Localized some routing tooltips/chat

This commit is contained in:
Nick 2016-03-26 12:32:51 -07:00
parent b2818e643d
commit 30bc020055
3 changed files with 20 additions and 17 deletions

View file

@ -55,11 +55,6 @@ public class ItemNodeRouter extends Item implements INodeRenderer, IVariantProvi
@Override
public EnumActionResult onItemUseFirst(ItemStack stack, EntityPlayer player, World world, BlockPos pos, EnumFacing side, float hitX, float hitY, float hitZ, EnumHand hand)
{
if (world.isRemote)
{
return EnumActionResult.SUCCESS;
}
TileEntity tileHit = world.getTileEntity(pos);
if (!(tileHit instanceof IRoutingNode))
@ -69,7 +64,7 @@ public class ItemNodeRouter extends Item implements INodeRenderer, IVariantProvi
if (!containedPos.equals(BlockPos.ORIGIN))
{
this.setBlockPos(stack, BlockPos.ORIGIN);
ChatUtil.sendChat(player, "Removing contained location");
ChatUtil.sendChat(player, TextHelper.localize("chat.BloodMagic.routing.remove"));
return EnumActionResult.FAIL;
}
return EnumActionResult.FAIL;
@ -79,7 +74,7 @@ public class ItemNodeRouter extends Item implements INodeRenderer, IVariantProvi
if (containedPos.equals(BlockPos.ORIGIN))
{
this.setBlockPos(stack, pos);
ChatUtil.sendChat(player, "Setting node location");
ChatUtil.sendChat(player, TextHelper.localize("chat.BloodMagic.routing.set"));
return EnumActionResult.SUCCESS;
} else
{
@ -99,7 +94,7 @@ public class ItemNodeRouter extends Item implements INodeRenderer, IVariantProvi
master.addConnection(pos, containedPos);
master.addNodeToList(node);
node.addConnection(containedPos);
ChatUtil.sendChat(player, "Linked node to master!");
ChatUtil.sendChat(player, TextHelper.localize("chat.BloodMagic.routing.link.master"));
this.setBlockPos(stack, BlockPos.ORIGIN);
return EnumActionResult.SUCCESS;
}
@ -107,7 +102,7 @@ public class ItemNodeRouter extends Item implements INodeRenderer, IVariantProvi
{
master.addConnection(pos, containedPos);
node.addConnection(containedPos);
ChatUtil.sendChat(player, "Linked node to master!");
ChatUtil.sendChat(player, TextHelper.localize("chat.BloodMagic.routing.link.master"));
this.setBlockPos(stack, BlockPos.ORIGIN);
return EnumActionResult.SUCCESS;
}
@ -124,7 +119,7 @@ public class ItemNodeRouter extends Item implements INodeRenderer, IVariantProvi
master.addConnection(pos, containedPos);
pastNode.addConnection(pos);
master.addNodeToList(pastNode);
ChatUtil.sendChat(player, "Linked node to master!");
ChatUtil.sendChat(player, TextHelper.localize("chat.BloodMagic.routing.link.master"));
this.setBlockPos(stack, BlockPos.ORIGIN);
return EnumActionResult.SUCCESS;
}
@ -132,7 +127,7 @@ public class ItemNodeRouter extends Item implements INodeRenderer, IVariantProvi
{
master.addConnection(pos, containedPos);
pastNode.addConnection(pos);
ChatUtil.sendChat(player, "Linked node to master!");
ChatUtil.sendChat(player, TextHelper.localize("chat.BloodMagic.routing.link.master"));
this.setBlockPos(stack, BlockPos.ORIGIN);
return EnumActionResult.SUCCESS;
}
@ -152,7 +147,7 @@ public class ItemNodeRouter extends Item implements INodeRenderer, IVariantProvi
}
pastNode.addConnection(pos);
node.addConnection(containedPos);
ChatUtil.sendChat(player, "Linked nodes together.");
ChatUtil.sendChat(player, TextHelper.localize("chat.BloodMagic.routing.link"));
this.setBlockPos(stack, BlockPos.ORIGIN);
return EnumActionResult.SUCCESS;
} else if (pastNode.getMasterPos().equals(BlockPos.ORIGIN)) //pastNode is not connected to a master, but node is
@ -167,7 +162,7 @@ public class ItemNodeRouter extends Item implements INodeRenderer, IVariantProvi
}
pastNode.addConnection(pos);
node.addConnection(containedPos);
ChatUtil.sendChat(player, "Linked nodes together.");
ChatUtil.sendChat(player, TextHelper.localize("chat.BloodMagic.routing.link"));
this.setBlockPos(stack, BlockPos.ORIGIN);
return EnumActionResult.SUCCESS;
} else if (node.getMasterPos().equals(BlockPos.ORIGIN)) //node is not connected to a master, but pastNode is
@ -182,7 +177,7 @@ public class ItemNodeRouter extends Item implements INodeRenderer, IVariantProvi
}
pastNode.addConnection(pos);
node.addConnection(containedPos);
ChatUtil.sendChat(player, "Linked nodes together.");
ChatUtil.sendChat(player, TextHelper.localize("chat.BloodMagic.routing.link"));
this.setBlockPos(stack, BlockPos.ORIGIN);
return EnumActionResult.SUCCESS;
} else

View file

@ -8,6 +8,7 @@ import WayofTime.bloodmagic.api.ritual.RitualComponent;
import WayofTime.bloodmagic.client.render.RenderFakeBlocks;
import WayofTime.bloodmagic.item.ItemRitualDiviner;
import WayofTime.bloodmagic.util.GhostItemHelper;
import WayofTime.bloodmagic.util.helper.TextHelper;
import net.minecraft.client.Minecraft;
import net.minecraft.client.entity.EntityPlayerSP;
import net.minecraft.client.renderer.GlStateManager;
@ -46,10 +47,10 @@ public class ClientEventHandler
int amount = GhostItemHelper.getItemGhostAmount(stack);
if (amount == 0)
{
event.getToolTip().add("Everything");
event.getToolTip().add(TextHelper.localize("tooltip.BloodMagic.ghost.everything"));
} else
{
event.getToolTip().add("Ghost item amount: " + amount);
event.getToolTip().add(TextHelper.localize("tooltip.BloodMagic.ghost.amount", amount));
}
}
}

View file

@ -261,7 +261,6 @@ tooltip.BloodMagic.sigil.seer.currentBonus=Current Bonus: +%,d%%
tooltip.BloodMagic.sigil.phantomBridge.desc=&oWalking on thin air...
tooltip.BloodMagic.sigil.whirlwind.desc=&oBest not to wear a skirt
tooltip.BloodMagic.sigil.enderSeverance.desc=&oPutting Endermen in Dire situations!
tooltip.BloodMagic.sigil.teleposition.desc=I am very close to being moved by this.
tooltip.BloodMagic.sigil.transposition.desc=Feel the power of the Force, my young apprentice.
@ -338,6 +337,9 @@ tooltip.BloodMagic.fluid.type=Fluid Contained
tooltip.BloodMagic.fluid.amount=Amount
tooltip.BloodMagic.fluid.capacity=Capacity
tooltip.BloodMagic.ghost.everything=Everything
tooltip.BloodMagic.ghost.amount=Ghost item amount: %d
# Ritual
ritual.BloodMagic.testRitual=Test Ritual
ritual.BloodMagic.waterRitual=Ritual of the Full Spring
@ -386,6 +388,11 @@ chat.BloodMagic.livingArmour.upgrade.poisonRemove=You are starting to feel bette
chat.BloodMagic.livingArmour.upgrade.grimReaper=&6A shadowy force pulls you from the brink of death!
chat.BloodMagic.livingArmour.newUpgrade=&4Upgrade acquired!
chat.BloodMagic.routing.remove=Removing contained location
chat.BloodMagic.routing.set=Setting node location
chat.BloodMagic.routing.link.master=Linked node to master!
chat.BloodMagic.routing.link=Linked nodes together
# Commands
commands.error.arg.invalid=Invalid arguments
commands.error.arg.missing=Not enough arguments