Nicholas Ignoffo
d0c0700fda
Un-hardcode block documentation
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Opens it up for all our custom blocks to be able to provide information.
Need a texture from @Yulife.
2016-06-02 17:03:21 -07:00
Nicholas Ignoffo
512600a677
Split EventHandler into multiple different handlers
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Better organization allows for finding things easier
2016-05-30 18:20:31 -07:00
WayofTime
aa3bef31c5
Fixed the Trick Shot upgrade
2016-05-22 12:09:36 -04:00
Nicholas Ignoffo
dce6bf1e93
Add rune type colors Ritual Diviner tooltip
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Fixes casing for direction as well. IE: north -> North
2016-05-21 12:47:17 -07:00
Nicholas Ignoffo
de5e23e6c4
package-info upd- I mean 1.9.4 update
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These are now "required" thanks to Mojang giving us some annotations. Yay..?
2016-05-19 17:43:33 -07:00
Nicholas Ignoffo
d70f423a10
Fix NPE in Crusher ritual ( #739 )
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Also adds a utility for spawning an itemstack at a specific block location
2016-05-13 16:50:07 -07:00
WayofTime
e363ba8ffb
- Fixed it so that the Sentient weaponry is actually repairable using any demon will crystals in an anvil
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- Changed the stat tracker for Tough Palms so that it counts number of hearts sacrificed, not number of sacrifices
2016-05-12 14:51:42 -04:00
Nicholas Ignoffo
9253d6a410
Add an entity blacklist for the Teleposer ( #701 )
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Added event for when an entity is teleposed. Includes a Post version as well to allow modification of the entity after the fact.
2016-05-11 20:29:16 -07:00
Nicholas Ignoffo
3ce6735920
Allow Demonic Will to drop from passive mobs in Peaceful ( #733 )
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Goes along with b2d1b75f49
and #711
2016-05-09 16:38:43 -07:00
WayofTime
86efa8b1a3
Updated the Alchemy Table recipe system so that it can provide better custom recipes
2016-05-04 16:44:32 -04:00
WayofTime
25108a5838
Formatting pass.
2016-05-02 20:56:32 -04:00
WayofTime
d3379ff69b
Additional work on the Alchemy Table, as well as the Elytra upgrade.
2016-05-01 22:32:15 -04:00
WayofTime
aba4332699
Changed it so that the Mending enchantment consumes the EXP before the Tome of Peritia does
2016-04-29 19:55:23 -04:00
Nicholas Ignoffo
d550513f0a
Update Forge + mappings
2016-04-24 10:06:28 -07:00
Nick
6449da0733
Use separate texture for activated sac dagger instead of enchant overlay
2016-04-17 14:03:26 -07:00
Nick
a4f55d88b6
Change some int displays to Roman Numerals
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May not be 100% accurate if you somehow manage to get these really, really high, but it's good enough.
2016-04-17 13:51:39 -07:00
WayofTime
7ca72320c5
Initial work on Capabilities usage for inventories.
2016-04-13 17:58:06 -04:00
WayofTime
c0b39039cc
Fixed the Speed and Jump rituals so that they correctly update the player's motion
2016-04-13 11:05:17 -04:00
Arcaratus
3e50dd4117
Improved the API and internal workings
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Update things
Fix some more things
Update once more
Refactoring and removing unnecessary null checks
Woops
Fix
Nother fix
Moar fix
Fix imports
Update ItemBindable.java
2016-04-12 20:34:08 -04:00
WayofTime
21473c12cd
Added True Strike, increasing the damage of critical hits
2016-04-07 16:27:34 -04:00
WayofTime
7b94e414f8
Added Charging Strike armour upgrade
2016-04-07 15:12:57 -04:00
WayofTime
bd36e95fc9
Reworked damage-modifying upgrades
2016-04-07 14:22:45 -04:00
WayofTime
c3922fad63
Rebalanced Grave Digger so that it takes into account the swing cooldown
2016-04-07 10:35:00 -04:00
WayofTime
7d9312b2f8
Reverted changes to Living Armour - waiting on change to Forge's armour to balance properly.
2016-04-07 10:07:55 -04:00
WayofTime
aa480af518
Updated forge, did random stuff to the armour before realizing issues with armour calculations
2016-04-06 21:04:50 -04:00
WayofTime
b56bbef29e
Formatting!
2016-04-05 16:16:17 -04:00
Nick
794ac6a7a2
Move binding back to PIE
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BM will now only load with Forge 1840+ as that is the version that PIE was re-implemented. Set dependency to avoid crashes. Also updated JEI version so it wouldn't crash with new Forge.
2016-04-04 19:23:06 -07:00
WayofTime
b0b61798fe
Added "Grave Digger" living armour upgrade
2016-04-04 20:18:10 -04:00
WayofTime
96ecd73286
Added Soft Fall and Strong Legs living armour upgrades.
2016-04-03 12:17:42 -04:00
WayofTime
f9bf63ccf1
Fixed NPE when using an empty bucket
2016-04-03 10:12:10 -04:00
WayofTime
7a119adaf9
More work on the Item Experience Book. Changed the names of the Sanguimancy rituals to be more... majestic.
2016-04-02 18:45:52 -04:00
WayofTime
378c59d2b3
Updated to Forge 1826
2016-04-02 16:02:01 -04:00
WayofTime
39df6d5bb0
Fixed living armour's training bracelet so that it deactivates any training of upgrades not supported
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Added "Experienced" living armour upgrade, which provides more xp from picked up orbs.
2016-04-02 10:10:49 -04:00
Nick
1cdcd81508
Pull teleportBlocks method into general utility class
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It's useful in other places and those other places really shouldn't be firing off the TeleposeEvent.
2016-03-29 17:38:11 -07:00
WayofTime
7977fa351f
FINALLY changed it so farm animals do not drop demon will
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Did work on the armour's unique effects.
2016-03-29 18:39:52 -04:00
Nick
30bc020055
Localized some routing tooltips/chat
2016-03-26 12:32:51 -07:00
WayofTime
5cb39d1dbd
Updated to Forge 1811
2016-03-26 14:32:06 -04:00
WayofTime
f0730791f7
- Changed the growth behavior of the crystals
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- Fixed Potion getting for various methods
- Started work on crystal automation ritual
- Finished first iteration of the iterator of AreaDescriptor
2016-03-24 14:11:05 -04:00
Nick
d8fe6d21bd
Update Forge + Mappings
2016-03-21 12:55:36 -07:00
Nick
6cd993a619
Re-add localization checks to tooltips
2016-03-20 22:55:03 -07:00
WayofTime
b86f7c24ed
Fixed #677
2016-03-19 08:47:59 -04:00
WayofTime
26f7c874ff
EventHandler (139 errors)
2016-03-18 16:05:01 -04:00
WayofTime
10c6829482
Block fixes
2016-03-18 13:16:38 -04:00
Nick
6c729db70c
Initial 1.9 commit
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This DOES NOT BUILD. Do not even attempt.
Almost everything has been ported besides the block/item packages. Then it's a matter of testing what broke.
2016-03-17 13:00:46 -07:00
WayofTime
134b11f177
Normalized code formatting.
2016-03-16 18:41:06 -04:00
Nick
2700841973
Changed wills to go straight to inventory and only drop excess ( #654 )
2016-03-15 19:50:03 -07:00
Nick
0f4e1ad4cb
Fix step height being reset to incorrect value ( #652 )
2016-03-14 19:46:59 -07:00
Nick
0ba6ff8235
Fix orb tier never being set in SoulNetwork
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Oopsy
2016-03-14 18:56:55 -07:00
WayofTime
4fd39b6348
Fixed altar crashing
2016-03-07 06:30:58 -05:00
WayofTime
da6f410394
Lots of import rearrangement due to odd "clean up" algorithm. Added Crystals, which are very WIP.
2016-02-25 08:54:18 -05:00