Commit graph

344 commits

Author SHA1 Message Date
Nicholas Ignoffo
d550513f0a Update Forge + mappings 2016-04-24 10:06:28 -07:00
Nick
6449da0733 Use separate texture for activated sac dagger instead of enchant overlay 2016-04-17 14:03:26 -07:00
Nick
a4f55d88b6 Change some int displays to Roman Numerals
May not be 100% accurate if you somehow manage to get these really, really high, but it's good enough.
2016-04-17 13:51:39 -07:00
Nick
458f8810b6 Fix Sacrificial Runes not affect sacrifice amount (#713) 2016-04-17 00:03:53 -07:00
Nick
b2d1b75f49 Allow passives to drop Will in Peaceful (#711) 2016-04-15 16:46:58 -07:00
Nick Ignoffo
81e9452a21 Merge pull request #709 from Arcaratus/1.9
Improved the API and internal workings
2016-04-12 18:37:05 -07:00
Arcaratus
3e50dd4117 Improved the API and internal workings
Update things

Fix some more things

Update once more

Refactoring and removing unnecessary null checks

Woops

Fix

Nother fix

Moar fix

Fix imports

Update ItemBindable.java
2016-04-12 20:34:08 -04:00
WayofTime
8571d4d264 Potential fix for routing nodes (I changed nothing, but it now works). Fixed blocks that are solid that did not block sunlight. 2016-04-12 15:25:16 -04:00
WayofTime
9fe525b74b Did more work on the Ritual Reader. Fixed issue with the Ritual Diviner cycling its direction when you right click on the MRS. 2016-04-11 08:26:41 -04:00
WayofTime
057a951732 Did more work on the Ritual Reader - functionally, it is at about 80%. 2016-04-10 22:09:32 -04:00
WayofTime
30f233b81a Untested Ritual Reader stuff, and removing some registry shenanigans. 2016-04-10 21:19:18 -04:00
WayofTime
db268b23a4 Started work on the "Ritual Reader," which will in the future give more information about rituals as well as allow you to set the custom areas of the rituals. 2016-04-10 15:05:51 -04:00
Nick
d48e4e5ae8 Move setRegistryName out of item/block constructors 2016-04-09 16:50:16 -07:00
WayofTime
b259afc7df Updated changelog, changed Sacrificial Dagger's call to protected 2016-04-09 17:59:25 -04:00
WayofTime
8b4a7d4999 Did some work on the Sentient Bow to start adding abilities to it 2016-04-09 17:57:30 -04:00
WayofTime
9768909eb8 Fixed it so the sentient bow actually shoots sentient arrows. 2016-04-09 15:35:02 -04:00
WayofTime
7d9312b2f8 Reverted changes to Living Armour - waiting on change to Forge's armour to balance properly. 2016-04-07 10:07:55 -04:00
WayofTime
aa480af518 Updated forge, did random stuff to the armour before realizing issues with armour calculations 2016-04-06 21:04:50 -04:00
WayofTime
b56bbef29e Formatting! 2016-04-05 16:16:17 -04:00
WayofTime
029091852d Fixed Water and Lava sigils placing two sources in special scenarios. 2016-04-05 16:13:49 -04:00
Nick
794ac6a7a2 Move binding back to PIE
BM will now only load with Forge 1840+ as that is the version that PIE was re-implemented. Set dependency to avoid crashes. Also updated JEI version so it wouldn't crash with new Forge.
2016-04-04 19:23:06 -07:00
WayofTime
1c6c7ba0a6 Fixed some minor bugs with the Living Armour 2016-04-04 19:24:43 -04:00
WayofTime
fa6c57091b Fixed an issue with the sentient sword having an attack speed of 4 when it did not make a will bracket. 2016-04-03 21:59:47 -04:00
WayofTime
6630e50efd Fixed the Sentient Sword so that it would use the default will type if it didn't have enough will. 2016-04-03 21:46:23 -04:00
WayofTime
02adac819d Fixed OutOfBoundsException in the Sentient Sword when you didn't have enough Will 2016-04-03 19:19:45 -04:00
WayofTime
25bfa0c969 Fixed armour calculations for unblockable sources 2016-04-03 13:44:47 -04:00
WayofTime
96ecd73286 Added Soft Fall and Strong Legs living armour upgrades. 2016-04-03 12:17:42 -04:00
WayofTime
fe5a544e9d Finished the behaviour of the experience book. 2016-04-03 08:54:15 -04:00
WayofTime
dbedcf0745 Fixed it so that the blood orb is no longer consumed in the crafting grid 2016-04-03 07:58:01 -04:00
WayofTime
be87a96a5f Fixed formatting not working properly on servers. 2016-04-02 21:44:50 -04:00
WayofTime
d20ad198be Working on the experience book 2016-04-02 20:09:23 -04:00
WayofTime
7a119adaf9 More work on the Item Experience Book. Changed the names of the Sanguimancy rituals to be more... majestic. 2016-04-02 18:45:52 -04:00
WayofTime
1d14692a93 Slowly working on an experience book for the mod. Changed Curse building to Beta 2016-04-02 16:42:04 -04:00
WayofTime
378c59d2b3 Updated to Forge 1826 2016-04-02 16:02:01 -04:00
WayofTime
cc7c594c52 - Removed health buff from Steadfast armour
- Changed corrosive sword's effect from poison to wither
2016-04-01 14:29:56 -04:00
WayofTime
66f3a9b581 Fixed #697 2016-03-31 21:11:58 -04:00
WayofTime
b1a532950d Added damage boost and attack speed penalty for the Destructive sentient armour 2016-03-31 12:37:39 -04:00
WayofTime
92992e246b Fixed issue with Sentient Sword damage always being 12. 2016-03-30 19:32:57 -04:00
WayofTime
63b541da06 Fixed Teh Nut derp 2016-03-29 19:56:15 -04:00
WayofTime
1b0e07cdb1 Added speed effect to Vengeful armour 2016-03-29 19:36:12 -04:00
WayofTime
eb43a7d04a Added movement speed on the Vengeful sword when in-hand. 2016-03-29 18:54:12 -04:00
WayofTime
7977fa351f FINALLY changed it so farm animals do not drop demon will
Did work on the armour's unique effects.
2016-03-29 18:39:52 -04:00
WayofTime
3fc5a76d53 Tweaked Tartaric Gem interactions. 2016-03-29 16:34:39 -04:00
WayofTime
39dbaea109 Finalized sentient sword effects 2016-03-29 16:11:16 -04:00
WayofTime
4f6f3860c0 Added Sentient Bow textures and models. Not the most elegant method. 2016-03-29 13:25:00 -04:00
WayofTime
4a58fc5518 Updated Forge to 1813. Worked on the SentientArmour so that it is able to use the different will types depending on what is the highest. 2016-03-29 09:22:25 -04:00
WayofTime
4ea3e0ca92 Created visual niceties when an item uses/contains a different will type. 2016-03-28 20:14:05 -04:00
WayofTime
bd79afd46d Fixed the divination sigil and did a variety of other fixes. 2016-03-28 07:25:51 -04:00
Nick
c2fe583496 Temporary workaround for binding
Also fixes lots of things that went wonky when #684 was merged

I have no clue how much is still broken. Guess we'll find out :D
2016-03-27 20:11:03 -07:00
WayofTime
ed42650c2e Playing with secondary effects provided by the offhand. 2016-03-27 16:53:08 -04:00