- Changed the recipe of the Acceleration rune so that it is a T4 rune.

- Added the Charging rune, which accumulates charge by using the LP from the Blood Altar (1 charge = 1 LP always). If enough charge is stored when crafting, the crafting occurs instantly.
This commit is contained in:
WayofTime 2016-09-22 14:20:05 -04:00
parent dade5f0837
commit ca96afa375
13 changed files with 699 additions and 12 deletions

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@ -2,6 +2,8 @@
Version 2.1.0-64
------------------------------------------------------
- Fixed the symmetry issues of the Ritual of Containment
- Changed the recipe of the Acceleration rune so that it is a T4 rune.
- Added the Charging rune, which accumulates charge by using the LP from the Blood Altar (1 charge = 1 LP always). If enough charge is stored when crafting, the crafting occurs instantly.
------------------------------------------------------
Version 2.1.0-63

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@ -1,6 +1,5 @@
package WayofTime.bloodmagic.altar;
import java.util.Collections;
import java.util.List;
import lombok.Getter;
@ -580,6 +579,7 @@ public class BloodAltar implements IFluidHandler
} else if (!tier.equals(EnumAltarTier.ONE) && upgrade != null)
{
this.isUpgraded = true;
this.accelerationUpgrades = upgrade.getAccelerationCount();
this.consumptionMultiplier = (float) (0.20 * upgrade.getSpeedCount());
this.efficiencyMultiplier = (float) Math.pow(0.85, upgrade.getEfficiencyCount());
this.sacrificeEfficiencyMultiplier = (float) (0.10 * upgrade.getSacrificeCount());
@ -587,9 +587,8 @@ public class BloodAltar implements IFluidHandler
this.capacityMultiplier = (float) ((1 * Math.pow(1.10, upgrade.getBetterCapacityCount()) + 0.20 * upgrade.getCapacityCount()));
this.dislocationMultiplier = (float) (Math.pow(1.2, upgrade.getDisplacementCount()));
this.orbCapacityMultiplier = (float) (1 + 0.02 * upgrade.getOrbCapacityCount());
this.accelerationUpgrades = upgrade.getAccelerationCount();
this.chargingFrequency = Math.max(20 - upgrade.getAccelerationCount(), 1);
this.chargingRate = 100 * upgrade.getChargingCount();
this.chargingRate = (int) (10 * upgrade.getChargingCount() * (1 + consumptionMultiplier / 2));
this.maxCharge = (int) (FluidContainerRegistry.BUCKET_VOLUME * Math.max(0.5 * capacityMultiplier, 1) * upgrade.getChargingCount());
}

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@ -0,0 +1,15 @@
package WayofTime.bloodmagic.client.render.entity;
import net.minecraft.client.renderer.entity.Render;
import net.minecraft.client.renderer.entity.RenderManager;
import net.minecraftforge.fml.client.registry.IRenderFactory;
import WayofTime.bloodmagic.entity.mob.EntityCorruptedSpider;
public class CorruptedSpiderRenderFactory implements IRenderFactory<EntityCorruptedSpider>
{
@Override
public Render<? super EntityCorruptedSpider> createRenderFor(RenderManager manager)
{
return new RenderCorruptedSpider(manager);
}
}

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@ -0,0 +1,39 @@
package WayofTime.bloodmagic.client.render.entity;
import net.minecraft.client.model.ModelSpider;
import net.minecraft.client.renderer.entity.RenderLiving;
import net.minecraft.client.renderer.entity.RenderManager;
import net.minecraft.util.ResourceLocation;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import WayofTime.bloodmagic.client.render.entity.layer.LayerCorruptedSpiderEyes;
import WayofTime.bloodmagic.client.render.entity.layer.LayerWill;
import WayofTime.bloodmagic.client.render.model.ModelCorruptedSpider;
import WayofTime.bloodmagic.entity.mob.EntityCorruptedSpider;
@SideOnly(Side.CLIENT)
public class RenderCorruptedSpider extends RenderLiving<EntityCorruptedSpider>
{
private static final ResourceLocation SPIDER_TEXTURES = new ResourceLocation("textures/entity/spider/spider.png");
public RenderCorruptedSpider(RenderManager renderManagerIn)
{
super(renderManagerIn, new ModelSpider(), 1.0F);
this.addLayer(new LayerCorruptedSpiderEyes(this));
this.addLayer(new LayerWill<EntityCorruptedSpider>(this, new ModelCorruptedSpider(1.1f)));
}
protected float getDeathMaxRotation(EntityCorruptedSpider entityLivingBaseIn)
{
return 180.0F;
}
/**
* Returns the location of an entity's texture. Doesn't seem to be called
* unless you call Render.bindEntityTexture.
*/
protected ResourceLocation getEntityTexture(EntityCorruptedSpider entity)
{
return SPIDER_TEXTURES;
}
}

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@ -0,0 +1,57 @@
package WayofTime.bloodmagic.client.render.entity.layer;
import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.client.renderer.OpenGlHelper;
import net.minecraft.client.renderer.entity.layers.LayerRenderer;
import net.minecraft.util.ResourceLocation;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import WayofTime.bloodmagic.client.render.entity.RenderCorruptedSpider;
import WayofTime.bloodmagic.entity.mob.EntityCorruptedSpider;
@SideOnly(Side.CLIENT)
public class LayerCorruptedSpiderEyes implements LayerRenderer<EntityCorruptedSpider>
{
private static final ResourceLocation SPIDER_EYES = new ResourceLocation("textures/entity/spider_eyes.png");
private final RenderCorruptedSpider spiderRenderer;
public LayerCorruptedSpiderEyes(RenderCorruptedSpider spiderRendererIn)
{
this.spiderRenderer = spiderRendererIn;
}
public void doRenderLayer(EntityCorruptedSpider entitylivingbaseIn, float limbSwing, float limbSwingAmount, float partialTicks, float ageInTicks, float netHeadYaw, float headPitch, float scale)
{
this.spiderRenderer.bindTexture(SPIDER_EYES);
GlStateManager.enableBlend();
GlStateManager.disableAlpha();
GlStateManager.blendFunc(GlStateManager.SourceFactor.ONE, GlStateManager.DestFactor.ONE);
if (entitylivingbaseIn.isInvisible())
{
GlStateManager.depthMask(false);
} else
{
GlStateManager.depthMask(true);
}
int i = 61680;
int j = i % 65536;
int k = i / 65536;
OpenGlHelper.setLightmapTextureCoords(OpenGlHelper.lightmapTexUnit, (float) j, (float) k);
GlStateManager.color(1.0F, 1.0F, 1.0F, 1.0F);
this.spiderRenderer.getMainModel().render(entitylivingbaseIn, limbSwing, limbSwingAmount, ageInTicks, netHeadYaw, headPitch, scale);
i = entitylivingbaseIn.getBrightnessForRender(partialTicks);
j = i % 65536;
k = i / 65536;
OpenGlHelper.setLightmapTextureCoords(OpenGlHelper.lightmapTexUnit, (float) j, (float) k);
this.spiderRenderer.setLightmap(entitylivingbaseIn, partialTicks);
GlStateManager.disableBlend();
GlStateManager.enableAlpha();
}
public boolean shouldCombineTextures()
{
return false;
}
}

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@ -0,0 +1,148 @@
package WayofTime.bloodmagic.client.render.model;
import net.minecraft.client.model.ModelBase;
import net.minecraft.client.model.ModelRenderer;
import net.minecraft.entity.Entity;
import net.minecraft.util.math.MathHelper;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
@SideOnly(Side.CLIENT)
public class ModelCorruptedSpider extends ModelBase
{
/** The spider's head box */
public ModelRenderer spiderHead;
/** The spider's neck box */
public ModelRenderer spiderNeck;
/** The spider's body box */
public ModelRenderer spiderBody;
/** Spider's first leg */
public ModelRenderer spiderLeg1;
/** Spider's second leg */
public ModelRenderer spiderLeg2;
/** Spider's third leg */
public ModelRenderer spiderLeg3;
/** Spider's fourth leg */
public ModelRenderer spiderLeg4;
/** Spider's fifth leg */
public ModelRenderer spiderLeg5;
/** Spider's sixth leg */
public ModelRenderer spiderLeg6;
/** Spider's seventh leg */
public ModelRenderer spiderLeg7;
/** Spider's eight leg */
public ModelRenderer spiderLeg8;
public ModelCorruptedSpider(float scale)
{
float f = 0.0F;
int i = 15;
this.spiderHead = new ModelRenderer(this, 32, 4);
this.spiderHead.addBox(-4.0F, -4.0F, -8.0F, 8, 8, 8, scale);
this.spiderHead.setRotationPoint(0.0F, 15.0F, -3.0F);
this.spiderNeck = new ModelRenderer(this, 0, 0);
this.spiderNeck.addBox(-3.0F, -3.0F, -3.0F, 6, 6, 6, scale);
this.spiderNeck.setRotationPoint(0.0F, 15.0F, 0.0F);
this.spiderBody = new ModelRenderer(this, 0, 12);
this.spiderBody.addBox(-5.0F, -4.0F, -6.0F, 10, 8, 12, scale);
this.spiderBody.setRotationPoint(0.0F, 15.0F, 9.0F);
this.spiderLeg1 = new ModelRenderer(this, 18, 0);
this.spiderLeg1.addBox(-15.0F, -1.0F, -1.0F, 16, 2, 2, scale);
this.spiderLeg1.setRotationPoint(-4.0F, 15.0F, 2.0F);
this.spiderLeg2 = new ModelRenderer(this, 18, 0);
this.spiderLeg2.addBox(-1.0F, -1.0F, -1.0F, 16, 2, 2, scale);
this.spiderLeg2.setRotationPoint(4.0F, 15.0F, 2.0F);
this.spiderLeg3 = new ModelRenderer(this, 18, 0);
this.spiderLeg3.addBox(-15.0F, -1.0F, -1.0F, 16, 2, 2, scale);
this.spiderLeg3.setRotationPoint(-4.0F, 15.0F, 1.0F);
this.spiderLeg4 = new ModelRenderer(this, 18, 0);
this.spiderLeg4.addBox(-1.0F, -1.0F, -1.0F, 16, 2, 2, scale);
this.spiderLeg4.setRotationPoint(4.0F, 15.0F, 1.0F);
this.spiderLeg5 = new ModelRenderer(this, 18, 0);
this.spiderLeg5.addBox(-15.0F, -1.0F, -1.0F, 16, 2, 2, scale);
this.spiderLeg5.setRotationPoint(-4.0F, 15.0F, 0.0F);
this.spiderLeg6 = new ModelRenderer(this, 18, 0);
this.spiderLeg6.addBox(-1.0F, -1.0F, -1.0F, 16, 2, 2, scale);
this.spiderLeg6.setRotationPoint(4.0F, 15.0F, 0.0F);
this.spiderLeg7 = new ModelRenderer(this, 18, 0);
this.spiderLeg7.addBox(-15.0F, -1.0F, -1.0F, 16, 2, 2, scale);
this.spiderLeg7.setRotationPoint(-4.0F, 15.0F, -1.0F);
this.spiderLeg8 = new ModelRenderer(this, 18, 0);
this.spiderLeg8.addBox(-1.0F, -1.0F, -1.0F, 16, 2, 2, scale);
this.spiderLeg8.setRotationPoint(4.0F, 15.0F, -1.0F);
}
/**
* Sets the models various rotation angles then renders the model.
*/
public void render(Entity entityIn, float limbSwing, float limbSwingAmount, float ageInTicks, float netHeadYaw, float headPitch, float scale)
{
this.setRotationAngles(limbSwing, limbSwingAmount, ageInTicks, netHeadYaw, headPitch, scale, entityIn);
this.spiderHead.render(scale);
this.spiderNeck.render(scale);
this.spiderBody.render(scale);
this.spiderLeg1.render(scale);
this.spiderLeg2.render(scale);
this.spiderLeg3.render(scale);
this.spiderLeg4.render(scale);
this.spiderLeg5.render(scale);
this.spiderLeg6.render(scale);
this.spiderLeg7.render(scale);
this.spiderLeg8.render(scale);
}
/**
* Sets the model's various rotation angles. For bipeds, par1 and par2 are
* used for animating the movement of arms and legs, where par1 represents
* the time(so that arms and legs swing back and forth) and par2 represents
* how "far" arms and legs can swing at most.
*/
public void setRotationAngles(float limbSwing, float limbSwingAmount, float ageInTicks, float netHeadYaw, float headPitch, float scaleFactor, Entity entityIn)
{
this.spiderHead.rotateAngleY = netHeadYaw * 0.017453292F;
this.spiderHead.rotateAngleX = headPitch * 0.017453292F;
float f = ((float) Math.PI / 4F);
this.spiderLeg1.rotateAngleZ = -((float) Math.PI / 4F);
this.spiderLeg2.rotateAngleZ = ((float) Math.PI / 4F);
this.spiderLeg3.rotateAngleZ = -0.58119464F;
this.spiderLeg4.rotateAngleZ = 0.58119464F;
this.spiderLeg5.rotateAngleZ = -0.58119464F;
this.spiderLeg6.rotateAngleZ = 0.58119464F;
this.spiderLeg7.rotateAngleZ = -((float) Math.PI / 4F);
this.spiderLeg8.rotateAngleZ = ((float) Math.PI / 4F);
float f1 = -0.0F;
float f2 = 0.3926991F;
this.spiderLeg1.rotateAngleY = ((float) Math.PI / 4F);
this.spiderLeg2.rotateAngleY = -((float) Math.PI / 4F);
this.spiderLeg3.rotateAngleY = 0.3926991F;
this.spiderLeg4.rotateAngleY = -0.3926991F;
this.spiderLeg5.rotateAngleY = -0.3926991F;
this.spiderLeg6.rotateAngleY = 0.3926991F;
this.spiderLeg7.rotateAngleY = -((float) Math.PI / 4F);
this.spiderLeg8.rotateAngleY = ((float) Math.PI / 4F);
float f3 = -(MathHelper.cos(limbSwing * 0.6662F * 2.0F + 0.0F) * 0.4F) * limbSwingAmount;
float f4 = -(MathHelper.cos(limbSwing * 0.6662F * 2.0F + (float) Math.PI) * 0.4F) * limbSwingAmount;
float f5 = -(MathHelper.cos(limbSwing * 0.6662F * 2.0F + ((float) Math.PI / 2F)) * 0.4F) * limbSwingAmount;
float f6 = -(MathHelper.cos(limbSwing * 0.6662F * 2.0F + ((float) Math.PI * 3F / 2F)) * 0.4F) * limbSwingAmount;
float f7 = Math.abs(MathHelper.sin(limbSwing * 0.6662F + 0.0F) * 0.4F) * limbSwingAmount;
float f8 = Math.abs(MathHelper.sin(limbSwing * 0.6662F + (float) Math.PI) * 0.4F) * limbSwingAmount;
float f9 = Math.abs(MathHelper.sin(limbSwing * 0.6662F + ((float) Math.PI / 2F)) * 0.4F) * limbSwingAmount;
float f10 = Math.abs(MathHelper.sin(limbSwing * 0.6662F + ((float) Math.PI * 3F / 2F)) * 0.4F) * limbSwingAmount;
this.spiderLeg1.rotateAngleY += f3;
this.spiderLeg2.rotateAngleY += -f3;
this.spiderLeg3.rotateAngleY += f4;
this.spiderLeg4.rotateAngleY += -f4;
this.spiderLeg5.rotateAngleY += f5;
this.spiderLeg6.rotateAngleY += -f5;
this.spiderLeg7.rotateAngleY += f6;
this.spiderLeg8.rotateAngleY += -f6;
this.spiderLeg1.rotateAngleZ += f7;
this.spiderLeg2.rotateAngleZ += -f7;
this.spiderLeg3.rotateAngleZ += f8;
this.spiderLeg4.rotateAngleZ += -f8;
this.spiderLeg5.rotateAngleZ += f9;
this.spiderLeg6.rotateAngleZ += -f9;
this.spiderLeg7.rotateAngleZ += f10;
this.spiderLeg8.rotateAngleZ += -f10;
}
}

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@ -0,0 +1,170 @@
package WayofTime.bloodmagic.entity.ai;
import java.util.List;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.ai.EntityAIBase;
import net.minecraft.pathfinding.Path;
import net.minecraft.util.math.AxisAlignedBB;
import net.minecraft.world.World;
import WayofTime.bloodmagic.entity.mob.EntityAspectedDemonBase;
public class EntityAIPickUpAlly extends EntityAIBase
{
World worldObj;
protected EntityAspectedDemonBase entity;
/**
* An amount of decrementing ticks that allows the entity to attack once the
* tick reaches 0.
*/
protected int attackTick;
/** The speed with which the mob will approach the target */
double speedTowardsTarget;
/**
* When true, the mob will continue chasing its target, even if it can't
* find a path to them right now.
*/
boolean longMemory;
/** The PathEntity of our entity. */
Path entityPathEntity;
private int delayCounter;
private double targetX;
private double targetY;
private double targetZ;
protected final int attackInterval = 20;
private int failedPathFindingPenalty = 0;
private boolean canPenalize = false;
private EntityLivingBase pickupTarget = null;
public EntityAIPickUpAlly(EntityAspectedDemonBase creature, double speedIn, boolean useLongMemory)
{
this.entity = creature;
this.worldObj = creature.worldObj;
this.speedTowardsTarget = speedIn;
this.longMemory = useLongMemory;
this.setMutexBits(3);
}
/**
* Returns whether the EntityAIBase should begin execution.
*/
public boolean shouldExecute()
{
if (this.entity.getRidingEntity() != null)
{
return false;
}
AxisAlignedBB bb = new AxisAlignedBB(entity.posX - 0.5, entity.posY - 0.5, entity.posZ - 0.5, entity.posX + 0.5, entity.posY + 0.5, entity.posZ + 0.5).expandXyz(5);
List<EntityLivingBase> list = this.entity.worldObj.getEntitiesWithinAABB(EntityLivingBase.class, bb, new EntityAspectedDemonBase.WillTypePredicate(entity.getType()));
for (EntityLivingBase testEntity : list)
{
if (testEntity != this.entity)
{
Path path = this.entity.getNavigator().getPathToEntityLiving(testEntity);
if (path != null)
{
this.entityPathEntity = path;
this.pickupTarget = testEntity;
return true;
}
}
}
return false;
}
/**
* Returns whether an in-progress EntityAIBase should continue executing
*/
public boolean continueExecuting()
{
return this.entity.getRidingEntity() != null;
}
/**
* Execute a one shot task or start executing a continuous task
*/
public void startExecuting()
{
this.entity.getNavigator().setPath(this.entityPathEntity, this.speedTowardsTarget);
this.delayCounter = 0;
}
/**
* Resets the task
*/
public void resetTask()
{
this.entity.getNavigator().clearPathEntity();
this.pickupTarget = null;
}
/**
* Updates the task
*/
public void updateTask()
{
EntityLivingBase entitylivingbase = this.pickupTarget;
this.entity.getLookHelper().setLookPositionWithEntity(entitylivingbase, 30.0F, 30.0F);
double d0 = this.entity.getDistanceSq(entitylivingbase.posX, entitylivingbase.getEntityBoundingBox().minY, entitylivingbase.posZ);
--this.delayCounter;
if ((this.longMemory || this.entity.getEntitySenses().canSee(entitylivingbase)) && this.delayCounter <= 0 && (this.targetX == 0.0D && this.targetY == 0.0D && this.targetZ == 0.0D || entitylivingbase.getDistanceSq(this.targetX, this.targetY, this.targetZ) >= 1.0D || this.entity.getRNG().nextFloat() < 0.05F))
{
this.targetX = entitylivingbase.posX;
this.targetY = entitylivingbase.getEntityBoundingBox().minY;
this.targetZ = entitylivingbase.posZ;
this.delayCounter = 4 + this.entity.getRNG().nextInt(7);
if (this.canPenalize)
{
this.delayCounter += failedPathFindingPenalty;
if (this.entity.getNavigator().getPath() != null)
{
net.minecraft.pathfinding.PathPoint finalPathPoint = this.entity.getNavigator().getPath().getFinalPathPoint();
if (finalPathPoint != null && entitylivingbase.getDistanceSq(finalPathPoint.xCoord, finalPathPoint.yCoord, finalPathPoint.zCoord) < 1)
failedPathFindingPenalty = 0;
else
failedPathFindingPenalty += 10;
} else
{
failedPathFindingPenalty += 10;
}
}
if (d0 > 1024.0D)
{
this.delayCounter += 10;
} else if (d0 > 256.0D)
{
this.delayCounter += 5;
}
if (!this.entity.getNavigator().tryMoveToEntityLiving(entitylivingbase, this.speedTowardsTarget))
{
this.delayCounter += 15;
}
}
this.attackTick = Math.max(this.attackTick - 1, 0);
this.pickUpEntity(entitylivingbase, d0);
}
protected void pickUpEntity(EntityLivingBase potentialPickup, double distance)
{
double d0 = this.getAttackReachSqr(potentialPickup);
if (distance <= d0 && this.attackTick <= 0 && !potentialPickup.isRiding())
{
System.out.println("Hai!");
potentialPickup.startRiding(this.entity, true);
}
}
protected double getAttackReachSqr(EntityLivingBase attackTarget)
{
return (double) (this.entity.width * 2.0F * this.entity.width * 2.0F + attackTarget.width);
}
}

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@ -120,7 +120,7 @@ public class EntityCorruptedChicken extends EntityAspectedDemonBase
@Override
public double getBaseKnockbackResist(EnumDemonWillType type)
{
return super.getBaseKnockbackResist(type) + 0.2;
return super.getBaseKnockbackResist(type);
}
@Override
@ -187,6 +187,12 @@ public class EntityCorruptedChicken extends EntityAspectedDemonBase
return SoundEvents.ENTITY_CHICKEN_DEATH;
}
@Override
protected float getSoundPitch()
{
return super.getSoundPitch() * 0.5f;
}
@Override
protected void playStepSound(BlockPos pos, Block blockIn)
{

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@ -0,0 +1,246 @@
package WayofTime.bloodmagic.entity.mob;
import net.minecraft.block.Block;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.EnumCreatureAttribute;
import net.minecraft.entity.ai.EntityAIAttackMelee;
import net.minecraft.entity.ai.EntityAIHurtByTarget;
import net.minecraft.entity.ai.EntityAILeapAtTarget;
import net.minecraft.entity.ai.EntityAILookIdle;
import net.minecraft.entity.ai.EntityAINearestAttackableTarget;
import net.minecraft.entity.ai.EntityAISwimming;
import net.minecraft.entity.ai.EntityAIWander;
import net.minecraft.entity.ai.EntityAIWatchClosest;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.MobEffects;
import net.minecraft.init.SoundEvents;
import net.minecraft.network.datasync.DataParameter;
import net.minecraft.network.datasync.DataSerializers;
import net.minecraft.network.datasync.EntityDataManager;
import net.minecraft.pathfinding.PathNavigate;
import net.minecraft.pathfinding.PathNavigateClimber;
import net.minecraft.potion.PotionEffect;
import net.minecraft.util.SoundEvent;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
import WayofTime.bloodmagic.api.soul.EnumDemonWillType;
import WayofTime.bloodmagic.entity.ai.EntityAIPickUpAlly;
public class EntityCorruptedSpider extends EntityAspectedDemonBase
{
private static final DataParameter<Byte> CLIMBING = EntityDataManager.<Byte>createKey(EntityCorruptedSpider.class, DataSerializers.BYTE);
public EntityCorruptedSpider(World world)
{
this(world, EnumDemonWillType.DEFAULT);
}
public EntityCorruptedSpider(World world, EnumDemonWillType type)
{
super(world);
this.setSize(1.4F, 0.9F);
this.setType(type);
}
protected void initEntityAI()
{
this.tasks.addTask(1, new EntityAISwimming(this));
this.tasks.addTask(3, new EntityAILeapAtTarget(this, 0.4F));
this.tasks.addTask(3, new EntityAIPickUpAlly(this, 1, true));
this.tasks.addTask(4, new EntityCorruptedSpider.AISpiderAttack(this));
this.tasks.addTask(5, new EntityAIWander(this, 0.8D));
this.tasks.addTask(6, new EntityAIWatchClosest(this, EntityPlayer.class, 8.0F));
this.tasks.addTask(6, new EntityAILookIdle(this));
this.targetTasks.addTask(1, new EntityAIHurtByTarget(this, false, new Class[0]));
this.targetTasks.addTask(1, new EntityAINearestAttackableTarget<EntityPlayer>(this, EntityPlayer.class, true));
this.targetTasks.addTask(2, new EntityAINearestAttackableTarget<EntityLivingBase>(this, EntityLivingBase.class, 10, true, false, new EntityAspectedDemonBase.TeamAttackPredicate(this)));
}
@Override
public double getBaseHP(EnumDemonWillType type)
{
return super.getBaseHP(type);
}
@Override
public double getBaseMeleeDamage(EnumDemonWillType type)
{
return super.getBaseMeleeDamage(type);
}
@Override
public double getBaseSpeed(EnumDemonWillType type)
{
return super.getBaseSpeed(type);
}
@Override
public double getBaseSprintModifier(EnumDemonWillType type)
{
return super.getBaseSprintModifier(type);
}
@Override
public double getBaseKnockbackResist(EnumDemonWillType type)
{
return super.getBaseKnockbackResist(type);
}
@Override
public double getMountedYOffset()
{
return (double) (this.height * 0.5F);
}
@Override
protected PathNavigate getNewNavigator(World worldIn)
{
return new PathNavigateClimber(this, worldIn);
}
@Override
protected void entityInit()
{
super.entityInit();
this.dataManager.register(CLIMBING, Byte.valueOf((byte) 0));
}
@Override
public void onUpdate()
{
super.onUpdate();
if (!this.worldObj.isRemote)
{
this.setBesideClimbableBlock(this.isCollidedHorizontally);
}
}
@Override
protected SoundEvent getAmbientSound()
{
return SoundEvents.ENTITY_SPIDER_AMBIENT;
}
@Override
protected SoundEvent getHurtSound()
{
return SoundEvents.ENTITY_SPIDER_HURT;
}
@Override
protected SoundEvent getDeathSound()
{
return SoundEvents.ENTITY_SPIDER_DEATH;
}
@Override
protected float getSoundPitch()
{
return super.getSoundPitch() * 0.5f;
}
@Override
protected void playStepSound(BlockPos pos, Block blockIn)
{
this.playSound(SoundEvents.ENTITY_SPIDER_STEP, 0.15F, 1.0F);
}
@Override
public boolean isOnLadder()
{
return this.isBesideClimbableBlock();
}
@Override
public void setInWeb()
{
}
@Override
public EnumCreatureAttribute getCreatureAttribute()
{
return EnumCreatureAttribute.ARTHROPOD;
}
@Override
public boolean isPotionApplicable(PotionEffect potioneffectIn)
{
return potioneffectIn.getPotion() == MobEffects.POISON ? false : super.isPotionApplicable(potioneffectIn);
}
public boolean isBesideClimbableBlock()
{
return (((Byte) this.dataManager.get(CLIMBING)).byteValue() & 1) != 0;
}
public void setBesideClimbableBlock(boolean climbing)
{
byte b0 = ((Byte) this.dataManager.get(CLIMBING)).byteValue();
if (climbing)
{
b0 = (byte) (b0 | 1);
} else
{
b0 = (byte) (b0 & -2);
}
this.dataManager.set(CLIMBING, Byte.valueOf(b0));
}
@Override
public float getEyeHeight()
{
return 0.65F;
}
static class AISpiderAttack extends EntityAIAttackMelee
{
public AISpiderAttack(EntityCorruptedSpider spider)
{
super(spider, 1.0D, true);
}
/**
* Returns whether an in-progress EntityAIBase should continue executing
*/
public boolean continueExecuting()
{
float f = this.attacker.getBrightness(1.0F);
if (f >= 0.5F && this.attacker.getRNG().nextInt(100) == 0)
{
this.attacker.setAttackTarget((EntityLivingBase) null);
return false;
} else
{
return super.continueExecuting();
}
}
protected double getAttackReachSqr(EntityLivingBase attackTarget)
{
return (double) (4.0F + attackTarget.width);
}
}
static class AISpiderTarget<T extends EntityLivingBase> extends EntityAINearestAttackableTarget<T>
{
public AISpiderTarget(EntityCorruptedSpider spider, Class<T> classTarget)
{
super(spider, classTarget, true);
}
/**
* Returns whether the EntityAIBase should begin execution.
*/
public boolean shouldExecute()
{
float f = this.taskOwner.getBrightness(1.0F);
return f >= 0.5F ? false : super.shouldExecute();
}
}
}

View file

@ -17,7 +17,6 @@ import WayofTime.bloodmagic.api.iface.IAltarReader;
import WayofTime.bloodmagic.api.soul.EnumDemonWillType;
import WayofTime.bloodmagic.api.util.helper.NetworkHelper;
import WayofTime.bloodmagic.api.util.helper.PlayerHelper;
import WayofTime.bloodmagic.entity.mob.EntityCorruptedChicken;
import WayofTime.bloodmagic.entity.mob.EntityCorruptedSheep;
import WayofTime.bloodmagic.tile.TileIncenseAltar;
import WayofTime.bloodmagic.tile.TileInversionPillar;
@ -42,12 +41,12 @@ public class ItemSigilDivination extends ItemSigilBase implements IAltarReader
// DungeonTester.testDungeonElementWithOutput((WorldServer) world, player.getPosition());
// }
if (!world.isRemote)
{
EntityCorruptedChicken fred = new EntityCorruptedChicken(world, EnumDemonWillType.DESTRUCTIVE);
fred.setPosition(player.posX, player.posY, player.posZ);
world.spawnEntityInWorld(fred);
}
// if (!world.isRemote)
// {
// EntityCorruptedSheep fred = new EntityCorruptedSheep(world, EnumDemonWillType.DESTRUCTIVE);
// fred.setPosition(player.posX, player.posY, player.posZ);
// world.spawnEntityInWorld(fred);
// }
if (!world.isRemote)
{

View file

@ -42,6 +42,7 @@ import WayofTime.bloodmagic.client.render.block.RenderMimic;
import WayofTime.bloodmagic.client.render.entity.BloodLightRenderFactory;
import WayofTime.bloodmagic.client.render.entity.CorruptedChickenRenderFactory;
import WayofTime.bloodmagic.client.render.entity.CorruptedSheepRenderFactory;
import WayofTime.bloodmagic.client.render.entity.CorruptedSpiderRenderFactory;
import WayofTime.bloodmagic.client.render.entity.CorruptedZombieRenderFactory;
import WayofTime.bloodmagic.client.render.entity.MeteorRenderFactory;
import WayofTime.bloodmagic.client.render.entity.MimicRenderFactory;
@ -50,6 +51,7 @@ import WayofTime.bloodmagic.client.render.entity.SentientSpecterRenderFactory;
import WayofTime.bloodmagic.client.render.entity.SoulSnareRenderFactory;
import WayofTime.bloodmagic.entity.mob.EntityCorruptedChicken;
import WayofTime.bloodmagic.entity.mob.EntityCorruptedSheep;
import WayofTime.bloodmagic.entity.mob.EntityCorruptedSpider;
import WayofTime.bloodmagic.entity.mob.EntityCorruptedZombie;
import WayofTime.bloodmagic.entity.mob.EntityMimic;
import WayofTime.bloodmagic.entity.mob.EntitySentientSpecter;
@ -130,6 +132,7 @@ public class ClientProxy extends CommonProxy
RenderingRegistry.registerEntityRenderingHandler(EntityCorruptedZombie.class, new CorruptedZombieRenderFactory());
RenderingRegistry.registerEntityRenderingHandler(EntityCorruptedSheep.class, new CorruptedSheepRenderFactory());
RenderingRegistry.registerEntityRenderingHandler(EntityCorruptedChicken.class, new CorruptedChickenRenderFactory());
RenderingRegistry.registerEntityRenderingHandler(EntityCorruptedSpider.class, new CorruptedSpiderRenderFactory());
ShaderHelper.init();
}

View file

@ -4,6 +4,7 @@ import net.minecraftforge.fml.common.registry.EntityRegistry;
import WayofTime.bloodmagic.BloodMagic;
import WayofTime.bloodmagic.entity.mob.EntityCorruptedChicken;
import WayofTime.bloodmagic.entity.mob.EntityCorruptedSheep;
import WayofTime.bloodmagic.entity.mob.EntityCorruptedSpider;
import WayofTime.bloodmagic.entity.mob.EntityCorruptedZombie;
import WayofTime.bloodmagic.entity.mob.EntityMimic;
import WayofTime.bloodmagic.entity.mob.EntitySentientSpecter;
@ -27,5 +28,6 @@ public class ModEntities
EntityRegistry.registerModEntity(EntityCorruptedZombie.class, "CorruptedZombie", id++, BloodMagic.instance, 64, 1, true);
EntityRegistry.registerModEntity(EntityCorruptedSheep.class, "CorruptedSheep", id++, BloodMagic.instance, 64, 1, true);
EntityRegistry.registerModEntity(EntityCorruptedChicken.class, "CorruptedChicken", id++, BloodMagic.instance, 64, 1, true);
EntityRegistry.registerModEntity(EntityCorruptedSpider.class, "CorruptedSpider", id++, BloodMagic.instance, 64, 1, true);
}
}

View file

@ -115,7 +115,8 @@ public class ModRecipes
GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(ModBlocks.BLOOD_RUNE, 1, 6), "aba", "bcb", "ada", 'a', "stone", 'b', Items.BUCKET, 'c', new ItemStack(ModBlocks.BLOOD_RUNE), 'd', new ItemStack(ModItems.SLATE, 1, 2))); //Capacity
GameRegistry.addRecipe(new ShapedBloodOrbRecipe(new ItemStack(ModBlocks.BLOOD_RUNE, 1, 7), "aba", "cdc", "aea", 'a', Blocks.OBSIDIAN, 'b', new ItemStack(ModItems.SLATE, 1, 3), 'c', Items.BUCKET, 'd', new ItemStack(ModBlocks.BLOOD_RUNE, 1, 6), 'e', OrbRegistry.getOrbStack(ModItems.ORB_MASTER))); //Augmented Capacity
GameRegistry.addRecipe(new ShapedBloodOrbRecipe(new ItemStack(ModBlocks.BLOOD_RUNE, 1, 8), "aba", "cdc", "aba", 'a', "stone", 'b', OrbRegistry.getOrbStack(ModItems.ORB_WEAK), 'c', new ItemStack(ModBlocks.BLOOD_RUNE), 'd', OrbRegistry.getOrbStack(ModItems.ORB_MASTER))); //Orb
GameRegistry.addRecipe(new ShapedBloodOrbRecipe(new ItemStack(ModBlocks.BLOOD_RUNE, 1, 9), "aba", "cdc", "aea", 'a', Items.BUCKET, 'b', new ItemStack(ModItems.SLATE, 1, 4), 'c', "ingotGold", 'd', new ItemStack(ModBlocks.BLOOD_RUNE, 1, 1), 'e', OrbRegistry.getOrbStack(ModItems.ORB_ARCHMAGE))); //Acceleration
GameRegistry.addRecipe(new ShapedBloodOrbRecipe(new ItemStack(ModBlocks.BLOOD_RUNE, 1, 9), "aba", "cdc", "aea", 'a', Items.BUCKET, 'b', new ItemStack(ModItems.SLATE, 1, 3), 'c', "ingotGold", 'd', new ItemStack(ModBlocks.BLOOD_RUNE, 1, 1), 'e', OrbRegistry.getOrbStack(ModItems.ORB_MASTER))); //Acceleration
GameRegistry.addRecipe(new ShapedBloodOrbRecipe(new ItemStack(ModBlocks.BLOOD_RUNE, 1, 10), "RsR", "GrG", "ReR", 'G', "glowstone", 's', new ItemStack(ModItems.SLATE, 1, 3), 'R', "dustRedstone", 'r', new ItemStack(ModBlocks.BLOOD_RUNE, 1), 'e', OrbRegistry.getOrbStack(ModItems.ORB_MASTER))); //Charging
GameRegistry.addRecipe(new ShapedBloodOrbRecipe(new ItemStack(ModBlocks.RITUAL_STONE, 4), "aba", "bcb", "aba", 'a', Blocks.OBSIDIAN, 'b', new ItemStack(ModItems.SLATE, 1, 1), 'c', OrbRegistry.getOrbStack(ModItems.ORB_APPRENTICE)));
GameRegistry.addRecipe(new ShapedBloodOrbRecipe(new ItemStack(ModBlocks.RITUAL_CONTROLLER), "aba", "bcb", "aba", 'a', Blocks.OBSIDIAN, 'b', ModBlocks.RITUAL_STONE, 'c', OrbRegistry.getOrbStack(ModItems.ORB_MAGICIAN)));
GameRegistry.addRecipe(new ShapedBloodOrbRecipe(new ItemStack(ModBlocks.RITUAL_CONTROLLER, 1, 1), "aba", "bcb", "aba", 'a', Blocks.OBSIDIAN, 'b', "stone", 'c', OrbRegistry.getOrbStack(ModItems.ORB_WEAK)));