Commit graph

103 commits

Author SHA1 Message Date
WayofTime ec7676a69c Potential fix for a bunch of stuff that required the use of UUID -> username lookup on servers. This fix adds an extra tag to the NBT of items so that it caches the username of the owner. The UUID is still stored on items, but is not used client-side. 2016-01-13 19:59:28 -05:00
Nick 14459ddc69 This call was not as redundant as I thought hehe 2016-01-13 16:35:38 -08:00
Nick 5ac78b2dea Should fix fakePlayer lookup NPE #546
I think it's safe to say that if the player is null here, the places we use this check should probably not continue. Will see how it goes.

Also added the check to imperfect rituals and removed a redundant check from the dagger.
2016-01-13 13:13:01 -08:00
Nick Ignoffo d4f8844660 Merge pull request #565 from Arcaratus/1.8-Rewrite
More rituals
2016-01-12 17:51:51 -08:00
Arcaratus 203a48d526 More rituals
More rituals

Comment out unimplemented portion

some thing useful

Renamed to something more useful
2016-01-12 20:51:05 -05:00
WayofTime 269459c5c5 Added a lot more framework for the node routing. 2016-01-12 17:05:56 -05:00
Nick 9950b32d53 Fix Sigil of the Phantom Bridge
I'm tentatively considering this fixed. I'd rather not do it this way, but it seems to work...
2016-01-11 13:36:07 -08:00
Nick 7f434d7f3e Temporary (?) durability bar for will full-ness 2016-01-11 02:05:08 -08:00
WayofTime 63783ed8ed Fixed upgrade localization in ItemLivingArmour 2016-01-10 19:27:13 -05:00
WayofTime 1abae8e4ee Implemented the ItemMeshDefinition for the Sentient Sword, allowing for me to make the sword enchantable while still allowing the texture to change. This may be expanded to other items. 2016-01-10 18:31:48 -05:00
Nick cb77b7821f No more mutli-line descriptions
We have a method for this
2016-01-10 14:37:47 -08:00
WayofTime ebdc069563 Tweaked Sentient Sword will drop rate 2016-01-10 08:37:26 -05:00
Nick de5ca8dfee Cleanup the tooltip for the Upgrade Tomes 2016-01-09 19:46:15 -08:00
WayofTime ebdf85182c Added upgrade tomes to a separate creative tab. 2016-01-09 22:20:59 -05:00
Nick cf4a02bf89 Arcane Ashes should not stack + placement fixes
Does not place when interacting with a block anymore. IE: opening a chest

Performs the arm swing if the placement is valid.
2016-01-09 18:54:56 -08:00
Nick 9eee22affc Bound tools now use BlockStack
Clean code is happy code
2016-01-09 17:42:48 -08:00
Nick d868414f5b Sigils now don't do their effect when accessing blocks
Should solve #557
2016-01-09 17:30:10 -08:00
WayofTime 3edfc3a8ac Some work on the armour 2016-01-09 15:05:41 -05:00
WayofTime 4d835257ab Added Sentient Armour - not fully implemented. 2016-01-09 13:01:05 -05:00
WayofTime 61e6cf2a14 Renamed nomenclature to Demonic Will instead of souls - still missing a few spots 2016-01-09 10:47:36 -05:00
WayofTime 1d6edae50e Added infrastructure and rendering for the Soul Arrow. 2016-01-08 22:20:31 -05:00
WayofTime c5dec61351 Added Soul Bow textures and localization, as well as rudimentary function. 2016-01-08 21:05:13 -05:00
Nick be30f7d92e Fix Teleposition Focus localization 2016-01-08 16:14:45 -08:00
WayofTime 0e2a3f63a2 Added filled soul gems to creative tab. 2016-01-08 16:34:43 -05:00
WayofTime 36846e8952 Tentatitively added the other soul gems 2016-01-08 16:19:24 -05:00
WayofTime 74718f5042 Added the Soul Snare renderer and recipe and basically everything soul snare 2016-01-08 14:56:36 -05:00
WayofTime c015e3421f Fixed toggleable sigils not binding. 2016-01-08 11:06:07 -05:00
Nick b34dbfbe4e Fix and nerf Coat of Arms
It was a bit broken. (~2000 LP for killing a zombie >.>) We'll see how it goes now.
2016-01-07 18:15:23 -08:00
Nick 978e50a42e Cleaned up lots of localization 2016-01-07 15:52:02 -08:00
WayofTime 8b024e1703 Added Soul Forge block and WIP model 2016-01-07 16:36:52 -05:00
WayofTime 72ed003da1 Added a lot of soul stuff. 2016-01-07 12:59:46 -05:00
WayofTime 45870812d4 Added a few of the necessary items to start the soul system. 2016-01-07 11:01:38 -05:00
WayofTime 6dedb234fb Added Physical Protection upgrade. Reorganized some of the upgrades. 2016-01-06 19:34:10 -05:00
WayofTime 72ac385861 Added necessary framework for damage reduction upgrades. 2016-01-06 07:13:56 -05:00
WayofTime b74ed8d431 Added self-sacrifice upgrade to living armour. 2016-01-05 12:17:05 -05:00
WayofTime dceec15750 Added the unlocalized name to upgrades, and changed it so the armour lists the upgrades. 2016-01-05 11:12:56 -05:00
WayofTime f4abee84ef Reorganized fix for the Lava Crystal 2016-01-05 10:41:23 -05:00
WayofTime 80a9380e71 Finalized more for the digging upgrade. 2016-01-04 09:15:15 -05:00
WayofTime 00adb96931 Added digging stat tracker and upgrade to Living Armour. Added chat message for when the armour upgrades. 2016-01-03 15:39:59 -05:00
WayofTime 81edc58769 Fixed bound tools so multiple players can actually use them... :D 2016-01-03 09:23:13 -05:00
WayofTime dc0925c5a6 Improved Bound tools. Made them actually use LP! 2016-01-03 08:56:31 -05:00
Nick a6b243e190 Altar maker notifies of creative only-ness 2016-01-02 23:58:57 -08:00
WayofTime 34335d66cc Added Living Armour stat tracker for movement. Implemented necessary methods for the armour. 2016-01-02 22:04:51 -05:00
WayofTime 71421b7d88 Formatted the code - Release state for Blood Magic 1.8.9-2.0.0-1 2016-01-02 17:56:37 -05:00
Nick 0670585aa4 Water/Lava Rituals/Sigils now place flowing variants of the liquid 2016-01-02 14:21:38 -08:00
WayofTime f27ee1aeb4 Added some extra framework for Living Armour. 2016-01-02 17:07:11 -05:00
WayofTime 318e3a03c7 Added Charging rune and associated necessities, such as having the Seer's Sigil detect total charge. 2016-01-01 17:36:50 -05:00
WayofTime b170654ed3 Implemented recipes and arrays for Suppression sigil. 2016-01-01 15:46:40 -05:00
Nick 7ebd59382f Javadoc warning cleanup 2016-01-01 10:52:42 -08:00
Arcaratus a8a0ae6e8b Teleposers and refractoring 2016-01-01 12:08:17 -05:00