Fix ItemBoundSword damage [1.9 branch]

Redid this on the proper branch.
https://github.com/WayofTime/BloodMagic/pull/685
This commit is contained in:
CJCutrone 2016-03-24 16:45:51 -05:00
parent 3d2e1d911f
commit ba00b166aa

View file

@ -50,8 +50,6 @@ public class ItemBoundSword extends ItemSword implements IBindable, IActivatable
setUnlocalizedName(Constants.Mod.MODID + ".bound.sword");
setRegistryName(Constants.BloodMagicItem.BOUND_SWORD.getRegName());
setCreativeTab(BloodMagic.tabBloodMagic);
this.attackDamage = 1.0F + ModItems.boundToolMaterial.getDamageVsEntity();
}
@Override