WayofTime
ad97710dda
Implemented texture for the Experience Book
2016-04-03 09:03:27 -04:00
Yulife
73a3f4800a
Texture for Experience Book
2016-04-03 15:00:48 +02:00
WayofTime
fe5a544e9d
Finished the behaviour of the experience book.
2016-04-03 08:54:15 -04:00
WayofTime
dbedcf0745
Fixed it so that the blood orb is no longer consumed in the crafting grid
2016-04-03 07:58:01 -04:00
WayofTime
be87a96a5f
Fixed formatting not working properly on servers.
2016-04-02 21:44:50 -04:00
WayofTime
d20ad198be
Working on the experience book
2016-04-02 20:09:23 -04:00
Nick
2258f7b442
Fix registered name spam
2016-04-02 16:15:22 -07:00
WayofTime
7a119adaf9
More work on the Item Experience Book. Changed the names of the Sanguimancy rituals to be more... majestic.
2016-04-02 18:45:52 -04:00
WayofTime
1d14692a93
Slowly working on an experience book for the mod. Changed Curse building to Beta
2016-04-02 16:42:04 -04:00
WayofTime
378c59d2b3
Updated to Forge 1826
2016-04-02 16:02:01 -04:00
WayofTime
39df6d5bb0
Fixed living armour's training bracelet so that it deactivates any training of upgrades not supported
...
Added "Experienced" living armour upgrade, which provides more xp from picked up orbs.
2016-04-02 10:10:49 -04:00
WayofTime
cc7c594c52
- Removed health buff from Steadfast armour
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- Changed corrosive sword's effect from poison to wither
2016-04-01 14:29:56 -04:00
Yulife
89f6375031
Masks for Armour
2016-04-01 13:34:42 +02:00
WayofTime
66f3a9b581
Fixed #697
2016-03-31 21:11:58 -04:00
WayofTime
b1a532950d
Added damage boost and attack speed penalty for the Destructive sentient armour
2016-03-31 12:37:39 -04:00
WayofTime
d7191d9f2e
Fixed Blood Altar model
2016-03-30 21:13:27 -04:00
WayofTime
92992e246b
Fixed issue with Sentient Sword damage always being 12.
2016-03-30 19:32:57 -04:00
Nick
1cdcd81508
Pull teleportBlocks method into general utility class
...
It's useful in other places and those other places really shouldn't be firing off the TeleposeEvent.
2016-03-29 17:38:11 -07:00
WayofTime
63b541da06
Fixed Teh Nut derp
2016-03-29 19:56:15 -04:00
WayofTime
1b0e07cdb1
Added speed effect to Vengeful armour
2016-03-29 19:36:12 -04:00
Nick
7716e743ad
Fix possible NPE on telepose ( #693 )
2016-03-29 16:27:59 -07:00
WayofTime
eb43a7d04a
Added movement speed on the Vengeful sword when in-hand.
2016-03-29 18:54:12 -04:00
WayofTime
7977fa351f
FINALLY changed it so farm animals do not drop demon will
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Did work on the armour's unique effects.
2016-03-29 18:39:52 -04:00
WayofTime
3fc5a76d53
Tweaked Tartaric Gem interactions.
2016-03-29 16:34:39 -04:00
WayofTime
39dbaea109
Finalized sentient sword effects
2016-03-29 16:11:16 -04:00
WayofTime
4f6f3860c0
Added Sentient Bow textures and models. Not the most elegant method.
2016-03-29 13:25:00 -04:00
WayofTime
4a58fc5518
Updated Forge to 1813. Worked on the SentientArmour so that it is able to use the different will types depending on what is the highest.
2016-03-29 09:22:25 -04:00
WayofTime
4ea3e0ca92
Created visual niceties when an item uses/contains a different will type.
2016-03-28 20:14:05 -04:00
Yulife
9a4bf8578f
Demon Will Variants & Formula
2016-03-28 17:15:11 +02:00
WayofTime
bd79afd46d
Fixed the divination sigil and did a variety of other fixes.
2016-03-28 07:25:51 -04:00
Nick
c2fe583496
Temporary workaround for binding
...
Also fixes lots of things that went wonky when #684 was merged
I have no clue how much is still broken. Guess we'll find out :D
2016-03-27 20:11:03 -07:00
Nick
1aaa817e65
Cleanup Alchemy Array recipe registry a bit
2016-03-27 20:09:30 -07:00
WayofTime
ed42650c2e
Playing with secondary effects provided by the offhand.
2016-03-27 16:53:08 -04:00
Nick Ignoffo
000ef44068
Merge pull request #687 from Arcaratus/1.9
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OreDict recipe support!
2016-03-27 10:13:42 -07:00
Arcaratus
800ffa213b
OreDict Altar Recipes!
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OreDict support for altar and alchemy array recipes!
Changed the alchemy array JEI image
Recipe modularizations
Fix
Like this?
Tehnut patch
Change to List<ItemStack>
2016-03-27 13:12:56 -04:00
Nick
30bc020055
Localized some routing tooltips/chat
2016-03-26 12:32:51 -07:00
WayofTime
5cb39d1dbd
Updated to Forge 1811
2016-03-26 14:32:06 -04:00
WayofTime
f9cb1a08ba
Finished the crystal automation ritual, "Gathering of the Forsaken Souls."
2016-03-24 19:10:57 -04:00
CJCutrone
ba00b166aa
Fix ItemBoundSword damage [1.9 branch]
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Redid this on the proper branch.
https://github.com/WayofTime/BloodMagic/pull/685
2016-03-24 16:45:51 -05:00
WayofTime
3d2e1d911f
90% finished implementing the crystal growing ritual.
2016-03-24 16:18:39 -04:00
WayofTime
f0730791f7
- Changed the growth behavior of the crystals
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- Fixed Potion getting for various methods
- Started work on crystal automation ritual
- Finished first iteration of the iterator of AreaDescriptor
2016-03-24 14:11:05 -04:00
Arcaratus
0383f0fb31
Move some base classes into the API
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Add Javadocs for API classes that didn't already have them
Redo
'nother redo
Another redo
Update ItemSigil.java
Last one, I swear
Fix
2016-03-23 20:23:39 -04:00
WayofTime
6a40dbab0a
Added (not so great) WIP textures for the crystal items
2016-03-22 17:04:46 -04:00
WayofTime
801355c051
Fixed rendering of .obj models in hand as well as a few small tweaks to attachment logic for routing nodes.
2016-03-22 11:11:11 -04:00
WayofTime
95b10f35c8
Fixed "see through world" syndrome for most blocks
2016-03-22 09:31:47 -04:00
Nick
d8fe6d21bd
Update Forge + Mappings
2016-03-21 12:55:36 -07:00
Nick
aa48c540f5
Move armor items to IMeshProvider
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Minor change to IMeshProvider allow for this
2016-03-20 23:21:07 -07:00
Nick
6cd993a619
Re-add localization checks to tooltips
2016-03-20 22:55:03 -07:00
WayofTime
fc70319fa2
Sentient Bow now properly renders when pulling.
2016-03-20 10:06:53 -04:00
WayofTime
2652dea81d
Updated zh_CN.lang from 1.8 branch.
2016-03-19 12:48:39 -04:00
WayofTime
fdbdcd56b6
Fixed armour textures
2016-03-19 10:30:01 -04:00
WayofTime
647046fd22
Fixed sentient armour gem.
2016-03-19 10:24:37 -04:00
WayofTime
b86f7c24ed
Fixed #677
2016-03-19 08:47:59 -04:00
WayofTime
48b3a7ce8b
Fixed #676
2016-03-19 08:29:38 -04:00
Nick
b9e4ac1e98
Combine TranquilityHandlers into single class
2016-03-18 21:31:18 -07:00
WayofTime
fc70bcf107
Changed so items only give their "bonus" while in hand - will change for LivingArmour too.
2016-03-18 18:01:52 -04:00
WayofTime
a71673a60e
Fixed so that it now boots properly
2016-03-18 17:20:48 -04:00
WayofTime
239b6e5b1f
Updated teleport logic (Untested) (0 errors)
2016-03-18 17:12:34 -04:00
WayofTime
966f663270
Entities (20 errors)
2016-03-18 16:57:57 -04:00
WayofTime
ac3ac8d272
Items (27 errors)
2016-03-18 16:50:33 -04:00
WayofTime
000c4c5692
Bound Tools (61 errors)
2016-03-18 16:31:55 -04:00
WayofTime
dcbc1c0bc4
ModItems and random imports (114 errors)
2016-03-18 16:08:06 -04:00
Nick
1bcc4e47e0
Fix a few nutderps on block updates
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Incorrect assumptions + adopting very early = mistakes were made
2016-03-18 13:05:57 -07:00
WayofTime
26f7c874ff
EventHandler (139 errors)
2016-03-18 16:05:01 -04:00
Nick
34f5753b17
More item fixes
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- Living and Sentient armor have no armor models
- (Self) Sacrifice Pack have no armor models
2016-03-18 12:45:37 -07:00
WayofTime
f95949a1c8
Sigils (257 errors)
2016-03-18 15:38:26 -04:00
Nick
d05d3b90df
Update BlockInteger/String
2016-03-18 12:01:58 -07:00
WayofTime
5e9454d390
Divination and Seer sigils (362 errors)
2016-03-18 15:00:23 -04:00
WayofTime
09168fa386
More error fixes (down to 381)
2016-03-18 14:54:31 -04:00
WayofTime
7706d0667a
Fixed command and rendering of the sentient arrow.
2016-03-18 13:21:45 -04:00
WayofTime
10c6829482
Block fixes
2016-03-18 13:16:38 -04:00
Nick
252a4559f0
Re-add JEI compat
2016-03-18 04:07:49 -07:00
WayofTime
0c268a0bea
Test push to verify everything is working 100%
2016-03-17 16:47:15 -04:00
Nick
6c729db70c
Initial 1.9 commit
...
This DOES NOT BUILD. Do not even attempt.
Almost everything has been ported besides the block/item packages. Then it's a matter of testing what broke.
2016-03-17 13:00:46 -07:00
Nick
f896383fe6
Allow Mob Spawners to be teleposed (default blacklisted) ( #671 )
2016-03-16 15:47:42 -07:00
WayofTime
134b11f177
Normalized code formatting.
2016-03-16 18:41:06 -04:00
Nick
b1db7c5152
Most blocks are done
2016-03-16 15:37:55 -07:00
Nick
9de1f6e43e
Fix missing " in Demon Crystal JSON
2016-03-16 11:38:03 -07:00
Nick
e8d2c523e4
Decrease teleport cooldown for non-living entities ( #671 )
2016-03-16 11:26:29 -07:00
Nick
599ff5ab67
Blacklist Demon Crystal from Teleposer ( #671 )
2016-03-16 11:23:22 -07:00
Nick
03662c0cd3
Most items done now
2016-03-16 01:10:33 -07:00
Nick
ba0b24d231
Begin new model system
...
Includes some examples for both ways.
2016-03-15 22:48:01 -07:00
Nick
2700841973
Changed wills to go straight to inventory and only drop excess ( #654 )
2016-03-15 19:50:03 -07:00
Nick
6a6cb53d8f
Bound Tools are now enchantable ( #664 )
2016-03-15 19:38:45 -07:00
Nick
14267656cb
Fix bound tools unreliably breaking blocks
2016-03-15 18:37:34 -07:00
Nick
830a6bcc36
Fix desync with Phantom Blocks (again) ( #668 )
2016-03-15 12:12:15 -07:00
Nick
173fdbfb2d
Make Blood Lights more visible when holding Sigil ( #340 )
...
Spawns some extra particles to make it more noticeable
2016-03-14 20:23:31 -07:00
Nick
6736d2cf4b
Fixed Blood Light Sigil not using LP ( #653 )
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Also a bandaid for accidental spamming of lights. 10 tick cooldown before being able to place another.
2016-03-14 20:18:54 -07:00
Nick
0f4e1ad4cb
Fix step height being reset to incorrect value ( #652 )
2016-03-14 19:46:59 -07:00
Nick
d9e9a4704a
Debug commands
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Not fully tested. The ones tested do work, though.
2016-03-14 19:00:03 -07:00
Nick
a3b7001d55
SoulNetwork setters should automatically markDirty()
2016-03-14 18:58:44 -07:00
Nick
abb58b57e5
Fix Creative dagger not filling Altar to capacity
2016-03-14 18:58:13 -07:00
Nick
399442cf62
Helper method for getting the max LP contained in a tier
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Finds the highest capacity of the orbs in a given tier
2016-03-14 18:57:39 -07:00
Nick
0ba6ff8235
Fix orb tier never being set in SoulNetwork
...
Oopsy
2016-03-14 18:56:55 -07:00
Nick
f5d02b2807
Interface cleanup
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Specifying public in an interface is redundant.
2016-03-14 18:55:44 -07:00
Nick
76b3c14499
AddToNetworkEvent should be cancellable
2016-03-14 18:55:05 -07:00
WayofTime
22bd2f0628
Fixed WillChunks so that you should not get a null chunk when requested.
2016-03-14 20:16:31 -04:00
qianzha
8c1380662b
Update zh_CN.lang
2016-03-12 20:09:38 +08:00
WayofTime
cbe858e581
Fixed Hellfire Forge's GUI
2016-03-07 06:39:37 -05:00
WayofTime
4fd39b6348
Fixed altar crashing
2016-03-07 06:30:58 -05:00
Nick
126d17b55d
Clean up some javadoc spam
...
Still need to figure out why delombok is priting an error for every non-BM import. It was apparently fixed in `gradle-lombok` 1.5 but it seems to have returned.
2016-03-02 12:56:57 -08:00
Nick
fe18be56fd
Update graphic for Altar page in docs
...
Removes the Sanguimancy part and use new graphical style
2016-03-01 13:45:45 -08:00
Nick
5cd44fd40c
Change node beam texture to an internal one
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So @Yulife shuts up about it :P
2016-03-01 09:09:21 -08:00
Nick
3f8cccf056
Config to only render routing lines while an INodeRenderer is held
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Current INodeRenderer's are the Node Router and all Routing Nodes
2016-02-29 23:20:57 -08:00
WayofTime
507d41111d
Reverted GuiButton variables to standard method.
2016-02-27 19:37:42 -05:00
WayofTime
6b52b5131b
Merge pull request #649 from Arcaratus/1.8
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Routing node cleanup
2016-02-27 19:35:03 -05:00
WayofTime
7106579201
Updated changelog and added recipes. Also created behaviour for the crystals to drop single crystals.
2016-02-27 19:34:42 -05:00
WayofTime
620023d098
Fully implemented discrete demon will, which means the demon crystals can be inserted into demon crucibles to create will.
2016-02-27 16:36:56 -05:00
Arcaratus
e89451ed36
Routing node cleanup
2016-02-27 11:38:40 -05:00
Nick
83c1497609
Put the breaks on the model spam train
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OBJs are noisy
2016-02-26 22:36:52 -08:00
Nick
f21e97063a
Fix formatting + tooltips
2016-02-26 21:35:41 -08:00
Nick
8d5e9c125b
Initial stab at documentation
2016-02-26 21:22:34 -08:00
WayofTime
70f4c117d7
Added growth method for the crystals.
2016-02-26 22:11:28 -05:00
WayofTime
ea24e7edd8
Created the proper rendering for the crystal clusters while in hand
2016-02-25 22:00:02 -05:00
WayofTime
19fec96bfd
Added different types of Demon Will crystals. Obtainment method still TBD
2016-02-25 16:19:57 -05:00
WayofTime
8077962e08
Fixed brightness issue with crystals.
2016-02-25 11:29:48 -05:00
WayofTime
3fc6b5627f
Testing translucent textures.
2016-02-25 10:45:00 -05:00
WayofTime
da6f410394
Lots of import rearrangement due to odd "clean up" algorithm. Added Crystals, which are very WIP.
2016-02-25 08:54:18 -05:00
Nick
99c2b26c6b
Durability for Inscription Tools
2016-02-23 22:48:34 -08:00
Nick
7af53ce85b
Add AltarCraftedEvent
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Called after an altar has crafted an item. Not cancellable, however the output itemstack may be modified.
2016-02-23 22:48:15 -08:00
Nick
45710ebb8f
Some minor cleanup
...
* Hid Dimensional Portal from JEI and Creative
* Fixed stacktrace spam when invalid portal was stepped into
* Fixed tank rendering no model at all
* Fixed NBT saving for Dimensional Portal
2016-02-23 22:47:28 -08:00
Nick Ignoffo
5c5cda1917
Merge pull request #641 from Alex-hawks/1.8
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Add Capability support to Ritual Sones, Finish TE support as well
2016-02-23 21:33:55 -08:00
WayofTime
743af85a61
Added Demon Pylon (currently no model) which pulls demon will from surrounding chunks into its chunk.
2016-02-23 13:40:08 -05:00
alex-hawks
33f05cd819
Add Capability support to Ritual Sones, Finish TE support as well
2016-02-24 01:52:52 +08:00
WayofTime
7104138e2b
Implemented Priority System for the item routing system. Lower numbers are looked at first.
2016-02-22 21:19:22 -05:00
WayofTime
2c49c49441
Started work on Demon Will Inversion system.
2016-02-21 20:10:56 -05:00
WayofTime
0524daa16c
Fixed suicidal portals in SMP
2016-02-21 13:26:09 -05:00
AngelCry
9fcd548273
Update ru_RU.lang
2016-02-21 05:05:22 +02:00
Nick
8393cca118
Blacklist Alchemy Array from JEI
2016-02-20 15:51:44 -08:00
WayofTime
37227d42f9
Fixed path blocks so they are actually craftable.
2016-02-20 15:34:16 -05:00
WayofTime
4a1cf11f6d
Merge pull request #637 from Arcaratus/1.8
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Backwards rune recipes and texture fix
2016-02-20 14:33:22 -05:00
Arcaratus
f83838c8b1
Backwards rune recipes and texture fix
2016-02-20 14:30:35 -05:00
WayofTime
c364ebf6ae
Fixed armour so that it properly increments the upgrade points for extended play sessions.
2016-02-20 13:46:53 -05:00
WayofTime
8e8562e5a0
Minor fix to crushing ritual. Felling ritual's upkeep cost was reduced.
2016-02-19 20:11:29 -05:00
WayofTime
b3636fe12f
Fixed filters so that they would send a block update to the inventories when updated. Also nerfed the bound sword.
2016-02-19 19:47:58 -05:00
WayofTime
a88d7f43b8
Created fillWill method for the tartaric gem.
2016-02-19 08:03:33 -05:00
NatsuArashi
9821f0c2c2
Update zh_TW.lang
2016-02-19 18:24:33 +08:00
Nick
a056835a31
Move last PR into single event handlers
...
Also includes a var in the main class for if we're running in an obf env or not. Use this for debugging
2016-02-18 19:44:39 -08:00
Arcaratus
da711c0461
Ritual holograms!
2016-02-18 21:59:10 -05:00
WayofTime
035ba94976
Reworked Tartaric Gems so that they contain specific demon will types (work for the future)
2016-02-18 18:00:02 -05:00
WayofTime
e2e1b3c50f
Merge branch '1.8' of https://github.com/WayofTime/BloodMagic into 1.8
2016-02-18 12:53:36 -05:00
WayofTime
70d0723dde
Added recipes for sigils. Updated changelog for -18 release.
2016-02-18 12:53:04 -05:00
Nick
a35aced93a
Check if owner is set before syphoning
2016-02-18 09:51:58 -08:00
Nick
48622bf2e7
All Getter methods for lists/maps in registry now return new copies
2016-02-18 09:49:12 -08:00
Nick
d997932306
Water Sigil can now fill the Cauldron ( #617 )
2016-02-18 09:37:31 -08:00
WayofTime
19bf728da3
Fixed rituals not correctly re-activating when taking off a redstone signal after reloading the world.
2016-02-18 12:26:42 -05:00
WayofTime
34a9b5a7ec
Fixed Portal ritual.
2016-02-18 12:11:29 -05:00
Tombenpotter
7e8aec8652
Huge commit for the Pull-Request.
...
Added a lot of things:
- Blood Tank
- Teleposition Sigil
- Transposition Sigil
- Cobblestone/Netherrack/Obisidian generation Ritual
- Tree Cutter Ritual
- Pump Ritual
- Altar Builder Ritual
- Block Placing Ritual
- Portal Ritual
- Teleportation System and API Components
- Cross pattern Area Descriptor
- Two reagents and their textures for the sigils’ crafting
Fixed:
- Teleposer not teleporting entities correctly
And probably other things I forgot!
2016-02-18 17:25:11 +01:00
WayofTime
d947f23696
Attempted to improve the crucible's logic.
2016-02-18 09:03:18 -05:00
Nick
29a8117771
Fix Spectral Block storing of block
2016-02-18 02:03:38 -08:00