- Added a potion effect called "(-) Immunity", which allows the training of Living Armour Downgrades. This potion is crafted using a Draft of Angelus with a potion flask. Check the uses of the flask!
- Added some more framework for the Living Armour Downgrades. - Modified the Grim Reaper's Sprint so it is better at later levels.
This commit is contained in:
parent
e5276fba6f
commit
6ea17510b7
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@ -2,6 +2,9 @@
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Version 2.1.0-66
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------------------------------------------------------
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- Made it so that when you acquire a Living Armour Upgrade from a Tome, it raises the corresponding Stat Tracker up to that upgrade level.
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- Added a potion effect called "(-) Immunity", which allows the training of Living Armour Downgrades. This potion is crafted using a Draft of Angelus with a potion flask. Check the uses of the flask!
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- Added some more framework for the Living Armour Downgrades.
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- Modified the Grim Reaper's Sprint so it is better at later levels.
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------------------------------------------------------
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Version 2.1.0-65
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@ -73,4 +73,9 @@ public abstract class StatTracker
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public abstract boolean providesUpgrade(String key);
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public abstract void onArmourUpgradeAdded(LivingArmourUpgrade upgrade);
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public boolean isTrackerDowngrade()
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{
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return false;
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}
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}
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@ -20,6 +20,7 @@ import WayofTime.bloodmagic.api.livingArmour.LivingArmourHandler;
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import WayofTime.bloodmagic.api.livingArmour.LivingArmourUpgrade;
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import WayofTime.bloodmagic.api.livingArmour.StatTracker;
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import WayofTime.bloodmagic.item.armour.ItemLivingArmour;
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import WayofTime.bloodmagic.registry.ModPotions;
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import WayofTime.bloodmagic.util.ChatUtil;
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import WayofTime.bloodmagic.util.helper.TextHelper;
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@ -108,7 +109,7 @@ public class LivingArmour implements ILivingArmour
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if (nextLevel > currentLevel)
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{
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int upgradePointDifference = upgrade.getCostOfUpgrade() - upgradeMap.get(key).getCostOfUpgrade();
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if (upgradePointDifference >= 0 && totalUpgradePoints + upgradePointDifference <= maxUpgradePoints)
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if (Math.abs(upgradePointDifference) >= 0 && totalUpgradePoints + upgradePointDifference <= maxUpgradePoints)
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{
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upgradeMap.put(key, upgrade);
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totalUpgradePoints += upgradePointDifference;
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@ -190,6 +191,8 @@ public class LivingArmour implements ILivingArmour
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}
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}
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boolean allowOnlyDowngrades = player.isPotionActive(ModPotions.immuneSuppress);
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for (Entry<String, StatTracker> entry : trackerMap.entrySet())
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{
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StatTracker tracker = entry.getValue();
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@ -219,6 +222,12 @@ public class LivingArmour implements ILivingArmour
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}
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}
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if ((allowOnlyDowngrades != tracker.isTrackerDowngrade()))
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{
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tracker.onDeactivatedTick(world, player, this);
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continue;
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}
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if (tracker.onTick(world, player, this))
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{
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List<LivingArmourUpgrade> upgradeList = tracker.getUpgrades();
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@ -1,28 +1,43 @@
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package WayofTime.bloodmagic.livingArmour.downgrade;
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import java.util.UUID;
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import net.minecraft.entity.SharedMonsterAttributes;
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import net.minecraft.entity.ai.attributes.AttributeModifier;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.init.MobEffects;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.potion.PotionEffect;
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import net.minecraft.world.World;
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import WayofTime.bloodmagic.api.Constants;
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import WayofTime.bloodmagic.api.livingArmour.ILivingArmour;
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import WayofTime.bloodmagic.api.livingArmour.LivingArmourUpgrade;
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import com.google.common.collect.HashMultimap;
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import com.google.common.collect.Multimap;
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public class LivingArmourUpgradeSlowness extends LivingArmourUpgrade
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{
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public static final int[] costs = new int[] { -50 };
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public static final int[] slownessDuration = new int[] { 30 * 20 };
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public static final int[] costs = new int[] { -10, -17, -23, -35, -48, -60, -80, -110, -160, -200 };
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public static final double[] speedModifier = new double[] { -0.1, -0.2, -0.3, -0.4, -0.45, -0.5, -0.55, -0.6, -0.65, -0.7 };
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public LivingArmourUpgradeSlowness(int level)
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{
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super(level);
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}
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@Override
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public Multimap<String, AttributeModifier> getAttributeModifiers()
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{
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Multimap<String, AttributeModifier> modifierMap = HashMultimap.<String, AttributeModifier>create();
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modifierMap.put(SharedMonsterAttributes.MOVEMENT_SPEED.getAttributeUnlocalizedName(), new AttributeModifier(new UUID(85472, 8502), "speed modifier" + 2, speedModifier[this.level], 1));
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return modifierMap;
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}
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@Override
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public void onTick(World world, EntityPlayer player, ILivingArmour livingArmour)
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{
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player.addPotionEffect(new PotionEffect(MobEffects.SLOWNESS, 1, 0, true, false));
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}
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@Override
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@ -34,7 +49,7 @@ public class LivingArmourUpgradeSlowness extends LivingArmourUpgrade
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@Override
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public int getMaxTier()
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{
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return 1;
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return 10;
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}
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@Override
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@ -0,0 +1,130 @@
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package WayofTime.bloodmagic.livingArmour.tracker.downgrade;
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import java.util.ArrayList;
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import java.util.HashMap;
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import java.util.List;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.world.World;
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import WayofTime.bloodmagic.api.Constants;
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import WayofTime.bloodmagic.api.livingArmour.LivingArmourUpgrade;
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import WayofTime.bloodmagic.api.livingArmour.StatTracker;
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import WayofTime.bloodmagic.livingArmour.LivingArmour;
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import WayofTime.bloodmagic.livingArmour.downgrade.LivingArmourUpgradeMeleeDecrease;
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import WayofTime.bloodmagic.util.Utils;
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public class StatTrackerMeleeDecrease extends StatTracker
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{
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public double totalDamageDealt = 0;
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public static HashMap<LivingArmour, Double> changeMap = new HashMap<LivingArmour, Double>();
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public static int[] damageRequired = new int[] { 40, 100, 200, 350, 650, 1000, 1500, 2000, 3500, 7500 };
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public static void incrementCounter(LivingArmour armour, double damage)
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{
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changeMap.put(armour, changeMap.containsKey(armour) ? changeMap.get(armour) + damage : damage);
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}
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@Override
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public String getUniqueIdentifier()
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{
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return Constants.Mod.MODID + ".tracker.meleeDecrease";
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}
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@Override
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public void resetTracker()
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{
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this.totalDamageDealt = 0;
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}
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@Override
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public void readFromNBT(NBTTagCompound tag)
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{
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totalDamageDealt = tag.getDouble(Constants.Mod.MODID + ".tracker.meleeDecrease");
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}
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@Override
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public void writeToNBT(NBTTagCompound tag)
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{
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tag.setDouble(Constants.Mod.MODID + ".tracker.meleeDecrease", totalDamageDealt);
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}
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@Override
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public boolean onTick(World world, EntityPlayer player, LivingArmour livingArmour)
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{
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if (changeMap.containsKey(livingArmour))
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{
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double change = Math.abs(changeMap.get(livingArmour));
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if (change > 0)
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{
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totalDamageDealt += Math.abs(changeMap.get(livingArmour));
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System.out.println(totalDamageDealt);
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changeMap.put(livingArmour, 0d);
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this.markDirty();
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return true;
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}
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}
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return false;
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}
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@Override
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public void onDeactivatedTick(World world, EntityPlayer player, LivingArmour livingArmour)
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{
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if (changeMap.containsKey(livingArmour))
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{
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changeMap.remove(livingArmour);
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}
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}
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@Override
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public List<LivingArmourUpgrade> getUpgrades()
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{
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List<LivingArmourUpgrade> upgradeList = new ArrayList<LivingArmourUpgrade>();
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for (int i = 0; i < 10; i++)
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{
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if (totalDamageDealt >= damageRequired[i])
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{
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upgradeList.add(new LivingArmourUpgradeMeleeDecrease(i));
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}
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}
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return upgradeList;
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}
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@Override
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public double getProgress(LivingArmour livingArmour, int currentLevel)
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{
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return Utils.calculateStandardProgress(totalDamageDealt, damageRequired, currentLevel);
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}
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@Override
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public boolean providesUpgrade(String key)
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{
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return key.equals(Constants.Mod.MODID + ".upgrade.meleeDecrease");
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}
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@Override
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public void onArmourUpgradeAdded(LivingArmourUpgrade upgrade)
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{
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if (upgrade instanceof LivingArmourUpgradeMeleeDecrease)
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{
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int level = upgrade.getUpgradeLevel();
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if (level < damageRequired.length)
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{
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totalDamageDealt = Math.max(totalDamageDealt, damageRequired[level]);
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this.markDirty();
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}
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}
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}
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@Override
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public boolean isTrackerDowngrade()
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{
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return true;
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}
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}
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@ -0,0 +1,141 @@
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package WayofTime.bloodmagic.livingArmour.tracker.downgrade;
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import java.util.ArrayList;
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import java.util.HashMap;
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import java.util.List;
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import java.util.Map;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.init.MobEffects;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.world.World;
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import WayofTime.bloodmagic.api.Constants;
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import WayofTime.bloodmagic.api.livingArmour.LivingArmourUpgrade;
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import WayofTime.bloodmagic.api.livingArmour.StatTracker;
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import WayofTime.bloodmagic.livingArmour.LivingArmour;
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import WayofTime.bloodmagic.livingArmour.downgrade.LivingArmourUpgradeSlowness;
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import WayofTime.bloodmagic.util.Utils;
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public class StatTrackerSlowness extends StatTracker
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{
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public static Map<EntityPlayer, Double> lastPosX = new HashMap<EntityPlayer, Double>();
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public static Map<EntityPlayer, Double> lastPosZ = new HashMap<EntityPlayer, Double>();
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public static int[] blocksRequired = new int[] { 200, 1000, 2000, 4000, 7000, 15000, 25000, 35000, 50000, 70000 };
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public double totalMovement = 0;
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@Override
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public String getUniqueIdentifier()
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{
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return Constants.Mod.MODID + ".tracker.slowness";
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}
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@Override
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public void resetTracker()
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{
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this.totalMovement = 0;
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}
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@Override
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public void readFromNBT(NBTTagCompound tag)
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{
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totalMovement = tag.getDouble(Constants.Mod.MODID + ".tracker.slowness");
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}
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@Override
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public void writeToNBT(NBTTagCompound tag)
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{
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tag.setDouble(Constants.Mod.MODID + ".tracker.slowness", totalMovement);
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}
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@Override
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public boolean onTick(World world, EntityPlayer player, LivingArmour livingArmour)
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{
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if (!lastPosX.containsKey(player))
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{
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lastPosX.put(player, player.posX);
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lastPosZ.put(player, player.posZ);
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return false;
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}
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if (!player.onGround || !player.isPotionActive(MobEffects.SLOWNESS))
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{
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return false;
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}
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double distanceTravelled = Math.sqrt(Math.pow(lastPosX.get(player) - player.posX, 2) + Math.pow(lastPosZ.get(player) - player.posZ, 2));
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if (distanceTravelled > 0.0001 && distanceTravelled < 2)
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{
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totalMovement += distanceTravelled;
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lastPosX.put(player, player.posX);
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lastPosZ.put(player, player.posZ);
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markDirty();
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return true;
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}
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lastPosX.put(player, player.posX);
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lastPosZ.put(player, player.posZ);
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return false;
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}
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@Override
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public void onDeactivatedTick(World world, EntityPlayer player, LivingArmour livingArmour)
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{
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}
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@Override
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public List<LivingArmourUpgrade> getUpgrades()
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{
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List<LivingArmourUpgrade> upgradeList = new ArrayList<LivingArmourUpgrade>();
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for (int i = 0; i < 10; i++)
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{
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if (totalMovement >= blocksRequired[i])
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{
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upgradeList.add(new LivingArmourUpgradeSlowness(i));
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}
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}
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return upgradeList;
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}
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@Override
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public double getProgress(LivingArmour livingArmour, int currentLevel)
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{
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return Utils.calculateStandardProgress(totalMovement, blocksRequired, currentLevel);
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}
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@Override
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public boolean providesUpgrade(String key)
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{
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return key.equals(Constants.Mod.MODID + ".upgrade.slowness");
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}
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@Override
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public void onArmourUpgradeAdded(LivingArmourUpgrade upgrade)
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{
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if (upgrade instanceof LivingArmourUpgradeSlowness)
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{
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int level = upgrade.getUpgradeLevel();
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if (level < blocksRequired.length)
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{
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totalMovement = Math.max(totalMovement, blocksRequired[level]);
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this.markDirty();
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}
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}
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}
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@Override
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public boolean isTrackerDowngrade()
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{
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return true;
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}
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}
|
|
@ -1,18 +1,25 @@
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package WayofTime.bloodmagic.livingArmour.upgrade;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.init.MobEffects;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.potion.PotionEffect;
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import net.minecraft.world.World;
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import WayofTime.bloodmagic.api.Constants;
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import WayofTime.bloodmagic.api.livingArmour.ILivingArmour;
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import WayofTime.bloodmagic.api.livingArmour.LivingArmourUpgrade;
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import WayofTime.bloodmagic.util.ChatUtil;
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import WayofTime.bloodmagic.util.helper.TextHelper;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.world.World;
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public class LivingArmourUpgradeGrimReaperSprint extends LivingArmourUpgrade
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{
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public static final int[] costs = new int[] { 20, 50, 130, 270, 450, 580, 700, 800, 900, 1000 };
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public static final int[] rebirthDelay = new int[] { 20 * 60 * 60, 20 * 60 * 50, 20 * 60 * 45, 20 * 60 * 40, 20 * 60 * 30, 20 * 60 * 25, 20 * 60 * 15, 20 * 60 * 10, 20 * 60 * 5, 20 * 60 };
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public static final int[] strengthDuration = new int[] { 0, 0, 100, 100, 200, 200, 200, 300, 300, 400 };
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public static final int[] strengthValue = new int[] { 0, 0, 0, 0, 0, 1, 1, 2, 2, 3 };
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public static final int[] resistanceDuration = new int[] { 100, 100, 100, 100, 100, 100, 100, 100, 100, 100 };
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public static final int[] resistanceValue = new int[] { 0, 0, 0, 0, 0, 1, 1, 2, 2, 3 };
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public static final float[] healthOnRevive = new float[] { 0.2f, 0.2f, 0.3f, 0.3f, 0.4f, 0.4f, 0.5f, 0.6f, 0.7f, 0.8f };
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public int deathTimer = 0;
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|
@ -68,7 +75,20 @@ public class LivingArmourUpgradeGrimReaperSprint extends LivingArmourUpgrade
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|
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public void applyEffectOnRebirth(EntityPlayer player)
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{
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player.setHealth(player.getMaxHealth());
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player.setHealth(player.getMaxHealth() * healthOnRevive[this.level]);
|
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||||
int strDur = strengthDuration[this.level];
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if (strDur > 0)
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||||
{
|
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player.addPotionEffect(new PotionEffect(MobEffects.STRENGTH, strDur, strengthValue[this.level]));
|
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}
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|
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int resDur = resistanceDuration[this.level];
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if (resDur > 0)
|
||||
{
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player.addPotionEffect(new PotionEffect(MobEffects.RESISTANCE, resDur, resistanceValue[this.level]));
|
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}
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deathTimer = rebirthDelay[this.level];
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ChatUtil.sendNoSpam(player, TextHelper.localizeEffect(chatBase + "grimReaper"));
|
||||
}
|
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|
|
|
@ -28,6 +28,8 @@ import WayofTime.bloodmagic.livingArmour.tracker.StatTrackerSelfSacrifice;
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import WayofTime.bloodmagic.livingArmour.tracker.StatTrackerSolarPowered;
|
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import WayofTime.bloodmagic.livingArmour.tracker.StatTrackerSprintAttack;
|
||||
import WayofTime.bloodmagic.livingArmour.tracker.StatTrackerStepAssist;
|
||||
import WayofTime.bloodmagic.livingArmour.tracker.downgrade.StatTrackerMeleeDecrease;
|
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import WayofTime.bloodmagic.livingArmour.tracker.downgrade.StatTrackerSlowness;
|
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import WayofTime.bloodmagic.livingArmour.upgrade.LivingArmourUpgradeArrowShot;
|
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import WayofTime.bloodmagic.livingArmour.upgrade.LivingArmourUpgradeCriticalStrike;
|
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import WayofTime.bloodmagic.livingArmour.upgrade.LivingArmourUpgradeDigging;
|
||||
|
@ -75,6 +77,9 @@ public class ModArmourTrackers
|
|||
LivingArmourHandler.registerStatTracker(StatTrackerFireResist.class);
|
||||
LivingArmourHandler.registerStatTracker(StatTrackerNightSight.class);
|
||||
|
||||
LivingArmourHandler.registerStatTracker(StatTrackerMeleeDecrease.class);
|
||||
LivingArmourHandler.registerStatTracker(StatTrackerSlowness.class);
|
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|
||||
LivingArmourHandler.registerArmourUpgrade(new LivingArmourUpgradeSpeed(0));
|
||||
LivingArmourHandler.registerArmourUpgrade(new LivingArmourUpgradeDigging(0));
|
||||
LivingArmourHandler.registerArmourUpgrade(new LivingArmourUpgradePoisonResist(0));
|
||||
|
|
|
@ -21,6 +21,8 @@ public class ModPotions
|
|||
public static Potion plantLeech;
|
||||
public static Potion deafness;
|
||||
|
||||
public static Potion immuneSuppress;
|
||||
|
||||
public static void init()
|
||||
{
|
||||
new PotionEventHandlers();
|
||||
|
@ -47,6 +49,7 @@ public class ModPotions
|
|||
constrict = registerPotion("Constriction", new ResourceLocation("constrict"), true, 0x000000, 6, 0);
|
||||
plantLeech = registerPotion("Plant Leech", new ResourceLocation("plantLeech"), true, 0x000000, 7, 0);
|
||||
deafness = registerPotion("Deaf", new ResourceLocation("deafness"), true, 0x000000, 0, 1);
|
||||
immuneSuppress = registerPotion("(-) Immunity", new ResourceLocation("immuneSuppress"), true, 0x000000, 1, 1);
|
||||
// heavyHeart = new PotionBloodMagic("Heavy Heart", new
|
||||
// ResourceLocation(resourceLocation +
|
||||
// heavyHeart.getName().toLowerCase()), true, 0, 0, 0);
|
||||
|
|
|
@ -444,6 +444,8 @@ public class ModRecipes
|
|||
addPotionRecipe(1000, 1, new ItemStack(ModItems.BLOOD_SHARD, 1, 0), new PotionEffect(MobEffects.HEALTH_BOOST, 2 * 60 * 20));
|
||||
|
||||
addPotionRecipe(1000, 1, new ItemStack(Items.BEETROOT), new PotionEffect(ModPotions.deafness, 450));
|
||||
|
||||
AlchemyTableRecipeRegistry.registerRecipe(new AlchemyTablePotionRecipe(5000, 100, 4, ItemLivingArmourPointsUpgrade.getStack(ItemLivingArmourPointsUpgrade.DRAFT_ANGELUS), new PotionEffect(ModPotions.immuneSuppress, 15 * 60 * 20)));
|
||||
}
|
||||
|
||||
static ItemStack mundaneLengtheningStack = ItemComponent.getStack(ItemComponent.CATALYST_LENGTH_1);
|
||||
|
|
|
@ -34,6 +34,7 @@ import WayofTime.bloodmagic.livingArmour.tracker.StatTrackerNightSight;
|
|||
import WayofTime.bloodmagic.livingArmour.tracker.StatTrackerPhysicalProtect;
|
||||
import WayofTime.bloodmagic.livingArmour.tracker.StatTrackerSolarPowered;
|
||||
import WayofTime.bloodmagic.livingArmour.tracker.StatTrackerSprintAttack;
|
||||
import WayofTime.bloodmagic.livingArmour.tracker.downgrade.StatTrackerMeleeDecrease;
|
||||
import WayofTime.bloodmagic.livingArmour.upgrade.LivingArmourUpgradeDigging;
|
||||
import WayofTime.bloodmagic.livingArmour.upgrade.LivingArmourUpgradeExperience;
|
||||
import WayofTime.bloodmagic.util.Utils;
|
||||
|
@ -162,6 +163,9 @@ public class StatTrackerHandler
|
|||
{
|
||||
StatTrackerMeleeDamage.incrementCounter(armour, amount);
|
||||
|
||||
if (player.isPotionActive(MobEffects.WEAKNESS))
|
||||
StatTrackerMeleeDecrease.incrementCounter(armour, amount);
|
||||
|
||||
if (player.worldObj.getLight(player.getPosition()) <= 9)
|
||||
StatTrackerNightSight.incrementCounter(armour, amount);
|
||||
|
||||
|
|
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Reference in a new issue