WayofTime
b8079bb509
Added multiple router filters and made sure that they are able to work properly. Textures and localization completed. Added a recipe for a consumable "frame" - more of these gating materials to be added.
2016-01-21 15:53:37 -05:00
WayofTime
8b6787b27c
Converted the Master Routing Node so that it would use a TreeMap instead of a HashMap for sorting. Modified TestItemFilter so it actually worked without exceptions.
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Added default item filter which allows all items through.
2016-01-21 10:45:45 -05:00
Nick
073873960c
Allow modifying of entity sacrificial values
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Done via API or Config. API values take precedence over Config values.
2016-01-19 19:46:49 -08:00
Nick
fdfcb5c5b7
Change how blocks/items are registered (desc)
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tterrag is a meany face and yelled at me for using class.getSimpleName(). So here's an API-friendly re-work of the registration system. This allows all our Items/Blocks to be obtained via the API. Just add a new enum.
2016-01-18 22:34:12 -08:00
WayofTime
7250dc8126
Reinitialized filter after fixing iterator.
2016-01-16 20:43:40 -05:00
WayofTime
f1301f65d4
Removed filter code so that the CME would not occur until fixed.
2016-01-16 20:27:26 -05:00
WayofTime
815faa2ced
Added routing filters as well as recipes and temp textures.
2016-01-16 11:10:58 -05:00
WayofTime
a895809274
Added packet handlers, guis, etc required to handle the routing nodes. Added the ability to have a different filter for each direction.
2016-01-14 11:06:50 -05:00
WayofTime
ec7676a69c
Potential fix for a bunch of stuff that required the use of UUID -> username lookup on servers. This fix adds an extra tag to the NBT of items so that it caches the username of the owner. The UUID is still stored on items, but is not used client-side.
2016-01-13 19:59:28 -05:00
Arcaratus
81ba1ef3e1
Fixed up Bound Sword
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Fixed Bound Items charge bar bug
2016-01-13 19:48:34 -05:00
Nick
14459ddc69
This call was not as redundant as I thought hehe
2016-01-13 16:35:38 -08:00
Nick
5ac78b2dea
Should fix fakePlayer lookup NPE #546
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I think it's safe to say that if the player is null here, the places we use this check should probably not continue. Will see how it goes.
Also added the check to imperfect rituals and removed a redundant check from the dagger.
2016-01-13 13:13:01 -08:00
Nick Ignoffo
d4f8844660
Merge pull request #565 from Arcaratus/1.8-Rewrite
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More rituals
2016-01-12 17:51:51 -08:00
Arcaratus
203a48d526
More rituals
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More rituals
Comment out unimplemented portion
some thing useful
Renamed to something more useful
2016-01-12 20:51:05 -05:00
WayofTime
269459c5c5
Added a lot more framework for the node routing.
2016-01-12 17:05:56 -05:00
Nick
9950b32d53
Fix Sigil of the Phantom Bridge
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I'm tentatively considering this fixed. I'd rather not do it this way, but it seems to work...
2016-01-11 13:36:07 -08:00
Nick
7f434d7f3e
Temporary (?) durability bar for will full-ness
2016-01-11 02:05:08 -08:00
WayofTime
63783ed8ed
Fixed upgrade localization in ItemLivingArmour
2016-01-10 19:27:13 -05:00
WayofTime
1abae8e4ee
Implemented the ItemMeshDefinition for the Sentient Sword, allowing for me to make the sword enchantable while still allowing the texture to change. This may be expanded to other items.
2016-01-10 18:31:48 -05:00
Nick
cb77b7821f
No more mutli-line descriptions
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We have a method for this
2016-01-10 14:37:47 -08:00
WayofTime
ebdc069563
Tweaked Sentient Sword will drop rate
2016-01-10 08:37:26 -05:00
Nick
de5ca8dfee
Cleanup the tooltip for the Upgrade Tomes
2016-01-09 19:46:15 -08:00
WayofTime
ebdf85182c
Added upgrade tomes to a separate creative tab.
2016-01-09 22:20:59 -05:00
Nick
cf4a02bf89
Arcane Ashes should not stack + placement fixes
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Does not place when interacting with a block anymore. IE: opening a chest
Performs the arm swing if the placement is valid.
2016-01-09 18:54:56 -08:00
Nick
9eee22affc
Bound tools now use BlockStack
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Clean code is happy code
2016-01-09 17:42:48 -08:00
Nick
d868414f5b
Sigils now don't do their effect when accessing blocks
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Should solve #557
2016-01-09 17:30:10 -08:00
WayofTime
3edfc3a8ac
Some work on the armour
2016-01-09 15:05:41 -05:00
WayofTime
4d835257ab
Added Sentient Armour - not fully implemented.
2016-01-09 13:01:05 -05:00
WayofTime
61e6cf2a14
Renamed nomenclature to Demonic Will instead of souls - still missing a few spots
2016-01-09 10:47:36 -05:00
WayofTime
1d6edae50e
Added infrastructure and rendering for the Soul Arrow.
2016-01-08 22:20:31 -05:00
WayofTime
c5dec61351
Added Soul Bow textures and localization, as well as rudimentary function.
2016-01-08 21:05:13 -05:00
Nick
be30f7d92e
Fix Teleposition Focus localization
2016-01-08 16:14:45 -08:00
WayofTime
0e2a3f63a2
Added filled soul gems to creative tab.
2016-01-08 16:34:43 -05:00
WayofTime
36846e8952
Tentatitively added the other soul gems
2016-01-08 16:19:24 -05:00
WayofTime
74718f5042
Added the Soul Snare renderer and recipe and basically everything soul snare
2016-01-08 14:56:36 -05:00
WayofTime
c015e3421f
Fixed toggleable sigils not binding.
2016-01-08 11:06:07 -05:00
Nick
b34dbfbe4e
Fix and nerf Coat of Arms
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It was a bit broken. (~2000 LP for killing a zombie >.>) We'll see how it goes now.
2016-01-07 18:15:23 -08:00
Nick
978e50a42e
Cleaned up lots of localization
2016-01-07 15:52:02 -08:00
WayofTime
8b024e1703
Added Soul Forge block and WIP model
2016-01-07 16:36:52 -05:00
WayofTime
72ed003da1
Added a lot of soul stuff.
2016-01-07 12:59:46 -05:00
WayofTime
45870812d4
Added a few of the necessary items to start the soul system.
2016-01-07 11:01:38 -05:00
WayofTime
6dedb234fb
Added Physical Protection upgrade. Reorganized some of the upgrades.
2016-01-06 19:34:10 -05:00
WayofTime
72ac385861
Added necessary framework for damage reduction upgrades.
2016-01-06 07:13:56 -05:00
WayofTime
b74ed8d431
Added self-sacrifice upgrade to living armour.
2016-01-05 12:17:05 -05:00
WayofTime
dceec15750
Added the unlocalized name to upgrades, and changed it so the armour lists the upgrades.
2016-01-05 11:12:56 -05:00
WayofTime
f4abee84ef
Reorganized fix for the Lava Crystal
2016-01-05 10:41:23 -05:00
WayofTime
80a9380e71
Finalized more for the digging upgrade.
2016-01-04 09:15:15 -05:00
WayofTime
00adb96931
Added digging stat tracker and upgrade to Living Armour. Added chat message for when the armour upgrades.
2016-01-03 15:39:59 -05:00
WayofTime
81edc58769
Fixed bound tools so multiple players can actually use them... :D
2016-01-03 09:23:13 -05:00
WayofTime
dc0925c5a6
Improved Bound tools. Made them actually use LP!
2016-01-03 08:56:31 -05:00
Nick
a6b243e190
Altar maker notifies of creative only-ness
2016-01-02 23:58:57 -08:00
WayofTime
34335d66cc
Added Living Armour stat tracker for movement. Implemented necessary methods for the armour.
2016-01-02 22:04:51 -05:00
WayofTime
71421b7d88
Formatted the code - Release state for Blood Magic 1.8.9-2.0.0-1
2016-01-02 17:56:37 -05:00
Nick
0670585aa4
Water/Lava Rituals/Sigils now place flowing variants of the liquid
2016-01-02 14:21:38 -08:00
WayofTime
f27ee1aeb4
Added some extra framework for Living Armour.
2016-01-02 17:07:11 -05:00
WayofTime
318e3a03c7
Added Charging rune and associated necessities, such as having the Seer's Sigil detect total charge.
2016-01-01 17:36:50 -05:00
WayofTime
b170654ed3
Implemented recipes and arrays for Suppression sigil.
2016-01-01 15:46:40 -05:00
Nick
7ebd59382f
Javadoc warning cleanup
2016-01-01 10:52:42 -08:00
Arcaratus
a8a0ae6e8b
Teleposers and refractoring
2016-01-01 12:08:17 -05:00
WayofTime
1b9f72b494
Added Arcane Ashes to draw alchemy arrays.
2016-01-01 11:54:44 -05:00
Vindex
e8b4e6f2c0
Comment fixes
2016-01-01 10:34:17 +01:00
Nick
a2e77adbff
Fix LavaCrystal NPE
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When attempting to place an unbound Lava Crystal into a furnace, it would crash when looking for the bound player because... well... it was unbound... :D
2016-01-01 01:06:56 -08:00
WayofTime
65d75313cb
Now causes nausea when passive operations (such as rituals or the Lava Crystal).
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Added the Lava crystal model.
2015-12-31 20:47:01 -05:00
WayofTime
6fb409f20f
Fixed the Soul Network and made sure the majority of the items worked on it.
2015-12-31 20:10:57 -05:00
WayofTime
7eee77ffe1
Added Dusk and Dawn ritual diviners. Finished the majority of diviner logic.
2015-12-31 16:31:01 -05:00
WayofTime
e8d1ff4997
Reformatting with Vindex's magic
2015-12-31 13:50:38 -05:00
Arcaratus
23051088da
Jumping Ritual
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Patch
2015-12-31 09:06:58 -05:00
Arcaratus
2966f93260
New AreaDescriptor tryout
2015-12-30 20:22:39 -05:00
Arcaratus
07097c00a9
Recipes commit
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Fix
2015-12-30 17:26:40 -05:00
WayofTime
e48eedb874
Changed formatting to have bracing on a new line
2015-12-30 15:34:40 -05:00
WayofTime
e5eddd6c45
Finished fixing issues in the rituals. Added an initial system for setting a boundary for an effect in a ritual.
2015-12-30 15:24:25 -05:00
WayofTime
98ca2fbd16
Implemented the Ritual Diviner and added its recipe. Added unlocalized name to rituals. Removed a few unnecessary imports.
2015-12-30 11:34:04 -05:00
WayofTime
46f3e7573e
Added recipes for bound weapons. Created temporary recipe for the Binding Reagent.
2015-12-29 17:47:12 -05:00
Arcaratus
aa0f7d81a0
Bound tools
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Fix errors
Fix
Fix
Patch
Patch
2015-12-29 14:56:32 -05:00
WayofTime
971d4c4d1e
Fixed the ritual system so that it would properly validate the ritual from the list.
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Used the activation crystal's owner's LP to activate the ritual.
Removed some unnecessary imports.
2015-12-29 08:44:34 -05:00
Nick
24058d7350
Move SoulNetwork to UUID system
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*Should* work correctly. As for all major changes, needs to be
thoroughly tested.
2015-12-28 20:13:11 -08:00
Arcaratus
b96725fe98
More sigils
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Deleted weird file
2015-12-28 19:22:04 -05:00
Nick
0ec0570d1a
Fix altar builder on servers
2015-12-28 14:27:59 -08:00
Nick
beb85cf154
Generify
2015-12-28 14:04:34 -08:00
Nick
e6354fb483
String lookup for ItemComponent
2015-12-28 13:50:32 -08:00
WayofTime
9ce9c66fb9
Created the base items class, for items that are mainly just used in recipes.
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Created reagents to be used in array crafting and added the array recipes for the water, lava, void, green grove, fast miner, elemental affinity, sight and air sigils.
Fixed the textures for the Sight sigil and Fast Miner sigil.
2015-12-28 15:59:35 -05:00
Arcaratus
5dff08380d
Basic sigils implementation
2015-12-27 19:38:12 -05:00
Nick
03847ad6d9
Committing the Ritual stuff
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Incomplete. Ritual detection/rotation needs to be implemented. Currently hardcoded to a test ritual
2015-12-26 16:49:25 -08:00
Nick
42d6c4b59b
Whoops, forgot EtherealSlates
2015-12-02 16:28:07 -08:00
Nick
96d94721c4
Revamp altar to only use EnumAltarComponent
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- Removes internal references in API
- Makes full use of the idea of the API
- No more special checks
2015-12-02 16:02:18 -08:00
Nick
7dd170e5ad
Inscription Tools and Slates
2015-12-02 00:55:32 -08:00
Nick
437dc1b96e
Tweaks to damage. It now uses the DamageSource correctly
2015-12-01 23:35:09 -08:00
Nick
305b5e165f
Stop referencing deprecated method
2015-12-01 22:58:01 -08:00
Nick
b97f7d81c4
Docs for NetworkHelper
2015-12-01 21:55:56 -08:00
Nick
c4e6f63ada
Cleanup javadoc and make it compile correctly
2015-12-01 21:14:26 -08:00
Nick
ff055a33da
Some cleanup
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Changed AltarMaker chat anti-spam.
Fixed formatting for AltarMaker messages
2015-11-29 17:12:44 -08:00
Arcaratus
225016e030
Finished the Altar
2015-11-29 19:04:50 -05:00
Nick
44a5063f0b
Sigils descriptions now correctly support formatting
2015-11-29 00:00:46 -08:00
Nick
34dee6447b
A whole lot of formatting cleanup
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Also changes NBTHolder to a standard Constants class with subclasses for each category
2015-11-28 18:25:46 -08:00
Nick
cbd4f8c75f
First pass on Pedestal/Plinth
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I just want this out of my uncommitted file list...
2015-11-22 14:03:51 -08:00
Nick
e0b073b8b7
Cleanup the SoulNetwork a bit.
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Should work now?
2015-11-22 13:43:15 -08:00
Nick
9a6d8d6d60
Blood Letter's Pack + Coat of Arms
2015-11-11 10:45:46 -08:00
WayofTime
94fbedd39e
Created ItemLivingArmour as a replacement for the Bound armour. Initial implementation completed.
2015-11-08 17:42:02 -05:00
Arcaratus
258e9a1108
Remove unnecessary ISigil implements
2015-11-07 21:45:03 -05:00
Arcaratus
0788bbd3b2
Remove unnecessary ISigil implements
2015-11-07 21:44:44 -05:00
Arcaratus
86fcd4808b
Finished Water, Lava, and Void sigils
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Also added in bloodstone
2015-11-07 21:37:12 -05:00
Arcaratus
2fc34a5138
Sacrificial Commit
2015-11-07 11:51:41 -05:00
WayofTime
bf912ae03f
Created the BlockRitualStone and had it implement IRitualStone. Created .json files necessary
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Created PropertyRuneType.
2015-11-06 21:41:15 -05:00
Nick
fa1bb906d3
Cleanup
2015-11-03 08:09:16 -08:00
Nick Ignoffo
081698c6f9
Merge pull request #490 from Arcaratus/1.8-Rewrite
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Finished the Altar
2015-11-03 07:35:50 -08:00
Arcaratus
ab60e5f3fe
Finished the Altar
2015-11-03 10:34:11 -05:00
Nick
ed515f5c80
Air Sigil
2015-11-02 19:57:48 -08:00
Nick
ac5402df6b
Cleanup
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Renders for Runes
Creative crystal renders
Formatting
Lang additions
Some attempted (not successful) fixes for SoulNetwork
2015-11-02 19:18:53 -08:00
Arcaratus
4734f1207a
Merge branch '1.8-Rewrite' of https://github.com/WayofTime/BloodMagic into 1.8-Rewrite
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Conflicts:
src/main/java/WayofTime/bloodmagic/registry/ModBlocks.java
2015-11-02 21:35:23 -05:00
Arcaratus
75143520ed
Pre-emptive things
2015-11-02 21:30:28 -05:00
Nick
b59bc9766e
Fix BlockRitualController's ItemBlock name
2015-11-02 15:55:17 -08:00
Nick
096ba02450
Refactor everything to WayofTime.bloodmagic.*
2015-11-02 12:39:47 -08:00