Commit graph

1000 commits

Author SHA1 Message Date
WayofTime be87a96a5f Fixed formatting not working properly on servers. 2016-04-02 21:44:50 -04:00
WayofTime d20ad198be Working on the experience book 2016-04-02 20:09:23 -04:00
Nick 2258f7b442 Fix registered name spam 2016-04-02 16:15:22 -07:00
WayofTime 7a119adaf9 More work on the Item Experience Book. Changed the names of the Sanguimancy rituals to be more... majestic. 2016-04-02 18:45:52 -04:00
WayofTime 1d14692a93 Slowly working on an experience book for the mod. Changed Curse building to Beta 2016-04-02 16:42:04 -04:00
WayofTime 378c59d2b3 Updated to Forge 1826 2016-04-02 16:02:01 -04:00
WayofTime 39df6d5bb0 Fixed living armour's training bracelet so that it deactivates any training of upgrades not supported
Added "Experienced" living armour upgrade, which provides more xp from picked up orbs.
2016-04-02 10:10:49 -04:00
WayofTime cc7c594c52 - Removed health buff from Steadfast armour
- Changed corrosive sword's effect from poison to wither
2016-04-01 14:29:56 -04:00
WayofTime 66f3a9b581 Fixed #697 2016-03-31 21:11:58 -04:00
WayofTime b1a532950d Added damage boost and attack speed penalty for the Destructive sentient armour 2016-03-31 12:37:39 -04:00
WayofTime 92992e246b Fixed issue with Sentient Sword damage always being 12. 2016-03-30 19:32:57 -04:00
Nick 1cdcd81508 Pull teleportBlocks method into general utility class
It's useful in other places and those other places really shouldn't be firing off the TeleposeEvent.
2016-03-29 17:38:11 -07:00
WayofTime 63b541da06 Fixed Teh Nut derp 2016-03-29 19:56:15 -04:00
WayofTime 1b0e07cdb1 Added speed effect to Vengeful armour 2016-03-29 19:36:12 -04:00
Nick 7716e743ad Fix possible NPE on telepose (#693) 2016-03-29 16:27:59 -07:00
WayofTime eb43a7d04a Added movement speed on the Vengeful sword when in-hand. 2016-03-29 18:54:12 -04:00
WayofTime 7977fa351f FINALLY changed it so farm animals do not drop demon will
Did work on the armour's unique effects.
2016-03-29 18:39:52 -04:00
WayofTime 3fc5a76d53 Tweaked Tartaric Gem interactions. 2016-03-29 16:34:39 -04:00
WayofTime 39dbaea109 Finalized sentient sword effects 2016-03-29 16:11:16 -04:00
WayofTime 4f6f3860c0 Added Sentient Bow textures and models. Not the most elegant method. 2016-03-29 13:25:00 -04:00
WayofTime 4a58fc5518 Updated Forge to 1813. Worked on the SentientArmour so that it is able to use the different will types depending on what is the highest. 2016-03-29 09:22:25 -04:00
WayofTime 4ea3e0ca92 Created visual niceties when an item uses/contains a different will type. 2016-03-28 20:14:05 -04:00
WayofTime bd79afd46d Fixed the divination sigil and did a variety of other fixes. 2016-03-28 07:25:51 -04:00
Nick c2fe583496 Temporary workaround for binding
Also fixes lots of things that went wonky when #684 was merged

I have no clue how much is still broken. Guess we'll find out :D
2016-03-27 20:11:03 -07:00
Nick 1aaa817e65 Cleanup Alchemy Array recipe registry a bit 2016-03-27 20:09:30 -07:00
WayofTime ed42650c2e Playing with secondary effects provided by the offhand. 2016-03-27 16:53:08 -04:00
Nick Ignoffo 000ef44068 Merge pull request #687 from Arcaratus/1.9
OreDict recipe support!
2016-03-27 10:13:42 -07:00
Arcaratus 800ffa213b OreDict Altar Recipes!
OreDict support for altar and alchemy array recipes!
Changed the alchemy array JEI image

Recipe modularizations

Fix

Like this?

Tehnut patch

Change to List<ItemStack>
2016-03-27 13:12:56 -04:00
Nick 30bc020055 Localized some routing tooltips/chat 2016-03-26 12:32:51 -07:00
WayofTime 5cb39d1dbd Updated to Forge 1811 2016-03-26 14:32:06 -04:00
WayofTime f9cb1a08ba Finished the crystal automation ritual, "Gathering of the Forsaken Souls." 2016-03-24 19:10:57 -04:00
CJCutrone ba00b166aa Fix ItemBoundSword damage [1.9 branch]
Redid this on the proper branch.
https://github.com/WayofTime/BloodMagic/pull/685
2016-03-24 16:45:51 -05:00
WayofTime 3d2e1d911f 90% finished implementing the crystal growing ritual. 2016-03-24 16:18:39 -04:00
WayofTime f0730791f7 - Changed the growth behavior of the crystals
- Fixed Potion getting for various methods
- Started work on crystal automation ritual
- Finished first iteration of the iterator of AreaDescriptor
2016-03-24 14:11:05 -04:00
Arcaratus 0383f0fb31 Move some base classes into the API
Add Javadocs for API classes that didn't already have them

Redo

'nother redo

Another redo

Update ItemSigil.java

Last one, I swear

Fix
2016-03-23 20:23:39 -04:00
WayofTime 801355c051 Fixed rendering of .obj models in hand as well as a few small tweaks to attachment logic for routing nodes. 2016-03-22 11:11:11 -04:00
WayofTime 95b10f35c8 Fixed "see through world" syndrome for most blocks 2016-03-22 09:31:47 -04:00
Nick d8fe6d21bd Update Forge + Mappings 2016-03-21 12:55:36 -07:00
Nick aa48c540f5 Move armor items to IMeshProvider
Minor change to IMeshProvider allow for this
2016-03-20 23:21:07 -07:00
Nick 6cd993a619 Re-add localization checks to tooltips 2016-03-20 22:55:03 -07:00
WayofTime fc70319fa2 Sentient Bow now properly renders when pulling. 2016-03-20 10:06:53 -04:00
WayofTime fdbdcd56b6 Fixed armour textures 2016-03-19 10:30:01 -04:00
WayofTime 647046fd22 Fixed sentient armour gem. 2016-03-19 10:24:37 -04:00
WayofTime b86f7c24ed Fixed #677 2016-03-19 08:47:59 -04:00
WayofTime 48b3a7ce8b Fixed #676 2016-03-19 08:29:38 -04:00
Nick b9e4ac1e98 Combine TranquilityHandlers into single class 2016-03-18 21:31:18 -07:00
WayofTime fc70bcf107 Changed so items only give their "bonus" while in hand - will change for LivingArmour too. 2016-03-18 18:01:52 -04:00
WayofTime a71673a60e Fixed so that it now boots properly 2016-03-18 17:20:48 -04:00
WayofTime 239b6e5b1f Updated teleport logic (Untested) (0 errors) 2016-03-18 17:12:34 -04:00
WayofTime 966f663270 Entities (20 errors) 2016-03-18 16:57:57 -04:00
WayofTime ac3ac8d272 Items (27 errors) 2016-03-18 16:50:33 -04:00
WayofTime 000c4c5692 Bound Tools (61 errors) 2016-03-18 16:31:55 -04:00
WayofTime dcbc1c0bc4 ModItems and random imports (114 errors) 2016-03-18 16:08:06 -04:00
Nick 1bcc4e47e0 Fix a few nutderps on block updates
Incorrect assumptions + adopting very early = mistakes were made
2016-03-18 13:05:57 -07:00
WayofTime 26f7c874ff EventHandler (139 errors) 2016-03-18 16:05:01 -04:00
Nick 34f5753b17 More item fixes
- Living and Sentient armor have no armor models
- (Self) Sacrifice Pack have no armor models
2016-03-18 12:45:37 -07:00
WayofTime f95949a1c8 Sigils (257 errors) 2016-03-18 15:38:26 -04:00
Nick d05d3b90df Update BlockInteger/String 2016-03-18 12:01:58 -07:00
WayofTime 5e9454d390 Divination and Seer sigils (362 errors) 2016-03-18 15:00:23 -04:00
WayofTime 09168fa386 More error fixes (down to 381) 2016-03-18 14:54:31 -04:00
WayofTime 7706d0667a Fixed command and rendering of the sentient arrow. 2016-03-18 13:21:45 -04:00
WayofTime 10c6829482 Block fixes 2016-03-18 13:16:38 -04:00
Nick 252a4559f0 Re-add JEI compat 2016-03-18 04:07:49 -07:00
WayofTime 0c268a0bea Test push to verify everything is working 100% 2016-03-17 16:47:15 -04:00
Nick 6c729db70c Initial 1.9 commit
This DOES NOT BUILD. Do not even attempt.

Almost everything has been ported besides the block/item packages. Then it's a matter of testing what broke.
2016-03-17 13:00:46 -07:00
Nick f896383fe6 Allow Mob Spawners to be teleposed (default blacklisted) (#671) 2016-03-16 15:47:42 -07:00
WayofTime 134b11f177 Normalized code formatting. 2016-03-16 18:41:06 -04:00
Nick b1db7c5152 Most blocks are done 2016-03-16 15:37:55 -07:00
Nick e8d2c523e4 Decrease teleport cooldown for non-living entities (#671) 2016-03-16 11:26:29 -07:00
Nick 599ff5ab67 Blacklist Demon Crystal from Teleposer (#671) 2016-03-16 11:23:22 -07:00
Nick 03662c0cd3 Most items done now 2016-03-16 01:10:33 -07:00
Nick ba0b24d231 Begin new model system
Includes some examples for both ways.
2016-03-15 22:48:01 -07:00
Nick 2700841973 Changed wills to go straight to inventory and only drop excess (#654) 2016-03-15 19:50:03 -07:00
Nick 6a6cb53d8f Bound Tools are now enchantable (#664) 2016-03-15 19:38:45 -07:00
Nick 14267656cb Fix bound tools unreliably breaking blocks 2016-03-15 18:37:34 -07:00
Nick 830a6bcc36 Fix desync with Phantom Blocks (again) (#668) 2016-03-15 12:12:15 -07:00
Nick 173fdbfb2d Make Blood Lights more visible when holding Sigil (#340)
Spawns some extra particles to make it more noticeable
2016-03-14 20:23:31 -07:00
Nick 6736d2cf4b Fixed Blood Light Sigil not using LP (#653)
Also a bandaid for accidental spamming of lights. 10 tick cooldown before being able to place another.
2016-03-14 20:18:54 -07:00
Nick 0f4e1ad4cb Fix step height being reset to incorrect value (#652) 2016-03-14 19:46:59 -07:00
Nick d9e9a4704a Debug commands
Not fully tested. The ones tested do work, though.
2016-03-14 19:00:03 -07:00
Nick a3b7001d55 SoulNetwork setters should automatically markDirty() 2016-03-14 18:58:44 -07:00
Nick abb58b57e5 Fix Creative dagger not filling Altar to capacity 2016-03-14 18:58:13 -07:00
Nick 399442cf62 Helper method for getting the max LP contained in a tier
Finds the highest capacity of the orbs in a given tier
2016-03-14 18:57:39 -07:00
Nick 0ba6ff8235 Fix orb tier never being set in SoulNetwork
Oopsy
2016-03-14 18:56:55 -07:00
Nick f5d02b2807 Interface cleanup
Specifying public in an interface is redundant.
2016-03-14 18:55:44 -07:00
Nick 76b3c14499 AddToNetworkEvent should be cancellable 2016-03-14 18:55:05 -07:00
WayofTime 22bd2f0628 Fixed WillChunks so that you should not get a null chunk when requested. 2016-03-14 20:16:31 -04:00
WayofTime cbe858e581 Fixed Hellfire Forge's GUI 2016-03-07 06:39:37 -05:00
WayofTime 4fd39b6348 Fixed altar crashing 2016-03-07 06:30:58 -05:00
Nick 126d17b55d Clean up some javadoc spam
Still need to figure out why delombok is priting an error for every non-BM import. It was apparently fixed in `gradle-lombok` 1.5 but it seems to have returned.
2016-03-02 12:56:57 -08:00
Nick fe18be56fd Update graphic for Altar page in docs
Removes the Sanguimancy part and use new graphical style
2016-03-01 13:45:45 -08:00
Nick 5cd44fd40c Change node beam texture to an internal one
So @Yulife shuts up about it :P
2016-03-01 09:09:21 -08:00
Nick 3f8cccf056 Config to only render routing lines while an INodeRenderer is held
Current INodeRenderer's are the Node Router and all Routing Nodes
2016-02-29 23:20:57 -08:00
WayofTime 507d41111d Reverted GuiButton variables to standard method. 2016-02-27 19:37:42 -05:00
WayofTime 6b52b5131b Merge pull request #649 from Arcaratus/1.8
Routing node cleanup
2016-02-27 19:35:03 -05:00
WayofTime 7106579201 Updated changelog and added recipes. Also created behaviour for the crystals to drop single crystals. 2016-02-27 19:34:42 -05:00
WayofTime 620023d098 Fully implemented discrete demon will, which means the demon crystals can be inserted into demon crucibles to create will. 2016-02-27 16:36:56 -05:00
Arcaratus e89451ed36 Routing node cleanup 2016-02-27 11:38:40 -05:00
Nick f21e97063a Fix formatting + tooltips 2016-02-26 21:35:41 -08:00
Nick 8d5e9c125b Initial stab at documentation 2016-02-26 21:22:34 -08:00