Fix orb tier never being set in SoulNetwork

Oopsy
This commit is contained in:
Nick 2016-03-14 18:56:55 -07:00
parent f5d02b2807
commit 0ba6ff8235

View file

@ -6,6 +6,9 @@ import java.util.List;
import java.util.Random;
import java.util.concurrent.CopyOnWriteArrayList;
import WayofTime.bloodmagic.api.network.SoulNetwork;
import WayofTime.bloodmagic.api.orb.IBloodOrb;
import WayofTime.bloodmagic.api.util.helper.NetworkHelper;
import net.minecraft.block.Block;
import net.minecraft.enchantment.Enchantment;
import net.minecraft.enchantment.EnchantmentHelper;
@ -481,6 +484,15 @@ public class EventHandler
} else if (bindable.getOwnerUUID(held).equals(PlayerHelper.getUUIDFromPlayer(player).toString()) && !bindable.getOwnerName(held).equals(player.getDisplayNameString()))
BindableHelper.setItemOwnerName(held, player.getDisplayNameString());
}
if (held != null && held.getItem() instanceof IBloodOrb) {
held = NBTHelper.checkNBT(held);
IBloodOrb bloodOrb = (IBloodOrb) held.getItem();
SoulNetwork network = NetworkHelper.getSoulNetwork(player);
if (bloodOrb.getOrbLevel(held.getItemDamage()) > network.getOrbTier())
network.setOrbTier(bloodOrb.getOrbLevel(held.getItemDamage()));
}
}
}