Added Sentient Bow textures and models. Not the most elegant method.
This commit is contained in:
parent
4a58fc5518
commit
4f6f3860c0
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@ -6,6 +6,7 @@ Version 2.0.0-27
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- Allowed the Sentient Sword to use different wills, and change its colour based on the used one. Also made it so you do not toggle it by right clicking, but it simply
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rechecks itself when you smack something and when you right-click.
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- Fixed item binding. Yusssss.
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- Added Sword, Armour, and Bow texture changes when you have different demonic will in your inventory.
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------------------------------------------------------
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Version 2.0.0-23
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@ -11,7 +11,9 @@ import net.minecraft.item.IItemPropertyGetter;
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import net.minecraft.item.ItemArrow;
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import net.minecraft.item.ItemBow;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.stats.StatList;
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import net.minecraft.util.ActionResult;
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import net.minecraft.util.EnumHand;
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import net.minecraft.util.ResourceLocation;
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import net.minecraft.util.SoundCategory;
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@ -20,9 +22,13 @@ import net.minecraftforge.fml.relauncher.Side;
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import net.minecraftforge.fml.relauncher.SideOnly;
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import WayofTime.bloodmagic.BloodMagic;
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import WayofTime.bloodmagic.api.Constants;
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import WayofTime.bloodmagic.api.iface.IMultiWillTool;
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import WayofTime.bloodmagic.api.soul.EnumDemonWillType;
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import WayofTime.bloodmagic.api.soul.PlayerDemonWillHandler;
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import WayofTime.bloodmagic.api.util.helper.NBTHelper;
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import WayofTime.bloodmagic.registry.ModItems;
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public class ItemSentientBow extends ItemBow
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public class ItemSentientBow extends ItemBow implements IMultiWillTool//, IMeshProvider
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{
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public ItemSentientBow()
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{
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@ -53,6 +59,98 @@ public class ItemSentientBow extends ItemBow
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return entityIn != null && entityIn.isHandActive() && entityIn.getActiveItemStack() == stack ? 1.0F : 0.0F;
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}
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});
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this.addPropertyOverride(new ResourceLocation("type"), new IItemPropertyGetter()
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{
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@SideOnly(Side.CLIENT)
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public float apply(ItemStack stack, World worldIn, EntityLivingBase entityIn)
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{
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return ((ItemSentientBow) ModItems.sentientBow).getCurrentType(stack).ordinal();
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}
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});
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}
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// @Override
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// @SideOnly(Side.CLIENT)
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// public ItemMeshDefinition getMeshDefinition()
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// {
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// return new ItemMeshDefinition()
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// {
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// @Override
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// public ModelResourceLocation getModelLocation(ItemStack stack)
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// {
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// assert getCustomLocation() != null;
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// EnumDemonWillType type = ((ItemSentientBow) ModItems.sentientBow).getCurrentType(stack);
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// String additional = type.getName().toLowerCase();
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// return new ModelResourceLocation(getCustomLocation(), "type=" + additional);
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// }
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// };
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// }
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//
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// @Override
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// public ResourceLocation getCustomLocation()
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// {
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// return new ResourceLocation(Constants.Mod.MODID, "item/ItemSentientBow");
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// }
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//
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// @Override
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// public List<String> getVariants()
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// {
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// List<String> ret = new ArrayList<String>();
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// for (EnumDemonWillType type : EnumDemonWillType.values())
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// {
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// String additional = type.getName().toLowerCase();
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//
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// ret.add("type=" + additional);
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// }
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//
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// return ret;
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// }
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public void recalculatePowers(ItemStack stack, World world, EntityPlayer player)
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{
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EnumDemonWillType type = PlayerDemonWillHandler.getLargestWillType(player);
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// double soulsRemaining = PlayerDemonWillHandler.getTotalDemonWill(type, player);
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this.setCurrentType(stack, type);
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// int level = getLevel(stack, soulsRemaining);
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//
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// double drain = level >= 0 ? soulDrainPerSwing[level] : 0;
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// double extraDamage = level >= 0 ? damageAdded[level] : 0;
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//
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// setDrainOfActivatedSword(stack, drain);
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// setDamageOfActivatedSword(stack, 7 + extraDamage);
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// setStaticDropOfActivatedSword(stack, level >= 0 ? staticDrop[level] : 1);
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// setDropOfActivatedSword(stack, level >= 0 ? soulDrop[level] : 0);
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}
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@Override
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public EnumDemonWillType getCurrentType(ItemStack stack)
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{
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NBTHelper.checkNBT(stack);
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NBTTagCompound tag = stack.getTagCompound();
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if (!tag.hasKey(Constants.NBT.WILL_TYPE))
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{
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return EnumDemonWillType.DEFAULT;
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}
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return EnumDemonWillType.valueOf(tag.getString(Constants.NBT.WILL_TYPE));
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}
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public void setCurrentType(ItemStack stack, EnumDemonWillType type)
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{
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NBTHelper.checkNBT(stack);
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NBTTagCompound tag = stack.getTagCompound();
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tag.setString(Constants.NBT.WILL_TYPE, type.toString());
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}
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@Override
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public ActionResult<ItemStack> onItemRightClick(ItemStack stack, World world, EntityPlayer player, EnumHand hand)
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{
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this.recalculatePowers(stack, world, player);
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return super.onItemRightClick(stack, world, player, hand);
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}
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@Override
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@ -1,25 +1,68 @@
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package WayofTime.bloodmagic.registry;
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import net.minecraft.inventory.EntityEquipmentSlot;
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import net.minecraft.item.Item;
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import net.minecraft.util.ResourceLocation;
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import net.minecraftforge.common.util.EnumHelper;
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import net.minecraftforge.fml.common.registry.GameRegistry;
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import WayofTime.bloodmagic.BloodMagic;
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import WayofTime.bloodmagic.ConfigHandler;
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import WayofTime.bloodmagic.api.Constants;
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import WayofTime.bloodmagic.api.orb.BloodOrb;
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import WayofTime.bloodmagic.api.registry.OrbRegistry;
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import WayofTime.bloodmagic.item.*;
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import WayofTime.bloodmagic.item.ItemActivationCrystal;
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import WayofTime.bloodmagic.item.ItemAltarMaker;
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import WayofTime.bloodmagic.item.ItemArcaneAshes;
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import WayofTime.bloodmagic.item.ItemBloodOrb;
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import WayofTime.bloodmagic.item.ItemBloodShard;
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import WayofTime.bloodmagic.item.ItemBoundAxe;
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import WayofTime.bloodmagic.item.ItemBoundPickaxe;
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import WayofTime.bloodmagic.item.ItemBoundShovel;
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import WayofTime.bloodmagic.item.ItemBoundSword;
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import WayofTime.bloodmagic.item.ItemBucketEssence;
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import WayofTime.bloodmagic.item.ItemComponent;
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import WayofTime.bloodmagic.item.ItemDaggerOfSacrifice;
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import WayofTime.bloodmagic.item.ItemDemonCrystal;
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import WayofTime.bloodmagic.item.ItemInscriptionTool;
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import WayofTime.bloodmagic.item.ItemLavaCrystal;
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import WayofTime.bloodmagic.item.ItemRitualDiviner;
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import WayofTime.bloodmagic.item.ItemSacrificialDagger;
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import WayofTime.bloodmagic.item.ItemSlate;
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import WayofTime.bloodmagic.item.ItemTelepositionFocus;
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import WayofTime.bloodmagic.item.ItemUpgradeTome;
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import WayofTime.bloodmagic.item.ItemUpgradeTrainer;
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import WayofTime.bloodmagic.item.armour.ItemLivingArmour;
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import WayofTime.bloodmagic.item.armour.ItemSentientArmour;
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import WayofTime.bloodmagic.item.gear.ItemPackSacrifice;
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import WayofTime.bloodmagic.item.gear.ItemPackSelfSacrifice;
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import WayofTime.bloodmagic.item.routing.ItemNodeRouter;
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import WayofTime.bloodmagic.item.routing.ItemRouterFilter;
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import WayofTime.bloodmagic.item.sigil.*;
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import WayofTime.bloodmagic.item.soul.*;
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import WayofTime.bloodmagic.item.sigil.ItemSigilAir;
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import WayofTime.bloodmagic.item.sigil.ItemSigilBloodLight;
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import WayofTime.bloodmagic.item.sigil.ItemSigilCompression;
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import WayofTime.bloodmagic.item.sigil.ItemSigilDivination;
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import WayofTime.bloodmagic.item.sigil.ItemSigilElementalAffinity;
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import WayofTime.bloodmagic.item.sigil.ItemSigilEnderSeverance;
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import WayofTime.bloodmagic.item.sigil.ItemSigilFastMiner;
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import WayofTime.bloodmagic.item.sigil.ItemSigilGreenGrove;
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import WayofTime.bloodmagic.item.sigil.ItemSigilHaste;
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import WayofTime.bloodmagic.item.sigil.ItemSigilLava;
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import WayofTime.bloodmagic.item.sigil.ItemSigilMagnetism;
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import WayofTime.bloodmagic.item.sigil.ItemSigilPhantomBridge;
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import WayofTime.bloodmagic.item.sigil.ItemSigilSeer;
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import WayofTime.bloodmagic.item.sigil.ItemSigilSuppression;
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import WayofTime.bloodmagic.item.sigil.ItemSigilTeleposition;
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import WayofTime.bloodmagic.item.sigil.ItemSigilTransposition;
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import WayofTime.bloodmagic.item.sigil.ItemSigilVoid;
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import WayofTime.bloodmagic.item.sigil.ItemSigilWater;
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import WayofTime.bloodmagic.item.sigil.ItemSigilWhirlwind;
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import WayofTime.bloodmagic.item.soul.ItemMonsterSoul;
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import WayofTime.bloodmagic.item.soul.ItemSentientArmourGem;
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import WayofTime.bloodmagic.item.soul.ItemSentientBow;
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import WayofTime.bloodmagic.item.soul.ItemSentientSword;
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import WayofTime.bloodmagic.item.soul.ItemSoulGem;
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import WayofTime.bloodmagic.item.soul.ItemSoulSnare;
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import WayofTime.bloodmagic.util.helper.InventoryRenderHelper;
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import net.minecraft.inventory.EntityEquipmentSlot;
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import net.minecraft.item.Item;
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import net.minecraft.util.ResourceLocation;
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import net.minecraftforge.common.util.EnumHelper;
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import net.minecraftforge.fml.common.registry.GameRegistry;
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public class ModItems
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{
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renderHelper.itemRender(bucketEssence);
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renderHelper.itemRender(sentientBow, 0, "ItemSentientBow");
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renderHelper.itemRender(sentientBow, 1, "ItemSentientBow_pulling_0");
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renderHelper.itemRender(sentientBow, 2, "ItemSentientBow_pulling_1");
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renderHelper.itemRender(sentientBow, 3, "ItemSentientBow_pulling_2");
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// renderHelper.itemRender(sentientBow, 1, "ItemSentientBow_pulling_0");
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// renderHelper.itemRender(sentientBow, 2, "ItemSentientBow_pulling_1");
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// renderHelper.itemRender(sentientBow, 3, "ItemSentientBow_pulling_2");
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renderHelper.itemRender(sentientArmourGem, 0, "ItemSentientArmourGem0");
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renderHelper.itemRender(sentientArmourGem, 1, "ItemSentientArmourGem1");
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@ -2,28 +2,31 @@
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"forge_marker": 1,
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"defaults": {
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"model": "builtin/generated",
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"transform": "forge:default-item"
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"transform": "forge:default-tool"
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},
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"variants": {
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"type": {
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"still": {
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"default": {
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"model": "bloodmagic:item/ItemSentientBow"
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},
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"corrosive": {
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"textures": {
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"layer0": "bloodmagic:items/SentientBow"
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"layer0": "bloodmagic:items/SentientBow_corrosive"
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}
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},
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"pull0": {
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"destructive": {
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"textures": {
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"layer0": "bloodmagic:items/SentientBow_pulling_0"
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"layer0": "bloodmagic:items/SentientBow_destructive"
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}
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},
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"pull1": {
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"vengeful": {
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"textures": {
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"layer0": "bloodmagic:items/SentientBow_pulling_1"
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"layer0": "bloodmagic:items/SentientBow_vengeful"
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}
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},
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"pull2": {
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"steadfast": {
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"textures": {
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"layer0": "bloodmagic:items/SentientBow_pulling_2"
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"layer0": "bloodmagic:items/SentientBow_steadfast"
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}
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}
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}
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@ -26,25 +26,144 @@
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}
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},
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"overrides": [
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{
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{
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"predicate": {
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"pulling": 1
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"type": 1
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},
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"model": "bloodmagic:item/ItemSentientBow_pulling_0"
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"model": "bloodmagic:item/bow/ItemSentientBow_corrosive"
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},
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{
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"predicate": {
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"type": 2
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},
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"model": "bloodmagic:item/bow/ItemSentientBow_destructive"
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},
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{
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"predicate": {
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"type": 3
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},
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"model": "bloodmagic:item/bow/ItemSentientBow_vengeful"
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},
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{
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"predicate": {
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"type": 4
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},
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"model": "bloodmagic:item/bow/ItemSentientBow_steadfast"
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},
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{
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"predicate": {
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"type": 0,
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"pulling": 1
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},
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"model": "bloodmagic:item/bow/ItemSentientBow_pulling_0"
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},
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{
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"predicate": {
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"type": 1,
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"pulling": 1
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},
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"model": "bloodmagic:item/bow/ItemSentientBow_corrosive_pulling_0"
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},
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{
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"predicate": {
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"type": 2,
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"pulling": 1
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},
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"model": "bloodmagic:item/bow/ItemSentientBow_destructive_pulling_0"
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},
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{
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"predicate": {
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"type": 3,
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"pulling": 1
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},
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"model": "bloodmagic:item/bow/ItemSentientBow_vengeful_pulling_0"
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},
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{
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"predicate": {
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"type": 4,
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"pulling": 1
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},
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"model": "bloodmagic:item/bow/ItemSentientBow_steadfast_pulling_0"
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},
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{
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"predicate": {
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"type": 0,
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"pulling": 1,
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"pull": 0.65
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},
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"model": "bloodmagic:item/ItemSentientBow_pulling_1"
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"model": "bloodmagic:item/bow/ItemSentientBow_pulling_1"
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},
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{
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"predicate": {
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"type": 1,
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"pulling": 1,
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"pull": 0.65
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},
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"model": "bloodmagic:item/bow/ItemSentientBow_corrosive_pulling_1"
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},
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{
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"predicate": {
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"type": 2,
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"pulling": 1,
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"pull": 0.65
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},
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"model": "bloodmagic:item/bow/ItemSentientBow_destructive_pulling_1"
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},
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{
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"predicate": {
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"type": 3,
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"pulling": 1,
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"pull": 0.65
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},
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"model": "bloodmagic:item/bow/ItemSentientBow_vengeful_pulling_1"
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},
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{
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"predicate": {
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"type": 4,
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"pulling": 1,
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"pull": 0.65
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},
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"model": "bloodmagic:item/bow/ItemSentientBow_steadfast_pulling_1"
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},
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{
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"predicate": {
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"type": 0,
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"pulling": 1,
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"pull": 0.9
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},
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"model": "bloodmagic:item/bow/ItemSentientBow_pulling_2"
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},
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{
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"predicate": {
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"type": 1,
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"pulling": 1,
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"pull": 0.9
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},
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"model": "bloodmagic:item/ItemSentientBow_pulling_2"
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"model": "bloodmagic:item/bow/ItemSentientBow_corrosive_pulling_2"
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},
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{
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"predicate": {
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"type": 2,
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"pulling": 1,
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"pull": 0.9
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},
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"model": "bloodmagic:item/bow/ItemSentientBow_destructive_pulling_2"
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},
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{
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"predicate": {
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"type": 3,
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"pulling": 1,
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"pull": 0.9
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},
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"model": "bloodmagic:item/bow/ItemSentientBow_vengeful_pulling_2"
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},
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{
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"predicate": {
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"type": 4,
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"pulling": 1,
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"pull": 0.9
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},
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"model": "bloodmagic:item/bow/ItemSentientBow_steadfast_pulling_2"
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}
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]
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}
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@ -0,0 +1,28 @@
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{
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"parent": "builtin/generated",
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"textures": {
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"layer0": "bloodmagic:items/SentientBow_corrosive"
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},
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"display": {
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"thirdperson_righthand": {
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"rotation": [ -80, 260, -40 ],
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"translation": [ -1, -2, 2.5 ],
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"scale": [ 0.9, 0.9, 0.9 ]
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},
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"thirdperson_lefthand": {
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"rotation": [ -80, -280, 40 ],
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"translation": [ -1, -2, 2.5 ],
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"scale": [ 0.9, 0.9, 0.9 ]
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},
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"firstperson_righthand": {
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"rotation": [ 0, -90, 25 ],
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"translation": [ 1.13, 3.2, 1.13],
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"scale": [ 0.68, 0.68, 0.68 ]
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},
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"firstperson_lefthand": {
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"rotation": [ 0, 90, -25 ],
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"translation": [ 1.13, 3.2, 1.13],
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"scale": [ 0.68, 0.68, 0.68 ]
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}
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}
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}
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@ -0,0 +1,28 @@
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{
|
||||
"parent": "builtin/generated",
|
||||
"textures": {
|
||||
"layer0": "bloodmagic:items/SentientBow_corrosive_pulling_0"
|
||||
},
|
||||
"display": {
|
||||
"thirdperson_righthand": {
|
||||
"rotation": [ -80, 260, -40 ],
|
||||
"translation": [ -1, -2, 2.5 ],
|
||||
"scale": [ 0.9, 0.9, 0.9 ]
|
||||
},
|
||||
"thirdperson_lefthand": {
|
||||
"rotation": [ -80, -280, 40 ],
|
||||
"translation": [ -1, -2, 2.5 ],
|
||||
"scale": [ 0.9, 0.9, 0.9 ]
|
||||
},
|
||||
"firstperson_righthand": {
|
||||
"rotation": [ 0, -90, 25 ],
|
||||
"translation": [ 1.13, 3.2, 1.13],
|
||||
"scale": [ 0.68, 0.68, 0.68 ]
|
||||
},
|
||||
"firstperson_lefthand": {
|
||||
"rotation": [ 0, 90, -25 ],
|
||||
"translation": [ 1.13, 3.2, 1.13],
|
||||
"scale": [ 0.68, 0.68, 0.68 ]
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,28 @@
|
|||
{
|
||||
"parent": "builtin/generated",
|
||||
"textures": {
|
||||
"layer0": "bloodmagic:items/SentientBow_corrosive_pulling_1"
|
||||
},
|
||||
"display": {
|
||||
"thirdperson_righthand": {
|
||||
"rotation": [ -80, 260, -40 ],
|
||||
"translation": [ -1, -2, 2.5 ],
|
||||
"scale": [ 0.9, 0.9, 0.9 ]
|
||||
},
|
||||
"thirdperson_lefthand": {
|
||||
"rotation": [ -80, -280, 40 ],
|
||||
"translation": [ -1, -2, 2.5 ],
|
||||
"scale": [ 0.9, 0.9, 0.9 ]
|
||||
},
|
||||
"firstperson_righthand": {
|
||||
"rotation": [ 0, -90, 25 ],
|
||||
"translation": [ 1.13, 3.2, 1.13],
|
||||
"scale": [ 0.68, 0.68, 0.68 ]
|
||||
},
|
||||
"firstperson_lefthand": {
|
||||
"rotation": [ 0, 90, -25 ],
|
||||
"translation": [ 1.13, 3.2, 1.13],
|
||||
"scale": [ 0.68, 0.68, 0.68 ]
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,29 @@
|
|||
{
|
||||
"parent": "builtin/generated",
|
||||
"textures": {
|
||||
"layer0": "bloodmagic:items/SentientBow_corrosive_pulling_2"
|
||||
},
|
||||
"display": {
|
||||
"thirdperson_righthand": {
|
||||
"rotation": [ -80, 260, -40 ],
|
||||
"translation": [ -1, -2, 2.5 ],
|
||||
"scale": [ 0.9, 0.9, 0.9 ]
|
||||
},
|
||||
"thirdperson_lefthand": {
|
||||
"rotation": [ -80, -280, 40 ],
|
||||
"translation": [ -1, -2, 2.5 ],
|
||||
"scale": [ 0.9, 0.9, 0.9 ]
|
||||
},
|
||||
"firstperson_righthand": {
|
||||
"rotation": [ 0, -90, 25 ],
|
||||
"translation": [ 1.13, 3.2, 1.13],
|
||||
"scale": [ 0.68, 0.68, 0.68 ]
|
||||
},
|
||||
"firstperson_lefthand": {
|
||||
"rotation": [ 0, 90, -25 ],
|
||||
"translation": [ 1.13, 3.2, 1.13],
|
||||
"scale": [ 0.68, 0.68, 0.68 ]
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,28 @@
|
|||
{
|
||||
"parent": "builtin/generated",
|
||||
"textures": {
|
||||
"layer0": "bloodmagic:items/SentientBow_destructive"
|
||||
},
|
||||
"display": {
|
||||
"thirdperson_righthand": {
|
||||
"rotation": [ -80, 260, -40 ],
|
||||
"translation": [ -1, -2, 2.5 ],
|
||||
"scale": [ 0.9, 0.9, 0.9 ]
|
||||
},
|
||||
"thirdperson_lefthand": {
|
||||
"rotation": [ -80, -280, 40 ],
|
||||
"translation": [ -1, -2, 2.5 ],
|
||||
"scale": [ 0.9, 0.9, 0.9 ]
|
||||
},
|
||||
"firstperson_righthand": {
|
||||
"rotation": [ 0, -90, 25 ],
|
||||
"translation": [ 1.13, 3.2, 1.13],
|
||||
"scale": [ 0.68, 0.68, 0.68 ]
|
||||
},
|
||||
"firstperson_lefthand": {
|
||||
"rotation": [ 0, 90, -25 ],
|
||||
"translation": [ 1.13, 3.2, 1.13],
|
||||
"scale": [ 0.68, 0.68, 0.68 ]
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,28 @@
|
|||
{
|
||||
"parent": "builtin/generated",
|
||||
"textures": {
|
||||
"layer0": "bloodmagic:items/SentientBow_destructive_pulling_0"
|
||||
},
|
||||
"display": {
|
||||
"thirdperson_righthand": {
|
||||
"rotation": [ -80, 260, -40 ],
|
||||
"translation": [ -1, -2, 2.5 ],
|
||||
"scale": [ 0.9, 0.9, 0.9 ]
|
||||
},
|
||||
"thirdperson_lefthand": {
|
||||
"rotation": [ -80, -280, 40 ],
|
||||
"translation": [ -1, -2, 2.5 ],
|
||||
"scale": [ 0.9, 0.9, 0.9 ]
|
||||
},
|
||||
"firstperson_righthand": {
|
||||
"rotation": [ 0, -90, 25 ],
|
||||
"translation": [ 1.13, 3.2, 1.13],
|
||||
"scale": [ 0.68, 0.68, 0.68 ]
|
||||
},
|
||||
"firstperson_lefthand": {
|
||||
"rotation": [ 0, 90, -25 ],
|
||||
"translation": [ 1.13, 3.2, 1.13],
|
||||
"scale": [ 0.68, 0.68, 0.68 ]
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,28 @@
|
|||
{
|
||||
"parent": "builtin/generated",
|
||||
"textures": {
|
||||
"layer0": "bloodmagic:items/SentientBow_destructive_pulling_1"
|
||||
},
|
||||
"display": {
|
||||
"thirdperson_righthand": {
|
||||
"rotation": [ -80, 260, -40 ],
|
||||
"translation": [ -1, -2, 2.5 ],
|
||||
"scale": [ 0.9, 0.9, 0.9 ]
|
||||
},
|
||||
"thirdperson_lefthand": {
|
||||
"rotation": [ -80, -280, 40 ],
|
||||
"translation": [ -1, -2, 2.5 ],
|
||||
"scale": [ 0.9, 0.9, 0.9 ]
|
||||
},
|
||||
"firstperson_righthand": {
|
||||
"rotation": [ 0, -90, 25 ],
|
||||
"translation": [ 1.13, 3.2, 1.13],
|
||||
"scale": [ 0.68, 0.68, 0.68 ]
|
||||
},
|
||||
"firstperson_lefthand": {
|
||||
"rotation": [ 0, 90, -25 ],
|
||||
"translation": [ 1.13, 3.2, 1.13],
|
||||
"scale": [ 0.68, 0.68, 0.68 ]
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,29 @@
|
|||
{
|
||||
"parent": "builtin/generated",
|
||||
"textures": {
|
||||
"layer0": "bloodmagic:items/SentientBow_destructive_pulling_2"
|
||||
},
|
||||
"display": {
|
||||
"thirdperson_righthand": {
|
||||
"rotation": [ -80, 260, -40 ],
|
||||
"translation": [ -1, -2, 2.5 ],
|
||||
"scale": [ 0.9, 0.9, 0.9 ]
|
||||
},
|
||||
"thirdperson_lefthand": {
|
||||
"rotation": [ -80, -280, 40 ],
|
||||
"translation": [ -1, -2, 2.5 ],
|
||||
"scale": [ 0.9, 0.9, 0.9 ]
|
||||
},
|
||||
"firstperson_righthand": {
|
||||
"rotation": [ 0, -90, 25 ],
|
||||
"translation": [ 1.13, 3.2, 1.13],
|
||||
"scale": [ 0.68, 0.68, 0.68 ]
|
||||
},
|
||||
"firstperson_lefthand": {
|
||||
"rotation": [ 0, 90, -25 ],
|
||||
"translation": [ 1.13, 3.2, 1.13],
|
||||
"scale": [ 0.68, 0.68, 0.68 ]
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,28 @@
|
|||
{
|
||||
"parent": "builtin/generated",
|
||||
"textures": {
|
||||
"layer0": "bloodmagic:items/SentientBow_steadfast"
|
||||
},
|
||||
"display": {
|
||||
"thirdperson_righthand": {
|
||||
"rotation": [ -80, 260, -40 ],
|
||||
"translation": [ -1, -2, 2.5 ],
|
||||
"scale": [ 0.9, 0.9, 0.9 ]
|
||||
},
|
||||
"thirdperson_lefthand": {
|
||||
"rotation": [ -80, -280, 40 ],
|
||||
"translation": [ -1, -2, 2.5 ],
|
||||
"scale": [ 0.9, 0.9, 0.9 ]
|
||||
},
|
||||
"firstperson_righthand": {
|
||||
"rotation": [ 0, -90, 25 ],
|
||||
"translation": [ 1.13, 3.2, 1.13],
|
||||
"scale": [ 0.68, 0.68, 0.68 ]
|
||||
},
|
||||
"firstperson_lefthand": {
|
||||
"rotation": [ 0, 90, -25 ],
|
||||
"translation": [ 1.13, 3.2, 1.13],
|
||||
"scale": [ 0.68, 0.68, 0.68 ]
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,28 @@
|
|||
{
|
||||
"parent": "builtin/generated",
|
||||
"textures": {
|
||||
"layer0": "bloodmagic:items/SentientBow_steadfast_pulling_0"
|
||||
},
|
||||
"display": {
|
||||
"thirdperson_righthand": {
|
||||
"rotation": [ -80, 260, -40 ],
|
||||
"translation": [ -1, -2, 2.5 ],
|
||||
"scale": [ 0.9, 0.9, 0.9 ]
|
||||
},
|
||||
"thirdperson_lefthand": {
|
||||
"rotation": [ -80, -280, 40 ],
|
||||
"translation": [ -1, -2, 2.5 ],
|
||||
"scale": [ 0.9, 0.9, 0.9 ]
|
||||
},
|
||||
"firstperson_righthand": {
|
||||
"rotation": [ 0, -90, 25 ],
|
||||
"translation": [ 1.13, 3.2, 1.13],
|
||||
"scale": [ 0.68, 0.68, 0.68 ]
|
||||
},
|
||||
"firstperson_lefthand": {
|
||||
"rotation": [ 0, 90, -25 ],
|
||||
"translation": [ 1.13, 3.2, 1.13],
|
||||
"scale": [ 0.68, 0.68, 0.68 ]
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,28 @@
|
|||
{
|
||||
"parent": "builtin/generated",
|
||||
"textures": {
|
||||
"layer0": "bloodmagic:items/SentientBow_steadfast_pulling_1"
|
||||
},
|
||||
"display": {
|
||||
"thirdperson_righthand": {
|
||||
"rotation": [ -80, 260, -40 ],
|
||||
"translation": [ -1, -2, 2.5 ],
|
||||
"scale": [ 0.9, 0.9, 0.9 ]
|
||||
},
|
||||
"thirdperson_lefthand": {
|
||||
"rotation": [ -80, -280, 40 ],
|
||||
"translation": [ -1, -2, 2.5 ],
|
||||
"scale": [ 0.9, 0.9, 0.9 ]
|
||||
},
|
||||
"firstperson_righthand": {
|
||||
"rotation": [ 0, -90, 25 ],
|
||||
"translation": [ 1.13, 3.2, 1.13],
|
||||
"scale": [ 0.68, 0.68, 0.68 ]
|
||||
},
|
||||
"firstperson_lefthand": {
|
||||
"rotation": [ 0, 90, -25 ],
|
||||
"translation": [ 1.13, 3.2, 1.13],
|
||||
"scale": [ 0.68, 0.68, 0.68 ]
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,29 @@
|
|||
{
|
||||
"parent": "builtin/generated",
|
||||
"textures": {
|
||||
"layer0": "bloodmagic:items/SentientBow_steadfast_pulling_2"
|
||||
},
|
||||
"display": {
|
||||
"thirdperson_righthand": {
|
||||
"rotation": [ -80, 260, -40 ],
|
||||
"translation": [ -1, -2, 2.5 ],
|
||||
"scale": [ 0.9, 0.9, 0.9 ]
|
||||
},
|
||||
"thirdperson_lefthand": {
|
||||
"rotation": [ -80, -280, 40 ],
|
||||
"translation": [ -1, -2, 2.5 ],
|
||||
"scale": [ 0.9, 0.9, 0.9 ]
|
||||
},
|
||||
"firstperson_righthand": {
|
||||
"rotation": [ 0, -90, 25 ],
|
||||
"translation": [ 1.13, 3.2, 1.13],
|
||||
"scale": [ 0.68, 0.68, 0.68 ]
|
||||
},
|
||||
"firstperson_lefthand": {
|
||||
"rotation": [ 0, 90, -25 ],
|
||||
"translation": [ 1.13, 3.2, 1.13],
|
||||
"scale": [ 0.68, 0.68, 0.68 ]
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,28 @@
|
|||
{
|
||||
"parent": "builtin/generated",
|
||||
"textures": {
|
||||
"layer0": "bloodmagic:items/SentientBow_vengeful"
|
||||
},
|
||||
"display": {
|
||||
"thirdperson_righthand": {
|
||||
"rotation": [ -80, 260, -40 ],
|
||||
"translation": [ -1, -2, 2.5 ],
|
||||
"scale": [ 0.9, 0.9, 0.9 ]
|
||||
},
|
||||
"thirdperson_lefthand": {
|
||||
"rotation": [ -80, -280, 40 ],
|
||||
"translation": [ -1, -2, 2.5 ],
|
||||
"scale": [ 0.9, 0.9, 0.9 ]
|
||||
},
|
||||
"firstperson_righthand": {
|
||||
"rotation": [ 0, -90, 25 ],
|
||||
"translation": [ 1.13, 3.2, 1.13],
|
||||
"scale": [ 0.68, 0.68, 0.68 ]
|
||||
},
|
||||
"firstperson_lefthand": {
|
||||
"rotation": [ 0, 90, -25 ],
|
||||
"translation": [ 1.13, 3.2, 1.13],
|
||||
"scale": [ 0.68, 0.68, 0.68 ]
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,28 @@
|
|||
{
|
||||
"parent": "builtin/generated",
|
||||
"textures": {
|
||||
"layer0": "bloodmagic:items/SentientBow_vengeful_pulling_0"
|
||||
},
|
||||
"display": {
|
||||
"thirdperson_righthand": {
|
||||
"rotation": [ -80, 260, -40 ],
|
||||
"translation": [ -1, -2, 2.5 ],
|
||||
"scale": [ 0.9, 0.9, 0.9 ]
|
||||
},
|
||||
"thirdperson_lefthand": {
|
||||
"rotation": [ -80, -280, 40 ],
|
||||
"translation": [ -1, -2, 2.5 ],
|
||||
"scale": [ 0.9, 0.9, 0.9 ]
|
||||
},
|
||||
"firstperson_righthand": {
|
||||
"rotation": [ 0, -90, 25 ],
|
||||
"translation": [ 1.13, 3.2, 1.13],
|
||||
"scale": [ 0.68, 0.68, 0.68 ]
|
||||
},
|
||||
"firstperson_lefthand": {
|
||||
"rotation": [ 0, 90, -25 ],
|
||||
"translation": [ 1.13, 3.2, 1.13],
|
||||
"scale": [ 0.68, 0.68, 0.68 ]
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,28 @@
|
|||
{
|
||||
"parent": "builtin/generated",
|
||||
"textures": {
|
||||
"layer0": "bloodmagic:items/SentientBow_vengeful_pulling_1"
|
||||
},
|
||||
"display": {
|
||||
"thirdperson_righthand": {
|
||||
"rotation": [ -80, 260, -40 ],
|
||||
"translation": [ -1, -2, 2.5 ],
|
||||
"scale": [ 0.9, 0.9, 0.9 ]
|
||||
},
|
||||
"thirdperson_lefthand": {
|
||||
"rotation": [ -80, -280, 40 ],
|
||||
"translation": [ -1, -2, 2.5 ],
|
||||
"scale": [ 0.9, 0.9, 0.9 ]
|
||||
},
|
||||
"firstperson_righthand": {
|
||||
"rotation": [ 0, -90, 25 ],
|
||||
"translation": [ 1.13, 3.2, 1.13],
|
||||
"scale": [ 0.68, 0.68, 0.68 ]
|
||||
},
|
||||
"firstperson_lefthand": {
|
||||
"rotation": [ 0, 90, -25 ],
|
||||
"translation": [ 1.13, 3.2, 1.13],
|
||||
"scale": [ 0.68, 0.68, 0.68 ]
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,29 @@
|
|||
{
|
||||
"parent": "builtin/generated",
|
||||
"textures": {
|
||||
"layer0": "bloodmagic:items/SentientBow_vengeful_pulling_2"
|
||||
},
|
||||
"display": {
|
||||
"thirdperson_righthand": {
|
||||
"rotation": [ -80, 260, -40 ],
|
||||
"translation": [ -1, -2, 2.5 ],
|
||||
"scale": [ 0.9, 0.9, 0.9 ]
|
||||
},
|
||||
"thirdperson_lefthand": {
|
||||
"rotation": [ -80, -280, 40 ],
|
||||
"translation": [ -1, -2, 2.5 ],
|
||||
"scale": [ 0.9, 0.9, 0.9 ]
|
||||
},
|
||||
"firstperson_righthand": {
|
||||
"rotation": [ 0, -90, 25 ],
|
||||
"translation": [ 1.13, 3.2, 1.13],
|
||||
"scale": [ 0.68, 0.68, 0.68 ]
|
||||
},
|
||||
"firstperson_lefthand": {
|
||||
"rotation": [ 0, 90, -25 ],
|
||||
"translation": [ 1.13, 3.2, 1.13],
|
||||
"scale": [ 0.68, 0.68, 0.68 ]
|
||||
}
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in a new issue