Created initial AlchemyArray block which will be used in crafting. SightSigil array is used for testing purposes for rendering. Packets and changing the shown image need to be completed.
|
@ -0,0 +1,101 @@
|
|||
package WayofTime.bloodmagic.api.alchemyCrafting;
|
||||
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.renderer.Tessellator;
|
||||
import net.minecraft.client.renderer.WorldRenderer;
|
||||
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
|
||||
import org.lwjgl.opengl.GL11;
|
||||
|
||||
public class AlchemyCircleRenderer {
|
||||
|
||||
public AlchemyCircleRenderer() {
|
||||
|
||||
}
|
||||
|
||||
public void renderAt(TileEntity tile, double x, double y, double z) {
|
||||
Tessellator tessellator = Tessellator.getInstance();
|
||||
WorldRenderer wr = tessellator.getWorldRenderer();
|
||||
|
||||
GL11.glPushMatrix();
|
||||
// float rot = (float)(this.worldObj.provider.getWorldTime() % (360 /
|
||||
// this.rotationspeed) * this.rotationspeed) + this.rotationspeed * f;
|
||||
float rot = 0;
|
||||
|
||||
float size = 1.0F;
|
||||
|
||||
// Bind the texture to the circle
|
||||
Minecraft.getMinecraft().renderEngine.bindTexture(new ResourceLocation("bloodmagic", "textures/models/AlchemyArrays/SightSigil.png"));
|
||||
|
||||
GL11.glTexParameterf(3553, 10242, 10497.0F);
|
||||
GL11.glTexParameterf(3553, 10243, 10497.0F);
|
||||
|
||||
GL11.glDisable(2884);
|
||||
|
||||
GL11.glEnable(3042);
|
||||
GL11.glBlendFunc(770, 1);
|
||||
|
||||
GL11.glTranslated(x, y, z);
|
||||
|
||||
EnumFacing sideHit = EnumFacing.UP; // Specify which face this "circle"
|
||||
// is located on
|
||||
GL11.glTranslatef(sideHit.getFrontOffsetX() * -0.9f, sideHit.getFrontOffsetY() * -0.9f, sideHit.getFrontOffsetZ() * -0.9f);
|
||||
|
||||
switch (sideHit) {
|
||||
case DOWN:
|
||||
GL11.glTranslatef(0, 0, 1);
|
||||
GL11.glRotatef(-90.0f, 1, 0, 0);
|
||||
break;
|
||||
case EAST:
|
||||
GL11.glRotatef(-90.0f, 0, 1, 0);
|
||||
GL11.glTranslatef(0, 0, -1);
|
||||
break;
|
||||
case NORTH:
|
||||
break;
|
||||
case SOUTH:
|
||||
GL11.glRotatef(180.0f, 0, 1, 0);
|
||||
GL11.glTranslatef(-1, 0, -1);
|
||||
break;
|
||||
case UP:
|
||||
GL11.glTranslatef(0, 1, 0);
|
||||
GL11.glRotatef(90.0f, 1, 0, 0);
|
||||
break;
|
||||
case WEST:
|
||||
GL11.glTranslatef(0, 0, 1);
|
||||
GL11.glRotatef(90.0f, 0, 1, 0);
|
||||
break;
|
||||
}
|
||||
|
||||
GL11.glPushMatrix();
|
||||
GL11.glTranslatef(0.5f, 0.5f, 0);
|
||||
GL11.glRotatef(rot, 0, 0, 1);
|
||||
double var31 = 0.0D;
|
||||
double var33 = 1.0D;
|
||||
double var35 = 0;
|
||||
double var37 = 1;
|
||||
|
||||
// GL11.glRotatef(60.0F, 0.0F, 1.0F, 0.0F);
|
||||
wr.begin(7, DefaultVertexFormats.POSITION_TEX);
|
||||
// wr.setBrightness(200);
|
||||
// wr.putColorRGB_F(1, 1, 1, 1);
|
||||
// wr.putColorMultiplier(1, 1, 1, 1);
|
||||
wr.pos(0.5, 0.5, 0.0D).tex(var33, var37).endVertex();
|
||||
wr.pos(0.5, -0.5, 0.0D).tex(var33, var35).endVertex();
|
||||
wr.pos(-0.5, -0.5, 0.0D).tex(var31, var35).endVertex();
|
||||
wr.pos(-0.5, 0.5, 0.0D).tex(var31, var37).endVertex();
|
||||
tessellator.draw();
|
||||
|
||||
GL11.glPopMatrix();
|
||||
|
||||
GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
|
||||
GL11.glDepthMask(true);
|
||||
GL11.glDisable(3042);
|
||||
GL11.glEnable(2884);
|
||||
// GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
|
||||
|
||||
GL11.glPopMatrix();
|
||||
}
|
||||
}
|
|
@ -0,0 +1,65 @@
|
|||
package WayofTime.bloodmagic.block;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.Random;
|
||||
|
||||
import net.minecraft.block.BlockContainer;
|
||||
import net.minecraft.block.material.Material;
|
||||
import net.minecraft.block.state.IBlockState;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.util.AxisAlignedBB;
|
||||
import net.minecraft.util.BlockPos;
|
||||
import net.minecraft.util.EnumWorldBlockLayer;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.fml.relauncher.Side;
|
||||
import net.minecraftforge.fml.relauncher.SideOnly;
|
||||
import WayofTime.bloodmagic.BloodMagic;
|
||||
import WayofTime.bloodmagic.api.Constants;
|
||||
import WayofTime.bloodmagic.tile.TileAlchemyArray;
|
||||
|
||||
public class BlockAlchemyArray extends BlockContainer {
|
||||
|
||||
public BlockAlchemyArray() {
|
||||
super(Material.cloth);
|
||||
|
||||
setUnlocalizedName(Constants.Mod.MODID + ".alchemyArray");
|
||||
setCreativeTab(BloodMagic.tabBloodMagic);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isOpaqueCube() {
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
@SideOnly(Side.CLIENT)
|
||||
public EnumWorldBlockLayer getBlockLayer() {
|
||||
return EnumWorldBlockLayer.CUTOUT;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isFullCube() {
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void addCollisionBoxesToList(World worldIn, BlockPos pos, IBlockState state, AxisAlignedBB mask, List list, Entity collidingEntity) {
|
||||
this.setBlockBounds(0, 0, 0, 1, 0.1f, 1);
|
||||
}
|
||||
|
||||
@Override
|
||||
public int quantityDropped(Random random) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getRenderType() {
|
||||
return -1;
|
||||
}
|
||||
|
||||
@Override
|
||||
public TileEntity createNewTileEntity(World worldIn, int meta) {
|
||||
return new TileAlchemyArray();
|
||||
}
|
||||
}
|
|
@ -0,0 +1,19 @@
|
|||
package WayofTime.bloodmagic.client.render;
|
||||
|
||||
import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import WayofTime.bloodmagic.api.alchemyCrafting.AlchemyCircleRenderer;
|
||||
import WayofTime.bloodmagic.tile.TileAlchemyArray;
|
||||
|
||||
public class RenderAlchemyArray extends TileEntitySpecialRenderer
|
||||
{
|
||||
@Override
|
||||
public void renderTileEntityAt(TileEntity tileEntity, double x, double y, double z, float partialTicks, int destroyStage)
|
||||
{
|
||||
if (tileEntity instanceof TileAlchemyArray)
|
||||
{
|
||||
AlchemyCircleRenderer renderer = new AlchemyCircleRenderer(); //Temporary renderer for testing
|
||||
renderer.renderAt(tileEntity, x, y, z);
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,12 +1,15 @@
|
|||
package WayofTime.bloodmagic.proxy;
|
||||
|
||||
import WayofTime.bloodmagic.api.Constants;
|
||||
import WayofTime.bloodmagic.registry.ModBlocks;
|
||||
import WayofTime.bloodmagic.registry.ModItems;
|
||||
import WayofTime.bloodmagic.util.helper.InventoryRenderHelper;
|
||||
import net.minecraft.client.resources.model.ModelResourceLocation;
|
||||
import net.minecraftforge.client.model.ModelLoader;
|
||||
import net.minecraftforge.client.model.obj.OBJLoader;
|
||||
import net.minecraftforge.fml.client.registry.ClientRegistry;
|
||||
import WayofTime.bloodmagic.api.Constants;
|
||||
import WayofTime.bloodmagic.client.render.RenderAlchemyArray;
|
||||
import WayofTime.bloodmagic.registry.ModBlocks;
|
||||
import WayofTime.bloodmagic.registry.ModItems;
|
||||
import WayofTime.bloodmagic.tile.TileAlchemyArray;
|
||||
import WayofTime.bloodmagic.util.helper.InventoryRenderHelper;
|
||||
|
||||
public class ClientProxy extends CommonProxy {
|
||||
|
||||
|
@ -17,6 +20,7 @@ public class ClientProxy extends CommonProxy {
|
|||
|
||||
OBJLoader.instance.addDomain(Constants.Mod.MODID);
|
||||
ModelLoader.setCustomModelResourceLocation(InventoryRenderHelper.getItemFromBlock(ModBlocks.altar), 0, new ModelResourceLocation(Constants.Mod.DOMAIN + "BlockAltar", "inventory"));
|
||||
ClientRegistry.bindTileEntitySpecialRenderer(TileAlchemyArray.class, new RenderAlchemyArray());
|
||||
}
|
||||
|
||||
@Override
|
||||
|
|
|
@ -24,6 +24,7 @@ public class ModBlocks {
|
|||
public static Block testSpellBlock;
|
||||
public static Block pedestal;
|
||||
public static Block teleposer;
|
||||
public static Block alchemyArray;
|
||||
|
||||
public static Block lifeEssence;
|
||||
|
||||
|
@ -42,6 +43,7 @@ public class ModBlocks {
|
|||
testSpellBlock = registerBlock(new BlockTestSpellBlock());
|
||||
pedestal = registerBlock(new BlockPedestal(), ItemBlockPedestal.class);
|
||||
teleposer = registerBlock(new BlockTeleposer());
|
||||
alchemyArray = registerBlock(new BlockAlchemyArray());
|
||||
crystal = registerBlock(new BlockCrystal(), ItemBlockCrystal.class);
|
||||
bloodStoneBrick = registerBlock(new BlockBloodStoneBrick(), ItemBlockBloodStoneBrick.class);
|
||||
|
||||
|
@ -86,6 +88,7 @@ public class ModBlocks {
|
|||
renderHelper.itemRender(InventoryRenderHelper.getItemFromBlock(pedestal), 0);
|
||||
renderHelper.itemRender(InventoryRenderHelper.getItemFromBlock(pedestal), 1);
|
||||
renderHelper.itemRender(InventoryRenderHelper.getItemFromBlock(teleposer));
|
||||
renderHelper.itemRender(InventoryRenderHelper.getItemFromBlock(alchemyArray));
|
||||
}
|
||||
|
||||
private static Block registerBlock(Block block, Class<? extends ItemBlock> itemBlock, String name) {
|
||||
|
|
|
@ -0,0 +1,7 @@
|
|||
package WayofTime.bloodmagic.tile;
|
||||
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
|
||||
public class TileAlchemyArray extends TileEntity{
|
||||
|
||||
}
|
Before Width: | Height: | Size: 79 KiB |
Before Width: | Height: | Size: 85 KiB |
Before Width: | Height: | Size: 68 KiB |
After Width: | Height: | Size: 28 KiB |
Before Width: | Height: | Size: 82 KiB |
After Width: | Height: | Size: 42 KiB |
Before Width: | Height: | Size: 71 KiB |
Before Width: | Height: | Size: 117 KiB |