Commit graph

173 commits

Author SHA1 Message Date
Nick
99c2b26c6b Durability for Inscription Tools 2016-02-23 22:48:34 -08:00
WayofTime
2c49c49441 Started work on Demon Will Inversion system. 2016-02-21 20:10:56 -05:00
Nick
a056835a31 Move last PR into single event handlers
Also includes a var in the main class for if we're running in an obf env or not. Use this for debugging
2016-02-18 19:44:39 -08:00
WayofTime
035ba94976 Reworked Tartaric Gems so that they contain specific demon will types (work for the future) 2016-02-18 18:00:02 -05:00
Tombenpotter
7e8aec8652 Huge commit for the Pull-Request.
Added a lot of things:
- Blood Tank
- Teleposition Sigil
- Transposition Sigil
- Cobblestone/Netherrack/Obisidian generation Ritual
- Tree Cutter Ritual
- Pump Ritual
- Altar Builder Ritual
- Block Placing Ritual
- Portal Ritual
- Teleportation System and API Components
- Cross pattern Area Descriptor
- Two reagents and their textures for the sigils’ crafting

Fixed:
- Teleposer not teleporting entities correctly

And probably other things I forgot!
2016-02-18 17:25:11 +01:00
WayofTime
ccb706f15c - Removed the FOV effect from the Quick Feet speed upgrade.
- Minor work on the Demon Crucible.
2016-02-17 16:31:11 -05:00
Nick
58e51b9d51 Move IMC handling to it's own class 2016-02-15 15:01:03 -08:00
WayofTime
b5c8c2242a Fixed step height issues. 2016-02-15 13:36:47 -05:00
WayofTime
64efaf854b Implemented most of the framework required for training specific Living Armour Upgrades. 2016-02-14 21:50:32 -05:00
WayofTime
69eb621fc8 Finalized Solar Powered perk. Worked a bit more on Grim Reaper's Sprint. 2016-02-11 14:10:43 -05:00
Nick
325cda2f71 Begin cleaning up model registration 2016-02-09 19:07:56 -08:00
Nick
f613c00970 Change Revealing upgrade to follow other upgrades
Obtained the same way as before.
2016-02-09 18:49:38 -08:00
WayofTime
2be1d50541 Attempt to implement the Living Armour upgrade for the Grim Reaper's Sprint. 2016-02-09 20:22:14 -05:00
WayofTime
4e054224ac Fixed step height issues with PotionBoost. Fixed some formatting errors. Set the path blocks' max path lengths. 2016-02-09 15:53:22 -05:00
WayofTime
b406bb4672 Fixed melee damage, trick shot, and defense stat trackers. 2016-02-07 15:37:35 -05:00
Nick
fd16a58b6b Move getOwnerName/UUID to IBindable
Where it should have been to begin with... hehe...

Deprecated methods will be removed after beta
2016-02-04 00:25:37 -08:00
Nick
8c1eaddb97 Rewrite Binding system to be fully automated
No more manual handling of binding items to players. Retains all previous functionality.

I have tested on both the Client and Server and it seems to work just fine. If any issues arise from this, do not hesitate to yell at me.

The deprecated methods will be removed after beta.
2016-02-03 23:14:26 -08:00
Nick
e219b50589 Config option for Goggles upgrade 2016-02-03 20:41:41 -08:00
Nick
c1aeb2e7f6 Thaumcraft Goggles upgrade for Living Helmet
Combine a Living Helmet with an undamaged Goggles of Revealing in an anvil (+1 level) to combine the two. Currently no way to split afterwards.

Thoughts:

- Tweak level requirement to be higher? 1 was chosen in order to make it work.
- Require full set of armor to be worn? This would keep it in line with all the other upgrades.
- I only used the full Thaumcraft jar because the uploaded API is a zip which does not work as a Gradle library.
2016-02-03 20:31:09 -08:00
WayofTime
d5670b5f0e Fixed the bound sword so that it now drops weak blood shards. 2016-01-30 22:22:46 -05:00
WayofTime
eaba4e6cc2 Made it so that Demon Will will be voided if the player's tartaric gems are all full. 2016-01-29 21:19:59 -05:00
Nick
e0fcf10a1b Minor Living Armor cleanup 2016-01-28 22:37:19 -08:00
Nick
d769ee2d37 Repackage living armor upgrades and trackers
all the organizations
2016-01-28 14:56:49 -08:00
WayofTime
cc1e11f09f Added some rudimentary path blocks for the tranquility altar - textures pending. 2016-01-26 19:39:39 -05:00
Nick
4b9eaa90d8 Should fix the Sacrifice Pack fakeplayer lookup 2016-01-22 16:06:48 -08:00
Nick
3920e0926f Allow slight configuration of Coat of Arms conversion
Gives modpacks control while still retaining a bit of balance.
2016-01-21 12:54:46 -08:00
WayofTime
e888907350 Fixed the LivingArmourHandler for defense so it no longer ate armour. 2016-01-15 06:24:10 -05:00
WayofTime
6a6369d08e Got the routing working to a safe degree. 2016-01-14 15:03:13 -05:00
WayofTime
652b6a45fd Initial framework for the item routing is completed 2016-01-14 14:11:16 -05:00
WayofTime
ac919c7882 Implemented ghost items for the inventory - will be adjusted. 2016-01-14 08:27:09 -05:00
Arcaratus
203a48d526 More rituals
More rituals

Comment out unimplemented portion

some thing useful

Renamed to something more useful
2016-01-12 20:51:05 -05:00
WayofTime
1abae8e4ee Implemented the ItemMeshDefinition for the Sentient Sword, allowing for me to make the sword enchantable while still allowing the texture to change. This may be expanded to other items. 2016-01-10 18:31:48 -05:00
Nick
5e1a38b271 Fix calls to deprecated model registry methods 2016-01-10 14:34:01 -08:00
WayofTime
c3b21fa223 Added Crushing ritual 2016-01-09 18:17:38 -05:00
WayofTime
61e6cf2a14 Renamed nomenclature to Demonic Will instead of souls - still missing a few spots 2016-01-09 10:47:36 -05:00
WayofTime
1d6edae50e Added infrastructure and rendering for the Soul Arrow. 2016-01-08 22:20:31 -05:00
WayofTime
fabf63b856 Fixed Soul Gem leaving monster souls with 0 charge left in them.
Added a few recipes to the Soul Forge.
2016-01-08 15:31:55 -05:00
WayofTime
74718f5042 Added the Soul Snare renderer and recipe and basically everything soul snare 2016-01-08 14:56:36 -05:00
Nick
b34dbfbe4e Fix and nerf Coat of Arms
It was a bit broken. (~2000 LP for killing a zombie >.>) We'll see how it goes now.
2016-01-07 18:15:23 -08:00
WayofTime
72ed003da1 Added a lot of soul stuff. 2016-01-07 12:59:46 -05:00
WayofTime
45870812d4 Added a few of the necessary items to start the soul system. 2016-01-07 11:01:38 -05:00
WayofTime
828edf298e Added "Trick Shot" upgrade to the armour - when trained, your bow will shoot more than one arrow. 2016-01-06 22:07:17 -05:00
WayofTime
82ac4f5ae8 Added melee damage upgrade (Fierce strike) 2016-01-06 21:26:51 -05:00
WayofTime
65e0cea9af Added health boost upgrade - trained by healing. 2016-01-06 19:55:51 -05:00
WayofTime
6dedb234fb Added Physical Protection upgrade. Reorganized some of the upgrades. 2016-01-06 19:34:10 -05:00
WayofTime
72ac385861 Added necessary framework for damage reduction upgrades. 2016-01-06 07:13:56 -05:00
WayofTime
b736fd3eaa Merge branch '1.8-Rewrite' of https://github.com/WayofTime/BloodMagic into 1.8-Rewrite 2016-01-05 18:27:55 -05:00
WayofTime
08b6d10cb9 Work on stuff needed for damage upgrades. 2016-01-05 18:27:51 -05:00
Nick
c3beb48499 Implement BlockStack in Teleposer related areas 2016-01-05 15:26:24 -08:00
WayofTime
b74ed8d431 Added self-sacrifice upgrade to living armour. 2016-01-05 12:17:05 -05:00