This commit is contained in:
Nick 2015-11-03 08:09:16 -08:00
parent 081698c6f9
commit fa1bb906d3
7 changed files with 111 additions and 164 deletions

View file

@ -19,6 +19,10 @@ public class NBTHolder {
public static final String NBT_RUNNING = "isRunning";
public static final String NBT_RUNTIME = "runtime";
public static final String NBT_REAGENTTANK = "reagentTanks";
public static final String NBT_ALTAR_TIER = "upgradeLevel";
public static final String NBT_ALTAR_ACTIVE = "isActive";
public static final String NBT_ALTAR_LIQUID_REQ = "liquidRequired";
public static final String NBT_ALTAR_FILLABLE = "canBeFilled";
public static ItemStack checkNBT(ItemStack stack) {
if (stack.getTagCompound() == null)

View file

@ -8,9 +8,10 @@ import javax.annotation.Nullable;
@Getter
public class AltarRecipe {
public final int minTier, syphon, consumeRate, drainRate;
public final int syphon, consumeRate, drainRate;
public final boolean useTag;
public final ItemStack input, output;
public final EnumAltarTier minTier;
/**
* Allows creation of a recipe for the {@link WayofTime.bloodmagic.block.BlockAltar} / {@link WayofTime.bloodmagic.tile.TileAltar}.
@ -24,7 +25,7 @@ public class AltarRecipe {
* @param drainRate - The rate at which LP is drained during crafting
* @param useTag -
*/
public AltarRecipe(ItemStack input, @Nullable ItemStack output, int minTier, int syphon, int consumeRate, int drainRate, boolean useTag) {
public AltarRecipe(ItemStack input, @Nullable ItemStack output, EnumAltarTier minTier, int syphon, int consumeRate, int drainRate, boolean useTag) {
this.input = input;
this.output = output;
this.minTier = minTier;
@ -34,11 +35,11 @@ public class AltarRecipe {
this.useTag = useTag;
}
public AltarRecipe(ItemStack input, ItemStack output, int minTier, int syphon, int consumeRate, int drainRate) {
public AltarRecipe(ItemStack input, ItemStack output, EnumAltarTier minTier, int syphon, int consumeRate, int drainRate) {
this(input, output, minTier, syphon, consumeRate, drainRate, false);
}
public AltarRecipe (ItemStack input, int minTier, int consumeRate, int drainRate) {
public AltarRecipe (ItemStack input, EnumAltarTier minTier, int consumeRate, int drainRate) {
this(input, null, minTier, 0, consumeRate, drainRate);
}
}

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@ -1,9 +1,14 @@
package WayofTime.bloodmagic.api.altar;
import lombok.AllArgsConstructor;
import lombok.Getter;
import lombok.NoArgsConstructor;
@Getter
@NoArgsConstructor
@AllArgsConstructor
public class AltarUpgrade {
private int speedCount;
private int efficiencyCount;
private int sacrificeCount;
@ -14,23 +19,6 @@ public class AltarUpgrade {
private int betterCapacityCount;
private int accelerationCount;
public AltarUpgrade() {
}
public AltarUpgrade(int speedCount, int efficiencyCount, int sacrificeCount, int selfSacrificeCount, int displacementCount, int capacityCount, int orbCapacityCount, int betterCapacityCount, int accelerationCount)
{
this.speedCount = speedCount;
this.efficiencyCount = efficiencyCount;
this.sacrificeCount = sacrificeCount;
this.selfSacrificeCount = selfSacrificeCount;
this.displacementCount = displacementCount;
this.capacityCount = capacityCount;
this.orbCapacityCount = orbCapacityCount;
this.betterCapacityCount = betterCapacityCount;
this.accelerationCount = accelerationCount;
}
// Adders
public AltarUpgrade addSpeed() {
@ -77,5 +65,4 @@ public class AltarUpgrade {
accelerationCount++;
return this;
}
}

View file

@ -6,7 +6,7 @@ public interface IBloodAltar {
int getCurrentBlood();
int getTier();
EnumAltarTier getTier();
int getProgress();

View file

@ -1,5 +1,5 @@
package WayofTime.bloodmagic.api.iface;
public interface IAltarReader
{
public interface IAltarReader {
}

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@ -14,8 +14,7 @@ import net.minecraft.util.ChatComponentText;
import net.minecraft.util.MovingObjectPosition;
import net.minecraft.world.World;
public class ItemSigilDivination extends ItemSigilBase implements ISigil, IAltarReader
{
public class ItemSigilDivination extends ItemSigilBase implements ISigil, IAltarReader {
public ItemSigilDivination() {
super("divination");
@ -32,24 +31,20 @@ public class ItemSigilDivination extends ItemSigilBase implements ISigil, IAltar
if (position == null) {
ChatUtil.sendNoSpam(player, new ChatComponentText(TextHelper.localize(tooltipBase + "currentEssence", currentEssence)));
return stack;
}
else
{
} else {
if (position.typeOfHit == MovingObjectPosition.MovingObjectType.BLOCK) {
TileEntity tile = world.getTileEntity(position.getBlockPos());
if (tile != null && tile instanceof IBloodAltar)
{
int tier = ((IBloodAltar) tile).getTier() + 1;
currentEssence = ((IBloodAltar) tile).getCurrentBlood();
int capacity = ((IBloodAltar) tile).getCapacity();
if (tile != null && tile instanceof IBloodAltar) {
IBloodAltar altar = (IBloodAltar) tile;
int tier = altar.getTier().ordinal() + 1;
currentEssence = altar.getCurrentBlood();
int capacity = altar.getCapacity();
ChatUtil.sendNoSpam(player, new ChatComponentText(TextHelper.localize(tooltipBase + "currentAltarTier", tier)), new ChatComponentText(TextHelper.localize(tooltipBase + "currentEssence", currentEssence)), new ChatComponentText(TextHelper.localize(tooltipBase + "currentAltarCapacity", capacity)));
}
else
{
ChatUtil.sendNoSpam(player, new ChatComponentText(TextHelper.localize(tooltipBase + "currentEssence", currentEssence)));
ChatUtil.sendNoSpam(player, TextHelper.localize(tooltipBase + "currentAltarTier", tier), TextHelper.localize(tooltipBase + "currentEssence", currentEssence), TextHelper.localize(tooltipBase + "currentAltarCapacity", capacity));
} else {
ChatUtil.sendNoSpam(player, TextHelper.localize(tooltipBase + "currentEssence", currentEssence));
}
return stack;

View file

@ -2,6 +2,7 @@ package WayofTime.bloodmagic.tile;
import WayofTime.bloodmagic.altar.BloodAltar;
import WayofTime.bloodmagic.api.BloodMagicAPI;
import WayofTime.bloodmagic.api.NBTHolder;
import WayofTime.bloodmagic.api.altar.AltarRecipe;
import WayofTime.bloodmagic.api.altar.AltarUpgrade;
import WayofTime.bloodmagic.api.altar.EnumAltarTier;
@ -15,17 +16,15 @@ import net.minecraft.util.EnumFacing;
import net.minecraftforge.fluids.*;
public class TileAltar extends TileInventory implements IBloodAltar, IUpdatePlayerListBox, IFluidTank, IFluidHandler {
private int tier;
private EnumAltarTier altarTier = EnumAltarTier.ONE;
private AltarUpgrade upgrade = new AltarUpgrade();
private int capacity = FluidContainerRegistry.BUCKET_VOLUME * 10;
private FluidStack fluid = new FluidStack(BloodMagicAPI.getLifeEssence(), 0);
protected FluidStack fluidOutput = new FluidStack(BlockLifeEssence.getLifeEssence(), 0);
protected FluidStack fluidInput = new FluidStack(BlockLifeEssence.getLifeEssence(), 0);
private int capacity;
private int upgradeLevel;
private int resultID;
private int resultDamage;
private int liquidRequired; //mB
private boolean canBeFilled;
private int consumptionRate;
@ -34,13 +33,13 @@ public class TileAltar extends TileInventory implements IBloodAltar, IUpdatePlay
private float efficiencyMultiplier;
private float sacrificeEfficiencyMultiplier;
private float selfSacrificeEfficiencyMultiplier;
private float capacityMultiplier;
private float capacityMultiplier = 1;
private float orbCapacityMultiplier;
private float dislocationMultiplier;
private int accelerationUpgrades;
private boolean isUpgraded;
private boolean isResultBlock;
private int bufferCapacity;
private int bufferCapacity = FluidContainerRegistry.BUCKET_VOLUME;
private int progress;
public boolean isActive;
@ -52,134 +51,99 @@ public class TileAltar extends TileInventory implements IBloodAltar, IUpdatePlay
public TileAltar() {
super(1, "altar");
this.capacity = FluidContainerRegistry.BUCKET_VOLUME * 10;
this.bufferCapacity = FluidContainerRegistry.BUCKET_VOLUME;
this.resultID = 0;
this.resultDamage = 0;
this.isActive = false;
this.consumptionRate = 0;
this.drainRate = 0;
this.consumptionMultiplier = 0;
this.efficiencyMultiplier = 0;
this.capacityMultiplier = 1;
this.isUpgraded = false;
this.isResultBlock = false;
this.upgradeLevel = 0;
this.progress = 0;
this.lockdownDuration = 0;
this.demonBloodDuration = 0;
}
@Override
public void readFromNBT(NBTTagCompound par1NBTTagCompound) {
super.readFromNBT(par1NBTTagCompound);
public void readFromNBT(NBTTagCompound tagCompound) {
super.readFromNBT(tagCompound);
resultID = par1NBTTagCompound.getInteger("resultID");
resultDamage = par1NBTTagCompound.getInteger("resultDamage");
if (!tagCompound.hasKey("Empty")) {
FluidStack fluid = FluidStack.loadFluidStackFromNBT(tagCompound);
if (!par1NBTTagCompound.hasKey("Empty")) {
FluidStack fluid = this.fluid.loadFluidStackFromNBT(par1NBTTagCompound);
if (fluid != null) {
if (fluid != null)
setMainFluid(fluid);
}
FluidStack fluidOut = new FluidStack(BloodMagicAPI.getLifeEssence(), par1NBTTagCompound.getInteger("outputAmount"));
FluidStack fluidOut = new FluidStack(BloodMagicAPI.getLifeEssence(), tagCompound.getInteger("outputAmount"));
setOutputFluid(fluidOut);
if (fluidOut != null) {
setOutputFluid(fluidOut);
}
FluidStack fluidIn = new FluidStack(BloodMagicAPI.getLifeEssence(), par1NBTTagCompound.getInteger("inputAmount"));
if (fluidIn != null) {
setInputFluid(fluidIn);
}
FluidStack fluidIn = new FluidStack(BloodMagicAPI.getLifeEssence(), tagCompound.getInteger("inputAmount"));
setInputFluid(fluidIn);
}
upgradeLevel = par1NBTTagCompound.getInteger("upgradeLevel");
isActive = par1NBTTagCompound.getBoolean("isActive");
liquidRequired = par1NBTTagCompound.getInteger("liquidRequired");
canBeFilled = par1NBTTagCompound.getBoolean("canBeFilled");
isUpgraded = par1NBTTagCompound.getBoolean("isUpgraded");
consumptionRate = par1NBTTagCompound.getInteger("consumptionRate");
drainRate = par1NBTTagCompound.getInteger("drainRate");
consumptionMultiplier = par1NBTTagCompound.getFloat("consumptionMultiplier");
efficiencyMultiplier = par1NBTTagCompound.getFloat("efficiencyMultiplier");
selfSacrificeEfficiencyMultiplier = par1NBTTagCompound.getFloat("selfSacrificeEfficiencyMultiplier");
sacrificeEfficiencyMultiplier = par1NBTTagCompound.getFloat("sacrificeEfficiencyMultiplier");
capacityMultiplier = par1NBTTagCompound.getFloat("capacityMultiplier");
orbCapacityMultiplier = par1NBTTagCompound.getFloat("orbCapacityMultiplier");
dislocationMultiplier = par1NBTTagCompound.getFloat("dislocationMultiplier");
capacity = par1NBTTagCompound.getInteger("capacity");
bufferCapacity = par1NBTTagCompound.getInteger("bufferCapacity");
progress = par1NBTTagCompound.getInteger("progress");
isResultBlock = par1NBTTagCompound.getBoolean("isResultBlock");
lockdownDuration = par1NBTTagCompound.getInteger("lockdownDuration");
accelerationUpgrades = par1NBTTagCompound.getInteger("accelerationUpgrades");
demonBloodDuration = par1NBTTagCompound.getInteger("demonBloodDuration");
cooldownAfterCrafting = par1NBTTagCompound.getInteger("cooldownAfterCrafting");
altarTier = EnumAltarTier.valueOf(tagCompound.getString(NBTHolder.NBT_ALTAR_TIER));
isActive = tagCompound.getBoolean(NBTHolder.NBT_ALTAR_ACTIVE);
liquidRequired = tagCompound.getInteger(NBTHolder.NBT_ALTAR_LIQUID_REQ);
canBeFilled = tagCompound.getBoolean(NBTHolder.NBT_ALTAR_FILLABLE);
isUpgraded = tagCompound.getBoolean("isUpgraded");
consumptionRate = tagCompound.getInteger("consumptionRate");
drainRate = tagCompound.getInteger("drainRate");
consumptionMultiplier = tagCompound.getFloat("consumptionMultiplier");
efficiencyMultiplier = tagCompound.getFloat("efficiencyMultiplier");
selfSacrificeEfficiencyMultiplier = tagCompound.getFloat("selfSacrificeEfficiencyMultiplier");
sacrificeEfficiencyMultiplier = tagCompound.getFloat("sacrificeEfficiencyMultiplier");
capacityMultiplier = tagCompound.getFloat("capacityMultiplier");
orbCapacityMultiplier = tagCompound.getFloat("orbCapacityMultiplier");
dislocationMultiplier = tagCompound.getFloat("dislocationMultiplier");
capacity = tagCompound.getInteger("capacity");
bufferCapacity = tagCompound.getInteger("bufferCapacity");
progress = tagCompound.getInteger("progress");
isResultBlock = tagCompound.getBoolean("isResultBlock");
lockdownDuration = tagCompound.getInteger("lockdownDuration");
accelerationUpgrades = tagCompound.getInteger("accelerationUpgrades");
demonBloodDuration = tagCompound.getInteger("demonBloodDuration");
cooldownAfterCrafting = tagCompound.getInteger("cooldownAfterCrafting");
}
@Override
public void writeToNBT(NBTTagCompound par1NBTTagCompound) {
super.writeToNBT(par1NBTTagCompound);
public void writeToNBT(NBTTagCompound tagCompound) {
super.writeToNBT(tagCompound);
par1NBTTagCompound.setInteger("resultID", resultID);
par1NBTTagCompound.setInteger("resultDamage", resultDamage);
if (fluid != null)
fluid.writeToNBT(tagCompound);
else
tagCompound.setString("Empty", "");
if (fluid != null) {
fluid.writeToNBT(par1NBTTagCompound);
} else {
par1NBTTagCompound.setString("Empty", "");
}
if (fluidOutput != null) {
par1NBTTagCompound.setInteger("outputAmount", fluidOutput.amount);
}
if (fluidOutput != null)
tagCompound.setInteger("outputAmount", fluidOutput.amount);
if (fluidInput != null) {
par1NBTTagCompound.setInteger("inputAmount", fluidInput.amount);
}
if (fluidInput != null)
tagCompound.setInteger("inputAmount", fluidInput.amount);
par1NBTTagCompound.setInteger("upgradeLevel", upgradeLevel);
par1NBTTagCompound.setBoolean("isActive", isActive);
par1NBTTagCompound.setInteger("liquidRequired", liquidRequired);
par1NBTTagCompound.setBoolean("canBeFilled", canBeFilled);
par1NBTTagCompound.setBoolean("isUpgraded", isUpgraded);
par1NBTTagCompound.setInteger("consumptionRate", consumptionRate);
par1NBTTagCompound.setInteger("drainRate", drainRate);
par1NBTTagCompound.setFloat("consumptionMultiplier", consumptionMultiplier);
par1NBTTagCompound.setFloat("efficiencyMultiplier", efficiencyMultiplier);
par1NBTTagCompound.setFloat("sacrificeEfficiencyMultiplier", sacrificeEfficiencyMultiplier);
par1NBTTagCompound.setFloat("selfSacrificeEfficiencyMultiplier", selfSacrificeEfficiencyMultiplier);
par1NBTTagCompound.setBoolean("isResultBlock", isResultBlock);
par1NBTTagCompound.setFloat("capacityMultiplier", capacityMultiplier);
par1NBTTagCompound.setFloat("orbCapacityMultiplier", orbCapacityMultiplier);
par1NBTTagCompound.setFloat("dislocationMultiplier", dislocationMultiplier);
par1NBTTagCompound.setInteger("capacity", capacity);
par1NBTTagCompound.setInteger("progress", progress);
par1NBTTagCompound.setInteger("bufferCapacity", bufferCapacity);
par1NBTTagCompound.setInteger("lockdownDuration", lockdownDuration);
par1NBTTagCompound.setInteger("accelerationUpgrades", this.accelerationUpgrades);
par1NBTTagCompound.setInteger("demonBloodDuration", demonBloodDuration);
par1NBTTagCompound.setInteger("cooldownAfterCrafting", cooldownAfterCrafting);
tagCompound.setString("upgradeLevel", altarTier.name());
tagCompound.setBoolean("isActive", isActive);
tagCompound.setInteger("liquidRequired", liquidRequired);
tagCompound.setBoolean("canBeFilled", canBeFilled);
tagCompound.setBoolean("isUpgraded", isUpgraded);
tagCompound.setInteger("consumptionRate", consumptionRate);
tagCompound.setInteger("drainRate", drainRate);
tagCompound.setFloat("consumptionMultiplier", consumptionMultiplier);
tagCompound.setFloat("efficiencyMultiplier", efficiencyMultiplier);
tagCompound.setFloat("sacrificeEfficiencyMultiplier", sacrificeEfficiencyMultiplier);
tagCompound.setFloat("selfSacrificeEfficiencyMultiplier", selfSacrificeEfficiencyMultiplier);
tagCompound.setBoolean("isResultBlock", isResultBlock);
tagCompound.setFloat("capacityMultiplier", capacityMultiplier);
tagCompound.setFloat("orbCapacityMultiplier", orbCapacityMultiplier);
tagCompound.setFloat("dislocationMultiplier", dislocationMultiplier);
tagCompound.setInteger("capacity", capacity);
tagCompound.setInteger("progress", progress);
tagCompound.setInteger("bufferCapacity", bufferCapacity);
tagCompound.setInteger("lockdownDuration", lockdownDuration);
tagCompound.setInteger("accelerationUpgrades", this.accelerationUpgrades);
tagCompound.setInteger("demonBloodDuration", demonBloodDuration);
tagCompound.setInteger("cooldownAfterCrafting", cooldownAfterCrafting);
}
@Override
public void update() {
if (getWorld().isRemote) {
if (getWorld().isRemote)
return;
}
if (getWorld().getTotalWorldTime() % (Math.max(20 - getUpgrade().getSpeedCount(), 1)) == 0) {
if (getWorld().getTotalWorldTime() % (Math.max(20 - getUpgrade().getSpeedCount(), 1)) == 0)
everySecond();
}
if (getWorld().getTotalWorldTime() % 100 == 0) {
if (getWorld().getTotalWorldTime() % 100 == 0)
everyFiveSeconds();
}
}
private void everySecond() {
@ -191,20 +155,18 @@ public class TileAltar extends TileInventory implements IBloodAltar, IUpdatePlay
}
public void startCycle() {
if (worldObj != null) {
if (worldObj != null)
worldObj.markBlockForUpdate(pos);
}
if (fluid == null || fluid.amount <= 0) {
if (fluid == null || fluid.amount <= 0)
return;
}
if (getStackInSlot(0) != null) {
// Do recipes
if (AltarRecipeRegistry.getRecipes().containsKey(getStackInSlot(0))) {
AltarRecipe recipe = AltarRecipeRegistry.getRecipeForInput(getStackInSlot(0));
if (tier >= recipe.getMinTier()) {
if (altarTier.ordinal() >= recipe.getMinTier().ordinal()) {
this.liquidRequired = recipe.getSyphon();
// this.canBeFilled = recipe
this.consumptionRate = recipe.getConsumeRate();
@ -220,21 +182,19 @@ public class TileAltar extends TileInventory implements IBloodAltar, IUpdatePlay
EnumAltarTier tier = BloodAltar.getAltarTier(getWorld(), getPos());
if (tier.equals(EnumAltarTier.ONE)) {
if (tier.equals(EnumAltarTier.ONE))
upgrade = new AltarUpgrade();
} else {
else
upgrade = BloodAltar.getUpgrades(worldObj, pos, tier);
}
if (this.fluid.amount > this.capacity) {
if (this.fluid.amount > this.capacity)
this.fluid.amount = this.capacity;
}
worldObj.markBlockForUpdate(pos);
}
public void sacrificialDaggerCall(int amount, boolean isSacrifice) {
if (!isSacrifice && this.lockdownDuration > 0) {
if (this.lockdownDuration > 0) {
int amt = (int) Math.min(bufferCapacity - fluidInput.amount, (isSacrifice ? 1 + sacrificeEfficiencyMultiplier : 1 + selfSacrificeEfficiencyMultiplier) * amount);
fluidInput.amount += amt;
} else {
@ -256,8 +216,8 @@ public class TileAltar extends TileInventory implements IBloodAltar, IUpdatePlay
return upgrade;
}
public TileAltar setTier(int tier) {
this.tier = tier;
public TileAltar setTier(EnumAltarTier tier) {
this.altarTier = tier;
return this;
}
@ -272,8 +232,8 @@ public class TileAltar extends TileInventory implements IBloodAltar, IUpdatePlay
}
@Override
public int getTier() {
return upgradeLevel;
public EnumAltarTier getTier() {
return altarTier;
}
@Override