Untested Ritual Reader stuff, and removing some registry shenanigans.

This commit is contained in:
WayofTime 2016-04-10 21:19:18 -04:00
parent db268b23a4
commit 30f233b81a
7 changed files with 344 additions and 29 deletions

View file

@ -27,6 +27,16 @@ public abstract class AreaDescriptor implements Iterator<BlockPos>
public abstract void resetIterator();
/**
* This method changes the area descriptor so that its range matches the two
* blocks that are selected. When implementing this method, assume that
* these positions are the blocks that are clicked by the player.
*
* @param pos1
* @param pos2
*/
public abstract void modifyAreaByBlockPositions(BlockPos pos1, BlockPos pos2);
public static class Rectangle extends AreaDescriptor
{
private BlockPos minimumOffset;
@ -170,6 +180,15 @@ public abstract class AreaDescriptor implements Iterator<BlockPos>
{
currentPosition = null;
}
@Override
public void modifyAreaByBlockPositions(BlockPos pos1, BlockPos pos2)
{
setOffsets(pos1, pos2);
maximumOffset = maximumOffset.add(1, 1, 1);
resetIterator();
resetCache();
}
}
public static class HemiSphere extends AreaDescriptor
@ -293,6 +312,12 @@ public abstract class AreaDescriptor implements Iterator<BlockPos>
// TODO Auto-generated method stub
}
@Override
public void modifyAreaByBlockPositions(BlockPos pos1, BlockPos pos2)
{
// TODO Auto-generated method stub
}
}
public static class Cross extends AreaDescriptor
@ -379,5 +404,12 @@ public abstract class AreaDescriptor implements Iterator<BlockPos>
// TODO Auto-generated method stub
}
@Override
public void modifyAreaByBlockPositions(BlockPos pos1, BlockPos pos2)
{
// TODO Auto-generated method stub
}
}
}

View file

@ -1,10 +1,13 @@
package WayofTime.bloodmagic.api.ritual;
import java.util.List;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
import WayofTime.bloodmagic.api.soul.EnumDemonWillType;
/**
* This interface is for internal implementation only.
@ -36,4 +39,14 @@ public interface IMasterRitualStone
World getWorldObj();
BlockPos getBlockPos();
String getNextBlockRange(String range);
void provideInformationOfRitualToPlayer(EntityPlayer player);
void provideInformationOfRangeToPlayer(EntityPlayer player, String range);
void setActiveWillDrain(EntityPlayer player, List<EnumDemonWillType> typeList);
boolean setBlockRangeByBounds(EntityPlayer player, String range, BlockPos offset1, BlockPos offset2);
}

View file

@ -1,5 +1,10 @@
package WayofTime.bloodmagic.api.ritual;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import lombok.EqualsAndHashCode;
import lombok.Getter;
import lombok.RequiredArgsConstructor;
@ -8,19 +13,17 @@ import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.text.ITextComponent;
import net.minecraft.util.text.TextComponentTranslation;
import net.minecraft.world.World;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.Map;
/**
* Abstract class for creating new rituals. Rituals need be registered with
* {@link WayofTime.bloodmagic.api.registry.RitualRegistry#registerRitual(Ritual, String)}
*/
@Getter
@RequiredArgsConstructor
@EqualsAndHashCode(exclude = { "modableRangeMap" })
@EqualsAndHashCode(exclude = { "modableRangeMap", "ritualComponents", "renderer" })
@ToString
public abstract class Ritual
{
@ -141,6 +144,79 @@ public abstract class Ritual
return null;
}
public List<String> getListOfRanges()
{
return new ArrayList<String>(modableRangeMap.keySet());
}
public String getNextBlockRange(String range)
{
List<String> rangeList = getListOfRanges();
if (rangeList.isEmpty())
{
return "";
}
if (!rangeList.contains(range))
{
return rangeList.get(0);
}
boolean hasMatch = false;
for (String rangeCheck : rangeList)
{
if (hasMatch)
{
return rangeCheck;
} else if (rangeCheck.equals(range))
{
hasMatch = true;
}
}
return rangeList.get(0);
}
public boolean setBlockRangeByBounds(String range, IMasterRitualStone master, BlockPos offset1, BlockPos offset2)
{
AreaDescriptor descriptor = this.getBlockRange(range);
if (canBlockRangeBeModified(descriptor, master, offset1, offset2))
{
descriptor.modifyAreaByBlockPositions(offset1, offset2);
return true;
}
return false;
}
protected boolean canBlockRangeBeModified(AreaDescriptor descriptor, IMasterRitualStone master, BlockPos offset1, BlockPos offset2)
{
return true;
}
public ITextComponent getErrorForBlockRangeOnFail(EntityPlayer player, String range, IMasterRitualStone master, BlockPos offset1, BlockPos offset2)
{
return new TextComponentTranslation("ritual.BloodMagic.blockRange.tooBig");
}
public ITextComponent provideInformationOfRitualToPlayer(EntityPlayer player)
{
return new TextComponentTranslation(this.getUnlocalizedName() + ".info");
}
public ITextComponent provideInformationOfRangeToPlayer(EntityPlayer player, String range)
{
if (getListOfRanges().contains(range))
{
return new TextComponentTranslation(this.getUnlocalizedName() + "." + range + ".info");
} else
{
return new TextComponentTranslation("ritual.BloodMagic.blockRange.noRange");
}
}
/**
* @return a list of {@link RitualComponent} for checking the ritual.
*/

View file

@ -31,7 +31,6 @@ public class ItemDaggerOfSacrifice extends Item implements IVariantProvider
{
super();
setUnlocalizedName(Constants.Mod.MODID + ".daggerOfSacrifice");
setRegistryName(Constants.BloodMagicItem.DAGGER_OF_SACRIFICE.getRegName());
setCreativeTab(BloodMagic.tabBloodMagic);
setMaxStackSize(1);
setFull3D();

View file

@ -8,9 +8,13 @@ import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.ActionResult;
import net.minecraft.util.EnumActionResult;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumHand;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.RayTraceResult;
import net.minecraft.util.text.TextComponentTranslation;
import net.minecraft.world.World;
import net.minecraftforge.fml.relauncher.Side;
@ -20,12 +24,10 @@ import org.apache.commons.lang3.tuple.ImmutablePair;
import org.apache.commons.lang3.tuple.Pair;
import org.lwjgl.input.Keyboard;
import com.google.common.base.Strings;
import WayofTime.bloodmagic.api.Constants;
import WayofTime.bloodmagic.api.ritual.EnumRitualReaderState;
import WayofTime.bloodmagic.api.ritual.IMasterRitualStone;
import WayofTime.bloodmagic.api.util.helper.NBTHelper;
import WayofTime.bloodmagic.api.util.helper.PlayerHelper;
import WayofTime.bloodmagic.client.IVariantProvider;
import WayofTime.bloodmagic.util.ChatUtil;
import WayofTime.bloodmagic.util.helper.TextHelper;
@ -68,9 +70,18 @@ public class ItemRitualReader extends Item implements IVariantProvider
@Override
public ActionResult<ItemStack> onItemRightClick(ItemStack stack, World world, EntityPlayer player, EnumHand hand)
{
if (player.isSneaking() && !world.isRemote)
RayTraceResult ray = this.getMovingObjectPositionFromPlayer(world, player, false);
if (ray != null && ray.typeOfHit == RayTraceResult.Type.BLOCK)
{
cycleReader(stack, player);
return new ActionResult<ItemStack>(EnumActionResult.PASS, stack);
}
if (player.isSneaking())
{
if (!world.isRemote)
{
cycleReader(stack, player);
}
return new ActionResult<ItemStack>(EnumActionResult.SUCCESS, stack);
}
@ -78,6 +89,122 @@ public class ItemRitualReader extends Item implements IVariantProvider
return new ActionResult<ItemStack>(EnumActionResult.PASS, stack);
}
@Override
public EnumActionResult onItemUse(ItemStack stack, EntityPlayer player, World world, BlockPos pos, EnumHand hand, EnumFacing facing, float hitX, float hitY, float hitZ)
{
if (!world.isRemote)
{
EnumRitualReaderState state = this.getState(stack);
TileEntity tile = world.getTileEntity(pos);
if (tile instanceof IMasterRitualStone)
{
IMasterRitualStone master = (IMasterRitualStone) tile;
this.setBlockPos(stack, pos);
switch (state)
{
case INFORMATION:
master.provideInformationOfRitualToPlayer(player);
break;
case SET_AREA:
String range = this.getCurrentBlockRange(stack);
if (player.isSneaking())
{
String newRange = master.getNextBlockRange(range);
range = newRange;
this.setCurrentBlockRange(stack, newRange);
}
master.provideInformationOfRangeToPlayer(player, range);
break;
case SET_WILL_TYPES:
break;
}
return EnumActionResult.FAIL;
} else
{
if (state == EnumRitualReaderState.SET_AREA)
{
BlockPos masterPos = this.getMasterBlockPos(stack);
if (!masterPos.equals(BlockPos.ORIGIN))
{
BlockPos containedPos = getBlockPos(stack);
if (containedPos.equals(BlockPos.ORIGIN))
{
System.out.println("Getting first block...");
this.setBlockPos(stack, pos.subtract(masterPos));
//TODO: Notify player.
} else
{
tile = world.getTileEntity(masterPos);
if (tile instanceof IMasterRitualStone)
{
System.out.println("Setting custom bounds...");
IMasterRitualStone master = (IMasterRitualStone) tile;
master.setBlockRangeByBounds(player, this.getCurrentBlockRange(stack), containedPos, pos.subtract(masterPos));
}
this.setBlockPos(stack, BlockPos.ORIGIN);
}
}
}
}
}
return super.onItemUse(stack, player, world, pos, hand, facing, hitX, hitY, hitZ);
}
public BlockPos getBlockPos(ItemStack stack)
{
stack = NBTHelper.checkNBT(stack);
return new BlockPos(stack.getTagCompound().getInteger(Constants.NBT.X_COORD), stack.getTagCompound().getInteger(Constants.NBT.Y_COORD), stack.getTagCompound().getInteger(Constants.NBT.Z_COORD));
}
public ItemStack setBlockPos(ItemStack stack, BlockPos pos)
{
stack = NBTHelper.checkNBT(stack);
NBTTagCompound itemTag = stack.getTagCompound();
itemTag.setInteger(Constants.NBT.X_COORD, pos.getX());
itemTag.setInteger(Constants.NBT.Y_COORD, pos.getY());
itemTag.setInteger(Constants.NBT.Z_COORD, pos.getZ());
return stack;
}
public BlockPos getMasterBlockPos(ItemStack stack)
{
stack = NBTHelper.checkNBT(stack);
return new BlockPos(stack.getTagCompound().getInteger(Constants.NBT.X_COORD + "master"), stack.getTagCompound().getInteger(Constants.NBT.Y_COORD + "master"), stack.getTagCompound().getInteger(Constants.NBT.Z_COORD + "master"));
}
public ItemStack setMasterBlockPos(ItemStack stack, BlockPos pos)
{
stack = NBTHelper.checkNBT(stack);
NBTTagCompound itemTag = stack.getTagCompound();
itemTag.setInteger(Constants.NBT.X_COORD + "master", pos.getX());
itemTag.setInteger(Constants.NBT.Y_COORD + "master", pos.getY());
itemTag.setInteger(Constants.NBT.Z_COORD + "master", pos.getZ());
return stack;
}
public String getCurrentBlockRange(ItemStack stack)
{
NBTHelper.checkNBT(stack);
NBTTagCompound tag = stack.getTagCompound();
return tag.getString("range");
}
public void setCurrentBlockRange(ItemStack stack, String range)
{
NBTHelper.checkNBT(stack);
NBTTagCompound tag = stack.getTagCompound();
tag.setString("range", range);
}
public void cycleReader(ItemStack stack, EntityPlayer player)
{
EnumRitualReaderState prevState = getState(stack);
@ -96,10 +223,7 @@ public class ItemRitualReader extends Item implements IVariantProvider
public void setState(ItemStack stack, EnumRitualReaderState state)
{
if (!stack.hasTagCompound())
{
stack.setTagCompound(new NBTTagCompound());
}
NBTHelper.checkNBT(stack);
NBTTagCompound tag = stack.getTagCompound();

View file

@ -1,19 +1,7 @@
package WayofTime.bloodmagic.tile;
import WayofTime.bloodmagic.api.Constants;
import WayofTime.bloodmagic.api.event.RitualEvent;
import WayofTime.bloodmagic.api.network.SoulNetwork;
import WayofTime.bloodmagic.api.registry.RitualRegistry;
import WayofTime.bloodmagic.api.ritual.IMasterRitualStone;
import WayofTime.bloodmagic.api.ritual.Ritual;
import WayofTime.bloodmagic.api.util.helper.NBTHelper;
import WayofTime.bloodmagic.api.util.helper.NetworkHelper;
import WayofTime.bloodmagic.api.util.helper.PlayerHelper;
import WayofTime.bloodmagic.api.util.helper.RitualHelper;
import WayofTime.bloodmagic.item.ItemActivationCrystal;
import WayofTime.bloodmagic.registry.ModItems;
import WayofTime.bloodmagic.util.ChatUtil;
import com.google.common.base.Strings;
import java.util.List;
import lombok.Getter;
import lombok.NoArgsConstructor;
import lombok.Setter;
@ -27,9 +15,26 @@ import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.ITickable;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.text.TextComponentTranslation;
import net.minecraft.world.World;
import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.fml.common.eventhandler.Event;
import WayofTime.bloodmagic.api.Constants;
import WayofTime.bloodmagic.api.event.RitualEvent;
import WayofTime.bloodmagic.api.network.SoulNetwork;
import WayofTime.bloodmagic.api.registry.RitualRegistry;
import WayofTime.bloodmagic.api.ritual.IMasterRitualStone;
import WayofTime.bloodmagic.api.ritual.Ritual;
import WayofTime.bloodmagic.api.soul.EnumDemonWillType;
import WayofTime.bloodmagic.api.util.helper.NBTHelper;
import WayofTime.bloodmagic.api.util.helper.NetworkHelper;
import WayofTime.bloodmagic.api.util.helper.PlayerHelper;
import WayofTime.bloodmagic.api.util.helper.RitualHelper;
import WayofTime.bloodmagic.item.ItemActivationCrystal;
import WayofTime.bloodmagic.registry.ModItems;
import WayofTime.bloodmagic.util.ChatUtil;
import com.google.common.base.Strings;
@Getter
@NoArgsConstructor
@ -285,6 +290,7 @@ public class TileMasterRitualStone extends TileEntity implements IMasterRitualSt
@Override
public World getWorldObj()
{
return getWorld();
}
@ -293,4 +299,62 @@ public class TileMasterRitualStone extends TileEntity implements IMasterRitualSt
{
return getPos();
}
@Override
public String getNextBlockRange(String range)
{
if (this.currentRitual != null)
{
return this.currentRitual.getNextBlockRange(range);
}
return "";
}
@Override
public void provideInformationOfRitualToPlayer(EntityPlayer player)
{
if (this.currentRitual != null)
{
ChatUtil.sendNoSpam(player, this.currentRitual.provideInformationOfRitualToPlayer(player));
}
}
@Override
public void provideInformationOfRangeToPlayer(EntityPlayer player, String range)
{
if (this.currentRitual != null)
{
ChatUtil.sendNoSpam(player, this.currentRitual.provideInformationOfRangeToPlayer(player, range));
}
}
@Override
public void setActiveWillDrain(EntityPlayer player, List<EnumDemonWillType> typeList)
{
// TODO Auto-generated method stub
}
@Override
public boolean setBlockRangeByBounds(EntityPlayer player, String range, BlockPos offset1, BlockPos offset2)
{
if (this.currentRitual != null)
{
boolean allowed = this.currentRitual.setBlockRangeByBounds(range, this, offset1, offset2);
if (player != null && !allowed)
{
ChatUtil.sendNoSpam(player, this.currentRitual.getErrorForBlockRangeOnFail(player, range, this, offset1, offset2));
}
return allowed;
}
if (player != null)
{
ChatUtil.sendNoSpam(player, "ritual.BloodMagic.blockRange.inactive");
}
return false;
}
}

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@ -369,6 +369,10 @@ tooltip.BloodMagic.experienceTome.exp=Exp: %0.3f
tooltip.BloodMagic.experienceTome.expLevel=Level: %d
# Ritual
ritual.BloodMagic.blockRange.tooBig=The block range given is either too big or too far away from the MRS!
ritual.BloodMagic.blockRange.inactive=The ritual stone is currently inactive, and cannot have its range modified.
ritual.BloodMagic.blockRange.noRange=The range was not properly chosen.
ritual.BloodMagic.testRitual=Test Ritual
ritual.BloodMagic.waterRitual=Ritual of the Full Spring
ritual.BloodMagic.lavaRitual=Serenade of the Nether
@ -399,6 +403,9 @@ ritual.BloodMagic.pumpRitual=Hymn of Siphoning
ritual.BloodMagic.altarBuilderRitual=The Assembly of the High Altar
ritual.BloodMagic.portalRitual=The Gate of the Fold
ritual.BloodMagic.wellOfSufferingRitual.info=Attacks mobs within its damage zone and puts the LP into a nearby blood altar.
ritual.BloodMagic.wellOfSufferingRitual.altar.info=(Altar) This range defines the area that the ritual searches for the blood altar. Changing this will either expand or limit the range to a certain region.
ritual.BloodMagic.wellOfSufferingRitual.damage.info=(Damage) This defines where the ritual will damage a mob. All mobs inside of this range (except for players) will receive damage over time.
# Chat
chat.BloodMagic.altarMaker.setTier=Set Tier to: %d
chat.BloodMagic.altarMaker.building=Building a Tier %d Altar