Cleanup the tooltip for the Upgrade Tomes
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@ -130,7 +130,7 @@ public class ItemUpgradeTome extends Item
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LivingArmourUpgrade upgrade = this.getUpgrade(stack);
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if (upgrade != null)
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{
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tooltip.add(TextHelper.localize(upgrade.getUnlocalizedName()) + " " + TextHelper.localize("tooltip.BloodMagic.livingArmour.upgrade.level", (upgrade.getUpgradeLevel() + 1)));
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tooltip.add(TextHelper.localizeEffect("tooltip.BloodMagic.livingArmour.upgrade.level", TextHelper.localize(upgrade.getUnlocalizedName()), upgrade.getUpgradeLevel() + 1));
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}
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}
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}
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@ -243,7 +243,7 @@ tooltip.BloodMagic.livingArmour.upgrade.physicalProtect=Tough Skin
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tooltip.BloodMagic.livingArmour.upgrade.health=Healthy
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tooltip.BloodMagic.livingArmour.upgrade.meleeDamage=Fierce Strike
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tooltip.BloodMagic.livingArmour.upgrade.arrowShot=Trick Shot
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tooltip.BloodMagic.livingArmour.upgrade.level=(Level %d)
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tooltip.BloodMagic.livingArmour.upgrade.level=%s (Level %d)
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tooltip.BloodMagic.will=Will Quality: %1$,.2f
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tooltip.BloodMagic.sentientSword.desc=Uses souls to unleash its full potential.
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