Added animal growth ritual.

This commit is contained in:
WayofTime 2016-01-07 08:04:59 -05:00
parent 828edf298e
commit f379351e88
3 changed files with 107 additions and 0 deletions

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@ -6,6 +6,8 @@ Version 2.0.0-4
- Added melee damage upgrade (Fierce strike)
- Added trick shot upgrade (Have fun finding it! :D)
- Added T5 orb recipe and Demonic Activation Crystal
- Added Rituals:
- Animal Growth ritual
------------------------------------------------------
Version 2.0.0-3

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@ -16,6 +16,7 @@ public class ModRituals
public static Ritual sufferingRitual;
public static Ritual featheredKnifeRitual;
public static Ritual regenerationRitual;
public static Ritual animalGrowthRitual;
public static ImperfectRitual imperfectNight;
public static ImperfectRitual imperfectRain;
@ -38,6 +39,8 @@ public class ModRituals
RitualRegistry.registerRitual(featheredKnifeRitual, featheredKnifeRitual.getName());
regenerationRitual = new RitualRegeneration();
RitualRegistry.registerRitual(regenerationRitual, regenerationRitual.getName());
animalGrowthRitual = new RitualAnimalGrowth();
RitualRegistry.registerRitual(animalGrowthRitual, animalGrowthRitual.getName());
}
public static void initImperfectRituals()

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@ -0,0 +1,102 @@
package WayofTime.bloodmagic.ritual;
import java.util.ArrayList;
import java.util.List;
import net.minecraft.entity.EntityAgeable;
import net.minecraft.util.AxisAlignedBB;
import net.minecraft.util.BlockPos;
import net.minecraft.world.World;
import WayofTime.bloodmagic.api.Constants;
import WayofTime.bloodmagic.api.network.SoulNetwork;
import WayofTime.bloodmagic.api.ritual.AreaDescriptor;
import WayofTime.bloodmagic.api.ritual.EnumRuneType;
import WayofTime.bloodmagic.api.ritual.IMasterRitualStone;
import WayofTime.bloodmagic.api.ritual.Ritual;
import WayofTime.bloodmagic.api.ritual.RitualComponent;
import WayofTime.bloodmagic.api.util.helper.NetworkHelper;
public class RitualAnimalGrowth extends Ritual
{
public static final String GROWTH_RANGE = "growing";
public RitualAnimalGrowth()
{
super("ritualAnimalGrowth", 0, 10000, "ritual." + Constants.Mod.MODID + ".animalGrowthRitual");
addBlockRange(GROWTH_RANGE, new AreaDescriptor.Rectangle(new BlockPos(-2, 1, -2), 5, 2, 5));
}
@Override
public void performRitual(IMasterRitualStone masterRitualStone)
{
World world = masterRitualStone.getWorldObj();
SoulNetwork network = NetworkHelper.getSoulNetwork(masterRitualStone.getOwner());
int currentEssence = network.getCurrentEssence();
if (currentEssence < getRefreshCost())
{
network.causeNauseaToPlayer();
return;
}
int maxGrowths = currentEssence / getRefreshCost();
int totalGrowths = 0;
AreaDescriptor growingRange = getBlockRange(GROWTH_RANGE);
AxisAlignedBB axis = growingRange.getAABB(masterRitualStone.getBlockPos());
List<EntityAgeable> animalList = world.getEntitiesWithinAABB(EntityAgeable.class, axis);
for (EntityAgeable entity : animalList)
{
if (entity.getGrowingAge() < 0)
{
entity.addGrowth(5);
totalGrowths++;
}
if (totalGrowths >= maxGrowths)
{
break;
}
}
network.syphon(totalGrowths * getRefreshCost());
}
@Override
public int getRefreshTime()
{
return 20;
}
@Override
public int getRefreshCost()
{
return 2;
}
@Override
public ArrayList<RitualComponent> getComponents()
{
ArrayList<RitualComponent> components = new ArrayList<RitualComponent>();
this.addParallelRunes(components, 2, 0, EnumRuneType.DUSK);
this.addParallelRunes(components, 1, 0, EnumRuneType.WATER);
components.add(new RitualComponent(new BlockPos(1, 0, 2), EnumRuneType.EARTH));
components.add(new RitualComponent(new BlockPos(1, 0, -2), EnumRuneType.EARTH));
components.add(new RitualComponent(new BlockPos(-1, 0, 2), EnumRuneType.EARTH));
components.add(new RitualComponent(new BlockPos(-1, 0, -2), EnumRuneType.EARTH));
components.add(new RitualComponent(new BlockPos(2, 0, 1), EnumRuneType.AIR));
components.add(new RitualComponent(new BlockPos(2, 0, -1), EnumRuneType.AIR));
components.add(new RitualComponent(new BlockPos(-2, 0, 1), EnumRuneType.AIR));
components.add(new RitualComponent(new BlockPos(-2, 0, -1), EnumRuneType.AIR));
return components;
}
@Override
public Ritual getNewCopy()
{
return new RitualAnimalGrowth();
}
}