Added Sentient Bow textures and models. Not the most elegant method.

This commit is contained in:
WayofTime 2016-03-29 13:25:00 -04:00
parent 4a58fc5518
commit 4f6f3860c0
24 changed files with 742 additions and 26 deletions

View file

@ -6,6 +6,7 @@ Version 2.0.0-27
- Allowed the Sentient Sword to use different wills, and change its colour based on the used one. Also made it so you do not toggle it by right clicking, but it simply
rechecks itself when you smack something and when you right-click.
- Fixed item binding. Yusssss.
- Added Sword, Armour, and Bow texture changes when you have different demonic will in your inventory.
------------------------------------------------------
Version 2.0.0-23

View file

@ -11,7 +11,9 @@ import net.minecraft.item.IItemPropertyGetter;
import net.minecraft.item.ItemArrow;
import net.minecraft.item.ItemBow;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.stats.StatList;
import net.minecraft.util.ActionResult;
import net.minecraft.util.EnumHand;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.SoundCategory;
@ -20,9 +22,13 @@ import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import WayofTime.bloodmagic.BloodMagic;
import WayofTime.bloodmagic.api.Constants;
import WayofTime.bloodmagic.api.iface.IMultiWillTool;
import WayofTime.bloodmagic.api.soul.EnumDemonWillType;
import WayofTime.bloodmagic.api.soul.PlayerDemonWillHandler;
import WayofTime.bloodmagic.api.util.helper.NBTHelper;
import WayofTime.bloodmagic.registry.ModItems;
public class ItemSentientBow extends ItemBow
public class ItemSentientBow extends ItemBow implements IMultiWillTool//, IMeshProvider
{
public ItemSentientBow()
{
@ -53,6 +59,98 @@ public class ItemSentientBow extends ItemBow
return entityIn != null && entityIn.isHandActive() && entityIn.getActiveItemStack() == stack ? 1.0F : 0.0F;
}
});
this.addPropertyOverride(new ResourceLocation("type"), new IItemPropertyGetter()
{
@SideOnly(Side.CLIENT)
public float apply(ItemStack stack, World worldIn, EntityLivingBase entityIn)
{
return ((ItemSentientBow) ModItems.sentientBow).getCurrentType(stack).ordinal();
}
});
}
// @Override
// @SideOnly(Side.CLIENT)
// public ItemMeshDefinition getMeshDefinition()
// {
// return new ItemMeshDefinition()
// {
// @Override
// public ModelResourceLocation getModelLocation(ItemStack stack)
// {
// assert getCustomLocation() != null;
// EnumDemonWillType type = ((ItemSentientBow) ModItems.sentientBow).getCurrentType(stack);
// String additional = type.getName().toLowerCase();
// return new ModelResourceLocation(getCustomLocation(), "type=" + additional);
// }
// };
// }
//
// @Override
// public ResourceLocation getCustomLocation()
// {
// return new ResourceLocation(Constants.Mod.MODID, "item/ItemSentientBow");
// }
//
// @Override
// public List<String> getVariants()
// {
// List<String> ret = new ArrayList<String>();
// for (EnumDemonWillType type : EnumDemonWillType.values())
// {
// String additional = type.getName().toLowerCase();
//
// ret.add("type=" + additional);
// }
//
// return ret;
// }
public void recalculatePowers(ItemStack stack, World world, EntityPlayer player)
{
EnumDemonWillType type = PlayerDemonWillHandler.getLargestWillType(player);
// double soulsRemaining = PlayerDemonWillHandler.getTotalDemonWill(type, player);
this.setCurrentType(stack, type);
// int level = getLevel(stack, soulsRemaining);
//
// double drain = level >= 0 ? soulDrainPerSwing[level] : 0;
// double extraDamage = level >= 0 ? damageAdded[level] : 0;
//
// setDrainOfActivatedSword(stack, drain);
// setDamageOfActivatedSword(stack, 7 + extraDamage);
// setStaticDropOfActivatedSword(stack, level >= 0 ? staticDrop[level] : 1);
// setDropOfActivatedSword(stack, level >= 0 ? soulDrop[level] : 0);
}
@Override
public EnumDemonWillType getCurrentType(ItemStack stack)
{
NBTHelper.checkNBT(stack);
NBTTagCompound tag = stack.getTagCompound();
if (!tag.hasKey(Constants.NBT.WILL_TYPE))
{
return EnumDemonWillType.DEFAULT;
}
return EnumDemonWillType.valueOf(tag.getString(Constants.NBT.WILL_TYPE));
}
public void setCurrentType(ItemStack stack, EnumDemonWillType type)
{
NBTHelper.checkNBT(stack);
NBTTagCompound tag = stack.getTagCompound();
tag.setString(Constants.NBT.WILL_TYPE, type.toString());
}
@Override
public ActionResult<ItemStack> onItemRightClick(ItemStack stack, World world, EntityPlayer player, EnumHand hand)
{
this.recalculatePowers(stack, world, player);
return super.onItemRightClick(stack, world, player, hand);
}
@Override

View file

@ -1,25 +1,68 @@
package WayofTime.bloodmagic.registry;
import net.minecraft.inventory.EntityEquipmentSlot;
import net.minecraft.item.Item;
import net.minecraft.util.ResourceLocation;
import net.minecraftforge.common.util.EnumHelper;
import net.minecraftforge.fml.common.registry.GameRegistry;
import WayofTime.bloodmagic.BloodMagic;
import WayofTime.bloodmagic.ConfigHandler;
import WayofTime.bloodmagic.api.Constants;
import WayofTime.bloodmagic.api.orb.BloodOrb;
import WayofTime.bloodmagic.api.registry.OrbRegistry;
import WayofTime.bloodmagic.item.*;
import WayofTime.bloodmagic.item.ItemActivationCrystal;
import WayofTime.bloodmagic.item.ItemAltarMaker;
import WayofTime.bloodmagic.item.ItemArcaneAshes;
import WayofTime.bloodmagic.item.ItemBloodOrb;
import WayofTime.bloodmagic.item.ItemBloodShard;
import WayofTime.bloodmagic.item.ItemBoundAxe;
import WayofTime.bloodmagic.item.ItemBoundPickaxe;
import WayofTime.bloodmagic.item.ItemBoundShovel;
import WayofTime.bloodmagic.item.ItemBoundSword;
import WayofTime.bloodmagic.item.ItemBucketEssence;
import WayofTime.bloodmagic.item.ItemComponent;
import WayofTime.bloodmagic.item.ItemDaggerOfSacrifice;
import WayofTime.bloodmagic.item.ItemDemonCrystal;
import WayofTime.bloodmagic.item.ItemInscriptionTool;
import WayofTime.bloodmagic.item.ItemLavaCrystal;
import WayofTime.bloodmagic.item.ItemRitualDiviner;
import WayofTime.bloodmagic.item.ItemSacrificialDagger;
import WayofTime.bloodmagic.item.ItemSlate;
import WayofTime.bloodmagic.item.ItemTelepositionFocus;
import WayofTime.bloodmagic.item.ItemUpgradeTome;
import WayofTime.bloodmagic.item.ItemUpgradeTrainer;
import WayofTime.bloodmagic.item.armour.ItemLivingArmour;
import WayofTime.bloodmagic.item.armour.ItemSentientArmour;
import WayofTime.bloodmagic.item.gear.ItemPackSacrifice;
import WayofTime.bloodmagic.item.gear.ItemPackSelfSacrifice;
import WayofTime.bloodmagic.item.routing.ItemNodeRouter;
import WayofTime.bloodmagic.item.routing.ItemRouterFilter;
import WayofTime.bloodmagic.item.sigil.*;
import WayofTime.bloodmagic.item.soul.*;
import WayofTime.bloodmagic.item.sigil.ItemSigilAir;
import WayofTime.bloodmagic.item.sigil.ItemSigilBloodLight;
import WayofTime.bloodmagic.item.sigil.ItemSigilCompression;
import WayofTime.bloodmagic.item.sigil.ItemSigilDivination;
import WayofTime.bloodmagic.item.sigil.ItemSigilElementalAffinity;
import WayofTime.bloodmagic.item.sigil.ItemSigilEnderSeverance;
import WayofTime.bloodmagic.item.sigil.ItemSigilFastMiner;
import WayofTime.bloodmagic.item.sigil.ItemSigilGreenGrove;
import WayofTime.bloodmagic.item.sigil.ItemSigilHaste;
import WayofTime.bloodmagic.item.sigil.ItemSigilLava;
import WayofTime.bloodmagic.item.sigil.ItemSigilMagnetism;
import WayofTime.bloodmagic.item.sigil.ItemSigilPhantomBridge;
import WayofTime.bloodmagic.item.sigil.ItemSigilSeer;
import WayofTime.bloodmagic.item.sigil.ItemSigilSuppression;
import WayofTime.bloodmagic.item.sigil.ItemSigilTeleposition;
import WayofTime.bloodmagic.item.sigil.ItemSigilTransposition;
import WayofTime.bloodmagic.item.sigil.ItemSigilVoid;
import WayofTime.bloodmagic.item.sigil.ItemSigilWater;
import WayofTime.bloodmagic.item.sigil.ItemSigilWhirlwind;
import WayofTime.bloodmagic.item.soul.ItemMonsterSoul;
import WayofTime.bloodmagic.item.soul.ItemSentientArmourGem;
import WayofTime.bloodmagic.item.soul.ItemSentientBow;
import WayofTime.bloodmagic.item.soul.ItemSentientSword;
import WayofTime.bloodmagic.item.soul.ItemSoulGem;
import WayofTime.bloodmagic.item.soul.ItemSoulSnare;
import WayofTime.bloodmagic.util.helper.InventoryRenderHelper;
import net.minecraft.inventory.EntityEquipmentSlot;
import net.minecraft.item.Item;
import net.minecraft.util.ResourceLocation;
import net.minecraftforge.common.util.EnumHelper;
import net.minecraftforge.fml.common.registry.GameRegistry;
public class ModItems
{
@ -212,9 +255,9 @@ public class ModItems
renderHelper.itemRender(bucketEssence);
renderHelper.itemRender(sentientBow, 0, "ItemSentientBow");
renderHelper.itemRender(sentientBow, 1, "ItemSentientBow_pulling_0");
renderHelper.itemRender(sentientBow, 2, "ItemSentientBow_pulling_1");
renderHelper.itemRender(sentientBow, 3, "ItemSentientBow_pulling_2");
// renderHelper.itemRender(sentientBow, 1, "ItemSentientBow_pulling_0");
// renderHelper.itemRender(sentientBow, 2, "ItemSentientBow_pulling_1");
// renderHelper.itemRender(sentientBow, 3, "ItemSentientBow_pulling_2");
renderHelper.itemRender(sentientArmourGem, 0, "ItemSentientArmourGem0");
renderHelper.itemRender(sentientArmourGem, 1, "ItemSentientArmourGem1");

View file

@ -2,28 +2,31 @@
"forge_marker": 1,
"defaults": {
"model": "builtin/generated",
"transform": "forge:default-item"
"transform": "forge:default-tool"
},
"variants": {
"type": {
"still": {
"default": {
"model": "bloodmagic:item/ItemSentientBow"
},
"corrosive": {
"textures": {
"layer0": "bloodmagic:items/SentientBow"
"layer0": "bloodmagic:items/SentientBow_corrosive"
}
},
"pull0": {
"destructive": {
"textures": {
"layer0": "bloodmagic:items/SentientBow_pulling_0"
"layer0": "bloodmagic:items/SentientBow_destructive"
}
},
"pull1": {
"vengeful": {
"textures": {
"layer0": "bloodmagic:items/SentientBow_pulling_1"
"layer0": "bloodmagic:items/SentientBow_vengeful"
}
},
"pull2": {
"steadfast": {
"textures": {
"layer0": "bloodmagic:items/SentientBow_pulling_2"
"layer0": "bloodmagic:items/SentientBow_steadfast"
}
}
}

View file

@ -26,25 +26,144 @@
}
},
"overrides": [
{
{
"predicate": {
"pulling": 1
"type": 1
},
"model": "bloodmagic:item/ItemSentientBow_pulling_0"
"model": "bloodmagic:item/bow/ItemSentientBow_corrosive"
},
{
"predicate": {
"type": 2
},
"model": "bloodmagic:item/bow/ItemSentientBow_destructive"
},
{
"predicate": {
"type": 3
},
"model": "bloodmagic:item/bow/ItemSentientBow_vengeful"
},
{
"predicate": {
"type": 4
},
"model": "bloodmagic:item/bow/ItemSentientBow_steadfast"
},
{
"predicate": {
"type": 0,
"pulling": 1
},
"model": "bloodmagic:item/bow/ItemSentientBow_pulling_0"
},
{
"predicate": {
"type": 1,
"pulling": 1
},
"model": "bloodmagic:item/bow/ItemSentientBow_corrosive_pulling_0"
},
{
"predicate": {
"type": 2,
"pulling": 1
},
"model": "bloodmagic:item/bow/ItemSentientBow_destructive_pulling_0"
},
{
"predicate": {
"type": 3,
"pulling": 1
},
"model": "bloodmagic:item/bow/ItemSentientBow_vengeful_pulling_0"
},
{
"predicate": {
"type": 4,
"pulling": 1
},
"model": "bloodmagic:item/bow/ItemSentientBow_steadfast_pulling_0"
},
{
"predicate": {
"type": 0,
"pulling": 1,
"pull": 0.65
},
"model": "bloodmagic:item/ItemSentientBow_pulling_1"
"model": "bloodmagic:item/bow/ItemSentientBow_pulling_1"
},
{
"predicate": {
"type": 1,
"pulling": 1,
"pull": 0.65
},
"model": "bloodmagic:item/bow/ItemSentientBow_corrosive_pulling_1"
},
{
"predicate": {
"type": 2,
"pulling": 1,
"pull": 0.65
},
"model": "bloodmagic:item/bow/ItemSentientBow_destructive_pulling_1"
},
{
"predicate": {
"type": 3,
"pulling": 1,
"pull": 0.65
},
"model": "bloodmagic:item/bow/ItemSentientBow_vengeful_pulling_1"
},
{
"predicate": {
"type": 4,
"pulling": 1,
"pull": 0.65
},
"model": "bloodmagic:item/bow/ItemSentientBow_steadfast_pulling_1"
},
{
"predicate": {
"type": 0,
"pulling": 1,
"pull": 0.9
},
"model": "bloodmagic:item/bow/ItemSentientBow_pulling_2"
},
{
"predicate": {
"type": 1,
"pulling": 1,
"pull": 0.9
},
"model": "bloodmagic:item/ItemSentientBow_pulling_2"
"model": "bloodmagic:item/bow/ItemSentientBow_corrosive_pulling_2"
},
{
"predicate": {
"type": 2,
"pulling": 1,
"pull": 0.9
},
"model": "bloodmagic:item/bow/ItemSentientBow_destructive_pulling_2"
},
{
"predicate": {
"type": 3,
"pulling": 1,
"pull": 0.9
},
"model": "bloodmagic:item/bow/ItemSentientBow_vengeful_pulling_2"
},
{
"predicate": {
"type": 4,
"pulling": 1,
"pull": 0.9
},
"model": "bloodmagic:item/bow/ItemSentientBow_steadfast_pulling_2"
}
]
}

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@ -0,0 +1,28 @@
{
"parent": "builtin/generated",
"textures": {
"layer0": "bloodmagic:items/SentientBow_corrosive"
},
"display": {
"thirdperson_righthand": {
"rotation": [ -80, 260, -40 ],
"translation": [ -1, -2, 2.5 ],
"scale": [ 0.9, 0.9, 0.9 ]
},
"thirdperson_lefthand": {
"rotation": [ -80, -280, 40 ],
"translation": [ -1, -2, 2.5 ],
"scale": [ 0.9, 0.9, 0.9 ]
},
"firstperson_righthand": {
"rotation": [ 0, -90, 25 ],
"translation": [ 1.13, 3.2, 1.13],
"scale": [ 0.68, 0.68, 0.68 ]
},
"firstperson_lefthand": {
"rotation": [ 0, 90, -25 ],
"translation": [ 1.13, 3.2, 1.13],
"scale": [ 0.68, 0.68, 0.68 ]
}
}
}

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@ -0,0 +1,28 @@
{
"parent": "builtin/generated",
"textures": {
"layer0": "bloodmagic:items/SentientBow_corrosive_pulling_0"
},
"display": {
"thirdperson_righthand": {
"rotation": [ -80, 260, -40 ],
"translation": [ -1, -2, 2.5 ],
"scale": [ 0.9, 0.9, 0.9 ]
},
"thirdperson_lefthand": {
"rotation": [ -80, -280, 40 ],
"translation": [ -1, -2, 2.5 ],
"scale": [ 0.9, 0.9, 0.9 ]
},
"firstperson_righthand": {
"rotation": [ 0, -90, 25 ],
"translation": [ 1.13, 3.2, 1.13],
"scale": [ 0.68, 0.68, 0.68 ]
},
"firstperson_lefthand": {
"rotation": [ 0, 90, -25 ],
"translation": [ 1.13, 3.2, 1.13],
"scale": [ 0.68, 0.68, 0.68 ]
}
}
}

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@ -0,0 +1,28 @@
{
"parent": "builtin/generated",
"textures": {
"layer0": "bloodmagic:items/SentientBow_corrosive_pulling_1"
},
"display": {
"thirdperson_righthand": {
"rotation": [ -80, 260, -40 ],
"translation": [ -1, -2, 2.5 ],
"scale": [ 0.9, 0.9, 0.9 ]
},
"thirdperson_lefthand": {
"rotation": [ -80, -280, 40 ],
"translation": [ -1, -2, 2.5 ],
"scale": [ 0.9, 0.9, 0.9 ]
},
"firstperson_righthand": {
"rotation": [ 0, -90, 25 ],
"translation": [ 1.13, 3.2, 1.13],
"scale": [ 0.68, 0.68, 0.68 ]
},
"firstperson_lefthand": {
"rotation": [ 0, 90, -25 ],
"translation": [ 1.13, 3.2, 1.13],
"scale": [ 0.68, 0.68, 0.68 ]
}
}
}

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@ -0,0 +1,29 @@
{
"parent": "builtin/generated",
"textures": {
"layer0": "bloodmagic:items/SentientBow_corrosive_pulling_2"
},
"display": {
"thirdperson_righthand": {
"rotation": [ -80, 260, -40 ],
"translation": [ -1, -2, 2.5 ],
"scale": [ 0.9, 0.9, 0.9 ]
},
"thirdperson_lefthand": {
"rotation": [ -80, -280, 40 ],
"translation": [ -1, -2, 2.5 ],
"scale": [ 0.9, 0.9, 0.9 ]
},
"firstperson_righthand": {
"rotation": [ 0, -90, 25 ],
"translation": [ 1.13, 3.2, 1.13],
"scale": [ 0.68, 0.68, 0.68 ]
},
"firstperson_lefthand": {
"rotation": [ 0, 90, -25 ],
"translation": [ 1.13, 3.2, 1.13],
"scale": [ 0.68, 0.68, 0.68 ]
}
}
}

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@ -0,0 +1,28 @@
{
"parent": "builtin/generated",
"textures": {
"layer0": "bloodmagic:items/SentientBow_destructive"
},
"display": {
"thirdperson_righthand": {
"rotation": [ -80, 260, -40 ],
"translation": [ -1, -2, 2.5 ],
"scale": [ 0.9, 0.9, 0.9 ]
},
"thirdperson_lefthand": {
"rotation": [ -80, -280, 40 ],
"translation": [ -1, -2, 2.5 ],
"scale": [ 0.9, 0.9, 0.9 ]
},
"firstperson_righthand": {
"rotation": [ 0, -90, 25 ],
"translation": [ 1.13, 3.2, 1.13],
"scale": [ 0.68, 0.68, 0.68 ]
},
"firstperson_lefthand": {
"rotation": [ 0, 90, -25 ],
"translation": [ 1.13, 3.2, 1.13],
"scale": [ 0.68, 0.68, 0.68 ]
}
}
}

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@ -0,0 +1,28 @@
{
"parent": "builtin/generated",
"textures": {
"layer0": "bloodmagic:items/SentientBow_destructive_pulling_0"
},
"display": {
"thirdperson_righthand": {
"rotation": [ -80, 260, -40 ],
"translation": [ -1, -2, 2.5 ],
"scale": [ 0.9, 0.9, 0.9 ]
},
"thirdperson_lefthand": {
"rotation": [ -80, -280, 40 ],
"translation": [ -1, -2, 2.5 ],
"scale": [ 0.9, 0.9, 0.9 ]
},
"firstperson_righthand": {
"rotation": [ 0, -90, 25 ],
"translation": [ 1.13, 3.2, 1.13],
"scale": [ 0.68, 0.68, 0.68 ]
},
"firstperson_lefthand": {
"rotation": [ 0, 90, -25 ],
"translation": [ 1.13, 3.2, 1.13],
"scale": [ 0.68, 0.68, 0.68 ]
}
}
}

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@ -0,0 +1,28 @@
{
"parent": "builtin/generated",
"textures": {
"layer0": "bloodmagic:items/SentientBow_destructive_pulling_1"
},
"display": {
"thirdperson_righthand": {
"rotation": [ -80, 260, -40 ],
"translation": [ -1, -2, 2.5 ],
"scale": [ 0.9, 0.9, 0.9 ]
},
"thirdperson_lefthand": {
"rotation": [ -80, -280, 40 ],
"translation": [ -1, -2, 2.5 ],
"scale": [ 0.9, 0.9, 0.9 ]
},
"firstperson_righthand": {
"rotation": [ 0, -90, 25 ],
"translation": [ 1.13, 3.2, 1.13],
"scale": [ 0.68, 0.68, 0.68 ]
},
"firstperson_lefthand": {
"rotation": [ 0, 90, -25 ],
"translation": [ 1.13, 3.2, 1.13],
"scale": [ 0.68, 0.68, 0.68 ]
}
}
}

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@ -0,0 +1,29 @@
{
"parent": "builtin/generated",
"textures": {
"layer0": "bloodmagic:items/SentientBow_destructive_pulling_2"
},
"display": {
"thirdperson_righthand": {
"rotation": [ -80, 260, -40 ],
"translation": [ -1, -2, 2.5 ],
"scale": [ 0.9, 0.9, 0.9 ]
},
"thirdperson_lefthand": {
"rotation": [ -80, -280, 40 ],
"translation": [ -1, -2, 2.5 ],
"scale": [ 0.9, 0.9, 0.9 ]
},
"firstperson_righthand": {
"rotation": [ 0, -90, 25 ],
"translation": [ 1.13, 3.2, 1.13],
"scale": [ 0.68, 0.68, 0.68 ]
},
"firstperson_lefthand": {
"rotation": [ 0, 90, -25 ],
"translation": [ 1.13, 3.2, 1.13],
"scale": [ 0.68, 0.68, 0.68 ]
}
}
}

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@ -0,0 +1,28 @@
{
"parent": "builtin/generated",
"textures": {
"layer0": "bloodmagic:items/SentientBow_steadfast"
},
"display": {
"thirdperson_righthand": {
"rotation": [ -80, 260, -40 ],
"translation": [ -1, -2, 2.5 ],
"scale": [ 0.9, 0.9, 0.9 ]
},
"thirdperson_lefthand": {
"rotation": [ -80, -280, 40 ],
"translation": [ -1, -2, 2.5 ],
"scale": [ 0.9, 0.9, 0.9 ]
},
"firstperson_righthand": {
"rotation": [ 0, -90, 25 ],
"translation": [ 1.13, 3.2, 1.13],
"scale": [ 0.68, 0.68, 0.68 ]
},
"firstperson_lefthand": {
"rotation": [ 0, 90, -25 ],
"translation": [ 1.13, 3.2, 1.13],
"scale": [ 0.68, 0.68, 0.68 ]
}
}
}

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@ -0,0 +1,28 @@
{
"parent": "builtin/generated",
"textures": {
"layer0": "bloodmagic:items/SentientBow_steadfast_pulling_0"
},
"display": {
"thirdperson_righthand": {
"rotation": [ -80, 260, -40 ],
"translation": [ -1, -2, 2.5 ],
"scale": [ 0.9, 0.9, 0.9 ]
},
"thirdperson_lefthand": {
"rotation": [ -80, -280, 40 ],
"translation": [ -1, -2, 2.5 ],
"scale": [ 0.9, 0.9, 0.9 ]
},
"firstperson_righthand": {
"rotation": [ 0, -90, 25 ],
"translation": [ 1.13, 3.2, 1.13],
"scale": [ 0.68, 0.68, 0.68 ]
},
"firstperson_lefthand": {
"rotation": [ 0, 90, -25 ],
"translation": [ 1.13, 3.2, 1.13],
"scale": [ 0.68, 0.68, 0.68 ]
}
}
}

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@ -0,0 +1,28 @@
{
"parent": "builtin/generated",
"textures": {
"layer0": "bloodmagic:items/SentientBow_steadfast_pulling_1"
},
"display": {
"thirdperson_righthand": {
"rotation": [ -80, 260, -40 ],
"translation": [ -1, -2, 2.5 ],
"scale": [ 0.9, 0.9, 0.9 ]
},
"thirdperson_lefthand": {
"rotation": [ -80, -280, 40 ],
"translation": [ -1, -2, 2.5 ],
"scale": [ 0.9, 0.9, 0.9 ]
},
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View file

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View file

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View file

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View file

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View file

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