0e1173ef5dAdded directionality to rituals.
WayofTime
2015-12-29 09:10:03 -0500
971d4c4d1eFixed the ritual system so that it would properly validate the ritual from the list. Used the activation crystal's owner's LP to activate the ritual. Removed some unnecessary imports.
WayofTime
2015-12-29 08:44:34 -0500
24058d7350Move SoulNetwork to UUID system
Nick
2015-12-28 20:13:11 -0800
8edb8a45e6Fix build crash on Javadoc
Nick
2015-12-28 19:40:16 -0800
e7f5a1addfFix @Nullable import
Nick
2015-12-28 19:10:53 -0800
c755282d79Merge pull request #519 from Arcaratus/1.8-Rewrite
Nick Ignoffo
2015-12-28 16:23:28 -0800
e6354fb483String lookup for ItemComponent
Nick
2015-12-28 13:50:32 -0800
42c7162f3fFix server startup crash
Nick
2015-12-28 13:43:26 -0800
9ce9c66fb9Created the base items class, for items that are mainly just used in recipes. Created reagents to be used in array crafting and added the array recipes for the water, lava, void, green grove, fast miner, elemental affinity, sight and air sigils. Fixed the textures for the Sight sigil and Fast Miner sigil.
WayofTime
2015-12-28 15:59:35 -0500
440e629e11Finished the Binding array, including lightning. Need to add special EntityItem to prevent items burning.
WayofTime
2015-12-27 21:11:42 -0500
dd8832e18fFix TileAlchemyArray registered name
Nick
2015-12-27 16:43:11 -0800
7c651cbfa5Merge pull request #518 from Arcaratus/1.8-Rewrite
Nick Ignoffo
2015-12-27 16:41:55 -0800
ae85224003Added a new circle for the binding array.
WayofTime
2015-12-27 15:44:56 -0500
9640d95d6fFinished fancifying the rendering for the binding circle.
WayofTime
2015-12-26 21:13:05 -0500
e6a11c2e4fAdd a JEI description to the Altar Maker
Nick
2015-12-26 17:08:58 -0800
d9bc1105d8First attempt at AlchemyArrayCrafting JEI support
Nick
2015-12-26 16:50:22 -0800
03847ad6d9Committing the Ritual stuff
Nick
2015-12-26 16:49:25 -0800
9faae07131Improved Alchemy circle animation for Binding ritual.
WayofTime
2015-12-26 17:18:31 -0500
db5ab41728Fancified the mock binding alchemy array. Need to work on angle math so that the path speed along the path is constant, not the angle.
WayofTime
2015-12-26 14:40:51 -0500
d4ec4dec8eCreated initial mock binding ritual with the Alchemy arrays.
WayofTime
2015-12-26 10:32:53 -0500
3a59866475Added a rotation effect to the array when it is "crafting" the item.
WayofTime
2015-12-23 22:30:13 -0500
c54aa5d00eFinished the infrastructure for Alchemy Array crafting. Updated some Utils so that they work more generally. Added the ability for a delay to be present for effects.
WayofTime
2015-12-23 20:19:06 -0500
63c3853776Generated the initial infrastructure for Alchemy Array effects, which includes crafting. Needs to be hooked into by TileAlchemyArray.
WayofTime
2015-12-23 18:45:47 -0500
073830a785Created initial AlchemyArray block which will be used in crafting. SightSigil array is used for testing purposes for rendering. Packets and changing the shown image need to be completed.
WayofTime
2015-12-23 15:20:26 -0500
cce3d6b79aSimpler way of obtaining items via API
Nick
2015-12-23 09:42:52 -0800
61b2b293baClean up some logging + protect against negative values in Altar Recipes
Nick
2015-12-23 09:41:59 -0800
43f2bdd28aUpdate JEI compat
Nick
2015-12-23 01:23:52 -0800
1d7565553aApparently these assets never got pushed
Nick
2015-12-23 01:08:39 -0800
4e063e24a0Removed latent System.out and reformatted to an inferior format.
WayofTime
2015-12-22 21:05:47 -0500
f1a3c5ee46Fixed Orb filling and added the Weak Blood Orb as a fillable orb.
WayofTime
2015-12-22 21:03:00 -0500
4145b2a11cPerformed initial cleaning to BloodAltar/TileAltar and migrated all logic from the Tile to the BloodAltar class.
WayofTime
2015-12-22 20:32:25 -0500
0f26cbedd7Update JEI compat to latest
TehNut
2015-12-14 01:07:22 -0600
d51a908f6bUpdate JEI compat
Nick
2015-12-03 17:12:50 -0800
53c5a7ad8fRemove references to sourceJar
Nick
2015-12-03 13:32:54 -0800
eaa6226861Mostly finished the LivingArmour framework, which includes the upgrades and stat trackers.
WayofTime
2015-12-03 10:18:05 -0500
13d9cb4b5aAdd registry for Binding rituals and add JEI support
Nick
2015-12-02 19:27:28 -0800
a3b12cb7e2Created framework for LivingArmour and the handling. Upgrade handling is not done.
WayofTime
2015-12-02 21:30:54 -0500
42d6c4b59bWhoops, forgot EtherealSlates
Nick
2015-12-02 16:28:07 -0800
96d94721c4Revamp altar to only use EnumAltarComponent
Nick
2015-12-02 16:02:18 -0800
6db9b51350Altar now resets capacity correctly
Nick
2015-12-02 15:07:36 -0800
72d4c5e135Config for ICompatibility
Nick
2015-12-02 13:28:50 -0800
349efbd510Move PotionArray size to Constants
Nick
2015-12-02 01:43:51 -0800
f35cef51bbUpdate JEI compat
Nick
2015-12-02 00:55:52 -0800
7dd170e5adInscription Tools and Slates
Nick
2015-12-02 00:55:32 -0800
437dc1b96eTweaks to damage. It now uses the DamageSource correctly
Nick
2015-12-01 23:35:09 -0800
305b5e165fStop referencing deprecated method
Nick
2015-12-01 22:58:01 -0800
26e3888004Remove reference to sun.misc.Launcher
Nick
2015-12-01 21:59:07 -0800
b97f7d81c4Docs for NetworkHelper
Nick
2015-12-01 21:55:56 -0800
02956798f0Update buildscript
Nick
2015-12-01 21:17:24 -0800
c4e6f63adaCleanup javadoc and make it compile correctly
Nick
2015-12-01 21:14:26 -0800
427fb25424Remove event registration with deprecated FML bus
Nick
2015-11-30 21:48:19 -0800
3200683b74Wrong Nullable import
Nick
2015-11-29 17:38:15 -0800
ff055a33daSome cleanup
Nick
2015-11-29 17:12:44 -0800
8f8f0e6910Merge pull request #505 from Arcaratus/1.8-Rewrite
Nick Ignoffo
2015-11-29 16:38:02 -0800
bf912ae03fCreated the BlockRitualStone and had it implement IRitualStone. Created .json files necessary Created PropertyRuneType.
WayofTime
2015-11-06 21:41:15 -0500
8f623de469Created test block which is coupled to the Default Spell Modifier .json model. The model has three submodels: the core, the output, and the input.
WayofTime
2015-11-06 17:26:38 -0500
b419e9aae9The last of the Imperfect Rituals + Tile handles lightning
Nick
2015-11-05 19:58:43 -0800
6fc22c170eLombokify
Nick
2015-11-03 10:44:08 -0800
798d4b926cUse a wrapper instead of ItemStacks for Altar recipes
Nick
2015-11-03 10:00:40 -0800
e12c78877eFix recipe by stack lookup
Nick
2015-11-03 09:47:38 -0800
ddcc1237e8Inventories now don't NPE when broken
Nick
2015-11-03 09:11:39 -0800
6a5f5356ceFix inventory tiles not saving inventory
Nick
2015-11-03 08:42:38 -0800
bd564ee7cfShould fix altar crashing
Nick
2015-11-03 08:31:34 -0800
b1e8930c11Rain imperfect ritual
Nick
2015-11-03 08:15:24 -0800