Commit graph

  • 3e0f3f5aa1 Rewrite base blocks to be less weird Nicholas Ignoffo 2016-10-15 09:21:30 -07:00
  • ea43fbce7d Added the Sigil of Elasticity, the Sigil of the Claw, and the Sigil of Winter's Breath. WayofTime 2016-10-14 20:51:21 -04:00
  • 0a1d66a1d9 Fixed the recipes for some of the Demon Will blocks WayofTime 2016-10-13 22:08:28 -04:00
  • 5ad3c0eda1 Added new potion effects for bouncing as well as clinging to walls - the sigils will come later (Hai, Yulife~) WayofTime 2016-10-13 19:58:39 -04:00
  • 2e192ff29c Attempted to add a new schematic, but for some reason the generated schematic is non-functional. (Divination Sigil is in testing mode) Added some more stuff to the Downgrade ritual. WayofTime 2016-10-10 10:57:29 -04:00
  • f74f46ab4a Removed the stat trackers for the downgrades and prevented downgrades from combining with each other in an anvil. WayofTime 2016-10-09 10:44:50 -04:00
  • ed8427c04e Added the framework for a ritual that grants downgrades (instead of the potion method) WayofTime 2016-10-08 21:23:16 -04:00
  • 43f86abc58 Fix guide recipe for Lesser Gem (#946) Nicholas Ignoffo 2016-10-08 16:52:20 -07:00
  • 6be0af947a Mimic blocks containing altar components work with altar (#945) Nicholas Ignoffo 2016-10-08 16:47:04 -07:00
  • 2b11aeaad7 I missed a few files... WayofTime 2016-10-05 17:00:46 -04:00
  • b5f7344ca6 Added a Dig Slowdown armour downgrade called "Weakened Pick", trained by having weakness on while mining. Also expanded Dwarven Might so that it can get to level 10. WayofTime 2016-10-05 16:38:58 -04:00
  • f9b1b91c6d Modified the Dwarven Might skill to better change the mining speed when mining. WayofTime 2016-10-05 16:06:52 -04:00
  • 16a4857dfb Added a Repairing Living Armour Upgrade (trained by damaging the chestplate of the Living Armour while you have a full set on - it repairs all of your armour pieces over time) Added the stat trackers for various Living Armour Downgrades. WayofTime 2016-10-04 17:10:27 -04:00
  • 6ea17510b7 - Added a potion effect called "(-) Immunity", which allows the training of Living Armour Downgrades. This potion is crafted using a Draft of Angelus with a potion flask. Check the uses of the flask! - Added some more framework for the Living Armour Downgrades. - Modified the Grim Reaper's Sprint so it is better at later levels. WayofTime 2016-10-02 15:03:31 -04:00
  • e5276fba6f More Sigil of the Green Grove fixes and cleanup (#938) Joseph C. Sible 2016-10-01 16:18:48 -04:00
  • 59704162a6 Fix Sigil of the Green Grove disappearing on modded crops (#937) Joseph C. Sible 2016-10-01 13:35:34 -04:00
  • 55bc3ead7f Update fr_FR.lang (#766) ImmortalPharaoh7 2016-10-01 13:20:30 +02:00
  • 81257e1263 Merge branch '1.9' of https://github.com/WayofTime/BloodMagic into 1.9 WayofTime 2016-09-30 16:50:17 -04:00
  • d1a7a77034 Made it so that when you acquire a Living Armour Upgrade from a Tome, it raises the corresponding Stat Tracker up to that upgrade level. WayofTime 2016-09-30 16:49:56 -04:00
  • 418dcd095a DoS should not affect boss mobs (#932) Nicholas Ignoffo 2016-09-29 18:44:38 -07:00
  • 7a42968633 Fixed NPE when attacking mobs when you don't have a set of Living Armour. Oops. Fixes #934 WayofTime 2016-09-29 19:53:28 -04:00
  • 006cbeaa83 Changed the Quick Feet upgrade and the speed boost sigil so that their speeds are applied when strafing and walking backwards as well. Added the Disoriented Downgrade. Muahaha WayofTime 2016-09-29 16:37:41 -04:00
  • 1a510c694c Finished the Dulled Blade downgrade WayofTime 2016-09-27 21:10:09 -04:00
  • 8d2ea249ac Added the Quenched Living Armour Downgrade. WayofTime 2016-09-27 17:15:24 -04:00
  • 82a73ba0cd Experimented with loosening traction with an Armour Upgrade (Forward works, strafing fails) WayofTime 2016-09-26 06:49:44 -04:00
  • a1eb8aad56 Fix JEI Altar recipe (#933) mezz 2016-09-26 00:17:20 -07:00
  • f9185817a1 Added another proper Armour Downgrade: Battle Hunger. More to follow. WayofTime 2016-09-25 19:08:06 -04:00
  • 9112f5ae04 Add redundant name of redundancy (#930) Nicholas Ignoffo 2016-09-22 16:35:31 -07:00
  • 22ffed51b9 Fixed 1.9 support WayofTime 2016-09-22 19:30:07 -04:00
  • e9517194f9 Fixed the Sigil of Translocation so that it does not crash when picking up certain blocks. Also removed the damned lightning. #918 WayofTime 2016-09-22 15:37:11 -04:00
  • 7d91cc40ff Added the entries for the Rune of Augmented Capacity, Charging Rune, and Rune of Acceleration WayofTime 2016-09-22 15:08:42 -04:00
  • ca96afa375 - Changed the recipe of the Acceleration rune so that it is a T4 rune. - Added the Charging rune, which accumulates charge by using the LP from the Blood Altar (1 charge = 1 LP always). If enough charge is stored when crafting, the crafting occurs instantly. WayofTime 2016-09-22 14:20:05 -04:00
  • dade5f0837 Fixed the symmetry issues of the Ritual of Containment WayofTime 2016-09-21 07:37:48 -04:00
  • 9538e9aa0d Added a corrupted chicken, which hits very hard but stealths itself in between attacks. WayofTime 2016-09-20 17:28:58 -04:00
  • 6f5e96bd52 Add current ritual to diviner highlight tip (#926) Nicholas Ignoffo 2016-09-18 18:17:10 -07:00
  • d6c1d59e5d Updated the hp/damage/etc logic of the corrupted mobs in general, and made it so the sheep will cast resistance on hurt allies when nearby on a cooldown. Added an alchemy array layer (WIP) for the sheep when it is casting a "spell". WayofTime 2016-09-18 18:44:18 -04:00
  • cbd2609fe2 Blacklist armor stands from WoS Nicholas Ignoffo 2016-09-18 14:51:54 -07:00
  • 908c638bb2 Ritual diviner will now ignore replaceable blocks (#923) Nicholas Ignoffo 2016-09-18 10:50:34 -07:00
  • f7ff728c0d Added a corruption handler so that blocks can be corrupted by a wide variety of processes. WayofTime 2016-09-18 10:07:02 -04:00
  • e12b1a7042 Update zh_CN.lang (#921) qianzha 2016-09-17 22:18:09 +08:00
  • 7b55293a40 Added the initial body of the Corrupted sheep, as well as the rendering. Moved most of the aspected demon stuff to a new base class. WayofTime 2016-09-17 08:06:31 -04:00
  • f900fef846 Removed the darn testing code from the Divination Sigil. >.> WayofTime 2016-09-16 14:54:43 -04:00
  • c4b879eaa6 Updated the changelog and removed the test outputs. This is all that's needed for -62. (Mainly testing the compilation?) WayofTime 2016-09-16 14:45:07 -04:00
  • 21607213d4 Added some test System.out outputs to test the ritual (local compilation was successful). WayofTime 2016-09-16 14:33:44 -04:00
  • e541ed67e9 Fixed the Sentient Specters, stopping them dropping null items if they have nothing in their hand (only happens due to spawners). Solves #920 WayofTime 2016-09-16 14:11:52 -04:00
  • f0a5b5274f Added a temporary texture overlay (borrowed from the Faithful 32x texture pack, until a unique one is made) for the corrupted zombie. Generalized enough so that new mobs can have them added easily. WayofTime 2016-09-15 17:07:06 -04:00
  • 80af2463b3 Temporary fix for obtaining bedrock in Survival (#919) Nicholas Ignoffo 2016-09-15 06:54:00 -07:00
  • ea61ee201b Updated the changelog for -61. WayofTime 2016-09-14 10:39:12 -04:00
  • a0b92c0c2f Finished up the Inversion Pillar animation rendering. WayofTime 2016-09-14 10:07:53 -04:00
  • dab6e0842b Initial (unsuccessful) tests of the Inversion Pillar animations. WayofTime 2016-09-14 08:47:46 -04:00
  • f40f5abc0d Decreased the overall Will costs and numbers of the Inversion Pillar - Will per block is down from 2.5 to 0.5, and the Will generated was also divided by 5. Also minor adjustments to the spreading logic. WayofTime 2016-09-13 22:02:13 -04:00
  • d1f98be462 Fix server crash with holding sigil keybind (#915) Nicholas Ignoffo 2016-09-13 16:09:45 -07:00
  • e9549fd9db Did a lot of work on the behaviour of the Inversion Pillar. Also added a Corrupted Zombie for later testing. WayofTime 2016-09-13 17:20:35 -04:00
  • d1455920ec Rewrite Meteor system to be fully json (#914) Nicholas Ignoffo 2016-09-12 19:54:46 -07:00
  • 0bb2fa6002 Removed unwanted System.out lines when clicking on the slots in the routing node WayofTime 2016-09-12 19:04:53 -04:00
  • ccacb0acfc Fix routing node serialization (#913) Nicholas Ignoffo 2016-09-12 16:01:47 -07:00
  • 8375daf7d4 Cleaned up the "proximity" algorithm for the Pillars, allowing quick access to the nearby pillars. Hopefully will allow better scaling of computation for large networks of pillars. WayofTime 2016-09-11 19:51:42 -04:00
  • 1e77b16bd7 Yeah. WayofTime 2016-09-11 17:58:54 -04:00
  • f110402169 Updated mod version WayofTime 2016-09-11 17:18:16 -04:00
  • 3e71ac3496 - Merged the three brick variants into one. - Added the Inversion Pillar models and caps WayofTime 2016-09-11 15:45:54 -04:00
  • cfa6979056 Dungeon blocks Yulife 2016-09-11 16:12:51 +02:00
  • 5c627d123c Initial push of the Inversion Pillars - this is before full implementation of features and before fixing the item model. WayofTime 2016-09-11 10:02:06 -04:00
  • 540e6941ef Incense Pillar Yulife 2016-09-11 14:22:41 +02:00
  • aad1b541f8 Did some work on the Inversion Pillar WayofTime 2016-09-10 20:15:17 -04:00
  • 24b4c4b8d1 Made all item fields final Nicholas Ignoffo 2016-09-10 17:04:24 -07:00
  • 537ccc092c Made all block fields final Nicholas Ignoffo 2016-09-10 16:13:20 -07:00
  • f244f2c053 Remove the Pedestal Nicholas Ignoffo 2016-09-10 13:19:11 -07:00
  • 4b54f6d94c Initial push of the Inversion Pillar before testing. WayofTime 2016-09-10 16:13:05 -04:00
  • abfc7b13b6 Fixed it so you can set the meta of the key stack for the meteors. WayofTime 2016-09-09 14:07:03 -04:00
  • 4c79a4f2ff Configurified the Meteor Ritual - Modpacks and users can edit all of the major properties of the meteor ritual, including what items need to be dropped onto the ritual as well as what you get in the ritual, radius, etc. The config will refresh if there is a version change unless you set "resyncOnVersionChange" to false. WayofTime 2016-09-09 12:28:23 -04:00
  • 63febfeb85 Added Mimic entry to The Architect. WayofTime 2016-09-08 19:20:14 -04:00
  • 4190031710 Fix remaining cases of calling readFrom/writeTo NBT Nicholas Ignoffo 2016-09-07 17:53:09 -07:00
  • 9b51b28dbb Let's not write ourself and all our children to our own NBT recursively... Nicholas Ignoffo 2016-09-07 17:49:28 -07:00
  • 798bad5583 Clean up TE implementations Nicholas Ignoffo 2016-09-07 17:46:06 -07:00
  • 4d331aa758 Implement missing data syncing methods Nicholas Ignoffo 2016-09-07 17:12:25 -07:00
  • f4feb07e47 Waila should display if a ritual is deactivated Nicholas Ignoffo 2016-09-07 16:58:45 -07:00
  • 5451f1ff8d Made the costs scale properly for players and non-players WayofTime 2016-09-07 19:44:28 -04:00
  • 8f6bb85362 Fix Regen ritual so it affects non-player entities too (#906) Nicholas Ignoffo 2016-09-07 16:40:12 -07:00
  • 30cf11075b Added a temporary texture (finally) for the Inspectoris Scandalum WayofTime 2016-09-07 17:05:05 -04:00
  • de3c7f2168 Update ja_JP.lang (#904) neconeco2 2016-09-07 14:12:02 +09:00
  • 5ee2cb2a90 Do these look small to you? I didn't think so Nicholas Ignoffo 2016-09-06 21:50:04 -07:00
  • 8f48f3a2d0 Restore Java 6 compatibility Nicholas Ignoffo 2016-09-06 19:06:07 -07:00
  • 09b331fdbe Fix client having NBT that the server doesn't Nicholas Ignoffo 2016-09-06 18:55:32 -07:00
  • 137975331c Fix specters spawning with /give (#885) Nicholas Ignoffo 2016-09-06 18:38:52 -07:00
  • 5989f37f59 Add node type name to GUI (#901) Nicholas Ignoffo 2016-09-06 17:41:15 -07:00
  • 7f24698651 Fix sacrifice range of altar (#905) Nicholas Ignoffo 2016-09-06 17:27:45 -07:00
  • aec841ef85 Restore 1.9.4 compatibility Nicholas Ignoffo 2016-09-06 17:13:43 -07:00
  • 2662114b7c Finished adding the recipes for all of the blocks (except the Demon Alloy) WayofTime 2016-09-06 19:42:48 -04:00
  • 976fa1981d Finished dungeon block localization of all current Dungeon Blocks. Finished implementing BlockStringStairs. Added the WAILA compat for the Stairs. WayofTime 2016-09-06 16:53:52 -04:00
  • 348664c3fe Fix Waila stack display for pillars Nicholas Ignoffo 2016-09-05 15:04:02 -07:00
  • 246eb7950c Add the rest of the walls Nicholas Ignoffo 2016-09-05 14:59:24 -07:00
  • 74196dd67b Finished Wall framework, including the fancy break particles. WayofTime 2016-09-05 17:42:26 -04:00
  • a62e377801 Walls render in inventory now Nicholas Ignoffo 2016-09-05 11:40:25 -07:00
  • 78b035d0fd Started work on most of the framework for the BlockStringWall - commiting so TehNut can fix my mistakes in life WayofTime 2016-09-05 13:11:07 -04:00
  • afcba54df4 Finished adding all of the dungeon blocks and localized them. Added the appropriate models for rotated pillars/pillar caps. WayofTime 2016-09-05 10:30:59 -04:00
  • b08c7fd7ae Update ja_JP.lang (#903) neconeco2 2016-09-05 15:22:37 +09:00
  • 10e9d046c3 Fixed the problem with the pillars not showing their proper textures \o\ /o/ \o/ WayofTime 2016-09-04 21:54:25 -04:00
  • f1b3d6f4bc Finished the pillar but rearranged the .json for testing WayofTime 2016-09-04 21:25:32 -04:00
  • 1286efbca7 Finished adding the standard blocks and localized them - pillars are next WayofTime 2016-09-04 18:09:04 -04:00
  • d52240813e Initial work on pillars - needs some serious bug fixing! WayofTime 2016-09-04 16:20:10 -04:00