Fix ItemBoundSword damage [1.9 branch]
Redid this on the proper branch. https://github.com/WayofTime/BloodMagic/pull/685
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@ -50,8 +50,6 @@ public class ItemBoundSword extends ItemSword implements IBindable, IActivatable
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setUnlocalizedName(Constants.Mod.MODID + ".bound.sword");
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setRegistryName(Constants.BloodMagicItem.BOUND_SWORD.getRegName());
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setCreativeTab(BloodMagic.tabBloodMagic);
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this.attackDamage = 1.0F + ModItems.boundToolMaterial.getDamageVsEntity();
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}
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@Override
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