.bloodmagic.api.ritual.IMasterRitualStone;
import WayofTime.bloodmagic.api.ritual.Ritual;
import WayofTime.bloodmagic.api.ritual.RitualComponent;
import WayofTime.bloodmagic.api.util.helper.NetworkHelper;
import WayofTime.bloodmagic.tile.TileAltar;
public class RitualWellOfSuffering extends Ritual
{
public static final String ALTAR_RANGE = "altar";
public static final String DAMAGE_RANGE = "damage";
public static final int SACRIFICE_AMOUNT = 20;
public BlockPos altarOffsetPos = new BlockPos(0, 0, 0); //TODO: Save!
public RitualWellOfSuffering()
{
super("ritualWellOfSuffering", 0, 1000, "ritual." + Constants.Mod.MODID + ".wellOfSufferingRitual");
addBlockRange(ALTAR_RANGE, new AreaDescriptor.Rectangle(new BlockPos(-5, -10, -5), 11, 21, 11));
addBlockRange(DAMAGE_RANGE, new AreaDescriptor.Rectangle(new BlockPos(-10, -10, -10), 21));
}
@Override
public void performRitual(IMasterRitualStone masterRitualStone)
{
World world = masterRitualStone.getWorld();
SoulNetwork network = NetworkHelper.getSoulNetwork(masterRitualStone.getOwner(), world);
int currentEssence = network.getCurrentEssence();
if (currentEssence < getRefreshCost())
return;
BlockPos pos = masterRitualStone.getPos();
int maxEffects = currentEssence / getRefreshCost();
int totalEffects = 0;
BlockPos altarPos = pos.add(altarOffsetPos);
TileEntity tile = world.getTileEntity(altarPos);
AreaDescriptor altarRange = getBlockRange(ALTAR_RANGE);
if (!altarRange.isWithinArea(altarOffsetPos) || !(tile instanceof TileAltar))
{
for (BlockPos newPos : altarRange.getContainedPositions(pos))
{
TileEntity nextTile = world.getTileEntity(newPos);
if (nextTile instanceof TileAltar)
{
tile = nextTile;
altarOffsetPos = newPos.subtract(pos);
altarRange.resetCache();
break;
}
}
}
if (tile instanceof TileAltar)
{
TileAltar tileAltar = (TileAltar) tile;
AreaDescriptor damageRange = getBlockRange(DAMAGE_RANGE);
AxisAlignedBB range = damageRange.getAABB(pos);
List<EntityLivingBase> entities = world.getEntitiesWithinAABB(EntityLivingBase.class, range);
for (EntityLivingBase entity : entities)
{
if (entity.isEntityAlive() && !(entity instanceof EntityPlayer))
{
if (entity.attackEntityFrom(DamageSource.outOfWorld, 1))
{
tileAltar.sacrificialDaggerCall(SACRIFICE_AMOUNT, true);
totalEffects++;
if (totalEffects >= maxEffects)
{
break;
}
}
}
}
}
network.syphon(getRefreshCost() * totalEffects);
}
@Override
public int getRefreshTime()
{
return 25;
}
@Override
public int getRefreshCost()
{
return 2;
}
@Override
public ArrayList<RitualComponent> getComponents()
{
ArrayList<RitualComponent> components = new ArrayList<RitualComponent>();
this.addCornerRunes(components, 1, 0, EnumRuneType.FIRE);
this.addCornerRunes(components, 2, -1, EnumRuneType.FIRE);
this.addParallelRunes(components, 2, -1, EnumRuneType.EARTH);
this.addCornerRunes(components, -3, -1, EnumRuneType.DUSK);
this.addOffsetRunes(components, 2, 4, -1, EnumRuneType.WATER);
this.addOffsetRunes(components, 1, 4, 0, EnumRuneType.WATER);
this.addParallelRunes(components, 4, 1, EnumRuneType.AIR);
return components;
}
@Override
public Ritual getNewCopy()
{
return new RitualWellOfSuffering();
}
}