Cleanup
This commit is contained in:
parent
081698c6f9
commit
fa1bb906d3
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@ -19,6 +19,10 @@ public class NBTHolder {
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public static final String NBT_RUNNING = "isRunning";
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public static final String NBT_RUNTIME = "runtime";
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public static final String NBT_REAGENTTANK = "reagentTanks";
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public static final String NBT_ALTAR_TIER = "upgradeLevel";
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public static final String NBT_ALTAR_ACTIVE = "isActive";
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public static final String NBT_ALTAR_LIQUID_REQ = "liquidRequired";
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public static final String NBT_ALTAR_FILLABLE = "canBeFilled";
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public static ItemStack checkNBT(ItemStack stack) {
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if (stack.getTagCompound() == null)
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@ -8,9 +8,10 @@ import javax.annotation.Nullable;
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@Getter
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public class AltarRecipe {
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public final int minTier, syphon, consumeRate, drainRate;
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public final int syphon, consumeRate, drainRate;
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public final boolean useTag;
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public final ItemStack input, output;
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public final EnumAltarTier minTier;
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/**
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* Allows creation of a recipe for the {@link WayofTime.bloodmagic.block.BlockAltar} / {@link WayofTime.bloodmagic.tile.TileAltar}.
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@ -24,7 +25,7 @@ public class AltarRecipe {
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* @param drainRate - The rate at which LP is drained during crafting
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* @param useTag -
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*/
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public AltarRecipe(ItemStack input, @Nullable ItemStack output, int minTier, int syphon, int consumeRate, int drainRate, boolean useTag) {
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public AltarRecipe(ItemStack input, @Nullable ItemStack output, EnumAltarTier minTier, int syphon, int consumeRate, int drainRate, boolean useTag) {
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this.input = input;
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this.output = output;
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this.minTier = minTier;
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@ -34,11 +35,11 @@ public class AltarRecipe {
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this.useTag = useTag;
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}
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public AltarRecipe(ItemStack input, ItemStack output, int minTier, int syphon, int consumeRate, int drainRate) {
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public AltarRecipe(ItemStack input, ItemStack output, EnumAltarTier minTier, int syphon, int consumeRate, int drainRate) {
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this(input, output, minTier, syphon, consumeRate, drainRate, false);
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}
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public AltarRecipe (ItemStack input, int minTier, int consumeRate, int drainRate) {
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public AltarRecipe (ItemStack input, EnumAltarTier minTier, int consumeRate, int drainRate) {
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this(input, null, minTier, 0, consumeRate, drainRate);
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}
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}
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@ -1,9 +1,14 @@
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package WayofTime.bloodmagic.api.altar;
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import lombok.AllArgsConstructor;
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import lombok.Getter;
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import lombok.NoArgsConstructor;
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@Getter
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@NoArgsConstructor
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@AllArgsConstructor
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public class AltarUpgrade {
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private int speedCount;
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private int efficiencyCount;
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private int sacrificeCount;
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@ -14,23 +19,6 @@ public class AltarUpgrade {
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private int betterCapacityCount;
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private int accelerationCount;
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public AltarUpgrade() {
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}
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public AltarUpgrade(int speedCount, int efficiencyCount, int sacrificeCount, int selfSacrificeCount, int displacementCount, int capacityCount, int orbCapacityCount, int betterCapacityCount, int accelerationCount)
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{
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this.speedCount = speedCount;
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this.efficiencyCount = efficiencyCount;
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this.sacrificeCount = sacrificeCount;
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this.selfSacrificeCount = selfSacrificeCount;
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this.displacementCount = displacementCount;
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this.capacityCount = capacityCount;
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this.orbCapacityCount = orbCapacityCount;
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this.betterCapacityCount = betterCapacityCount;
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this.accelerationCount = accelerationCount;
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}
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// Adders
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public AltarUpgrade addSpeed() {
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@ -77,5 +65,4 @@ public class AltarUpgrade {
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accelerationCount++;
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return this;
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}
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}
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@ -6,7 +6,7 @@ public interface IBloodAltar {
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int getCurrentBlood();
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int getTier();
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EnumAltarTier getTier();
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int getProgress();
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@ -1,5 +1,5 @@
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package WayofTime.bloodmagic.api.iface;
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public interface IAltarReader
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{
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public interface IAltarReader {
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}
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@ -14,8 +14,7 @@ import net.minecraft.util.ChatComponentText;
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import net.minecraft.util.MovingObjectPosition;
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import net.minecraft.world.World;
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public class ItemSigilDivination extends ItemSigilBase implements ISigil, IAltarReader
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{
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public class ItemSigilDivination extends ItemSigilBase implements ISigil, IAltarReader {
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public ItemSigilDivination() {
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super("divination");
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@ -32,24 +31,20 @@ public class ItemSigilDivination extends ItemSigilBase implements ISigil, IAltar
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if (position == null) {
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ChatUtil.sendNoSpam(player, new ChatComponentText(TextHelper.localize(tooltipBase + "currentEssence", currentEssence)));
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return stack;
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}
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else
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{
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} else {
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if (position.typeOfHit == MovingObjectPosition.MovingObjectType.BLOCK) {
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TileEntity tile = world.getTileEntity(position.getBlockPos());
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if (tile != null && tile instanceof IBloodAltar)
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{
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int tier = ((IBloodAltar) tile).getTier() + 1;
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currentEssence = ((IBloodAltar) tile).getCurrentBlood();
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int capacity = ((IBloodAltar) tile).getCapacity();
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if (tile != null && tile instanceof IBloodAltar) {
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IBloodAltar altar = (IBloodAltar) tile;
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int tier = altar.getTier().ordinal() + 1;
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currentEssence = altar.getCurrentBlood();
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int capacity = altar.getCapacity();
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ChatUtil.sendNoSpam(player, new ChatComponentText(TextHelper.localize(tooltipBase + "currentAltarTier", tier)), new ChatComponentText(TextHelper.localize(tooltipBase + "currentEssence", currentEssence)), new ChatComponentText(TextHelper.localize(tooltipBase + "currentAltarCapacity", capacity)));
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}
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else
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{
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ChatUtil.sendNoSpam(player, new ChatComponentText(TextHelper.localize(tooltipBase + "currentEssence", currentEssence)));
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ChatUtil.sendNoSpam(player, TextHelper.localize(tooltipBase + "currentAltarTier", tier), TextHelper.localize(tooltipBase + "currentEssence", currentEssence), TextHelper.localize(tooltipBase + "currentAltarCapacity", capacity));
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} else {
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ChatUtil.sendNoSpam(player, TextHelper.localize(tooltipBase + "currentEssence", currentEssence));
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}
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return stack;
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@ -2,6 +2,7 @@ package WayofTime.bloodmagic.tile;
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import WayofTime.bloodmagic.altar.BloodAltar;
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import WayofTime.bloodmagic.api.BloodMagicAPI;
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import WayofTime.bloodmagic.api.NBTHolder;
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import WayofTime.bloodmagic.api.altar.AltarRecipe;
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import WayofTime.bloodmagic.api.altar.AltarUpgrade;
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import WayofTime.bloodmagic.api.altar.EnumAltarTier;
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@ -15,17 +16,15 @@ import net.minecraft.util.EnumFacing;
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import net.minecraftforge.fluids.*;
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public class TileAltar extends TileInventory implements IBloodAltar, IUpdatePlayerListBox, IFluidTank, IFluidHandler {
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private int tier;
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private EnumAltarTier altarTier = EnumAltarTier.ONE;
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private AltarUpgrade upgrade = new AltarUpgrade();
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private int capacity = FluidContainerRegistry.BUCKET_VOLUME * 10;
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private FluidStack fluid = new FluidStack(BloodMagicAPI.getLifeEssence(), 0);
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protected FluidStack fluidOutput = new FluidStack(BlockLifeEssence.getLifeEssence(), 0);
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protected FluidStack fluidInput = new FluidStack(BlockLifeEssence.getLifeEssence(), 0);
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private int capacity;
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private int upgradeLevel;
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private int resultID;
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private int resultDamage;
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private int liquidRequired; //mB
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private boolean canBeFilled;
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private int consumptionRate;
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@ -34,13 +33,13 @@ public class TileAltar extends TileInventory implements IBloodAltar, IUpdatePlay
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private float efficiencyMultiplier;
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private float sacrificeEfficiencyMultiplier;
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private float selfSacrificeEfficiencyMultiplier;
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private float capacityMultiplier;
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private float capacityMultiplier = 1;
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private float orbCapacityMultiplier;
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private float dislocationMultiplier;
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private int accelerationUpgrades;
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private boolean isUpgraded;
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private boolean isResultBlock;
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private int bufferCapacity;
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private int bufferCapacity = FluidContainerRegistry.BUCKET_VOLUME;
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private int progress;
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public boolean isActive;
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@ -52,134 +51,99 @@ public class TileAltar extends TileInventory implements IBloodAltar, IUpdatePlay
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public TileAltar() {
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super(1, "altar");
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this.capacity = FluidContainerRegistry.BUCKET_VOLUME * 10;
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this.bufferCapacity = FluidContainerRegistry.BUCKET_VOLUME;
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this.resultID = 0;
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this.resultDamage = 0;
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this.isActive = false;
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this.consumptionRate = 0;
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this.drainRate = 0;
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this.consumptionMultiplier = 0;
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this.efficiencyMultiplier = 0;
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this.capacityMultiplier = 1;
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this.isUpgraded = false;
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this.isResultBlock = false;
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this.upgradeLevel = 0;
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this.progress = 0;
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this.lockdownDuration = 0;
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this.demonBloodDuration = 0;
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}
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@Override
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public void readFromNBT(NBTTagCompound par1NBTTagCompound) {
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super.readFromNBT(par1NBTTagCompound);
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public void readFromNBT(NBTTagCompound tagCompound) {
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super.readFromNBT(tagCompound);
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resultID = par1NBTTagCompound.getInteger("resultID");
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resultDamage = par1NBTTagCompound.getInteger("resultDamage");
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if (!tagCompound.hasKey("Empty")) {
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FluidStack fluid = FluidStack.loadFluidStackFromNBT(tagCompound);
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if (!par1NBTTagCompound.hasKey("Empty")) {
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FluidStack fluid = this.fluid.loadFluidStackFromNBT(par1NBTTagCompound);
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if (fluid != null) {
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if (fluid != null)
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setMainFluid(fluid);
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}
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FluidStack fluidOut = new FluidStack(BloodMagicAPI.getLifeEssence(), par1NBTTagCompound.getInteger("outputAmount"));
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FluidStack fluidOut = new FluidStack(BloodMagicAPI.getLifeEssence(), tagCompound.getInteger("outputAmount"));
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setOutputFluid(fluidOut);
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if (fluidOut != null) {
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setOutputFluid(fluidOut);
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}
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FluidStack fluidIn = new FluidStack(BloodMagicAPI.getLifeEssence(), par1NBTTagCompound.getInteger("inputAmount"));
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if (fluidIn != null) {
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setInputFluid(fluidIn);
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}
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FluidStack fluidIn = new FluidStack(BloodMagicAPI.getLifeEssence(), tagCompound.getInteger("inputAmount"));
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setInputFluid(fluidIn);
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}
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upgradeLevel = par1NBTTagCompound.getInteger("upgradeLevel");
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isActive = par1NBTTagCompound.getBoolean("isActive");
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liquidRequired = par1NBTTagCompound.getInteger("liquidRequired");
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canBeFilled = par1NBTTagCompound.getBoolean("canBeFilled");
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isUpgraded = par1NBTTagCompound.getBoolean("isUpgraded");
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consumptionRate = par1NBTTagCompound.getInteger("consumptionRate");
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drainRate = par1NBTTagCompound.getInteger("drainRate");
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consumptionMultiplier = par1NBTTagCompound.getFloat("consumptionMultiplier");
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efficiencyMultiplier = par1NBTTagCompound.getFloat("efficiencyMultiplier");
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selfSacrificeEfficiencyMultiplier = par1NBTTagCompound.getFloat("selfSacrificeEfficiencyMultiplier");
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sacrificeEfficiencyMultiplier = par1NBTTagCompound.getFloat("sacrificeEfficiencyMultiplier");
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capacityMultiplier = par1NBTTagCompound.getFloat("capacityMultiplier");
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orbCapacityMultiplier = par1NBTTagCompound.getFloat("orbCapacityMultiplier");
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dislocationMultiplier = par1NBTTagCompound.getFloat("dislocationMultiplier");
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capacity = par1NBTTagCompound.getInteger("capacity");
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bufferCapacity = par1NBTTagCompound.getInteger("bufferCapacity");
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progress = par1NBTTagCompound.getInteger("progress");
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isResultBlock = par1NBTTagCompound.getBoolean("isResultBlock");
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lockdownDuration = par1NBTTagCompound.getInteger("lockdownDuration");
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accelerationUpgrades = par1NBTTagCompound.getInteger("accelerationUpgrades");
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demonBloodDuration = par1NBTTagCompound.getInteger("demonBloodDuration");
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cooldownAfterCrafting = par1NBTTagCompound.getInteger("cooldownAfterCrafting");
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altarTier = EnumAltarTier.valueOf(tagCompound.getString(NBTHolder.NBT_ALTAR_TIER));
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isActive = tagCompound.getBoolean(NBTHolder.NBT_ALTAR_ACTIVE);
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liquidRequired = tagCompound.getInteger(NBTHolder.NBT_ALTAR_LIQUID_REQ);
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canBeFilled = tagCompound.getBoolean(NBTHolder.NBT_ALTAR_FILLABLE);
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isUpgraded = tagCompound.getBoolean("isUpgraded");
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consumptionRate = tagCompound.getInteger("consumptionRate");
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drainRate = tagCompound.getInteger("drainRate");
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consumptionMultiplier = tagCompound.getFloat("consumptionMultiplier");
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efficiencyMultiplier = tagCompound.getFloat("efficiencyMultiplier");
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selfSacrificeEfficiencyMultiplier = tagCompound.getFloat("selfSacrificeEfficiencyMultiplier");
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sacrificeEfficiencyMultiplier = tagCompound.getFloat("sacrificeEfficiencyMultiplier");
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capacityMultiplier = tagCompound.getFloat("capacityMultiplier");
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orbCapacityMultiplier = tagCompound.getFloat("orbCapacityMultiplier");
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dislocationMultiplier = tagCompound.getFloat("dislocationMultiplier");
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capacity = tagCompound.getInteger("capacity");
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bufferCapacity = tagCompound.getInteger("bufferCapacity");
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progress = tagCompound.getInteger("progress");
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isResultBlock = tagCompound.getBoolean("isResultBlock");
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lockdownDuration = tagCompound.getInteger("lockdownDuration");
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accelerationUpgrades = tagCompound.getInteger("accelerationUpgrades");
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demonBloodDuration = tagCompound.getInteger("demonBloodDuration");
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cooldownAfterCrafting = tagCompound.getInteger("cooldownAfterCrafting");
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}
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@Override
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public void writeToNBT(NBTTagCompound par1NBTTagCompound) {
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super.writeToNBT(par1NBTTagCompound);
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public void writeToNBT(NBTTagCompound tagCompound) {
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super.writeToNBT(tagCompound);
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par1NBTTagCompound.setInteger("resultID", resultID);
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par1NBTTagCompound.setInteger("resultDamage", resultDamage);
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if (fluid != null)
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fluid.writeToNBT(tagCompound);
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else
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tagCompound.setString("Empty", "");
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if (fluid != null) {
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fluid.writeToNBT(par1NBTTagCompound);
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} else {
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par1NBTTagCompound.setString("Empty", "");
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}
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if (fluidOutput != null) {
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par1NBTTagCompound.setInteger("outputAmount", fluidOutput.amount);
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}
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if (fluidOutput != null)
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tagCompound.setInteger("outputAmount", fluidOutput.amount);
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if (fluidInput != null) {
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par1NBTTagCompound.setInteger("inputAmount", fluidInput.amount);
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}
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if (fluidInput != null)
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tagCompound.setInteger("inputAmount", fluidInput.amount);
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par1NBTTagCompound.setInteger("upgradeLevel", upgradeLevel);
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par1NBTTagCompound.setBoolean("isActive", isActive);
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par1NBTTagCompound.setInteger("liquidRequired", liquidRequired);
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par1NBTTagCompound.setBoolean("canBeFilled", canBeFilled);
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par1NBTTagCompound.setBoolean("isUpgraded", isUpgraded);
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par1NBTTagCompound.setInteger("consumptionRate", consumptionRate);
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par1NBTTagCompound.setInteger("drainRate", drainRate);
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par1NBTTagCompound.setFloat("consumptionMultiplier", consumptionMultiplier);
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par1NBTTagCompound.setFloat("efficiencyMultiplier", efficiencyMultiplier);
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par1NBTTagCompound.setFloat("sacrificeEfficiencyMultiplier", sacrificeEfficiencyMultiplier);
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par1NBTTagCompound.setFloat("selfSacrificeEfficiencyMultiplier", selfSacrificeEfficiencyMultiplier);
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par1NBTTagCompound.setBoolean("isResultBlock", isResultBlock);
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par1NBTTagCompound.setFloat("capacityMultiplier", capacityMultiplier);
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par1NBTTagCompound.setFloat("orbCapacityMultiplier", orbCapacityMultiplier);
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par1NBTTagCompound.setFloat("dislocationMultiplier", dislocationMultiplier);
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par1NBTTagCompound.setInteger("capacity", capacity);
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par1NBTTagCompound.setInteger("progress", progress);
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par1NBTTagCompound.setInteger("bufferCapacity", bufferCapacity);
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par1NBTTagCompound.setInteger("lockdownDuration", lockdownDuration);
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par1NBTTagCompound.setInteger("accelerationUpgrades", this.accelerationUpgrades);
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par1NBTTagCompound.setInteger("demonBloodDuration", demonBloodDuration);
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par1NBTTagCompound.setInteger("cooldownAfterCrafting", cooldownAfterCrafting);
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tagCompound.setString("upgradeLevel", altarTier.name());
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tagCompound.setBoolean("isActive", isActive);
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tagCompound.setInteger("liquidRequired", liquidRequired);
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tagCompound.setBoolean("canBeFilled", canBeFilled);
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tagCompound.setBoolean("isUpgraded", isUpgraded);
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tagCompound.setInteger("consumptionRate", consumptionRate);
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tagCompound.setInteger("drainRate", drainRate);
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tagCompound.setFloat("consumptionMultiplier", consumptionMultiplier);
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tagCompound.setFloat("efficiencyMultiplier", efficiencyMultiplier);
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tagCompound.setFloat("sacrificeEfficiencyMultiplier", sacrificeEfficiencyMultiplier);
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tagCompound.setFloat("selfSacrificeEfficiencyMultiplier", selfSacrificeEfficiencyMultiplier);
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tagCompound.setBoolean("isResultBlock", isResultBlock);
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tagCompound.setFloat("capacityMultiplier", capacityMultiplier);
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tagCompound.setFloat("orbCapacityMultiplier", orbCapacityMultiplier);
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tagCompound.setFloat("dislocationMultiplier", dislocationMultiplier);
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tagCompound.setInteger("capacity", capacity);
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tagCompound.setInteger("progress", progress);
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tagCompound.setInteger("bufferCapacity", bufferCapacity);
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tagCompound.setInteger("lockdownDuration", lockdownDuration);
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tagCompound.setInteger("accelerationUpgrades", this.accelerationUpgrades);
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tagCompound.setInteger("demonBloodDuration", demonBloodDuration);
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tagCompound.setInteger("cooldownAfterCrafting", cooldownAfterCrafting);
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}
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@Override
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public void update() {
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if (getWorld().isRemote) {
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if (getWorld().isRemote)
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return;
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}
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if (getWorld().getTotalWorldTime() % (Math.max(20 - getUpgrade().getSpeedCount(), 1)) == 0) {
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if (getWorld().getTotalWorldTime() % (Math.max(20 - getUpgrade().getSpeedCount(), 1)) == 0)
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everySecond();
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}
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|
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if (getWorld().getTotalWorldTime() % 100 == 0) {
|
||||
if (getWorld().getTotalWorldTime() % 100 == 0)
|
||||
everyFiveSeconds();
|
||||
}
|
||||
}
|
||||
|
||||
private void everySecond() {
|
||||
|
@ -191,20 +155,18 @@ public class TileAltar extends TileInventory implements IBloodAltar, IUpdatePlay
|
|||
}
|
||||
|
||||
public void startCycle() {
|
||||
if (worldObj != null) {
|
||||
if (worldObj != null)
|
||||
worldObj.markBlockForUpdate(pos);
|
||||
}
|
||||
|
||||
if (fluid == null || fluid.amount <= 0) {
|
||||
if (fluid == null || fluid.amount <= 0)
|
||||
return;
|
||||
}
|
||||
|
||||
if (getStackInSlot(0) != null) {
|
||||
// Do recipes
|
||||
if (AltarRecipeRegistry.getRecipes().containsKey(getStackInSlot(0))) {
|
||||
AltarRecipe recipe = AltarRecipeRegistry.getRecipeForInput(getStackInSlot(0));
|
||||
|
||||
if (tier >= recipe.getMinTier()) {
|
||||
if (altarTier.ordinal() >= recipe.getMinTier().ordinal()) {
|
||||
this.liquidRequired = recipe.getSyphon();
|
||||
// this.canBeFilled = recipe
|
||||
this.consumptionRate = recipe.getConsumeRate();
|
||||
|
@ -220,21 +182,19 @@ public class TileAltar extends TileInventory implements IBloodAltar, IUpdatePlay
|
|||
|
||||
EnumAltarTier tier = BloodAltar.getAltarTier(getWorld(), getPos());
|
||||
|
||||
if (tier.equals(EnumAltarTier.ONE)) {
|
||||
if (tier.equals(EnumAltarTier.ONE))
|
||||
upgrade = new AltarUpgrade();
|
||||
} else {
|
||||
else
|
||||
upgrade = BloodAltar.getUpgrades(worldObj, pos, tier);
|
||||
}
|
||||
|
||||
if (this.fluid.amount > this.capacity) {
|
||||
if (this.fluid.amount > this.capacity)
|
||||
this.fluid.amount = this.capacity;
|
||||
}
|
||||
|
||||
worldObj.markBlockForUpdate(pos);
|
||||
}
|
||||
|
||||
public void sacrificialDaggerCall(int amount, boolean isSacrifice) {
|
||||
if (!isSacrifice && this.lockdownDuration > 0) {
|
||||
if (this.lockdownDuration > 0) {
|
||||
int amt = (int) Math.min(bufferCapacity - fluidInput.amount, (isSacrifice ? 1 + sacrificeEfficiencyMultiplier : 1 + selfSacrificeEfficiencyMultiplier) * amount);
|
||||
fluidInput.amount += amt;
|
||||
} else {
|
||||
|
@ -256,8 +216,8 @@ public class TileAltar extends TileInventory implements IBloodAltar, IUpdatePlay
|
|||
return upgrade;
|
||||
}
|
||||
|
||||
public TileAltar setTier(int tier) {
|
||||
this.tier = tier;
|
||||
public TileAltar setTier(EnumAltarTier tier) {
|
||||
this.altarTier = tier;
|
||||
return this;
|
||||
}
|
||||
|
||||
|
@ -272,8 +232,8 @@ public class TileAltar extends TileInventory implements IBloodAltar, IUpdatePlay
|
|||
}
|
||||
|
||||
@Override
|
||||
public int getTier() {
|
||||
return upgradeLevel;
|
||||
public EnumAltarTier getTier() {
|
||||
return altarTier;
|
||||
}
|
||||
|
||||
@Override
|
||||
|
|
Loading…
Reference in a new issue