Move setRegistryName out of item/block constructors
This commit is contained in:
parent
b259afc7df
commit
d48e4e5ae8
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@ -35,7 +35,6 @@ public class BlockAlchemyArray extends BlockContainer
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super(Material.cloth);
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setUnlocalizedName(Constants.Mod.MODID + ".alchemyArray");
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setRegistryName(Constants.BloodMagicBlock.ALCHEMY_ARRAY.getRegName());
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setHardness(0.1f);
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}
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@ -40,7 +40,6 @@ public class BlockAltar extends BlockContainer implements IVariantProvider
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super(Material.rock);
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setUnlocalizedName(Constants.Mod.MODID + ".altar");
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setRegistryName(Constants.BloodMagicBlock.ALTAR.getRegName());
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setCreativeTab(BloodMagic.tabBloodMagic);
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setHardness(2.0F);
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setResistance(5.0F);
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@ -29,7 +29,6 @@ public class BlockBloodLight extends Block
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super(Material.cloth);
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setUnlocalizedName(Constants.Mod.MODID + ".bloodLight");
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setRegistryName(Constants.BloodMagicBlock.BLOOD_LIGHT.getRegName());
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}
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@Override
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@ -22,7 +22,6 @@ public class BlockBloodRune extends BlockString implements IVariantProvider
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super(Material.rock, names);
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setUnlocalizedName(Constants.Mod.MODID + ".rune.");
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setRegistryName(Constants.BloodMagicBlock.BLOOD_RUNE.getRegName());
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setCreativeTab(BloodMagic.tabBloodMagic);
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setSoundType(SoundType.STONE);
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setHardness(2.0F);
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@ -22,7 +22,6 @@ public class BlockBloodStoneBrick extends BlockString implements IVariantProvide
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super(Material.rock, names);
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setUnlocalizedName(Constants.Mod.MODID + ".bloodstonebrick.");
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setRegistryName(Constants.BloodMagicBlock.BLOOD_STONE.getRegName());
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setCreativeTab(BloodMagic.tabBloodMagic);
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setHardness(2.0F);
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setResistance(5.0F);
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@ -33,7 +33,6 @@ public class BlockBloodTank extends BlockContainer
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super(Material.iron);
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setUnlocalizedName(Constants.Mod.MODID + ".bloodTank");
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setRegistryName(Constants.BloodMagicBlock.BLOOD_TANK.getRegName());
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setHardness(2.0F);
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setResistance(5.0F);
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setSoundType(SoundType.GLASS);
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@ -22,7 +22,6 @@ public class BlockCrystal extends BlockString implements IVariantProvider
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super(Material.rock, names);
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setUnlocalizedName(Constants.Mod.MODID + ".crystal.");
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setRegistryName(Constants.BloodMagicBlock.CRYSTAL.getRegName());
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setCreativeTab(BloodMagic.tabBloodMagic);
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setSoundType(SoundType.STONE);
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setHardness(2.0F);
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@ -34,7 +34,6 @@ public class BlockDemonCrucible extends BlockContainer implements IVariantProvid
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super(Material.rock);
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setUnlocalizedName(Constants.Mod.MODID + ".demonCrucible");
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setRegistryName(Constants.BloodMagicBlock.DEMON_CRUCIBLE.getRegName());
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setCreativeTab(BloodMagic.tabBloodMagic);
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setHardness(2.0F);
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setResistance(5.0F);
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@ -43,7 +43,6 @@ public class BlockDemonCrystal extends BlockContainer
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this.setDefaultState(this.blockState.getBaseState().withProperty(TYPE, EnumDemonWillType.DEFAULT).withProperty(ATTACHED, EnumFacing.UP));
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setUnlocalizedName(Constants.Mod.MODID + ".demonCrystal");
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setRegistryName(Constants.BloodMagicBlock.DEMON_CRYSTAL.getRegName());
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setCreativeTab(BloodMagic.tabBloodMagic);
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setHardness(2.0F);
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setResistance(5.0F);
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@ -28,7 +28,6 @@ public class BlockDemonCrystallizer extends BlockContainer implements IVariantPr
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super(Material.rock);
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setUnlocalizedName(Constants.Mod.MODID + ".demonCrystallizer");
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setRegistryName(Constants.BloodMagicBlock.DEMON_CRYSTALLIZER.getRegName());
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setCreativeTab(BloodMagic.tabBloodMagic);
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setHardness(2.0F);
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setResistance(5.0F);
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@ -27,7 +27,6 @@ public class BlockDemonPylon extends BlockContainer implements IVariantProvider
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super(Material.rock);
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setUnlocalizedName(Constants.Mod.MODID + ".demonPylon");
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setRegistryName(Constants.BloodMagicBlock.DEMON_PYLON.getRegName());
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setCreativeTab(BloodMagic.tabBloodMagic);
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setHardness(2.0F);
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setResistance(5.0F);
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@ -34,7 +34,6 @@ public class BlockDimensionalPortal extends BlockIntegerContainer
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{
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super(Material.portal, 2);
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setUnlocalizedName(Constants.Mod.MODID + ".dimensionalPortal");
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setRegistryName(Constants.BloodMagicBlock.DIMENSIONAL_PORTAL.getRegName());
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setBlockUnbreakable();
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setResistance(2000);
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setLightOpacity(0);
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@ -30,7 +30,6 @@ public class BlockIncenseAltar extends BlockContainer implements IVariantProvide
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super(Material.rock);
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setUnlocalizedName(Constants.Mod.MODID + ".incenseAltar");
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setRegistryName(Constants.BloodMagicBlock.INCENSE_ALTAR.getRegName());
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setCreativeTab(BloodMagic.tabBloodMagic);
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setHardness(2.0F);
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setResistance(5.0F);
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@ -19,7 +19,6 @@ public class BlockInputRoutingNode extends BlockRoutingNode
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super();
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setUnlocalizedName(Constants.Mod.MODID + ".inputRouting");
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setRegistryName(Constants.BloodMagicBlock.INPUT_ROUTING_NODE.getRegName());
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}
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@Override
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@ -15,7 +15,6 @@ public class BlockItemRoutingNode extends BlockRoutingNode
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super();
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setUnlocalizedName(Constants.Mod.MODID + ".itemRouting");
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setRegistryName(Constants.BloodMagicBlock.ITEM_ROUTING_NODE.getRegName());
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}
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@Override
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@ -25,7 +25,6 @@ public class BlockLifeEssence extends BlockFluidClassic
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super(lifeEssence, Material.water);
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setUnlocalizedName(Constants.Mod.MODID + ".fluid.lifeEssence");
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setRegistryName(Constants.BloodMagicBlock.LIFE_ESSENCE.getRegName());
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lifeEssence.setBlock(this);
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BloodMagicAPI.setLifeEssence(lifeEssence);
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}
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@ -19,7 +19,6 @@ public class BlockMasterRoutingNode extends BlockRoutingNode
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super();
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setUnlocalizedName(Constants.Mod.MODID + ".masterRouting");
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setRegistryName(Constants.BloodMagicBlock.MASTER_ROUTING_NODE.getRegName());
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setCreativeTab(BloodMagic.tabBloodMagic);
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setHardness(2.0F);
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setResistance(5.0F);
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@ -19,7 +19,6 @@ public class BlockOutputRoutingNode extends BlockRoutingNode
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super();
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setUnlocalizedName(Constants.Mod.MODID + ".outputRouting");
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setRegistryName(Constants.BloodMagicBlock.OUTPUT_ROUTING_NODE.getRegName());
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}
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@Override
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@ -27,7 +27,6 @@ public class BlockPath extends BlockString implements IIncensePath, IVariantProv
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super(Material.rock, names);
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setUnlocalizedName(Constants.Mod.MODID + ".path.");
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setRegistryName(Constants.BloodMagicBlock.PATH.getRegName());
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setCreativeTab(BloodMagic.tabBloodMagic);
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setHardness(2.0F);
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setResistance(5.0F);
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@ -26,7 +26,6 @@ public class BlockPedestal extends BlockStringContainer
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super(Material.rock, names);
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setUnlocalizedName(Constants.Mod.MODID + ".");
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setRegistryName(Constants.BloodMagicBlock.PEDESTAL.getRegName());
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setCreativeTab(BloodMagic.tabBloodMagic);
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setHardness(2.0F);
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setResistance(5.0F);
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@ -33,7 +33,6 @@ public class BlockPhantom extends BlockContainer implements IVariantProvider
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super(Material.cloth);
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setUnlocalizedName(Constants.Mod.MODID + ".phantom");
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setRegistryName(Constants.BloodMagicBlock.PHANTOM.getRegName());
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setCreativeTab(BloodMagic.tabBloodMagic);
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}
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@ -41,7 +41,6 @@ public class BlockRitualController extends BlockStringContainer implements IVari
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super(Material.rock, names);
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setUnlocalizedName(Constants.Mod.MODID + ".stone.ritual.");
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setRegistryName(Constants.BloodMagicBlock.RITUAL_CONTROLLER.getRegName());
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setCreativeTab(BloodMagic.tabBloodMagic);
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setSoundType(SoundType.STONE);
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setHardness(2.0F);
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@ -29,7 +29,6 @@ public class BlockRitualStone extends BlockString implements IRitualStone, IVari
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super(Material.iron, names);
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setUnlocalizedName(Constants.Mod.MODID + ".ritualStone.");
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setRegistryName(Constants.BloodMagicBlock.RITUAL_STONE.getRegName());
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setCreativeTab(BloodMagic.tabBloodMagic);
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setSoundType(SoundType.STONE);
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setHardness(2.0F);
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@ -35,7 +35,6 @@ public class BlockSoulForge extends BlockContainer implements IVariantProvider
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super(Material.iron);
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setUnlocalizedName(Constants.Mod.MODID + ".soulForge");
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setRegistryName(Constants.BloodMagicBlock.SOUL_FORGE.getRegName());
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setHardness(2.0F);
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setResistance(5.0F);
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setSoundType(SoundType.METAL);
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@ -31,7 +31,6 @@ public class BlockSpectral extends BlockContainer implements IVariantProvider
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super(Material.cloth);
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setUnlocalizedName(Constants.Mod.MODID + ".spectral");
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setRegistryName(Constants.BloodMagicBlock.SPECTRAL.getRegName());
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}
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@Override
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@ -32,7 +32,6 @@ public class BlockTeleposer extends BlockContainer implements IVariantProvider
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setCreativeTab(BloodMagic.tabBloodMagic);
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setUnlocalizedName(Constants.Mod.MODID + ".teleposer");
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setRegistryName(Constants.BloodMagicBlock.TELEPOSER.getRegName());
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setHardness(2.0F);
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setResistance(5.0F);
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}
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@ -24,7 +24,6 @@ public class ItemActivationCrystal extends ItemBindableBase implements IVariantP
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super();
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setUnlocalizedName(Constants.Mod.MODID + ".activationCrystal.");
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setRegistryName(Constants.BloodMagicItem.ACTIVATION_CRYSTAL.getRegName());
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setHasSubtypes(true);
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}
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@ -41,7 +41,6 @@ public class ItemAltarMaker extends Item implements IAltarManipulator, IVariantP
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{
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super();
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setUnlocalizedName(Constants.Mod.MODID + ".altarMaker");
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setRegistryName(Constants.BloodMagicItem.ALTAR_MAKER.getRegName());
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setCreativeTab(BloodMagic.tabBloodMagic);
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setMaxStackSize(1);
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setFull3D();
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@ -28,7 +28,6 @@ public class ItemArcaneAshes extends Item implements IVariantProvider
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public ItemArcaneAshes()
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{
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setUnlocalizedName(Constants.Mod.MODID + ".arcaneAshes");
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setRegistryName(Constants.BloodMagicItem.ARCANE_ASHES.getRegName());
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setMaxStackSize(1);
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setMaxDamage(19); //Allows for 20 uses
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setCreativeTab(BloodMagic.tabBloodMagic);
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@ -29,7 +29,6 @@ public class ItemBloodOrb extends ItemBindableBase implements IBloodOrb, IBindab
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public ItemBloodOrb()
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{
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setUnlocalizedName(Constants.Mod.MODID + ".orb.");
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setRegistryName(Constants.BloodMagicItem.BLOOD_ORB.getRegName());
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this.setMaxDamage(0);
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setHasSubtypes(true);
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}
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@ -24,7 +24,6 @@ public class ItemBloodShard extends Item implements IVariantProvider
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setCreativeTab(BloodMagic.tabBloodMagic);
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setUnlocalizedName(Constants.Mod.MODID + ".bloodShard.");
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setRegistryName(Constants.BloodMagicItem.BLOOD_SHARD.getRegName());
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setHasSubtypes(true);
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}
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@ -45,7 +45,6 @@ public class ItemBoundAxe extends ItemBoundTool implements IMeshProvider
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public ItemBoundAxe()
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{
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super("axe", 7, EFFECTIVE_ON);
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setRegistryName(Constants.BloodMagicItem.BOUND_AXE.getRegName());
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}
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@Override
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@ -45,7 +45,6 @@ public class ItemBoundPickaxe extends ItemBoundTool implements IMeshProvider
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public ItemBoundPickaxe()
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{
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super("pickaxe", 5, EFFECTIVE_ON);
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setRegistryName(Constants.BloodMagicItem.BOUND_PICKAXE.getRegName());
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}
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@Override
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@ -44,7 +44,6 @@ public class ItemBoundShovel extends ItemBoundTool implements IMeshProvider
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public ItemBoundShovel()
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{
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super("shovel", 1, EFFECTIVE_ON);
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setRegistryName(Constants.BloodMagicItem.BOUND_SHOVEL.getRegName());
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}
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@Override
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@ -46,7 +46,6 @@ public class ItemBoundSword extends ItemSword implements IBindable, IActivatable
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super(ModItems.boundToolMaterial);
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setUnlocalizedName(Constants.Mod.MODID + ".bound.sword");
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setRegistryName(Constants.BloodMagicItem.BOUND_SWORD.getRegName());
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setCreativeTab(BloodMagic.tabBloodMagic);
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}
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@ -13,7 +13,6 @@ public class ItemBucketEssence extends ItemBucket
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super(ModBlocks.lifeEssence);
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setUnlocalizedName(Constants.Mod.MODID + ".bucket.lifeEssence");
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setRegistryName(Constants.BloodMagicItem.BUCKET_ESSENCE.getRegName());
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setContainerItem(Items.bucket);
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setCreativeTab(BloodMagic.tabBloodMagic);
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}
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@ -46,7 +46,6 @@ public class ItemComponent extends Item implements IVariantProvider
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super();
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setUnlocalizedName(Constants.Mod.MODID + ".baseComponent.");
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setRegistryName(Constants.BloodMagicItem.COMPONENT.getRegName());
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setHasSubtypes(true);
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setCreativeTab(BloodMagic.tabBloodMagic);
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@ -37,7 +37,6 @@ public class ItemDemonCrystal extends Item implements IDiscreteDemonWill, IVaria
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super();
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setUnlocalizedName(Constants.Mod.MODID + ".demonCrystal.");
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setRegistryName(Constants.BloodMagicItem.DEMON_CRYSTAL.getRegName());
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setHasSubtypes(true);
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setCreativeTab(BloodMagic.tabBloodMagic);
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@ -29,7 +29,6 @@ public class ItemExperienceBook extends Item implements IVariantProvider
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public ItemExperienceBook()
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{
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setUnlocalizedName(Constants.Mod.MODID + ".experienceTome");
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setRegistryName(Constants.BloodMagicItem.EXPERIENCE_TOME.getRegName());
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setMaxStackSize(1);
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setCreativeTab(BloodMagic.tabBloodMagic);
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}
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@ -34,7 +34,6 @@ public class ItemInscriptionTool extends ItemBindableBase implements IVariantPro
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super();
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setUnlocalizedName(Constants.Mod.MODID + ".scribe.");
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setRegistryName(Constants.BloodMagicItem.INSCRIPTION_TOOL.getRegName());
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setHasSubtypes(true);
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}
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@ -26,7 +26,6 @@ public class ItemLavaCrystal extends ItemBindableBase implements IFuelHandler, I
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{
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super();
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setUnlocalizedName(Constants.Mod.MODID + ".lavaCrystal");
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setRegistryName(Constants.BloodMagicItem.LAVA_CRYSTAL.getRegName());
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}
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@Override
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@ -49,7 +49,6 @@ public class ItemRitualDiviner extends Item implements IVariantProvider
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public ItemRitualDiviner()
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{
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setUnlocalizedName(Constants.Mod.MODID + ".ritualDiviner");
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setRegistryName(Constants.BloodMagicItem.RITUAL_DIVINER.getRegName());
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setCreativeTab(BloodMagic.tabBloodMagic);
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setHasSubtypes(true);
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setMaxStackSize(1);
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@ -49,7 +49,6 @@ public class ItemSacrificialDagger extends Item implements IVariantProvider
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super();
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setUnlocalizedName(Constants.Mod.MODID + ".sacrificialDagger.");
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setRegistryName(Constants.BloodMagicItem.SACRIFICIAL_DAGGER.getRegName());
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setCreativeTab(BloodMagic.tabBloodMagic);
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setHasSubtypes(true);
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setMaxStackSize(1);
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@ -27,7 +27,6 @@ public class ItemSlate extends Item implements IVariantProvider
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setCreativeTab(BloodMagic.tabBloodMagic);
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setUnlocalizedName(Constants.Mod.MODID + ".slate.");
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setRegistryName(Constants.BloodMagicItem.SLATE.getRegName());
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setHasSubtypes(true);
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}
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@ -34,7 +34,6 @@ public class ItemTelepositionFocus extends ItemBindableBase implements IVariantP
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super();
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setUnlocalizedName(Constants.Mod.MODID + ".focus.");
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setRegistryName(Constants.BloodMagicItem.TELEPOSITION_FOCUS.getRegName());
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setCreativeTab(BloodMagic.tabBloodMagic);
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setMaxStackSize(1);
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setHasSubtypes(true);
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@ -36,7 +36,6 @@ public class ItemUpgradeTome extends Item implements IVariantProvider
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setCreativeTab(BloodMagic.tabUpgradeTome);
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setUnlocalizedName(Constants.Mod.MODID + ".upgradeTome");
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setRegistryName(Constants.BloodMagicItem.UPGRADE_TOME.getRegName());
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setHasSubtypes(true);
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setMaxStackSize(1);
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}
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@ -30,7 +30,6 @@ public class ItemUpgradeTrainer extends Item implements IUpgradeTrainer, IVarian
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setCreativeTab(BloodMagic.tabUpgradeTome);
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setUnlocalizedName(Constants.Mod.MODID + ".upgradeTrainer");
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setRegistryName(Constants.BloodMagicItem.UPGRADE_TRAINER.getRegName());
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setHasSubtypes(true);
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setMaxStackSize(1);
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}
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@ -32,7 +32,6 @@ public class ItemPackSacrifice extends ItemArmor implements IAltarManipulator, I
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super(ArmorMaterial.CHAIN, 0, EntityEquipmentSlot.CHEST);
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setUnlocalizedName(Constants.Mod.MODID + ".pack.sacrifice");
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setRegistryName(Constants.BloodMagicItem.SACRIFICE_PACK.getRegName());
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setCreativeTab(BloodMagic.tabBloodMagic);
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}
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@ -40,7 +40,6 @@ public class ItemPackSelfSacrifice extends ItemArmor implements IAltarManipulato
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super(ArmorMaterial.CHAIN, 0, EntityEquipmentSlot.CHEST);
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setUnlocalizedName(Constants.Mod.MODID + ".pack.selfSacrifice");
|
||||
setRegistryName(Constants.BloodMagicItem.SELF_SACRIFICE_PACK.getRegName());
|
||||
setCreativeTab(BloodMagic.tabBloodMagic);
|
||||
}
|
||||
|
||||
|
|
|
@ -33,7 +33,6 @@ public class ItemNodeRouter extends Item implements INodeRenderer, IVariantProvi
|
|||
public ItemNodeRouter()
|
||||
{
|
||||
setUnlocalizedName(Constants.Mod.MODID + ".nodeRouter");
|
||||
setRegistryName(Constants.BloodMagicItem.NODE_ROUTER.getRegName());
|
||||
setMaxStackSize(1);
|
||||
setCreativeTab(BloodMagic.tabBloodMagic);
|
||||
}
|
||||
|
|
|
@ -30,7 +30,6 @@ public class ItemRouterFilter extends Item implements IItemFilterProvider, IVari
|
|||
super();
|
||||
|
||||
setUnlocalizedName(Constants.Mod.MODID + ".itemFilter.");
|
||||
setRegistryName(Constants.BloodMagicItem.ROUTER_FILTER.getRegName());
|
||||
setHasSubtypes(true);
|
||||
setCreativeTab(BloodMagic.tabBloodMagic);
|
||||
}
|
||||
|
|
|
@ -21,7 +21,6 @@ public class ItemSigilAir extends ItemSigilBase implements ISentientSwordEffectP
|
|||
public ItemSigilAir()
|
||||
{
|
||||
super("air", 50);
|
||||
setRegistryName(Constants.BloodMagicItem.SIGIL_AIR.getRegName());
|
||||
}
|
||||
|
||||
@Override
|
||||
|
|
|
@ -19,7 +19,6 @@ public class ItemSigilBloodLight extends ItemSigilBase
|
|||
public ItemSigilBloodLight()
|
||||
{
|
||||
super("bloodLight", 10);
|
||||
setRegistryName(Constants.BloodMagicItem.SIGIL_BLOOD_LIGHT.getRegName());
|
||||
}
|
||||
|
||||
@Override
|
||||
|
|
|
@ -12,7 +12,6 @@ public class ItemSigilCompression extends ItemSigilToggleableBase
|
|||
public ItemSigilCompression()
|
||||
{
|
||||
super("compression", 200);
|
||||
setRegistryName(Constants.BloodMagicItem.SIGIL_COMPRESSION.getRegName());
|
||||
}
|
||||
|
||||
// TODO REWRITE all compression stuff if someone has time
|
||||
|
|
|
@ -25,7 +25,6 @@ public class ItemSigilDivination extends ItemSigilBase implements IAltarReader
|
|||
public ItemSigilDivination()
|
||||
{
|
||||
super("divination");
|
||||
setRegistryName(Constants.BloodMagicItem.SIGIL_DIVINATION.getRegName());
|
||||
}
|
||||
|
||||
@Override
|
||||
|
|
|
@ -12,7 +12,6 @@ public class ItemSigilElementalAffinity extends ItemSigilToggleableBase
|
|||
public ItemSigilElementalAffinity()
|
||||
{
|
||||
super("elementalAffinity", 200);
|
||||
setRegistryName(Constants.BloodMagicItem.SIGIL_ELEMENTAL_AFFINITY.getRegName());
|
||||
}
|
||||
|
||||
@Override
|
||||
|
|
|
@ -16,7 +16,6 @@ public class ItemSigilEnderSeverance extends ItemSigilToggleableBase
|
|||
public ItemSigilEnderSeverance()
|
||||
{
|
||||
super("enderSeverance", 200);
|
||||
setRegistryName(Constants.BloodMagicItem.SIGIL_ENDER_SEVERANCE.getRegName());
|
||||
}
|
||||
|
||||
@Override
|
||||
|
|
|
@ -12,7 +12,6 @@ public class ItemSigilFastMiner extends ItemSigilToggleableBase
|
|||
public ItemSigilFastMiner()
|
||||
{
|
||||
super("fastMiner", 100);
|
||||
setRegistryName(Constants.BloodMagicItem.SIGIL_FAST_MINER.getRegName());
|
||||
}
|
||||
|
||||
@Override
|
||||
|
|
|
@ -17,7 +17,6 @@ public class ItemSigilGreenGrove extends ItemSigilToggleableBase
|
|||
public ItemSigilGreenGrove()
|
||||
{
|
||||
super("greenGrove", 150);
|
||||
setRegistryName(Constants.BloodMagicItem.SIGIL_GREEN_GROVE.getRegName());
|
||||
}
|
||||
|
||||
@Override
|
||||
|
|
|
@ -12,7 +12,6 @@ public class ItemSigilHaste extends ItemSigilToggleableBase
|
|||
public ItemSigilHaste()
|
||||
{
|
||||
super("haste", 250);
|
||||
setRegistryName(Constants.BloodMagicItem.SIGIL_HASTE.getRegName());
|
||||
}
|
||||
|
||||
@Override
|
||||
|
|
|
@ -24,7 +24,6 @@ public class ItemSigilLava extends ItemSigilBase
|
|||
public ItemSigilLava()
|
||||
{
|
||||
super("lava", 1000);
|
||||
setRegistryName(Constants.BloodMagicItem.SIGIL_LAVA.getRegName());
|
||||
}
|
||||
|
||||
@Override
|
||||
|
|
|
@ -15,7 +15,6 @@ public class ItemSigilMagnetism extends ItemSigilToggleableBase
|
|||
public ItemSigilMagnetism()
|
||||
{
|
||||
super("magnetism", 50);
|
||||
setRegistryName(Constants.BloodMagicItem.SIGIL_MAGNETISM.getRegName());
|
||||
}
|
||||
|
||||
@Override
|
||||
|
|
|
@ -12,7 +12,6 @@ public class ItemSigilPhantomBridge extends ItemSigilToggleableBase
|
|||
public ItemSigilPhantomBridge()
|
||||
{
|
||||
super("phantomBridge", 100);
|
||||
setRegistryName(Constants.BloodMagicItem.SIGIL_PHANTOM_BRIDGE.getRegName());
|
||||
}
|
||||
|
||||
@Override
|
||||
|
|
|
@ -26,7 +26,6 @@ public class ItemSigilSeer extends ItemSigilBase implements IAltarReader
|
|||
public ItemSigilSeer()
|
||||
{
|
||||
super("seer");
|
||||
setRegistryName(Constants.BloodMagicItem.SIGIL_SEER.getRegName());
|
||||
}
|
||||
|
||||
@Override
|
||||
|
|
|
@ -15,7 +15,6 @@ public class ItemSigilSuppression extends ItemSigilToggleableBase
|
|||
public ItemSigilSuppression()
|
||||
{
|
||||
super("suppression", 400);
|
||||
setRegistryName(Constants.BloodMagicItem.SIGIL_SUPPRESION.getRegName());
|
||||
}
|
||||
|
||||
@Override
|
||||
|
|
|
@ -25,7 +25,6 @@ public class ItemSigilTeleposition extends ItemSigilBase
|
|||
public ItemSigilTeleposition()
|
||||
{
|
||||
super("teleposition");
|
||||
setRegistryName(Constants.BloodMagicItem.SIGIL_TELEPOSITION.getRegName());
|
||||
}
|
||||
|
||||
@Override
|
||||
|
|
|
@ -27,7 +27,6 @@ public class ItemSigilTransposition extends ItemSigilBase
|
|||
public ItemSigilTransposition()
|
||||
{
|
||||
super("transposition", 1000);
|
||||
setRegistryName(Constants.BloodMagicItem.SIGIL_TRANSPOSITION.getRegName());
|
||||
}
|
||||
|
||||
@Override
|
||||
|
|
|
@ -22,7 +22,6 @@ public class ItemSigilVoid extends ItemSigilBase
|
|||
public ItemSigilVoid()
|
||||
{
|
||||
super("void", 50);
|
||||
setRegistryName(Constants.BloodMagicItem.SIGIL_VOID.getRegName());
|
||||
}
|
||||
|
||||
@Override
|
||||
|
|
|
@ -27,7 +27,6 @@ public class ItemSigilWater extends ItemSigilBase
|
|||
public ItemSigilWater()
|
||||
{
|
||||
super("water", 100);
|
||||
setRegistryName(Constants.BloodMagicItem.SIGIL_WATER.getRegName());
|
||||
}
|
||||
|
||||
@Override
|
||||
|
|
|
@ -12,7 +12,6 @@ public class ItemSigilWhirlwind extends ItemSigilToggleableBase
|
|||
public ItemSigilWhirlwind()
|
||||
{
|
||||
super("whirlwind", 250);
|
||||
setRegistryName(Constants.BloodMagicItem.SIGIL_WHIRLWIND.getRegName());
|
||||
}
|
||||
|
||||
@Override
|
||||
|
|
|
@ -28,7 +28,6 @@ public class ItemMonsterSoul extends Item implements IDemonWill, IVariantProvide
|
|||
super();
|
||||
|
||||
setUnlocalizedName(Constants.Mod.MODID + ".monsterSoul.");
|
||||
setRegistryName(Constants.BloodMagicItem.MONSTER_SOUL.getRegName());
|
||||
setCreativeTab(BloodMagic.tabBloodMagic);
|
||||
setHasSubtypes(true);
|
||||
setMaxStackSize(1);
|
||||
|
|
|
@ -24,7 +24,6 @@ public class ItemSentientArmourGem extends Item
|
|||
|
||||
setCreativeTab(BloodMagic.tabBloodMagic);
|
||||
setUnlocalizedName(Constants.Mod.MODID + ".sentientArmourGem");
|
||||
setRegistryName(Constants.BloodMagicItem.SENTIENT_ARMOR_GEM.getRegName());
|
||||
setMaxStackSize(1);
|
||||
}
|
||||
|
||||
|
|
|
@ -39,7 +39,6 @@ public class ItemSentientBow extends ItemBow implements IMultiWillTool//, IMeshP
|
|||
{
|
||||
super();
|
||||
setUnlocalizedName(Constants.Mod.MODID + ".sentientBow");
|
||||
setRegistryName(Constants.BloodMagicItem.SENTIENT_BOW.getRegName());
|
||||
setCreativeTab(BloodMagic.tabBloodMagic);
|
||||
this.addPropertyOverride(new ResourceLocation("pull"), new IItemPropertyGetter()
|
||||
{
|
||||
|
|
|
@ -72,7 +72,6 @@ public class ItemSentientSword extends ItemSword implements IDemonWillWeapon, IM
|
|||
super(ModItems.soulToolMaterial);
|
||||
|
||||
setUnlocalizedName(Constants.Mod.MODID + ".sentientSword");
|
||||
setRegistryName(Constants.BloodMagicItem.SENTIENT_SWORD.getRegName());
|
||||
setCreativeTab(BloodMagic.tabBloodMagic);
|
||||
}
|
||||
|
||||
|
|
|
@ -39,7 +39,6 @@ public class ItemSoulGem extends Item implements IDemonWillGem, IMeshProvider, I
|
|||
super();
|
||||
|
||||
setUnlocalizedName(Constants.Mod.MODID + ".soulGem.");
|
||||
setRegistryName(Constants.BloodMagicItem.SOUL_GEM.getRegName());
|
||||
setHasSubtypes(true);
|
||||
setMaxStackSize(1);
|
||||
setCreativeTab(BloodMagic.tabBloodMagic);
|
||||
|
|
|
@ -34,7 +34,6 @@ public class ItemSoulSnare extends Item implements IVariantProvider
|
|||
super();
|
||||
|
||||
setUnlocalizedName(Constants.Mod.MODID + ".soulSnare.");
|
||||
setRegistryName(Constants.BloodMagicItem.SOUL_SNARE.getRegName());
|
||||
setCreativeTab(BloodMagic.tabBloodMagic);
|
||||
setHasSubtypes(true);
|
||||
setMaxStackSize(16);
|
||||
|
|
|
@ -104,34 +104,34 @@ public class ModBlocks
|
|||
public static void init()
|
||||
{
|
||||
FluidRegistry.registerFluid(BlockLifeEssence.getLifeEssence());
|
||||
lifeEssence = registerBlock(new BlockLifeEssence());
|
||||
lifeEssence = registerBlock(new BlockLifeEssence(), Constants.BloodMagicBlock.LIFE_ESSENCE.getRegName());
|
||||
|
||||
altar = registerBlock(new BlockAltar());
|
||||
bloodRune = registerBlock(new ItemBlockBloodRune(new BlockBloodRune()));
|
||||
ritualController = registerBlock(new ItemBlockRitualController(new BlockRitualController()));
|
||||
ritualStone = registerBlock(new ItemBlockRitualStone(new BlockRitualStone()));
|
||||
bloodLight = registerBlock(new BlockBloodLight());
|
||||
pedestal = registerBlock(new ItemBlockPedestal(new BlockPedestal()));
|
||||
teleposer = registerBlock(new BlockTeleposer());
|
||||
alchemyArray = registerBlock(new BlockAlchemyArray());
|
||||
spectralBlock = registerBlock(new BlockSpectral());
|
||||
phantomBlock = registerBlock(new BlockPhantom());
|
||||
soulForge = registerBlock(new BlockSoulForge());
|
||||
crystal = registerBlock(new ItemBlockCrystal(new BlockCrystal()));
|
||||
bloodStoneBrick = registerBlock(new ItemBlockBloodStoneBrick(new BlockBloodStoneBrick()));
|
||||
masterRoutingNode = registerBlock(new ItemBlockRoutingNode(new BlockMasterRoutingNode()));
|
||||
inputRoutingNode = registerBlock(new ItemBlockRoutingNode(new BlockInputRoutingNode()));
|
||||
outputRoutingNode = registerBlock(new ItemBlockRoutingNode(new BlockOutputRoutingNode()));
|
||||
itemRoutingNode = registerBlock(new ItemBlockRoutingNode(new BlockItemRoutingNode()));
|
||||
incenseAltar = registerBlock(new BlockIncenseAltar());
|
||||
pathBlock = registerBlock(new ItemBlockPath(new BlockPath()));
|
||||
demonCrucible = registerBlock(new BlockDemonCrucible());
|
||||
demonPylon = registerBlock(new BlockDemonPylon());
|
||||
demonCrystallizer = registerBlock(new BlockDemonCrystallizer());
|
||||
demonCrystal = registerBlock(new ItemBlockDemonCrystal(new BlockDemonCrystal()));
|
||||
altar = registerBlock(new BlockAltar(), Constants.BloodMagicBlock.ALTAR.getRegName());
|
||||
bloodRune = registerBlock(new ItemBlockBloodRune(new BlockBloodRune()), Constants.BloodMagicBlock.BLOOD_RUNE.getRegName());
|
||||
ritualController = registerBlock(new ItemBlockRitualController(new BlockRitualController()), Constants.BloodMagicBlock.RITUAL_CONTROLLER.getRegName());
|
||||
ritualStone = registerBlock(new ItemBlockRitualStone(new BlockRitualStone()), Constants.BloodMagicBlock.RITUAL_STONE.getRegName());
|
||||
bloodLight = registerBlock(new BlockBloodLight(), Constants.BloodMagicBlock.BLOOD_LIGHT.getRegName());
|
||||
pedestal = registerBlock(new ItemBlockPedestal(new BlockPedestal()), Constants.BloodMagicBlock.PEDESTAL.getRegName());
|
||||
teleposer = registerBlock(new BlockTeleposer(), Constants.BloodMagicBlock.TELEPOSER.getRegName());
|
||||
alchemyArray = registerBlock(new BlockAlchemyArray(), Constants.BloodMagicBlock.ALCHEMY_ARRAY.getRegName());
|
||||
spectralBlock = registerBlock(new BlockSpectral(), Constants.BloodMagicBlock.SPECTRAL.getRegName());
|
||||
phantomBlock = registerBlock(new BlockPhantom(), Constants.BloodMagicBlock.PHANTOM.getRegName());
|
||||
soulForge = registerBlock(new BlockSoulForge(), Constants.BloodMagicBlock.SOUL_FORGE.getRegName());
|
||||
crystal = registerBlock(new ItemBlockCrystal(new BlockCrystal()), Constants.BloodMagicBlock.CRYSTAL.getRegName());
|
||||
bloodStoneBrick = registerBlock(new ItemBlockBloodStoneBrick(new BlockBloodStoneBrick()), Constants.BloodMagicBlock.BLOOD_STONE.getRegName());
|
||||
masterRoutingNode = registerBlock(new ItemBlockRoutingNode(new BlockMasterRoutingNode()), Constants.BloodMagicBlock.MASTER_ROUTING_NODE.getRegName());
|
||||
inputRoutingNode = registerBlock(new ItemBlockRoutingNode(new BlockInputRoutingNode()), Constants.BloodMagicBlock.INPUT_ROUTING_NODE.getRegName());
|
||||
outputRoutingNode = registerBlock(new ItemBlockRoutingNode(new BlockOutputRoutingNode()), Constants.BloodMagicBlock.OUTPUT_ROUTING_NODE.getRegName());
|
||||
itemRoutingNode = registerBlock(new ItemBlockRoutingNode(new BlockItemRoutingNode()), Constants.BloodMagicBlock.ITEM_ROUTING_NODE.getRegName());
|
||||
incenseAltar = registerBlock(new BlockIncenseAltar(), Constants.BloodMagicBlock.INCENSE_ALTAR.getRegName());
|
||||
pathBlock = registerBlock(new ItemBlockPath(new BlockPath()), Constants.BloodMagicBlock.PATH.getRegName());
|
||||
demonCrucible = registerBlock(new BlockDemonCrucible(), Constants.BloodMagicBlock.DEMON_CRUCIBLE.getRegName());
|
||||
demonPylon = registerBlock(new BlockDemonPylon(), Constants.BloodMagicBlock.DEMON_PYLON.getRegName());
|
||||
demonCrystallizer = registerBlock(new BlockDemonCrystallizer(), Constants.BloodMagicBlock.DEMON_CRYSTALLIZER.getRegName());
|
||||
demonCrystal = registerBlock(new ItemBlockDemonCrystal(new BlockDemonCrystal()), Constants.BloodMagicBlock.DEMON_CRYSTAL.getRegName());
|
||||
|
||||
dimensionalPortal = registerBlock(new BlockDimensionalPortal());
|
||||
bloodTank = registerBlock(new ItemBlockBloodTank(new BlockBloodTank()));
|
||||
dimensionalPortal = registerBlock(new BlockDimensionalPortal(), Constants.BloodMagicBlock.DIMENSIONAL_PORTAL.getRegName());
|
||||
bloodTank = registerBlock(new ItemBlockBloodTank(new BlockBloodTank()), Constants.BloodMagicBlock.BLOOD_TANK.getRegName());
|
||||
|
||||
// testSpellBlock = registerBlock(new BlockTestSpellBlock());
|
||||
|
||||
|
@ -192,54 +192,32 @@ public class ModBlocks
|
|||
renderHelper.itemRender(InventoryRenderHelper.getItemFromBlock(dimensionalPortal));
|
||||
}
|
||||
|
||||
private static Block registerBlock(ItemBlock itemBlock, String name)
|
||||
private static Block registerBlock(Block block, String name)
|
||||
{
|
||||
Block block = itemBlock.block;
|
||||
if (!ConfigHandler.blockBlacklist.contains(name))
|
||||
{
|
||||
if (block.getRegistryName() == null)
|
||||
block.setRegistryName(name);
|
||||
GameRegistry.register(block);
|
||||
GameRegistry.register(itemBlock.setRegistryName(block.getRegistryName()));
|
||||
GameRegistry.register(new ItemBlock(block));
|
||||
BloodMagic.proxy.tryHandleBlockModel(block, name);
|
||||
}
|
||||
|
||||
return block;
|
||||
}
|
||||
|
||||
private static Block registerBlock(ItemBlock itemBlock)
|
||||
private static Block registerBlock(ItemBlock itemBlock, String name)
|
||||
{
|
||||
Block block = itemBlock.block;
|
||||
if (block.getRegistryName() == null)
|
||||
{
|
||||
BloodMagic.instance.getLogger().error("Attempted to register Block {} without setting a registry name. Block will not be registered. Please report this.", block.getClass().getCanonicalName());
|
||||
return block;
|
||||
}
|
||||
Block block = itemBlock.getBlock();
|
||||
|
||||
String blockName = block.getRegistryName().getResourcePath();
|
||||
if (!ConfigHandler.blockBlacklist.contains(blockName))
|
||||
if (block.getRegistryName() == null)
|
||||
block.setRegistryName(name);
|
||||
|
||||
if (!ConfigHandler.blockBlacklist.contains(name))
|
||||
{
|
||||
GameRegistry.register(block);
|
||||
GameRegistry.register(itemBlock.setRegistryName(block.getRegistryName().getResourcePath()));
|
||||
// GameRegistry.registerBlock(block, itemBlock);
|
||||
BloodMagic.proxy.tryHandleBlockModel(block, blockName);
|
||||
}
|
||||
|
||||
return block;
|
||||
}
|
||||
|
||||
private static Block registerBlock(Block block)
|
||||
{
|
||||
if (block.getRegistryName() == null)
|
||||
{
|
||||
BloodMagic.instance.getLogger().error("Attempted to register Block {} without setting a registry name. Block will not be registered. Please report this.", block.getClass().getCanonicalName());
|
||||
return null;
|
||||
}
|
||||
|
||||
String blockName = block.getRegistryName().getResourcePath();
|
||||
if (!ConfigHandler.blockBlacklist.contains(blockName))
|
||||
{
|
||||
GameRegistry.register(block);
|
||||
GameRegistry.register(new ItemBlock(block).setRegistryName(block.getRegistryName().getResourcePath()));
|
||||
BloodMagic.proxy.tryHandleBlockModel(block, blockName);
|
||||
GameRegistry.register(itemBlock.setRegistryName(name));
|
||||
BloodMagic.proxy.tryHandleBlockModel(block, name);
|
||||
}
|
||||
|
||||
return block;
|
||||
|
|
|
@ -153,7 +153,7 @@ public class ModItems
|
|||
|
||||
public static void init()
|
||||
{
|
||||
bloodOrb = registerItem(new ItemBloodOrb());
|
||||
bloodOrb = registerItem(new ItemBloodOrb(), Constants.BloodMagicItem.BLOOD_ORB.getRegName());
|
||||
orbWeak = new BloodOrb("weak", 1, 5000);
|
||||
OrbRegistry.registerOrb(orbWeak);
|
||||
orbApprentice = new BloodOrb("apprentice", 2, 25000);
|
||||
|
@ -167,54 +167,54 @@ public class ModItems
|
|||
orbTranscendent = new BloodOrb("transcendent", 6, 30000000);
|
||||
OrbRegistry.registerOrb(orbTranscendent);
|
||||
|
||||
bucketEssence = registerItem(new ItemBucketEssence());
|
||||
bucketEssence = registerItem(new ItemBucketEssence(), Constants.BloodMagicItem.BUCKET_ESSENCE.getRegName());
|
||||
|
||||
activationCrystal = registerItem(new ItemActivationCrystal());
|
||||
slate = registerItem(new ItemSlate());
|
||||
inscriptionTool = registerItem(new ItemInscriptionTool());
|
||||
activationCrystal = registerItem(new ItemActivationCrystal(), Constants.BloodMagicItem.ACTIVATION_CRYSTAL.getRegName());
|
||||
slate = registerItem(new ItemSlate(), Constants.BloodMagicItem.SLATE.getRegName());
|
||||
inscriptionTool = registerItem(new ItemInscriptionTool(), Constants.BloodMagicItem.INSCRIPTION_TOOL.getRegName());
|
||||
|
||||
sacrificialDagger = registerItem(new ItemSacrificialDagger());
|
||||
packSacrifice = registerItem(new ItemPackSacrifice());
|
||||
packSelfSacrifice = registerItem(new ItemPackSelfSacrifice());
|
||||
daggerOfSacrifice = registerItem(new ItemDaggerOfSacrifice());
|
||||
sacrificialDagger = registerItem(new ItemSacrificialDagger(), Constants.BloodMagicItem.SACRIFICIAL_DAGGER.getRegName());
|
||||
packSacrifice = registerItem(new ItemPackSacrifice(), Constants.BloodMagicItem.SACRIFICE_PACK.getRegName());
|
||||
packSelfSacrifice = registerItem(new ItemPackSelfSacrifice(), Constants.BloodMagicItem.SELF_SACRIFICE_PACK.getRegName());
|
||||
daggerOfSacrifice = registerItem(new ItemDaggerOfSacrifice(), Constants.BloodMagicItem.DAGGER_OF_SACRIFICE.getRegName());
|
||||
|
||||
ritualDiviner = registerItem(new ItemRitualDiviner());
|
||||
ritualDiviner = registerItem(new ItemRitualDiviner(), Constants.BloodMagicItem.RITUAL_DIVINER.getRegName());
|
||||
|
||||
lavaCrystal = registerItem(new ItemLavaCrystal());
|
||||
lavaCrystal = registerItem(new ItemLavaCrystal(), Constants.BloodMagicItem.LAVA_CRYSTAL.getRegName());
|
||||
GameRegistry.registerFuelHandler(new ItemLavaCrystal());
|
||||
|
||||
boundSword = registerItem(new ItemBoundSword());
|
||||
boundPickaxe = registerItem(new ItemBoundPickaxe());
|
||||
boundAxe = registerItem(new ItemBoundAxe());
|
||||
boundShovel = registerItem(new ItemBoundShovel());
|
||||
boundSword = registerItem(new ItemBoundSword(), Constants.BloodMagicItem.BOUND_SWORD.getRegName());
|
||||
boundPickaxe = registerItem(new ItemBoundPickaxe(), Constants.BloodMagicItem.BOUND_PICKAXE.getRegName());
|
||||
boundAxe = registerItem(new ItemBoundAxe(), Constants.BloodMagicItem.BOUND_AXE.getRegName());
|
||||
boundShovel = registerItem(new ItemBoundShovel(), Constants.BloodMagicItem.BOUND_SHOVEL.getRegName());
|
||||
|
||||
sigilDivination = registerItem(new ItemSigilDivination());
|
||||
sigilAir = registerItem(new ItemSigilAir());
|
||||
sigilWater = registerItem(new ItemSigilWater());
|
||||
sigilLava = registerItem(new ItemSigilLava());
|
||||
sigilVoid = registerItem(new ItemSigilVoid());
|
||||
sigilGreenGrove = registerItem(new ItemSigilGreenGrove());
|
||||
sigilBloodLight = registerItem(new ItemSigilBloodLight());
|
||||
sigilElementalAffinity = registerItem(new ItemSigilElementalAffinity());
|
||||
sigilMagnetism = registerItem(new ItemSigilMagnetism());
|
||||
sigilSuppression = registerItem(new ItemSigilSuppression());
|
||||
sigilHaste = registerItem(new ItemSigilHaste());
|
||||
sigilFastMiner = registerItem(new ItemSigilFastMiner());
|
||||
sigilSeer = registerItem(new ItemSigilSeer());
|
||||
sigilPhantomBridge = registerItem(new ItemSigilPhantomBridge());
|
||||
sigilWhirlwind = registerItem(new ItemSigilWhirlwind());
|
||||
sigilCompression = registerItem(new ItemSigilCompression());
|
||||
sigilEnderSeverance = registerItem(new ItemSigilEnderSeverance());
|
||||
sigilDivination = registerItem(new ItemSigilDivination(), Constants.BloodMagicItem.SIGIL_DIVINATION.getRegName());
|
||||
sigilAir = registerItem(new ItemSigilAir(), Constants.BloodMagicItem.SIGIL_AIR.getRegName());
|
||||
sigilWater = registerItem(new ItemSigilWater(), Constants.BloodMagicItem.SIGIL_WATER.getRegName());
|
||||
sigilLava = registerItem(new ItemSigilLava(), Constants.BloodMagicItem.SIGIL_LAVA.getRegName());
|
||||
sigilVoid = registerItem(new ItemSigilVoid(), Constants.BloodMagicItem.SIGIL_VOID.getRegName());
|
||||
sigilGreenGrove = registerItem(new ItemSigilGreenGrove(), Constants.BloodMagicItem.SIGIL_GREEN_GROVE.getRegName());
|
||||
sigilBloodLight = registerItem(new ItemSigilBloodLight(), Constants.BloodMagicItem.SIGIL_BLOOD_LIGHT.getRegName());
|
||||
sigilElementalAffinity = registerItem(new ItemSigilElementalAffinity(), Constants.BloodMagicItem.SIGIL_ELEMENTAL_AFFINITY.getRegName());
|
||||
sigilMagnetism = registerItem(new ItemSigilMagnetism(), Constants.BloodMagicItem.SIGIL_MAGNETISM.getRegName());
|
||||
sigilSuppression = registerItem(new ItemSigilSuppression(), Constants.BloodMagicItem.SIGIL_SUPPRESION.getRegName());
|
||||
sigilHaste = registerItem(new ItemSigilHaste(), Constants.BloodMagicItem.SIGIL_HASTE.getRegName());
|
||||
sigilFastMiner = registerItem(new ItemSigilFastMiner(), Constants.BloodMagicItem.SIGIL_FAST_MINER.getRegName());
|
||||
sigilSeer = registerItem(new ItemSigilSeer(), Constants.BloodMagicItem.SIGIL_SEER.getRegName());
|
||||
sigilPhantomBridge = registerItem(new ItemSigilPhantomBridge(), Constants.BloodMagicItem.SIGIL_PHANTOM_BRIDGE.getRegName());
|
||||
sigilWhirlwind = registerItem(new ItemSigilWhirlwind(), Constants.BloodMagicItem.SIGIL_WHIRLWIND.getRegName());
|
||||
sigilCompression = registerItem(new ItemSigilCompression(), Constants.BloodMagicItem.SIGIL_COMPRESSION.getRegName());
|
||||
sigilEnderSeverance = registerItem(new ItemSigilEnderSeverance(), Constants.BloodMagicItem.SIGIL_ENDER_SEVERANCE.getRegName());
|
||||
|
||||
sigilTeleposition = registerItem(new ItemSigilTeleposition());
|
||||
sigilTransposition = registerItem(new ItemSigilTransposition());
|
||||
sigilTeleposition = registerItem(new ItemSigilTeleposition(), Constants.BloodMagicItem.TELEPOSITION_FOCUS.getRegName());
|
||||
sigilTransposition = registerItem(new ItemSigilTransposition(), Constants.BloodMagicItem.SIGIL_TRANSPOSITION.getRegName());
|
||||
|
||||
itemComponent = registerItem(new ItemComponent());
|
||||
itemDemonCrystal = registerItem(new ItemDemonCrystal());
|
||||
telepositionFocus = registerItem(new ItemTelepositionFocus());
|
||||
experienceTome = registerItem(new ItemExperienceBook());
|
||||
itemComponent = registerItem(new ItemComponent(), Constants.BloodMagicItem.COMPONENT.getRegName());
|
||||
itemDemonCrystal = registerItem(new ItemDemonCrystal(), Constants.BloodMagicItem.DEMON_CRYSTAL.getRegName());
|
||||
telepositionFocus = registerItem(new ItemTelepositionFocus(), Constants.BloodMagicItem.TELEPOSITION_FOCUS.getRegName());
|
||||
experienceTome = registerItem(new ItemExperienceBook(), Constants.BloodMagicItem.EXPERIENCE_TOME.getRegName());
|
||||
|
||||
bloodShard = registerItem(new ItemBloodShard());
|
||||
bloodShard = registerItem(new ItemBloodShard(), Constants.BloodMagicItem.BLOOD_SHARD.getRegName());
|
||||
|
||||
livingArmourHelmet = registerItem(new ItemLivingArmour(EntityEquipmentSlot.HEAD), "ItemLivingArmourHelmet");
|
||||
livingArmourChest = registerItem(new ItemLivingArmour(EntityEquipmentSlot.CHEST), "ItemLivingArmourChest");
|
||||
|
@ -226,21 +226,21 @@ public class ModItems
|
|||
sentientArmourLegs = registerItem(new ItemSentientArmour(EntityEquipmentSlot.LEGS), "ItemSentientArmourLegs");
|
||||
sentientArmourBoots = registerItem(new ItemSentientArmour(EntityEquipmentSlot.FEET), "ItemSentientArmourBoots");
|
||||
|
||||
altarMaker = registerItem(new ItemAltarMaker());
|
||||
upgradeTome = registerItem(new ItemUpgradeTome());
|
||||
upgradeTrainer = registerItem(new ItemUpgradeTrainer());
|
||||
altarMaker = registerItem(new ItemAltarMaker(), Constants.BloodMagicItem.ALTAR_MAKER.getRegName());
|
||||
upgradeTome = registerItem(new ItemUpgradeTome(), Constants.BloodMagicItem.UPGRADE_TOME.getRegName());
|
||||
upgradeTrainer = registerItem(new ItemUpgradeTrainer(), Constants.BloodMagicItem.UPGRADE_TRAINER.getRegName());
|
||||
|
||||
arcaneAshes = registerItem(new ItemArcaneAshes());
|
||||
monsterSoul = registerItem(new ItemMonsterSoul());
|
||||
soulGem = registerItem(new ItemSoulGem());
|
||||
soulSnare = registerItem(new ItemSoulSnare());
|
||||
arcaneAshes = registerItem(new ItemArcaneAshes(), Constants.BloodMagicItem.ARCANE_ASHES.getRegName());
|
||||
monsterSoul = registerItem(new ItemMonsterSoul(), Constants.BloodMagicItem.MONSTER_SOUL.getRegName());
|
||||
soulGem = registerItem(new ItemSoulGem(), Constants.BloodMagicItem.SOUL_GEM.getRegName());
|
||||
soulSnare = registerItem(new ItemSoulSnare(), Constants.BloodMagicItem.SOUL_SNARE.getRegName());
|
||||
|
||||
sentientSword = registerItem(new ItemSentientSword());
|
||||
sentientBow = registerItem(new ItemSentientBow());
|
||||
sentientArmourGem = registerItem(new ItemSentientArmourGem());
|
||||
sentientSword = registerItem(new ItemSentientSword(), Constants.BloodMagicItem.SENTIENT_SWORD.getRegName());
|
||||
sentientBow = registerItem(new ItemSentientBow(), Constants.BloodMagicItem.SENTIENT_BOW.getRegName());
|
||||
sentientArmourGem = registerItem(new ItemSentientArmourGem(), Constants.BloodMagicItem.SENTIENT_ARMOR_GEM.getRegName());
|
||||
|
||||
nodeRouter = registerItem(new ItemNodeRouter());
|
||||
baseItemFilter = registerItem(new ItemRouterFilter());
|
||||
nodeRouter = registerItem(new ItemNodeRouter(), Constants.BloodMagicItem.NODE_ROUTER.getRegName());
|
||||
baseItemFilter = registerItem(new ItemRouterFilter(), Constants.BloodMagicItem.ROUTER_FILTER.getRegName());
|
||||
}
|
||||
|
||||
public static void initRenders()
|
||||
|
@ -270,28 +270,12 @@ public class ModItems
|
|||
{
|
||||
if (!ConfigHandler.itemBlacklist.contains(name))
|
||||
{
|
||||
GameRegistry.registerItem(item, name);
|
||||
if (item.getRegistryName() == null)
|
||||
item.setRegistryName(name);
|
||||
GameRegistry.register(item);
|
||||
BloodMagic.proxy.tryHandleItemModel(item, name);
|
||||
}
|
||||
|
||||
return item;
|
||||
}
|
||||
|
||||
private static Item registerItem(Item item)
|
||||
{
|
||||
if (item.getRegistryName() == null)
|
||||
{
|
||||
BloodMagic.instance.getLogger().error("Attempted to register Item {} without setting a registry name. Item will not be registered. Please report this.", item.getClass().getCanonicalName());
|
||||
return item;
|
||||
}
|
||||
|
||||
String itemName = item.getRegistryName().getResourcePath();
|
||||
if (!ConfigHandler.itemBlacklist.contains(itemName))
|
||||
{
|
||||
GameRegistry.registerItem(item);
|
||||
BloodMagic.proxy.tryHandleItemModel(item, itemName);
|
||||
}
|
||||
|
||||
return item;
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue