Merge pull request #269 from ljfa-ag/master
Extracted base class for all tile entities with inventory
This commit is contained in:
commit
833858d064
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@ -36,10 +36,10 @@ import WayofTime.alchemicalWizardry.common.bloodAltarUpgrade.AltarUpgradeCompone
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import WayofTime.alchemicalWizardry.common.bloodAltarUpgrade.UpgradedAltars;
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import WayofTime.alchemicalWizardry.common.spell.complex.effect.SpellHelper;
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public class TEAltar extends TileEntity implements IInventory, IFluidTank, IFluidHandler, IBloodAltar
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public class TEAltar extends TEInventory implements IFluidTank, IFluidHandler, IBloodAltar
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{
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public static final int sizeInv = 1;
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private ItemStack[] inv;
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private int resultID;
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private int resultDamage;
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private int upgradeLevel;
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@ -73,7 +73,7 @@ public class TEAltar extends TileEntity implements IInventory, IFluidTank, IFlui
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public TEAltar()
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{
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this.inv = new ItemStack[1];
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super(sizeInv);
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resultID = 0;
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resultDamage = 0;
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this.capacity = FluidContainerRegistry.BUCKET_VOLUME * 10;
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@ -131,18 +131,6 @@ public class TEAltar extends TileEntity implements IInventory, IFluidTank, IFlui
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public void readFromNBT(NBTTagCompound par1NBTTagCompound)
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{
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super.readFromNBT(par1NBTTagCompound);
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NBTTagList tagList = par1NBTTagCompound.getTagList("Inventory", Constants.NBT.TAG_COMPOUND);
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for (int i = 0; i < tagList.tagCount(); i++)
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{
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NBTTagCompound tag = (NBTTagCompound) tagList.getCompoundTagAt(i);
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int slot = tag.getByte("Slot");
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if (slot >= 0 && slot < inv.length)
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{
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inv[slot] = ItemStack.loadItemStackFromNBT(tag);
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}
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}
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resultID = par1NBTTagCompound.getInteger("resultID");
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resultDamage = par1NBTTagCompound.getInteger("resultDamage");
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@ -214,24 +202,9 @@ public class TEAltar extends TileEntity implements IInventory, IFluidTank, IFlui
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public void writeToNBT(NBTTagCompound par1NBTTagCompound)
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{
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super.writeToNBT(par1NBTTagCompound);
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NBTTagList itemList = new NBTTagList();
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for (int i = 0; i < inv.length; i++)
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{
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ItemStack stack = inv[i];
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if (inv[i] != null)
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{
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NBTTagCompound tag = new NBTTagCompound();
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tag.setByte("Slot", (byte) i);
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inv[i].writeToNBT(tag);
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itemList.appendTag(tag);
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}
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}
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par1NBTTagCompound.setInteger("resultID", resultID);
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par1NBTTagCompound.setInteger("resultDamage", resultDamage);
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par1NBTTagCompound.setTag("Inventory", itemList);
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if (fluid != null)
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{
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@ -275,101 +248,12 @@ public class TEAltar extends TileEntity implements IInventory, IFluidTank, IFlui
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par1NBTTagCompound.setInteger("cooldownAfterCrafting", cooldownAfterCrafting);
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}
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@Override
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public int getSizeInventory()
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{
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return inv.length;
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}
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@Override
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public ItemStack getStackInSlot(int slot)
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{
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return inv[slot];
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}
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@Override
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public ItemStack decrStackSize(int slot, int amt)
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{
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ItemStack stack = getStackInSlot(slot);
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if (stack != null)
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{
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if (stack.stackSize <= amt)
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{
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setInventorySlotContents(slot, null);
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} else
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{
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stack = stack.splitStack(amt);
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if (stack.stackSize == 0)
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{
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setInventorySlotContents(slot, null);
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}
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}
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}
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return stack;
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}
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@Override
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public ItemStack getStackInSlotOnClosing(int slot)
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{
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ItemStack stack = getStackInSlot(slot);
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if (stack != null)
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{
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setInventorySlotContents(slot, null);
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}
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return stack;
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}
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@Override
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public void setInventorySlotContents(int slot, ItemStack itemStack)
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{
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inv[slot] = itemStack;
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this.worldObj.markBlockForUpdate(xCoord, yCoord, zCoord);
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if (itemStack != null && itemStack.stackSize > getInventoryStackLimit())
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{
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itemStack.stackSize = getInventoryStackLimit();
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}
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}
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@Override
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public String getInventoryName()
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{
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return "TEAltar";
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}
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@Override
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public boolean hasCustomInventoryName()
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{
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return false;
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}
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@Override
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public int getInventoryStackLimit()
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{
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return 64;
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}
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@Override
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public boolean isUseableByPlayer(EntityPlayer entityPlayer)
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{
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return worldObj.getTileEntity(xCoord, yCoord, zCoord) == this && entityPlayer.getDistanceSq(xCoord + 0.5, yCoord + 0.5, zCoord + 0.5) < 64;
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}
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@Override
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public void openInventory()
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{
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}
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@Override
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public void closeInventory()
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{
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}
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//IFluidTank methods
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@Override
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public FluidStack getFluid()
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@ -679,97 +563,94 @@ public class TEAltar extends TileEntity implements IInventory, IFluidTank, IFlui
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return;
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}
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if (worldTime % 1 == 0)
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if (!canBeFilled)
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{
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if (!canBeFilled)
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if (fluid != null && fluid.amount >= 1)
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{
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if (fluid != null && fluid.amount >= 1)
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int stackSize = getStackInSlot(0).stackSize;
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int liquidDrained = Math.min((int) (upgradeLevel >= 2 ? consumptionRate * (1 + consumptionMultiplier) : consumptionRate), fluid.amount);
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if (liquidDrained > (liquidRequired * stackSize - progress))
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{
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int stackSize = getStackInSlot(0).stackSize;
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int liquidDrained = Math.min((int) (upgradeLevel >= 2 ? consumptionRate * (1 + consumptionMultiplier) : consumptionRate), fluid.amount);
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if (liquidDrained > (liquidRequired * stackSize - progress))
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{
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liquidDrained = liquidRequired * stackSize - progress;
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}
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fluid.amount = fluid.amount - liquidDrained;
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progress += liquidDrained;
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if (worldTime % 4 == 0)
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{
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SpellHelper.sendIndexedParticleToAllAround(worldObj, xCoord, yCoord, zCoord, 20, worldObj.provider.dimensionId, 1, xCoord, yCoord, zCoord);
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}
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if (progress >= liquidRequired * stackSize)
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{
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ItemStack result = null;
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result = AltarRecipeRegistry.getItemForItemAndTier(this.getStackInSlot(0), this.upgradeLevel);
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if (result != null)
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{
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result.stackSize *= stackSize;
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}
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setInventorySlotContents(0, result);
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progress = 0;
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for (int i = 0; i < 8; i++)
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{
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SpellHelper.sendIndexedParticleToAllAround(worldObj, xCoord, yCoord, zCoord, 20, worldObj.provider.dimensionId, 4, xCoord + 0.5f, yCoord + 1.0f, zCoord + 0.5f);
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}
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this.isActive = false;
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}
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} else if (progress > 0)
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{
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progress -= (int) (efficiencyMultiplier * drainRate);
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if (worldTime % 2 == 0)
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{
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SpellHelper.sendIndexedParticleToAllAround(worldObj, xCoord, yCoord, zCoord, 20, worldObj.provider.dimensionId, 2, xCoord, yCoord, zCoord);
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}
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liquidDrained = liquidRequired * stackSize - progress;
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}
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} else
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fluid.amount = fluid.amount - liquidDrained;
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progress += liquidDrained;
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if (worldTime % 4 == 0)
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{
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SpellHelper.sendIndexedParticleToAllAround(worldObj, xCoord, yCoord, zCoord, 20, worldObj.provider.dimensionId, 1, xCoord, yCoord, zCoord);
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}
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if (progress >= liquidRequired * stackSize)
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{
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ItemStack result = null;
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result = AltarRecipeRegistry.getItemForItemAndTier(this.getStackInSlot(0), this.upgradeLevel);
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if (result != null)
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{
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result.stackSize *= stackSize;
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}
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setInventorySlotContents(0, result);
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progress = 0;
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for (int i = 0; i < 8; i++)
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{
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SpellHelper.sendIndexedParticleToAllAround(worldObj, xCoord, yCoord, zCoord, 20, worldObj.provider.dimensionId, 4, xCoord + 0.5f, yCoord + 1.0f, zCoord + 0.5f);
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}
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this.isActive = false;
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}
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} else if (progress > 0)
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{
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ItemStack returnedItem = getStackInSlot(0);
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progress -= (int) (efficiencyMultiplier * drainRate);
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if (!(returnedItem.getItem() instanceof IBloodOrb))
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if (worldTime % 2 == 0)
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{
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return;
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}
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IBloodOrb item = (IBloodOrb) (returnedItem.getItem());
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NBTTagCompound itemTag = returnedItem.getTagCompound();
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if (itemTag == null)
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{
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return;
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}
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String ownerName = itemTag.getString("ownerName");
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if (ownerName.equals(""))
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{
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return;
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}
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if (fluid != null && fluid.amount >= 1)
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{
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int liquidDrained = Math.min((int) (upgradeLevel >= 2 ? consumptionRate * (1 + consumptionMultiplier) : consumptionRate), fluid.amount);
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int drain = SoulNetworkHandler.addCurrentEssenceToMaximum(ownerName, liquidDrained, (int) (item.getMaxEssence() * this.orbCapacityMultiplier));
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fluid.amount = fluid.amount - drain;
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if (worldTime % 4 == 0)
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{
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SpellHelper.sendIndexedParticleToAllAround(worldObj, xCoord, yCoord, zCoord, 20, worldObj.provider.dimensionId, 3, xCoord, yCoord, zCoord);
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}
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SpellHelper.sendIndexedParticleToAllAround(worldObj, xCoord, yCoord, zCoord, 20, worldObj.provider.dimensionId, 2, xCoord, yCoord, zCoord);
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}
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}
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if (worldObj != null)
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} else
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{
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ItemStack returnedItem = getStackInSlot(0);
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if (!(returnedItem.getItem() instanceof IBloodOrb))
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{
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worldObj.markBlockForUpdate(xCoord, yCoord, zCoord);
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return;
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}
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IBloodOrb item = (IBloodOrb) (returnedItem.getItem());
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NBTTagCompound itemTag = returnedItem.getTagCompound();
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if (itemTag == null)
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{
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return;
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}
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String ownerName = itemTag.getString("ownerName");
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if (ownerName.equals(""))
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{
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return;
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}
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if (fluid != null && fluid.amount >= 1)
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{
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int liquidDrained = Math.min((int) (upgradeLevel >= 2 ? consumptionRate * (1 + consumptionMultiplier) : consumptionRate), fluid.amount);
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int drain = SoulNetworkHandler.addCurrentEssenceToMaximum(ownerName, liquidDrained, (int) (item.getMaxEssence() * this.orbCapacityMultiplier));
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fluid.amount = fluid.amount - drain;
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if (worldTime % 4 == 0)
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{
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SpellHelper.sendIndexedParticleToAllAround(worldObj, xCoord, yCoord, zCoord, 20, worldObj.provider.dimensionId, 3, xCoord, yCoord, zCoord);
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}
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}
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}
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if (worldObj != null)
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{
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worldObj.markBlockForUpdate(xCoord, yCoord, zCoord);
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}
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}
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@ -0,0 +1,153 @@
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package WayofTime.alchemicalWizardry.common.tileEntity;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.inventory.IInventory;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.nbt.NBTTagList;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraftforge.common.util.Constants;
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/**
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* Base class for tile entities with inventory
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* @author ljfa-ag
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*/
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public abstract class TEInventory extends TileEntity implements IInventory
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{
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protected ItemStack[] inv;
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public TEInventory(int size)
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{
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inv = new ItemStack[size];
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}
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@Override
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public int getSizeInventory()
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{
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return inv.length;
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}
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public ItemStack[] getSlots()
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{
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return inv;
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}
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@Override
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public ItemStack getStackInSlot(int slot)
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{
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return inv[slot];
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}
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@Override
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public ItemStack decrStackSize(int slot, int amt)
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{
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ItemStack stack = getStackInSlot(slot);
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if (stack != null)
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{
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if (stack.stackSize <= amt)
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setInventorySlotContents(slot, null);
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else
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{
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stack = stack.splitStack(amt);
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if (stack.stackSize == 0)
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setInventorySlotContents(slot, null);
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}
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}
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return stack;
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}
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@Override
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public ItemStack getStackInSlotOnClosing(int slot)
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{
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ItemStack stack = getStackInSlot(slot);
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if (stack != null)
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setInventorySlotContents(slot, null);
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return stack;
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}
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@Override
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public void setInventorySlotContents(int slot, ItemStack stack)
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{
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inv[slot] = stack;
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worldObj.markBlockForUpdate(xCoord, yCoord, zCoord);
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if (stack != null && stack.stackSize > getInventoryStackLimit())
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stack.stackSize = getInventoryStackLimit();
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}
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@Override
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public abstract String getInventoryName();
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@Override
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public boolean hasCustomInventoryName()
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{
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return false;
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}
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@Override
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public int getInventoryStackLimit()
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{
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return 64;
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}
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@Override
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public boolean isUseableByPlayer(EntityPlayer player)
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{
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return worldObj.getTileEntity(xCoord, yCoord, zCoord) == this
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&& player.getDistanceSq(xCoord + 0.5, yCoord + 0.5, zCoord + 0.5) < 64;
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}
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@Override
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public void openInventory()
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{
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}
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@Override
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public void closeInventory()
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{
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}
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@Override
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public boolean isItemValidForSlot(int slot, ItemStack stack)
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{
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return true;
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}
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@Override
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public void writeToNBT(NBTTagCompound tag)
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{
|
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super.writeToNBT(tag);
|
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NBTTagList invList = new NBTTagList();
|
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for (int i = 0; i < inv.length; i++)
|
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{
|
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if (inv[i] != null)
|
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{
|
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NBTTagCompound stackTag = new NBTTagCompound();
|
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stackTag.setByte("Slot", (byte) i);
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inv[i].writeToNBT(stackTag);
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invList.appendTag(stackTag);
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}
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}
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tag.setTag("Inventory", invList);
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}
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@Override
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public void readFromNBT(NBTTagCompound tag)
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{
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super.readFromNBT(tag);
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NBTTagList invList = tag.getTagList("Inventory", Constants.NBT.TAG_COMPOUND);
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for(int i = 0; i < invList.tagCount(); i++)
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{
|
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NBTTagCompound stackTag = invList.getCompoundTagAt(i);
|
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int slot = stackTag.getByte("Slot");
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if(slot >= 0 && slot < inv.length)
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inv[slot] = ItemStack.loadItemStackFromNBT(stackTag);
|
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}
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||||
}
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public void clear()
|
||||
{
|
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inv = new ItemStack[inv.length];
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}
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}
|
|
@ -13,18 +13,18 @@ import net.minecraft.network.Packet;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraftforge.common.util.Constants;
|
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public class TEPedestal extends TileEntity implements IInventory
|
||||
public class TEPedestal extends TEInventory
|
||||
{
|
||||
private ItemStack[] inv;
|
||||
public static final int sizeInv = 1;
|
||||
|
||||
private int resultID;
|
||||
private int resultDamage;
|
||||
public static final int sizeInv = 1;
|
||||
|
||||
private boolean isActive;
|
||||
|
||||
public TEPedestal()
|
||||
{
|
||||
this.inv = new ItemStack[1];
|
||||
super(sizeInv);
|
||||
resultID = 0;
|
||||
resultDamage = 0;
|
||||
isActive = false;
|
||||
|
@ -34,18 +34,6 @@ public class TEPedestal extends TileEntity implements IInventory
|
|||
public void readFromNBT(NBTTagCompound par1NBTTagCompound)
|
||||
{
|
||||
super.readFromNBT(par1NBTTagCompound);
|
||||
NBTTagList tagList = par1NBTTagCompound.getTagList("Inventory", Constants.NBT.TAG_COMPOUND);
|
||||
|
||||
for (int i = 0; i < tagList.tagCount(); i++)
|
||||
{
|
||||
NBTTagCompound tag = (NBTTagCompound) tagList.getCompoundTagAt(i);
|
||||
int slot = tag.getByte("Slot");
|
||||
|
||||
if (slot >= 0 && slot < inv.length)
|
||||
{
|
||||
inv[slot] = ItemStack.loadItemStackFromNBT(tag);
|
||||
}
|
||||
}
|
||||
|
||||
resultID = par1NBTTagCompound.getInteger("resultID");
|
||||
resultDamage = par1NBTTagCompound.getInteger("resultDamage");
|
||||
|
@ -56,121 +44,24 @@ public class TEPedestal extends TileEntity implements IInventory
|
|||
public void writeToNBT(NBTTagCompound par1NBTTagCompound)
|
||||
{
|
||||
super.writeToNBT(par1NBTTagCompound);
|
||||
NBTTagList itemList = new NBTTagList();
|
||||
|
||||
for (int i = 0; i < inv.length; i++)
|
||||
{
|
||||
ItemStack stack = inv[i];
|
||||
|
||||
if (inv[i] != null)
|
||||
{
|
||||
NBTTagCompound tag = new NBTTagCompound();
|
||||
tag.setByte("Slot", (byte) i);
|
||||
inv[i].writeToNBT(tag);
|
||||
itemList.appendTag(tag);
|
||||
}
|
||||
}
|
||||
|
||||
par1NBTTagCompound.setInteger("resultID", resultID);
|
||||
par1NBTTagCompound.setInteger("resultDamage", resultDamage);
|
||||
par1NBTTagCompound.setTag("Inventory", itemList);
|
||||
par1NBTTagCompound.setBoolean("isActive", isActive);
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getSizeInventory()
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack getStackInSlot(int slot)
|
||||
{
|
||||
return inv[slot];
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack decrStackSize(int slot, int amt)
|
||||
{
|
||||
ItemStack stack = getStackInSlot(slot);
|
||||
|
||||
if (stack != null)
|
||||
{
|
||||
if (stack.stackSize <= amt)
|
||||
{
|
||||
setInventorySlotContents(slot, null);
|
||||
} else
|
||||
{
|
||||
stack = stack.splitStack(amt);
|
||||
|
||||
if (stack.stackSize == 0)
|
||||
{
|
||||
setInventorySlotContents(slot, null);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return stack;
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack getStackInSlotOnClosing(int slot)
|
||||
{
|
||||
ItemStack stack = getStackInSlot(slot);
|
||||
|
||||
if (stack != null)
|
||||
{
|
||||
setInventorySlotContents(slot, null);
|
||||
}
|
||||
|
||||
return stack;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setInventorySlotContents(int slot, ItemStack itemStack)
|
||||
{
|
||||
inv[slot] = itemStack;
|
||||
|
||||
if (itemStack != null && itemStack.stackSize > getInventoryStackLimit())
|
||||
{
|
||||
itemStack.stackSize = getInventoryStackLimit();
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getInventoryName()
|
||||
{
|
||||
return "TEPedestal";
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean hasCustomInventoryName()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getInventoryStackLimit()
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isUseableByPlayer(EntityPlayer entityPlayer)
|
||||
{
|
||||
return worldObj.getTileEntity(xCoord, yCoord, zCoord) == this && entityPlayer.getDistanceSq(xCoord + 0.5, yCoord + 0.5, zCoord + 0.5) < 64;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void openInventory()
|
||||
{
|
||||
}
|
||||
|
||||
@Override
|
||||
public void closeInventory()
|
||||
{
|
||||
}
|
||||
|
||||
//Logic for the actual block is under here
|
||||
@Override
|
||||
public void updateEntity()
|
||||
|
@ -243,12 +134,7 @@ public class TEPedestal extends TileEntity implements IInventory
|
|||
@Override
|
||||
public boolean isItemValidForSlot(int slot, ItemStack itemstack)
|
||||
{
|
||||
if (slot == 0)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
return slot == 0;
|
||||
}
|
||||
|
||||
public void onItemDeletion()
|
||||
|
|
|
@ -22,9 +22,9 @@ import net.minecraftforge.oredict.OreDictionary;
|
|||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
public class TEPlinth extends TileEntity implements IInventory
|
||||
public class TEPlinth extends TEInventory
|
||||
{
|
||||
private ItemStack[] inv;
|
||||
public static final int sizeInv = 1;
|
||||
|
||||
private boolean isActive;
|
||||
private boolean paradigm;
|
||||
|
@ -33,8 +33,6 @@ public class TEPlinth extends TileEntity implements IInventory
|
|||
private ItemStack[] ring2Inv;
|
||||
private ItemStack[] ring3Inv;
|
||||
|
||||
public static final int sizeInv = 1;
|
||||
|
||||
private int progressInterval;
|
||||
private int progress;
|
||||
|
||||
|
@ -42,7 +40,7 @@ public class TEPlinth extends TileEntity implements IInventory
|
|||
|
||||
public TEPlinth()
|
||||
{
|
||||
this.inv = new ItemStack[1];
|
||||
super(sizeInv);
|
||||
this.ring1Inv = new ItemStack[6];
|
||||
this.ring2Inv = new ItemStack[6];
|
||||
this.ring3Inv = new ItemStack[6];
|
||||
|
@ -55,18 +53,6 @@ public class TEPlinth extends TileEntity implements IInventory
|
|||
public void readFromNBT(NBTTagCompound par1NBTTagCompound)
|
||||
{
|
||||
super.readFromNBT(par1NBTTagCompound);
|
||||
NBTTagList tagList = par1NBTTagCompound.getTagList("Inventory", Constants.NBT.TAG_COMPOUND);
|
||||
|
||||
for (int i = 0; i < tagList.tagCount(); i++)
|
||||
{
|
||||
NBTTagCompound tag = (NBTTagCompound) tagList.getCompoundTagAt(i);
|
||||
int slot = tag.getByte("Slot");
|
||||
|
||||
if (slot >= 0 && slot < inv.length)
|
||||
{
|
||||
inv[slot] = ItemStack.loadItemStackFromNBT(tag);
|
||||
}
|
||||
}
|
||||
|
||||
NBTTagList ring1TagList = par1NBTTagCompound.getTagList("ring1Inv", Constants.NBT.TAG_COMPOUND);
|
||||
|
||||
|
@ -116,22 +102,7 @@ public class TEPlinth extends TileEntity implements IInventory
|
|||
public void writeToNBT(NBTTagCompound par1NBTTagCompound)
|
||||
{
|
||||
super.writeToNBT(par1NBTTagCompound);
|
||||
NBTTagList itemList = new NBTTagList();
|
||||
|
||||
for (int i = 0; i < inv.length; i++)
|
||||
{
|
||||
ItemStack stack = inv[i];
|
||||
|
||||
if (inv[i] != null)
|
||||
{
|
||||
NBTTagCompound tag = new NBTTagCompound();
|
||||
tag.setByte("Slot", (byte) i);
|
||||
inv[i].writeToNBT(tag);
|
||||
itemList.appendTag(tag);
|
||||
}
|
||||
}
|
||||
|
||||
par1NBTTagCompound.setTag("Inventory", itemList);
|
||||
NBTTagList ring1ItemList = new NBTTagList();
|
||||
|
||||
for (int i = 0; i < ring1Inv.length; i++)
|
||||
|
@ -185,100 +156,18 @@ public class TEPlinth extends TileEntity implements IInventory
|
|||
par1NBTTagCompound.setBoolean("isActive", isActive);
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getSizeInventory()
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack getStackInSlot(int slot)
|
||||
{
|
||||
return inv[slot];
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack decrStackSize(int slot, int amt)
|
||||
{
|
||||
ItemStack stack = getStackInSlot(slot);
|
||||
|
||||
if (stack != null)
|
||||
{
|
||||
if (stack.stackSize <= amt)
|
||||
{
|
||||
setInventorySlotContents(slot, null);
|
||||
} else
|
||||
{
|
||||
stack = stack.splitStack(amt);
|
||||
|
||||
if (stack.stackSize == 0)
|
||||
{
|
||||
setInventorySlotContents(slot, null);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return stack;
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack getStackInSlotOnClosing(int slot)
|
||||
{
|
||||
ItemStack stack = getStackInSlot(slot);
|
||||
|
||||
if (stack != null)
|
||||
{
|
||||
setInventorySlotContents(slot, null);
|
||||
}
|
||||
|
||||
return stack;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setInventorySlotContents(int slot, ItemStack itemStack)
|
||||
{
|
||||
inv[slot] = itemStack;
|
||||
|
||||
if (itemStack != null && itemStack.stackSize > getInventoryStackLimit())
|
||||
{
|
||||
itemStack.stackSize = getInventoryStackLimit();
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getInventoryName()
|
||||
{
|
||||
return "TEPlinth";
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean hasCustomInventoryName()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getInventoryStackLimit()
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isUseableByPlayer(EntityPlayer entityPlayer)
|
||||
{
|
||||
return worldObj.getTileEntity(xCoord, yCoord, zCoord) == this && entityPlayer.getDistanceSq(xCoord + 0.5, yCoord + 0.5, zCoord + 0.5) < 64;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void openInventory()
|
||||
{
|
||||
}
|
||||
|
||||
@Override
|
||||
public void closeInventory()
|
||||
{
|
||||
}
|
||||
|
||||
//Logic for the actual block is under here
|
||||
@Override
|
||||
public void updateEntity()
|
||||
|
@ -654,12 +543,7 @@ public class TEPlinth extends TileEntity implements IInventory
|
|||
@Override
|
||||
public boolean isItemValidForSlot(int slot, ItemStack itemstack)
|
||||
{
|
||||
if (slot == 0)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
return slot == 0;
|
||||
}
|
||||
|
||||
public static void initialize()
|
||||
|
|
|
@ -1,5 +1,6 @@
|
|||
package WayofTime.alchemicalWizardry.common.tileEntity;
|
||||
|
||||
import WayofTime.alchemicalWizardry.api.items.interfaces.ArmourUpgrade;
|
||||
import WayofTime.alchemicalWizardry.common.NewPacketHandler;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.inventory.IInventory;
|
||||
|
@ -11,19 +12,18 @@ import net.minecraft.network.Packet;
|
|||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraftforge.common.util.Constants;
|
||||
|
||||
public class TESocket extends TileEntity implements IInventory
|
||||
public class TESocket extends TEInventory
|
||||
{
|
||||
private ItemStack[] inv;
|
||||
public static final int sizeInv = 1;
|
||||
|
||||
private int resultID;
|
||||
private int resultDamage;
|
||||
|
||||
public static final int sizeInv = 1;
|
||||
|
||||
private boolean isActive;
|
||||
|
||||
public TESocket()
|
||||
{
|
||||
this.inv = new ItemStack[1];
|
||||
super(sizeInv);
|
||||
resultID = 0;
|
||||
resultDamage = 0;
|
||||
isActive = false;
|
||||
|
@ -33,18 +33,6 @@ public class TESocket extends TileEntity implements IInventory
|
|||
public void readFromNBT(NBTTagCompound par1NBTTagCompound)
|
||||
{
|
||||
super.readFromNBT(par1NBTTagCompound);
|
||||
NBTTagList tagList = par1NBTTagCompound.getTagList("Inventory", Constants.NBT.TAG_COMPOUND);
|
||||
|
||||
for (int i = 0; i < tagList.tagCount(); i++)
|
||||
{
|
||||
NBTTagCompound tag = (NBTTagCompound) tagList.getCompoundTagAt(i);
|
||||
int slot = tag.getByte("Slot");
|
||||
|
||||
if (slot >= 0 && slot < inv.length)
|
||||
{
|
||||
inv[slot] = ItemStack.loadItemStackFromNBT(tag);
|
||||
}
|
||||
}
|
||||
|
||||
resultID = par1NBTTagCompound.getInteger("resultID");
|
||||
resultDamage = par1NBTTagCompound.getInteger("resultDamage");
|
||||
|
@ -55,121 +43,24 @@ public class TESocket extends TileEntity implements IInventory
|
|||
public void writeToNBT(NBTTagCompound par1NBTTagCompound)
|
||||
{
|
||||
super.writeToNBT(par1NBTTagCompound);
|
||||
NBTTagList itemList = new NBTTagList();
|
||||
|
||||
for (int i = 0; i < inv.length; i++)
|
||||
{
|
||||
ItemStack stack = inv[i];
|
||||
|
||||
if (inv[i] != null)
|
||||
{
|
||||
NBTTagCompound tag = new NBTTagCompound();
|
||||
tag.setByte("Slot", (byte) i);
|
||||
inv[i].writeToNBT(tag);
|
||||
itemList.appendTag(tag);
|
||||
}
|
||||
}
|
||||
|
||||
par1NBTTagCompound.setInteger("resultID", resultID);
|
||||
par1NBTTagCompound.setInteger("resultDamage", resultDamage);
|
||||
par1NBTTagCompound.setTag("Inventory", itemList);
|
||||
par1NBTTagCompound.setBoolean("isActive", isActive);
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getSizeInventory()
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack getStackInSlot(int slot)
|
||||
{
|
||||
return inv[slot];
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack decrStackSize(int slot, int amt)
|
||||
{
|
||||
ItemStack stack = getStackInSlot(slot);
|
||||
|
||||
if (stack != null)
|
||||
{
|
||||
if (stack.stackSize <= amt)
|
||||
{
|
||||
setInventorySlotContents(slot, null);
|
||||
} else
|
||||
{
|
||||
stack = stack.splitStack(amt);
|
||||
|
||||
if (stack.stackSize == 0)
|
||||
{
|
||||
setInventorySlotContents(slot, null);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return stack;
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack getStackInSlotOnClosing(int slot)
|
||||
{
|
||||
ItemStack stack = getStackInSlot(slot);
|
||||
|
||||
if (stack != null)
|
||||
{
|
||||
setInventorySlotContents(slot, null);
|
||||
}
|
||||
|
||||
return stack;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setInventorySlotContents(int slot, ItemStack itemStack)
|
||||
{
|
||||
inv[slot] = itemStack;
|
||||
|
||||
if (itemStack != null && itemStack.stackSize > getInventoryStackLimit())
|
||||
{
|
||||
itemStack.stackSize = getInventoryStackLimit();
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getInventoryName()
|
||||
{
|
||||
return "TESocket";
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean hasCustomInventoryName()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getInventoryStackLimit()
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isUseableByPlayer(EntityPlayer entityPlayer)
|
||||
{
|
||||
return worldObj.getTileEntity(xCoord, yCoord, zCoord) == this && entityPlayer.getDistanceSq(xCoord + 0.5, yCoord + 0.5, zCoord + 0.5) < 64;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void openInventory()
|
||||
{
|
||||
}
|
||||
|
||||
@Override
|
||||
public void closeInventory()
|
||||
{
|
||||
}
|
||||
|
||||
//Logic for the actual block is under here
|
||||
@Override
|
||||
public void updateEntity()
|
||||
|
@ -242,11 +133,6 @@ public class TESocket extends TileEntity implements IInventory
|
|||
@Override
|
||||
public boolean isItemValidForSlot(int slot, ItemStack itemstack)
|
||||
{
|
||||
if (slot == 0)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
return itemstack.getItem() instanceof ArmourUpgrade;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -20,20 +20,19 @@ import net.minecraftforge.common.util.Constants;
|
|||
import java.util.Iterator;
|
||||
import java.util.List;
|
||||
|
||||
public class TETeleposer extends TileEntity implements IInventory
|
||||
public class TETeleposer extends TEInventory
|
||||
{
|
||||
private ItemStack[] inv;
|
||||
public static final int sizeInv = 1;
|
||||
|
||||
private int resultID;
|
||||
private int resultDamage;
|
||||
private int previousInput;
|
||||
|
||||
public static final int sizeInv = 1;
|
||||
|
||||
private boolean isActive;
|
||||
|
||||
public TETeleposer()
|
||||
{
|
||||
this.inv = new ItemStack[1];
|
||||
super(sizeInv);
|
||||
resultID = 0;
|
||||
resultDamage = 0;
|
||||
isActive = false;
|
||||
|
@ -44,18 +43,6 @@ public class TETeleposer extends TileEntity implements IInventory
|
|||
public void readFromNBT(NBTTagCompound par1NBTTagCompound)
|
||||
{
|
||||
super.readFromNBT(par1NBTTagCompound);
|
||||
NBTTagList tagList = par1NBTTagCompound.getTagList("Inventory", Constants.NBT.TAG_COMPOUND);
|
||||
|
||||
for (int i = 0; i < tagList.tagCount(); i++)
|
||||
{
|
||||
NBTTagCompound tag = (NBTTagCompound) tagList.getCompoundTagAt(i);
|
||||
int slot = tag.getByte("Slot");
|
||||
|
||||
if (slot >= 0 && slot < inv.length)
|
||||
{
|
||||
inv[slot] = ItemStack.loadItemStackFromNBT(tag);
|
||||
}
|
||||
}
|
||||
|
||||
resultID = par1NBTTagCompound.getInteger("resultID");
|
||||
resultDamage = par1NBTTagCompound.getInteger("resultDamage");
|
||||
|
@ -67,122 +54,25 @@ public class TETeleposer extends TileEntity implements IInventory
|
|||
public void writeToNBT(NBTTagCompound par1NBTTagCompound)
|
||||
{
|
||||
super.writeToNBT(par1NBTTagCompound);
|
||||
NBTTagList itemList = new NBTTagList();
|
||||
|
||||
for (int i = 0; i < inv.length; i++)
|
||||
{
|
||||
ItemStack stack = inv[i];
|
||||
|
||||
if (inv[i] != null)
|
||||
{
|
||||
NBTTagCompound tag = new NBTTagCompound();
|
||||
tag.setByte("Slot", (byte) i);
|
||||
inv[i].writeToNBT(tag);
|
||||
itemList.appendTag(tag);
|
||||
}
|
||||
}
|
||||
|
||||
par1NBTTagCompound.setInteger("resultID", resultID);
|
||||
par1NBTTagCompound.setInteger("resultDamage", resultDamage);
|
||||
par1NBTTagCompound.setTag("Inventory", itemList);
|
||||
par1NBTTagCompound.setBoolean("isActive", isActive);
|
||||
par1NBTTagCompound.setInteger("previousInput", previousInput);
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getSizeInventory()
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack getStackInSlot(int slot)
|
||||
{
|
||||
return inv[slot];
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack decrStackSize(int slot, int amt)
|
||||
{
|
||||
ItemStack stack = getStackInSlot(slot);
|
||||
|
||||
if (stack != null)
|
||||
{
|
||||
if (stack.stackSize <= amt)
|
||||
{
|
||||
setInventorySlotContents(slot, null);
|
||||
} else
|
||||
{
|
||||
stack = stack.splitStack(amt);
|
||||
|
||||
if (stack.stackSize == 0)
|
||||
{
|
||||
setInventorySlotContents(slot, null);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return stack;
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack getStackInSlotOnClosing(int slot)
|
||||
{
|
||||
ItemStack stack = getStackInSlot(slot);
|
||||
|
||||
if (stack != null)
|
||||
{
|
||||
setInventorySlotContents(slot, null);
|
||||
}
|
||||
|
||||
return stack;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setInventorySlotContents(int slot, ItemStack itemStack)
|
||||
{
|
||||
inv[slot] = itemStack;
|
||||
|
||||
if (itemStack != null && itemStack.stackSize > getInventoryStackLimit())
|
||||
{
|
||||
itemStack.stackSize = getInventoryStackLimit();
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getInventoryName()
|
||||
{
|
||||
return "TETeleposer";
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean hasCustomInventoryName()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getInventoryStackLimit()
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isUseableByPlayer(EntityPlayer entityPlayer)
|
||||
{
|
||||
return worldObj.getTileEntity(xCoord, yCoord, zCoord) == this && entityPlayer.getDistanceSq(xCoord + 0.5, yCoord + 0.5, zCoord + 0.5) < 64;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void openInventory()
|
||||
{
|
||||
}
|
||||
|
||||
@Override
|
||||
public void closeInventory()
|
||||
{
|
||||
}
|
||||
|
||||
//Logic for the actual block is under here
|
||||
@Override
|
||||
public void updateEntity()
|
||||
|
@ -355,12 +245,7 @@ public class TETeleposer extends TileEntity implements IInventory
|
|||
@Override
|
||||
public boolean isItemValidForSlot(int slot, ItemStack itemstack)
|
||||
{
|
||||
if (slot == 0)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
return itemstack.getItem() instanceof TelepositionFocus;
|
||||
}
|
||||
|
||||
}
|
||||
|
|
|
@ -27,120 +27,25 @@ import WayofTime.alchemicalWizardry.common.alchemy.ICombinationalCatalyst;
|
|||
import WayofTime.alchemicalWizardry.common.items.potion.AlchemyFlask;
|
||||
import WayofTime.alchemicalWizardry.common.spell.complex.effect.SpellHelper;
|
||||
|
||||
public class TEWritingTable extends TileEntity implements IInventory, ISidedInventory
|
||||
public class TEWritingTable extends TEInventory implements ISidedInventory
|
||||
{
|
||||
private ItemStack[] inv;
|
||||
public static final int sizeInv = 7;
|
||||
|
||||
private int progress;
|
||||
private int progressNeeded = 100;
|
||||
private int amountUsed;
|
||||
|
||||
private int accelerationTime;
|
||||
|
||||
public static final int sizeInv = 7;
|
||||
|
||||
public TEWritingTable()
|
||||
{
|
||||
inv = new ItemStack[7];
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getSizeInventory()
|
||||
{
|
||||
return inv.length;
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack getStackInSlot(int slot)
|
||||
{
|
||||
return inv[slot];
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setInventorySlotContents(int slot, ItemStack stack)
|
||||
{
|
||||
inv[slot] = stack;
|
||||
|
||||
if (stack != null && stack.stackSize > getInventoryStackLimit())
|
||||
{
|
||||
stack.stackSize = getInventoryStackLimit();
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack decrStackSize(int slot, int amt)
|
||||
{
|
||||
ItemStack stack = getStackInSlot(slot);
|
||||
|
||||
if (stack != null)
|
||||
{
|
||||
if (stack.stackSize <= amt)
|
||||
{
|
||||
setInventorySlotContents(slot, null);
|
||||
} else
|
||||
{
|
||||
stack = stack.splitStack(amt);
|
||||
|
||||
if (stack.stackSize == 0)
|
||||
{
|
||||
setInventorySlotContents(slot, null);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return stack;
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack getStackInSlotOnClosing(int slot)
|
||||
{
|
||||
ItemStack stack = getStackInSlot(slot);
|
||||
|
||||
if (stack != null)
|
||||
{
|
||||
setInventorySlotContents(slot, null);
|
||||
}
|
||||
|
||||
return stack;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getInventoryStackLimit()
|
||||
{
|
||||
return 64;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isUseableByPlayer(EntityPlayer player)
|
||||
{
|
||||
return worldObj.getTileEntity(xCoord, yCoord, zCoord) == this && player.getDistanceSq(xCoord + 0.5, yCoord + 0.5, zCoord + 0.5) < 64;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void openInventory()
|
||||
{
|
||||
}
|
||||
|
||||
@Override
|
||||
public void closeInventory()
|
||||
{
|
||||
super(sizeInv);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void readFromNBT(NBTTagCompound tagCompound)
|
||||
{
|
||||
super.readFromNBT(tagCompound);
|
||||
NBTTagList tagList = tagCompound.getTagList("Inventory", Constants.NBT.TAG_COMPOUND);
|
||||
|
||||
for (int i = 0; i < tagList.tagCount(); i++)
|
||||
{
|
||||
NBTTagCompound tag = (NBTTagCompound) tagList.getCompoundTagAt(i);
|
||||
byte slot = tag.getByte("Slot");
|
||||
|
||||
if (slot >= 0 && slot < inv.length)
|
||||
{
|
||||
inv[slot] = ItemStack.loadItemStackFromNBT(tag);
|
||||
}
|
||||
}
|
||||
|
||||
progress = tagCompound.getInteger("progress");
|
||||
amountUsed = tagCompound.getInteger("amountUsed");
|
||||
|
@ -152,22 +57,7 @@ public class TEWritingTable extends TileEntity implements IInventory, ISidedInve
|
|||
public void writeToNBT(NBTTagCompound tagCompound)
|
||||
{
|
||||
super.writeToNBT(tagCompound);
|
||||
NBTTagList itemList = new NBTTagList();
|
||||
|
||||
for (int i = 0; i < inv.length; i++)
|
||||
{
|
||||
ItemStack stack = inv[i];
|
||||
|
||||
if (stack != null)
|
||||
{
|
||||
NBTTagCompound tag = new NBTTagCompound();
|
||||
tag.setByte("Slot", (byte) i);
|
||||
stack.writeToNBT(tag);
|
||||
itemList.appendTag(tag);
|
||||
}
|
||||
}
|
||||
|
||||
tagCompound.setTag("Inventory", itemList);
|
||||
|
||||
tagCompound.setInteger("progress", progress);
|
||||
tagCompound.setInteger("amountUsed", amountUsed);
|
||||
|
||||
|
@ -180,12 +70,6 @@ public class TEWritingTable extends TileEntity implements IInventory, ISidedInve
|
|||
return "aw.TEWritingTable";
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean hasCustomInventoryName()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isItemValidForSlot(int i, ItemStack itemstack)
|
||||
{
|
||||
|
|
Loading…
Reference in a new issue