Merge pull request #269 from ljfa-ag/master

Extracted base class for all tile entities with inventory
This commit is contained in:
WayofTime 2015-04-09 18:10:09 -04:00
commit 833858d064
7 changed files with 258 additions and 799 deletions

View file

@ -36,10 +36,10 @@ import WayofTime.alchemicalWizardry.common.bloodAltarUpgrade.AltarUpgradeCompone
import WayofTime.alchemicalWizardry.common.bloodAltarUpgrade.UpgradedAltars;
import WayofTime.alchemicalWizardry.common.spell.complex.effect.SpellHelper;
public class TEAltar extends TileEntity implements IInventory, IFluidTank, IFluidHandler, IBloodAltar
public class TEAltar extends TEInventory implements IFluidTank, IFluidHandler, IBloodAltar
{
public static final int sizeInv = 1;
private ItemStack[] inv;
private int resultID;
private int resultDamage;
private int upgradeLevel;
@ -73,7 +73,7 @@ public class TEAltar extends TileEntity implements IInventory, IFluidTank, IFlui
public TEAltar()
{
this.inv = new ItemStack[1];
super(sizeInv);
resultID = 0;
resultDamage = 0;
this.capacity = FluidContainerRegistry.BUCKET_VOLUME * 10;
@ -131,18 +131,6 @@ public class TEAltar extends TileEntity implements IInventory, IFluidTank, IFlui
public void readFromNBT(NBTTagCompound par1NBTTagCompound)
{
super.readFromNBT(par1NBTTagCompound);
NBTTagList tagList = par1NBTTagCompound.getTagList("Inventory", Constants.NBT.TAG_COMPOUND);
for (int i = 0; i < tagList.tagCount(); i++)
{
NBTTagCompound tag = (NBTTagCompound) tagList.getCompoundTagAt(i);
int slot = tag.getByte("Slot");
if (slot >= 0 && slot < inv.length)
{
inv[slot] = ItemStack.loadItemStackFromNBT(tag);
}
}
resultID = par1NBTTagCompound.getInteger("resultID");
resultDamage = par1NBTTagCompound.getInteger("resultDamage");
@ -214,24 +202,9 @@ public class TEAltar extends TileEntity implements IInventory, IFluidTank, IFlui
public void writeToNBT(NBTTagCompound par1NBTTagCompound)
{
super.writeToNBT(par1NBTTagCompound);
NBTTagList itemList = new NBTTagList();
for (int i = 0; i < inv.length; i++)
{
ItemStack stack = inv[i];
if (inv[i] != null)
{
NBTTagCompound tag = new NBTTagCompound();
tag.setByte("Slot", (byte) i);
inv[i].writeToNBT(tag);
itemList.appendTag(tag);
}
}
par1NBTTagCompound.setInteger("resultID", resultID);
par1NBTTagCompound.setInteger("resultDamage", resultDamage);
par1NBTTagCompound.setTag("Inventory", itemList);
if (fluid != null)
{
@ -275,101 +248,12 @@ public class TEAltar extends TileEntity implements IInventory, IFluidTank, IFlui
par1NBTTagCompound.setInteger("cooldownAfterCrafting", cooldownAfterCrafting);
}
@Override
public int getSizeInventory()
{
return inv.length;
}
@Override
public ItemStack getStackInSlot(int slot)
{
return inv[slot];
}
@Override
public ItemStack decrStackSize(int slot, int amt)
{
ItemStack stack = getStackInSlot(slot);
if (stack != null)
{
if (stack.stackSize <= amt)
{
setInventorySlotContents(slot, null);
} else
{
stack = stack.splitStack(amt);
if (stack.stackSize == 0)
{
setInventorySlotContents(slot, null);
}
}
}
return stack;
}
@Override
public ItemStack getStackInSlotOnClosing(int slot)
{
ItemStack stack = getStackInSlot(slot);
if (stack != null)
{
setInventorySlotContents(slot, null);
}
return stack;
}
@Override
public void setInventorySlotContents(int slot, ItemStack itemStack)
{
inv[slot] = itemStack;
this.worldObj.markBlockForUpdate(xCoord, yCoord, zCoord);
if (itemStack != null && itemStack.stackSize > getInventoryStackLimit())
{
itemStack.stackSize = getInventoryStackLimit();
}
}
@Override
public String getInventoryName()
{
return "TEAltar";
}
@Override
public boolean hasCustomInventoryName()
{
return false;
}
@Override
public int getInventoryStackLimit()
{
return 64;
}
@Override
public boolean isUseableByPlayer(EntityPlayer entityPlayer)
{
return worldObj.getTileEntity(xCoord, yCoord, zCoord) == this && entityPlayer.getDistanceSq(xCoord + 0.5, yCoord + 0.5, zCoord + 0.5) < 64;
}
@Override
public void openInventory()
{
}
@Override
public void closeInventory()
{
}
//IFluidTank methods
@Override
public FluidStack getFluid()
@ -679,97 +563,94 @@ public class TEAltar extends TileEntity implements IInventory, IFluidTank, IFlui
return;
}
if (worldTime % 1 == 0)
if (!canBeFilled)
{
if (!canBeFilled)
if (fluid != null && fluid.amount >= 1)
{
if (fluid != null && fluid.amount >= 1)
int stackSize = getStackInSlot(0).stackSize;
int liquidDrained = Math.min((int) (upgradeLevel >= 2 ? consumptionRate * (1 + consumptionMultiplier) : consumptionRate), fluid.amount);
if (liquidDrained > (liquidRequired * stackSize - progress))
{
int stackSize = getStackInSlot(0).stackSize;
int liquidDrained = Math.min((int) (upgradeLevel >= 2 ? consumptionRate * (1 + consumptionMultiplier) : consumptionRate), fluid.amount);
if (liquidDrained > (liquidRequired * stackSize - progress))
{
liquidDrained = liquidRequired * stackSize - progress;
}
fluid.amount = fluid.amount - liquidDrained;
progress += liquidDrained;
if (worldTime % 4 == 0)
{
SpellHelper.sendIndexedParticleToAllAround(worldObj, xCoord, yCoord, zCoord, 20, worldObj.provider.dimensionId, 1, xCoord, yCoord, zCoord);
}
if (progress >= liquidRequired * stackSize)
{
ItemStack result = null;
result = AltarRecipeRegistry.getItemForItemAndTier(this.getStackInSlot(0), this.upgradeLevel);
if (result != null)
{
result.stackSize *= stackSize;
}
setInventorySlotContents(0, result);
progress = 0;
for (int i = 0; i < 8; i++)
{
SpellHelper.sendIndexedParticleToAllAround(worldObj, xCoord, yCoord, zCoord, 20, worldObj.provider.dimensionId, 4, xCoord + 0.5f, yCoord + 1.0f, zCoord + 0.5f);
}
this.isActive = false;
}
} else if (progress > 0)
{
progress -= (int) (efficiencyMultiplier * drainRate);
if (worldTime % 2 == 0)
{
SpellHelper.sendIndexedParticleToAllAround(worldObj, xCoord, yCoord, zCoord, 20, worldObj.provider.dimensionId, 2, xCoord, yCoord, zCoord);
}
liquidDrained = liquidRequired * stackSize - progress;
}
} else
fluid.amount = fluid.amount - liquidDrained;
progress += liquidDrained;
if (worldTime % 4 == 0)
{
SpellHelper.sendIndexedParticleToAllAround(worldObj, xCoord, yCoord, zCoord, 20, worldObj.provider.dimensionId, 1, xCoord, yCoord, zCoord);
}
if (progress >= liquidRequired * stackSize)
{
ItemStack result = null;
result = AltarRecipeRegistry.getItemForItemAndTier(this.getStackInSlot(0), this.upgradeLevel);
if (result != null)
{
result.stackSize *= stackSize;
}
setInventorySlotContents(0, result);
progress = 0;
for (int i = 0; i < 8; i++)
{
SpellHelper.sendIndexedParticleToAllAround(worldObj, xCoord, yCoord, zCoord, 20, worldObj.provider.dimensionId, 4, xCoord + 0.5f, yCoord + 1.0f, zCoord + 0.5f);
}
this.isActive = false;
}
} else if (progress > 0)
{
ItemStack returnedItem = getStackInSlot(0);
progress -= (int) (efficiencyMultiplier * drainRate);
if (!(returnedItem.getItem() instanceof IBloodOrb))
if (worldTime % 2 == 0)
{
return;
}
IBloodOrb item = (IBloodOrb) (returnedItem.getItem());
NBTTagCompound itemTag = returnedItem.getTagCompound();
if (itemTag == null)
{
return;
}
String ownerName = itemTag.getString("ownerName");
if (ownerName.equals(""))
{
return;
}
if (fluid != null && fluid.amount >= 1)
{
int liquidDrained = Math.min((int) (upgradeLevel >= 2 ? consumptionRate * (1 + consumptionMultiplier) : consumptionRate), fluid.amount);
int drain = SoulNetworkHandler.addCurrentEssenceToMaximum(ownerName, liquidDrained, (int) (item.getMaxEssence() * this.orbCapacityMultiplier));
fluid.amount = fluid.amount - drain;
if (worldTime % 4 == 0)
{
SpellHelper.sendIndexedParticleToAllAround(worldObj, xCoord, yCoord, zCoord, 20, worldObj.provider.dimensionId, 3, xCoord, yCoord, zCoord);
}
SpellHelper.sendIndexedParticleToAllAround(worldObj, xCoord, yCoord, zCoord, 20, worldObj.provider.dimensionId, 2, xCoord, yCoord, zCoord);
}
}
if (worldObj != null)
} else
{
ItemStack returnedItem = getStackInSlot(0);
if (!(returnedItem.getItem() instanceof IBloodOrb))
{
worldObj.markBlockForUpdate(xCoord, yCoord, zCoord);
return;
}
IBloodOrb item = (IBloodOrb) (returnedItem.getItem());
NBTTagCompound itemTag = returnedItem.getTagCompound();
if (itemTag == null)
{
return;
}
String ownerName = itemTag.getString("ownerName");
if (ownerName.equals(""))
{
return;
}
if (fluid != null && fluid.amount >= 1)
{
int liquidDrained = Math.min((int) (upgradeLevel >= 2 ? consumptionRate * (1 + consumptionMultiplier) : consumptionRate), fluid.amount);
int drain = SoulNetworkHandler.addCurrentEssenceToMaximum(ownerName, liquidDrained, (int) (item.getMaxEssence() * this.orbCapacityMultiplier));
fluid.amount = fluid.amount - drain;
if (worldTime % 4 == 0)
{
SpellHelper.sendIndexedParticleToAllAround(worldObj, xCoord, yCoord, zCoord, 20, worldObj.provider.dimensionId, 3, xCoord, yCoord, zCoord);
}
}
}
if (worldObj != null)
{
worldObj.markBlockForUpdate(xCoord, yCoord, zCoord);
}
}

View file

@ -0,0 +1,153 @@
package WayofTime.alchemicalWizardry.common.tileEntity;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.IInventory;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.nbt.NBTTagList;
import net.minecraft.tileentity.TileEntity;
import net.minecraftforge.common.util.Constants;
/**
* Base class for tile entities with inventory
* @author ljfa-ag
*/
public abstract class TEInventory extends TileEntity implements IInventory
{
protected ItemStack[] inv;
public TEInventory(int size)
{
inv = new ItemStack[size];
}
@Override
public int getSizeInventory()
{
return inv.length;
}
public ItemStack[] getSlots()
{
return inv;
}
@Override
public ItemStack getStackInSlot(int slot)
{
return inv[slot];
}
@Override
public ItemStack decrStackSize(int slot, int amt)
{
ItemStack stack = getStackInSlot(slot);
if (stack != null)
{
if (stack.stackSize <= amt)
setInventorySlotContents(slot, null);
else
{
stack = stack.splitStack(amt);
if (stack.stackSize == 0)
setInventorySlotContents(slot, null);
}
}
return stack;
}
@Override
public ItemStack getStackInSlotOnClosing(int slot)
{
ItemStack stack = getStackInSlot(slot);
if (stack != null)
setInventorySlotContents(slot, null);
return stack;
}
@Override
public void setInventorySlotContents(int slot, ItemStack stack)
{
inv[slot] = stack;
worldObj.markBlockForUpdate(xCoord, yCoord, zCoord);
if (stack != null && stack.stackSize > getInventoryStackLimit())
stack.stackSize = getInventoryStackLimit();
}
@Override
public abstract String getInventoryName();
@Override
public boolean hasCustomInventoryName()
{
return false;
}
@Override
public int getInventoryStackLimit()
{
return 64;
}
@Override
public boolean isUseableByPlayer(EntityPlayer player)
{
return worldObj.getTileEntity(xCoord, yCoord, zCoord) == this
&& player.getDistanceSq(xCoord + 0.5, yCoord + 0.5, zCoord + 0.5) < 64;
}
@Override
public void openInventory()
{
}
@Override
public void closeInventory()
{
}
@Override
public boolean isItemValidForSlot(int slot, ItemStack stack)
{
return true;
}
@Override
public void writeToNBT(NBTTagCompound tag)
{
super.writeToNBT(tag);
NBTTagList invList = new NBTTagList();
for (int i = 0; i < inv.length; i++)
{
if (inv[i] != null)
{
NBTTagCompound stackTag = new NBTTagCompound();
stackTag.setByte("Slot", (byte) i);
inv[i].writeToNBT(stackTag);
invList.appendTag(stackTag);
}
}
tag.setTag("Inventory", invList);
}
@Override
public void readFromNBT(NBTTagCompound tag)
{
super.readFromNBT(tag);
NBTTagList invList = tag.getTagList("Inventory", Constants.NBT.TAG_COMPOUND);
for(int i = 0; i < invList.tagCount(); i++)
{
NBTTagCompound stackTag = invList.getCompoundTagAt(i);
int slot = stackTag.getByte("Slot");
if(slot >= 0 && slot < inv.length)
inv[slot] = ItemStack.loadItemStackFromNBT(stackTag);
}
}
public void clear()
{
inv = new ItemStack[inv.length];
}
}

View file

@ -13,18 +13,18 @@ import net.minecraft.network.Packet;
import net.minecraft.tileentity.TileEntity;
import net.minecraftforge.common.util.Constants;
public class TEPedestal extends TileEntity implements IInventory
public class TEPedestal extends TEInventory
{
private ItemStack[] inv;
public static final int sizeInv = 1;
private int resultID;
private int resultDamage;
public static final int sizeInv = 1;
private boolean isActive;
public TEPedestal()
{
this.inv = new ItemStack[1];
super(sizeInv);
resultID = 0;
resultDamage = 0;
isActive = false;
@ -34,18 +34,6 @@ public class TEPedestal extends TileEntity implements IInventory
public void readFromNBT(NBTTagCompound par1NBTTagCompound)
{
super.readFromNBT(par1NBTTagCompound);
NBTTagList tagList = par1NBTTagCompound.getTagList("Inventory", Constants.NBT.TAG_COMPOUND);
for (int i = 0; i < tagList.tagCount(); i++)
{
NBTTagCompound tag = (NBTTagCompound) tagList.getCompoundTagAt(i);
int slot = tag.getByte("Slot");
if (slot >= 0 && slot < inv.length)
{
inv[slot] = ItemStack.loadItemStackFromNBT(tag);
}
}
resultID = par1NBTTagCompound.getInteger("resultID");
resultDamage = par1NBTTagCompound.getInteger("resultDamage");
@ -56,121 +44,24 @@ public class TEPedestal extends TileEntity implements IInventory
public void writeToNBT(NBTTagCompound par1NBTTagCompound)
{
super.writeToNBT(par1NBTTagCompound);
NBTTagList itemList = new NBTTagList();
for (int i = 0; i < inv.length; i++)
{
ItemStack stack = inv[i];
if (inv[i] != null)
{
NBTTagCompound tag = new NBTTagCompound();
tag.setByte("Slot", (byte) i);
inv[i].writeToNBT(tag);
itemList.appendTag(tag);
}
}
par1NBTTagCompound.setInteger("resultID", resultID);
par1NBTTagCompound.setInteger("resultDamage", resultDamage);
par1NBTTagCompound.setTag("Inventory", itemList);
par1NBTTagCompound.setBoolean("isActive", isActive);
}
@Override
public int getSizeInventory()
{
return 1;
}
@Override
public ItemStack getStackInSlot(int slot)
{
return inv[slot];
}
@Override
public ItemStack decrStackSize(int slot, int amt)
{
ItemStack stack = getStackInSlot(slot);
if (stack != null)
{
if (stack.stackSize <= amt)
{
setInventorySlotContents(slot, null);
} else
{
stack = stack.splitStack(amt);
if (stack.stackSize == 0)
{
setInventorySlotContents(slot, null);
}
}
}
return stack;
}
@Override
public ItemStack getStackInSlotOnClosing(int slot)
{
ItemStack stack = getStackInSlot(slot);
if (stack != null)
{
setInventorySlotContents(slot, null);
}
return stack;
}
@Override
public void setInventorySlotContents(int slot, ItemStack itemStack)
{
inv[slot] = itemStack;
if (itemStack != null && itemStack.stackSize > getInventoryStackLimit())
{
itemStack.stackSize = getInventoryStackLimit();
}
}
@Override
public String getInventoryName()
{
return "TEPedestal";
}
@Override
public boolean hasCustomInventoryName()
{
return false;
}
@Override
public int getInventoryStackLimit()
{
return 1;
}
@Override
public boolean isUseableByPlayer(EntityPlayer entityPlayer)
{
return worldObj.getTileEntity(xCoord, yCoord, zCoord) == this && entityPlayer.getDistanceSq(xCoord + 0.5, yCoord + 0.5, zCoord + 0.5) < 64;
}
@Override
public void openInventory()
{
}
@Override
public void closeInventory()
{
}
//Logic for the actual block is under here
@Override
public void updateEntity()
@ -243,12 +134,7 @@ public class TEPedestal extends TileEntity implements IInventory
@Override
public boolean isItemValidForSlot(int slot, ItemStack itemstack)
{
if (slot == 0)
{
return true;
}
return false;
return slot == 0;
}
public void onItemDeletion()

View file

@ -22,9 +22,9 @@ import net.minecraftforge.oredict.OreDictionary;
import java.util.ArrayList;
import java.util.List;
public class TEPlinth extends TileEntity implements IInventory
public class TEPlinth extends TEInventory
{
private ItemStack[] inv;
public static final int sizeInv = 1;
private boolean isActive;
private boolean paradigm;
@ -33,8 +33,6 @@ public class TEPlinth extends TileEntity implements IInventory
private ItemStack[] ring2Inv;
private ItemStack[] ring3Inv;
public static final int sizeInv = 1;
private int progressInterval;
private int progress;
@ -42,7 +40,7 @@ public class TEPlinth extends TileEntity implements IInventory
public TEPlinth()
{
this.inv = new ItemStack[1];
super(sizeInv);
this.ring1Inv = new ItemStack[6];
this.ring2Inv = new ItemStack[6];
this.ring3Inv = new ItemStack[6];
@ -55,18 +53,6 @@ public class TEPlinth extends TileEntity implements IInventory
public void readFromNBT(NBTTagCompound par1NBTTagCompound)
{
super.readFromNBT(par1NBTTagCompound);
NBTTagList tagList = par1NBTTagCompound.getTagList("Inventory", Constants.NBT.TAG_COMPOUND);
for (int i = 0; i < tagList.tagCount(); i++)
{
NBTTagCompound tag = (NBTTagCompound) tagList.getCompoundTagAt(i);
int slot = tag.getByte("Slot");
if (slot >= 0 && slot < inv.length)
{
inv[slot] = ItemStack.loadItemStackFromNBT(tag);
}
}
NBTTagList ring1TagList = par1NBTTagCompound.getTagList("ring1Inv", Constants.NBT.TAG_COMPOUND);
@ -116,22 +102,7 @@ public class TEPlinth extends TileEntity implements IInventory
public void writeToNBT(NBTTagCompound par1NBTTagCompound)
{
super.writeToNBT(par1NBTTagCompound);
NBTTagList itemList = new NBTTagList();
for (int i = 0; i < inv.length; i++)
{
ItemStack stack = inv[i];
if (inv[i] != null)
{
NBTTagCompound tag = new NBTTagCompound();
tag.setByte("Slot", (byte) i);
inv[i].writeToNBT(tag);
itemList.appendTag(tag);
}
}
par1NBTTagCompound.setTag("Inventory", itemList);
NBTTagList ring1ItemList = new NBTTagList();
for (int i = 0; i < ring1Inv.length; i++)
@ -185,100 +156,18 @@ public class TEPlinth extends TileEntity implements IInventory
par1NBTTagCompound.setBoolean("isActive", isActive);
}
@Override
public int getSizeInventory()
{
return 1;
}
@Override
public ItemStack getStackInSlot(int slot)
{
return inv[slot];
}
@Override
public ItemStack decrStackSize(int slot, int amt)
{
ItemStack stack = getStackInSlot(slot);
if (stack != null)
{
if (stack.stackSize <= amt)
{
setInventorySlotContents(slot, null);
} else
{
stack = stack.splitStack(amt);
if (stack.stackSize == 0)
{
setInventorySlotContents(slot, null);
}
}
}
return stack;
}
@Override
public ItemStack getStackInSlotOnClosing(int slot)
{
ItemStack stack = getStackInSlot(slot);
if (stack != null)
{
setInventorySlotContents(slot, null);
}
return stack;
}
@Override
public void setInventorySlotContents(int slot, ItemStack itemStack)
{
inv[slot] = itemStack;
if (itemStack != null && itemStack.stackSize > getInventoryStackLimit())
{
itemStack.stackSize = getInventoryStackLimit();
}
}
@Override
public String getInventoryName()
{
return "TEPlinth";
}
@Override
public boolean hasCustomInventoryName()
{
return false;
}
@Override
public int getInventoryStackLimit()
{
return 1;
}
@Override
public boolean isUseableByPlayer(EntityPlayer entityPlayer)
{
return worldObj.getTileEntity(xCoord, yCoord, zCoord) == this && entityPlayer.getDistanceSq(xCoord + 0.5, yCoord + 0.5, zCoord + 0.5) < 64;
}
@Override
public void openInventory()
{
}
@Override
public void closeInventory()
{
}
//Logic for the actual block is under here
@Override
public void updateEntity()
@ -654,12 +543,7 @@ public class TEPlinth extends TileEntity implements IInventory
@Override
public boolean isItemValidForSlot(int slot, ItemStack itemstack)
{
if (slot == 0)
{
return true;
}
return false;
return slot == 0;
}
public static void initialize()

View file

@ -1,5 +1,6 @@
package WayofTime.alchemicalWizardry.common.tileEntity;
import WayofTime.alchemicalWizardry.api.items.interfaces.ArmourUpgrade;
import WayofTime.alchemicalWizardry.common.NewPacketHandler;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.IInventory;
@ -11,19 +12,18 @@ import net.minecraft.network.Packet;
import net.minecraft.tileentity.TileEntity;
import net.minecraftforge.common.util.Constants;
public class TESocket extends TileEntity implements IInventory
public class TESocket extends TEInventory
{
private ItemStack[] inv;
public static final int sizeInv = 1;
private int resultID;
private int resultDamage;
public static final int sizeInv = 1;
private boolean isActive;
public TESocket()
{
this.inv = new ItemStack[1];
super(sizeInv);
resultID = 0;
resultDamage = 0;
isActive = false;
@ -33,18 +33,6 @@ public class TESocket extends TileEntity implements IInventory
public void readFromNBT(NBTTagCompound par1NBTTagCompound)
{
super.readFromNBT(par1NBTTagCompound);
NBTTagList tagList = par1NBTTagCompound.getTagList("Inventory", Constants.NBT.TAG_COMPOUND);
for (int i = 0; i < tagList.tagCount(); i++)
{
NBTTagCompound tag = (NBTTagCompound) tagList.getCompoundTagAt(i);
int slot = tag.getByte("Slot");
if (slot >= 0 && slot < inv.length)
{
inv[slot] = ItemStack.loadItemStackFromNBT(tag);
}
}
resultID = par1NBTTagCompound.getInteger("resultID");
resultDamage = par1NBTTagCompound.getInteger("resultDamage");
@ -55,121 +43,24 @@ public class TESocket extends TileEntity implements IInventory
public void writeToNBT(NBTTagCompound par1NBTTagCompound)
{
super.writeToNBT(par1NBTTagCompound);
NBTTagList itemList = new NBTTagList();
for (int i = 0; i < inv.length; i++)
{
ItemStack stack = inv[i];
if (inv[i] != null)
{
NBTTagCompound tag = new NBTTagCompound();
tag.setByte("Slot", (byte) i);
inv[i].writeToNBT(tag);
itemList.appendTag(tag);
}
}
par1NBTTagCompound.setInteger("resultID", resultID);
par1NBTTagCompound.setInteger("resultDamage", resultDamage);
par1NBTTagCompound.setTag("Inventory", itemList);
par1NBTTagCompound.setBoolean("isActive", isActive);
}
@Override
public int getSizeInventory()
{
return 1;
}
@Override
public ItemStack getStackInSlot(int slot)
{
return inv[slot];
}
@Override
public ItemStack decrStackSize(int slot, int amt)
{
ItemStack stack = getStackInSlot(slot);
if (stack != null)
{
if (stack.stackSize <= amt)
{
setInventorySlotContents(slot, null);
} else
{
stack = stack.splitStack(amt);
if (stack.stackSize == 0)
{
setInventorySlotContents(slot, null);
}
}
}
return stack;
}
@Override
public ItemStack getStackInSlotOnClosing(int slot)
{
ItemStack stack = getStackInSlot(slot);
if (stack != null)
{
setInventorySlotContents(slot, null);
}
return stack;
}
@Override
public void setInventorySlotContents(int slot, ItemStack itemStack)
{
inv[slot] = itemStack;
if (itemStack != null && itemStack.stackSize > getInventoryStackLimit())
{
itemStack.stackSize = getInventoryStackLimit();
}
}
@Override
public String getInventoryName()
{
return "TESocket";
}
@Override
public boolean hasCustomInventoryName()
{
return false;
}
@Override
public int getInventoryStackLimit()
{
return 1;
}
@Override
public boolean isUseableByPlayer(EntityPlayer entityPlayer)
{
return worldObj.getTileEntity(xCoord, yCoord, zCoord) == this && entityPlayer.getDistanceSq(xCoord + 0.5, yCoord + 0.5, zCoord + 0.5) < 64;
}
@Override
public void openInventory()
{
}
@Override
public void closeInventory()
{
}
//Logic for the actual block is under here
@Override
public void updateEntity()
@ -242,11 +133,6 @@ public class TESocket extends TileEntity implements IInventory
@Override
public boolean isItemValidForSlot(int slot, ItemStack itemstack)
{
if (slot == 0)
{
return true;
}
return false;
return itemstack.getItem() instanceof ArmourUpgrade;
}
}

View file

@ -20,20 +20,19 @@ import net.minecraftforge.common.util.Constants;
import java.util.Iterator;
import java.util.List;
public class TETeleposer extends TileEntity implements IInventory
public class TETeleposer extends TEInventory
{
private ItemStack[] inv;
public static final int sizeInv = 1;
private int resultID;
private int resultDamage;
private int previousInput;
public static final int sizeInv = 1;
private boolean isActive;
public TETeleposer()
{
this.inv = new ItemStack[1];
super(sizeInv);
resultID = 0;
resultDamage = 0;
isActive = false;
@ -44,18 +43,6 @@ public class TETeleposer extends TileEntity implements IInventory
public void readFromNBT(NBTTagCompound par1NBTTagCompound)
{
super.readFromNBT(par1NBTTagCompound);
NBTTagList tagList = par1NBTTagCompound.getTagList("Inventory", Constants.NBT.TAG_COMPOUND);
for (int i = 0; i < tagList.tagCount(); i++)
{
NBTTagCompound tag = (NBTTagCompound) tagList.getCompoundTagAt(i);
int slot = tag.getByte("Slot");
if (slot >= 0 && slot < inv.length)
{
inv[slot] = ItemStack.loadItemStackFromNBT(tag);
}
}
resultID = par1NBTTagCompound.getInteger("resultID");
resultDamage = par1NBTTagCompound.getInteger("resultDamage");
@ -67,122 +54,25 @@ public class TETeleposer extends TileEntity implements IInventory
public void writeToNBT(NBTTagCompound par1NBTTagCompound)
{
super.writeToNBT(par1NBTTagCompound);
NBTTagList itemList = new NBTTagList();
for (int i = 0; i < inv.length; i++)
{
ItemStack stack = inv[i];
if (inv[i] != null)
{
NBTTagCompound tag = new NBTTagCompound();
tag.setByte("Slot", (byte) i);
inv[i].writeToNBT(tag);
itemList.appendTag(tag);
}
}
par1NBTTagCompound.setInteger("resultID", resultID);
par1NBTTagCompound.setInteger("resultDamage", resultDamage);
par1NBTTagCompound.setTag("Inventory", itemList);
par1NBTTagCompound.setBoolean("isActive", isActive);
par1NBTTagCompound.setInteger("previousInput", previousInput);
}
@Override
public int getSizeInventory()
{
return 1;
}
@Override
public ItemStack getStackInSlot(int slot)
{
return inv[slot];
}
@Override
public ItemStack decrStackSize(int slot, int amt)
{
ItemStack stack = getStackInSlot(slot);
if (stack != null)
{
if (stack.stackSize <= amt)
{
setInventorySlotContents(slot, null);
} else
{
stack = stack.splitStack(amt);
if (stack.stackSize == 0)
{
setInventorySlotContents(slot, null);
}
}
}
return stack;
}
@Override
public ItemStack getStackInSlotOnClosing(int slot)
{
ItemStack stack = getStackInSlot(slot);
if (stack != null)
{
setInventorySlotContents(slot, null);
}
return stack;
}
@Override
public void setInventorySlotContents(int slot, ItemStack itemStack)
{
inv[slot] = itemStack;
if (itemStack != null && itemStack.stackSize > getInventoryStackLimit())
{
itemStack.stackSize = getInventoryStackLimit();
}
}
@Override
public String getInventoryName()
{
return "TETeleposer";
}
@Override
public boolean hasCustomInventoryName()
{
return false;
}
@Override
public int getInventoryStackLimit()
{
return 1;
}
@Override
public boolean isUseableByPlayer(EntityPlayer entityPlayer)
{
return worldObj.getTileEntity(xCoord, yCoord, zCoord) == this && entityPlayer.getDistanceSq(xCoord + 0.5, yCoord + 0.5, zCoord + 0.5) < 64;
}
@Override
public void openInventory()
{
}
@Override
public void closeInventory()
{
}
//Logic for the actual block is under here
@Override
public void updateEntity()
@ -355,12 +245,7 @@ public class TETeleposer extends TileEntity implements IInventory
@Override
public boolean isItemValidForSlot(int slot, ItemStack itemstack)
{
if (slot == 0)
{
return true;
}
return false;
return itemstack.getItem() instanceof TelepositionFocus;
}
}

View file

@ -27,120 +27,25 @@ import WayofTime.alchemicalWizardry.common.alchemy.ICombinationalCatalyst;
import WayofTime.alchemicalWizardry.common.items.potion.AlchemyFlask;
import WayofTime.alchemicalWizardry.common.spell.complex.effect.SpellHelper;
public class TEWritingTable extends TileEntity implements IInventory, ISidedInventory
public class TEWritingTable extends TEInventory implements ISidedInventory
{
private ItemStack[] inv;
public static final int sizeInv = 7;
private int progress;
private int progressNeeded = 100;
private int amountUsed;
private int accelerationTime;
public static final int sizeInv = 7;
public TEWritingTable()
{
inv = new ItemStack[7];
}
@Override
public int getSizeInventory()
{
return inv.length;
}
@Override
public ItemStack getStackInSlot(int slot)
{
return inv[slot];
}
@Override
public void setInventorySlotContents(int slot, ItemStack stack)
{
inv[slot] = stack;
if (stack != null && stack.stackSize > getInventoryStackLimit())
{
stack.stackSize = getInventoryStackLimit();
}
}
@Override
public ItemStack decrStackSize(int slot, int amt)
{
ItemStack stack = getStackInSlot(slot);
if (stack != null)
{
if (stack.stackSize <= amt)
{
setInventorySlotContents(slot, null);
} else
{
stack = stack.splitStack(amt);
if (stack.stackSize == 0)
{
setInventorySlotContents(slot, null);
}
}
}
return stack;
}
@Override
public ItemStack getStackInSlotOnClosing(int slot)
{
ItemStack stack = getStackInSlot(slot);
if (stack != null)
{
setInventorySlotContents(slot, null);
}
return stack;
}
@Override
public int getInventoryStackLimit()
{
return 64;
}
@Override
public boolean isUseableByPlayer(EntityPlayer player)
{
return worldObj.getTileEntity(xCoord, yCoord, zCoord) == this && player.getDistanceSq(xCoord + 0.5, yCoord + 0.5, zCoord + 0.5) < 64;
}
@Override
public void openInventory()
{
}
@Override
public void closeInventory()
{
super(sizeInv);
}
@Override
public void readFromNBT(NBTTagCompound tagCompound)
{
super.readFromNBT(tagCompound);
NBTTagList tagList = tagCompound.getTagList("Inventory", Constants.NBT.TAG_COMPOUND);
for (int i = 0; i < tagList.tagCount(); i++)
{
NBTTagCompound tag = (NBTTagCompound) tagList.getCompoundTagAt(i);
byte slot = tag.getByte("Slot");
if (slot >= 0 && slot < inv.length)
{
inv[slot] = ItemStack.loadItemStackFromNBT(tag);
}
}
progress = tagCompound.getInteger("progress");
amountUsed = tagCompound.getInteger("amountUsed");
@ -152,22 +57,7 @@ public class TEWritingTable extends TileEntity implements IInventory, ISidedInve
public void writeToNBT(NBTTagCompound tagCompound)
{
super.writeToNBT(tagCompound);
NBTTagList itemList = new NBTTagList();
for (int i = 0; i < inv.length; i++)
{
ItemStack stack = inv[i];
if (stack != null)
{
NBTTagCompound tag = new NBTTagCompound();
tag.setByte("Slot", (byte) i);
stack.writeToNBT(tag);
itemList.appendTag(tag);
}
}
tagCompound.setTag("Inventory", itemList);
tagCompound.setInteger("progress", progress);
tagCompound.setInteger("amountUsed", amountUsed);
@ -180,12 +70,6 @@ public class TEWritingTable extends TileEntity implements IInventory, ISidedInve
return "aw.TEWritingTable";
}
@Override
public boolean hasCustomInventoryName()
{
return false;
}
@Override
public boolean isItemValidForSlot(int i, ItemStack itemstack)
{