Commit graph

60 commits

Author SHA1 Message Date
Nicholas Ignoffo
513bb113e1 Add transposition blacklist to API (#790)
Blacklist the same blocks that are blacklisted from the Teleposer.
2016-06-09 16:01:32 -07:00
Nicholas Ignoffo
4af15fc059 Move Bucket over to Forge system 2016-06-05 12:31:35 -07:00
WayofTime
d3379ff69b Additional work on the Alchemy Table, as well as the Elytra upgrade. 2016-05-01 22:32:15 -04:00
WayofTime
172cf86348 - Changed Living Armour so that it is now damagable. The Living Armour Chestplate will be damaged, but will not break. If it gets to ~0 durability, it will damage your LP network heavily.
- Living Armour is now repairable in an anvil with Binding Reagent.
- Started adding in the Alchemy Table... not really started.
2016-04-29 19:45:45 -04:00
Nick
f88dae6dda Add setRegistryName calls where missing
Also fixed Teleposition Sigil having Teleposition Focus's name. Stupid auto-complete not knowing which "TELEP" I wanted.
2016-04-09 17:06:41 -07:00
Nick
d48e4e5ae8 Move setRegistryName out of item/block constructors 2016-04-09 16:50:16 -07:00
Nick
2258f7b442 Fix registered name spam 2016-04-02 16:15:22 -07:00
WayofTime
378c59d2b3 Updated to Forge 1826 2016-04-02 16:02:01 -04:00
Nick
6c729db70c Initial 1.9 commit
This DOES NOT BUILD. Do not even attempt.

Almost everything has been ported besides the block/item packages. Then it's a matter of testing what broke.
2016-03-17 13:00:46 -07:00
WayofTime
134b11f177 Normalized code formatting. 2016-03-16 18:41:06 -04:00
Nick
b1db7c5152 Most blocks are done 2016-03-16 15:37:55 -07:00
Nick
599ff5ab67 Blacklist Demon Crystal from Teleposer (#671) 2016-03-16 11:23:22 -07:00
Nick
ba0b24d231 Begin new model system
Includes some examples for both ways.
2016-03-15 22:48:01 -07:00
Nick
3f8cccf056 Config to only render routing lines while an INodeRenderer is held
Current INodeRenderer's are the Node Router and all Routing Nodes
2016-02-29 23:20:57 -08:00
WayofTime
ea24e7edd8 Created the proper rendering for the crystal clusters while in hand 2016-02-25 22:00:02 -05:00
WayofTime
19fec96bfd Added different types of Demon Will crystals. Obtainment method still TBD 2016-02-25 16:19:57 -05:00
WayofTime
8077962e08 Fixed brightness issue with crystals. 2016-02-25 11:29:48 -05:00
WayofTime
da6f410394 Lots of import rearrangement due to odd "clean up" algorithm. Added Crystals, which are very WIP. 2016-02-25 08:54:18 -05:00
WayofTime
743af85a61 Added Demon Pylon (currently no model) which pulls demon will from surrounding chunks into its chunk. 2016-02-23 13:40:08 -05:00
Tombenpotter
7e8aec8652 Huge commit for the Pull-Request.
Added a lot of things:
- Blood Tank
- Teleposition Sigil
- Transposition Sigil
- Cobblestone/Netherrack/Obisidian generation Ritual
- Tree Cutter Ritual
- Pump Ritual
- Altar Builder Ritual
- Block Placing Ritual
- Portal Ritual
- Teleportation System and API Components
- Cross pattern Area Descriptor
- Two reagents and their textures for the sigils’ crafting

Fixed:
- Teleposer not teleporting entities correctly

And probably other things I forgot!
2016-02-18 17:25:11 +01:00
WayofTime
ccb706f15c - Removed the FOV effect from the Quick Feet speed upgrade.
- Minor work on the Demon Crucible.
2016-02-17 16:31:11 -05:00
WayofTime
3e94aeae77 Added obj for WIP Demon Crucible (name pending). Fixed Floating Incense Altar syndrome. 2016-02-17 09:21:22 -05:00
Nick
4e1de51cf8 Implement new path blocks 2016-02-08 00:57:02 -08:00
WayofTime
333c6d71d2 Added flame particles to the incense altar for when it is actually operating. 2016-02-04 21:20:29 -05:00
WayofTime
fd671f2902 Merge branch '1.8-Rewrite' of https://github.com/WayofTime/BloodMagic into 1.8-Rewrite 2016-02-04 21:12:58 -05:00
WayofTime
233f50de31 Registered item model for master routing node. 2016-02-04 21:11:51 -05:00
Nick
4a2b6e0641 Stop registering test spell block 2016-02-04 17:58:15 -08:00
Nick
271be45871 Blacklist routing nodes from Teleposer 2016-02-01 18:07:06 -08:00
WayofTime
cc1e11f09f Added some rudimentary path blocks for the tranquility altar - textures pending. 2016-01-26 19:39:39 -05:00
WayofTime
c8ded3c6dd Added more framework for the incense altar. 2016-01-23 21:18:06 -05:00
Nick
fdfcb5c5b7 Change how blocks/items are registered (desc)
tterrag is a meany face and yelled at me for using class.getSimpleName(). So here's an API-friendly re-work of the registration system. This allows all our Items/Blocks to be obtained via the API. Just add a new enum.
2016-01-18 22:34:12 -08:00
WayofTime
76dceb3534 Tinkered with the beam a bit. Added WIP models for the routing nodes. Added basic item routing node. 2016-01-15 21:53:55 -05:00
WayofTime
2c666a931e Now with fancy output blocks 2016-01-15 19:36:44 -05:00
WayofTime
6a6369d08e Got the routing working to a safe degree. 2016-01-14 15:03:13 -05:00
WayofTime
269459c5c5 Added a lot more framework for the node routing. 2016-01-12 17:05:56 -05:00
WayofTime
8b0756e9da Added routing nodes and a bit of infrastructure - not even working yet. 2016-01-12 12:23:26 -05:00
Nick
a907edca48 Cleanup proxy 2016-01-09 22:05:03 -08:00
WayofTime
fec2236114 Worked on Soul Forge GUI and container. GUI texture is VERY WIP and the slot locations as well as the progress par will change. Don't work on it >:3 2016-01-07 18:05:23 -05:00
WayofTime
8b024e1703 Added Soul Forge block and WIP model 2016-01-07 16:36:52 -05:00
WayofTime
318e3a03c7 Added Charging rune and associated necessities, such as having the Seer's Sigil detect total charge. 2016-01-01 17:36:50 -05:00
Arcaratus
a8a0ae6e8b Teleposers and refractoring 2016-01-01 12:08:17 -05:00
WayofTime
e48eedb874 Changed formatting to have bracing on a new line 2015-12-30 15:34:40 -05:00
Nick
42c7162f3f Fix server startup crash 2015-12-28 13:43:26 -08:00
Nick
dd8832e18f Fix TileAlchemyArray registered name 2015-12-27 16:43:11 -08:00
Arcaratus
5dff08380d Basic sigils implementation 2015-12-27 19:38:12 -05:00
WayofTime
63c3853776 Generated the initial infrastructure for Alchemy Array effects, which includes crafting. Needs to be hooked into by TileAlchemyArray. 2015-12-23 18:45:47 -05:00
WayofTime
073830a785 Created initial AlchemyArray block which will be used in crafting. SightSigil array is used for testing purposes for rendering. Packets and changing the shown image need to be completed. 2015-12-23 15:20:26 -05:00
Arcaratus
225016e030 Finished the Altar 2015-11-29 19:04:50 -05:00
Nick
34dee6447b A whole lot of formatting cleanup
Also changes NBTHolder to a standard Constants class with subclasses for each category
2015-11-28 18:25:46 -08:00
Nick
cbd4f8c75f First pass on Pedestal/Plinth
I just want this out of my uncommitted file list...
2015-11-22 14:03:51 -08:00