Created ItemLivingArmour as a replacement for the Bound armour. Initial implementation completed.

This commit is contained in:
WayofTime 2015-11-08 17:42:02 -05:00
parent 12e764e5be
commit 94fbedd39e
2 changed files with 61 additions and 3 deletions

View file

@ -0,0 +1,38 @@
package WayofTime.bloodmagic.item.armour;
import net.minecraft.entity.Entity;
import net.minecraft.item.ItemArmor;
import net.minecraft.item.ItemStack;
import WayofTime.bloodmagic.BloodMagic;
import WayofTime.bloodmagic.registry.ModItems;
public class ItemLivingArmour extends ItemArmor {
public static String[] names = { "helmet", "chest", "legs", "boots" };
public ItemLivingArmour(int armorType) {
super(ItemArmor.ArmorMaterial.IRON, 0, armorType);
setUnlocalizedName(BloodMagic.MODID + ".livingArmour.");
setMaxDamage(250);
setCreativeTab(BloodMagic.tabBloodMagic);
}
@Override
public String getArmorTexture(ItemStack stack, Entity entity, int slot, String type) {
if (this == ModItems.livingArmourChest
|| this == ModItems.livingArmourHelmet
|| this == ModItems.livingArmourBoots) {
return "bloodmagic:models/armor/boundArmour_layer_1.png";
}
if (this == ModItems.livingArmourLegs) {
return "bloodmagic:models/armor/boundArmour_layer_2.png";
} else {
return null;
}
}
@Override
public String getUnlocalizedName(ItemStack stack) {
return super.getUnlocalizedName(stack) + names[armorType];
}
}

View file

@ -1,5 +1,7 @@
package WayofTime.bloodmagic.registry;
import net.minecraft.item.Item;
import net.minecraftforge.fml.common.registry.GameRegistry;
import WayofTime.bloodmagic.BloodMagic;
import WayofTime.bloodmagic.ConfigHandler;
import WayofTime.bloodmagic.api.BloodMagicAPI;
@ -9,10 +11,13 @@ import WayofTime.bloodmagic.item.ItemActivationCrystal;
import WayofTime.bloodmagic.item.ItemBloodOrb;
import WayofTime.bloodmagic.item.ItemBucketEssence;
import WayofTime.bloodmagic.item.ItemSacrificialDagger;
import WayofTime.bloodmagic.item.sigil.*;
import WayofTime.bloodmagic.item.armour.ItemLivingArmour;
import WayofTime.bloodmagic.item.sigil.ItemSigilAir;
import WayofTime.bloodmagic.item.sigil.ItemSigilDivination;
import WayofTime.bloodmagic.item.sigil.ItemSigilLava;
import WayofTime.bloodmagic.item.sigil.ItemSigilVoid;
import WayofTime.bloodmagic.item.sigil.ItemSigilWater;
import WayofTime.bloodmagic.util.helper.InventoryRenderHelper;
import net.minecraft.item.Item;
import net.minecraftforge.fml.common.registry.GameRegistry;
public class ModItems {
@ -35,6 +40,11 @@ public class ModItems {
public static Item sigilWater;
public static Item sigilLava;
public static Item sigilVoid;
public static Item livingArmourHelmet;
public static Item livingArmourChest;
public static Item livingArmourLegs;
public static Item livingArmourBoots;
public static void init() {
bloodOrb = registerItem(new ItemBloodOrb());
@ -63,6 +73,11 @@ public class ModItems {
sigilWater = registerItem(new ItemSigilWater());
sigilLava = registerItem(new ItemSigilLava());
sigilVoid = registerItem(new ItemSigilVoid());
livingArmourHelmet = registerItem(new ItemLivingArmour(0), "ItemLivingArmourHelmet");
livingArmourChest = registerItem(new ItemLivingArmour(1), "ItemLivingArmourChest");
livingArmourLegs = registerItem(new ItemLivingArmour(2), "ItemLivingArmourLegs");
livingArmourBoots = registerItem(new ItemLivingArmour(3), "ItemLivingArmourBoots");
}
public static void initRenders() {
@ -90,6 +105,11 @@ public class ModItems {
renderHelper.itemRender(sigilWater);
renderHelper.itemRender(sigilLava);
renderHelper.itemRender(sigilVoid);
renderHelper.itemRender(livingArmourHelmet);
renderHelper.itemRender(livingArmourChest);
renderHelper.itemRender(livingArmourLegs);
renderHelper.itemRender(livingArmourBoots);
}
private static Item registerItem(Item item, String name) {