This call was not as redundant as I thought hehe
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@ -123,7 +123,7 @@ public class ItemSacrificialDagger extends Item
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for (int l = 0; l < 8; ++l)
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world.spawnParticle(EnumParticleTypes.REDSTONE, posX + Math.random() - Math.random(), posY + Math.random() - Math.random(), posZ + Math.random() - Math.random(), f1, f2, f3);
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if (!world.isRemote)
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if (!world.isRemote && PlayerHelper.isFakePlayer(player))
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return stack;
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// TODO - Check if SoulFray is active
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