Commit graph

212 commits

Author SHA1 Message Date
WayofTime 70f4c117d7 Added growth method for the crystals. 2016-02-26 22:11:28 -05:00
WayofTime ea24e7edd8 Created the proper rendering for the crystal clusters while in hand 2016-02-25 22:00:02 -05:00
WayofTime 19fec96bfd Added different types of Demon Will crystals. Obtainment method still TBD 2016-02-25 16:19:57 -05:00
WayofTime da6f410394 Lots of import rearrangement due to odd "clean up" algorithm. Added Crystals, which are very WIP. 2016-02-25 08:54:18 -05:00
Nick 99c2b26c6b Durability for Inscription Tools 2016-02-23 22:48:34 -08:00
alex-hawks 33f05cd819 Add Capability support to Ritual Sones, Finish TE support as well 2016-02-24 01:52:52 +08:00
WayofTime b3636fe12f Fixed filters so that they would send a block update to the inventories when updated. Also nerfed the bound sword. 2016-02-19 19:47:58 -05:00
WayofTime a88d7f43b8 Created fillWill method for the tartaric gem. 2016-02-19 08:03:33 -05:00
WayofTime 035ba94976 Reworked Tartaric Gems so that they contain specific demon will types (work for the future) 2016-02-18 18:00:02 -05:00
Nick a35aced93a Check if owner is set before syphoning 2016-02-18 09:51:58 -08:00
Nick d997932306 Water Sigil can now fill the Cauldron (#617) 2016-02-18 09:37:31 -08:00
WayofTime 34a9b5a7ec Fixed Portal ritual. 2016-02-18 12:11:29 -05:00
Tombenpotter 7e8aec8652 Huge commit for the Pull-Request.
Added a lot of things:
- Blood Tank
- Teleposition Sigil
- Transposition Sigil
- Cobblestone/Netherrack/Obisidian generation Ritual
- Tree Cutter Ritual
- Pump Ritual
- Altar Builder Ritual
- Block Placing Ritual
- Portal Ritual
- Teleportation System and API Components
- Cross pattern Area Descriptor
- Two reagents and their textures for the sigils’ crafting

Fixed:
- Teleposer not teleporting entities correctly

And probably other things I forgot!
2016-02-18 17:25:11 +01:00
Nick 8a9b88d0cb Sigils now cut their description tooltip if too long 2016-02-17 16:10:16 -08:00
Nick 8f453f6e1e ItemBindable static methods now look for IBindable 2016-02-15 15:02:32 -08:00
WayofTime db4c68e5f3 Added Ritual: Ritual of Living Evolution, which is used to set the living armour's max upgrade points to 300. 2016-02-15 17:13:50 -05:00
WayofTime 7610329d0a Added Ritual: Song of the Cleansing Soul to remove Living Armour upgrades from the armour. 2016-02-15 15:27:39 -05:00
WayofTime 8ec653b2a7 Fixed lava crystal working even if there is no LP available. Causes a desync on server worlds. 2016-02-15 08:11:18 -05:00
WayofTime 64efaf854b Implemented most of the framework required for training specific Living Armour Upgrades. 2016-02-14 21:50:32 -05:00
WayofTime 01d4bdffa2 Fixed Sacrificial Dagger so it properly bypasses armour reduction checks. 2016-02-14 08:26:19 -05:00
WayofTime 1787f50a65 Added recipes for various sigils. 2016-02-12 20:48:00 -05:00
WayofTime f195c5a486 Fixed bug where Living Armour would give its upgrades even if you didn't have the full set. 2016-02-12 20:24:20 -05:00
Nick 0828e965c6 Fix NPE when setting position of Teleposition Focus (#609) 2016-02-12 12:49:32 -08:00
WayofTime bb106e84ef Fixed tranquility check on seer sigil. 2016-02-12 06:27:44 -05:00
WayofTime 95354ad557 Added Runic Shielding upgrade to the Living Armour. 2016-02-11 17:53:20 -05:00
WayofTime c6b446faf9 Fixed uncommon error in the Seer and Divination sigils. 2016-02-11 15:44:32 -05:00
WayofTime 69eb621fc8 Finalized Solar Powered perk. Worked a bit more on Grim Reaper's Sprint. 2016-02-11 14:10:43 -05:00
Nick f613c00970 Change Revealing upgrade to follow other upgrades
Obtained the same way as before.
2016-02-09 18:49:38 -08:00
Arcaratus a0b5571f96 Touched up Divination Sigil -> Incense Altar interaction 2016-02-09 18:13:18 -05:00
Nick faf4562df9 Bound tools now follow the BreakEvent (#79) 2016-02-08 14:17:56 -08:00
WayofTime 8c3019447a fixed NPE in the blood orbs. 2016-02-07 18:21:28 -05:00
WayofTime b406bb4672 Fixed melee damage, trick shot, and defense stat trackers. 2016-02-07 15:37:35 -05:00
Nick ca64ecfc66 Inform players if they are not using their Divination sigil
Should lower the amount of "why isn't my network filling?" questions.
2016-02-05 18:05:44 -08:00
Nick 352d2ab35c Fix Bound Tools having high damage while deactivated 2016-02-04 02:51:54 -08:00
Nick cc66af7eb1 Allow Bound Sword to be enchanted
Also changes how the models are handled and changing activation states does not cause the "item change" animation.
2016-02-04 02:45:19 -08:00
Nick fd16a58b6b Move getOwnerName/UUID to IBindable
Where it should have been to begin with... hehe...

Deprecated methods will be removed after beta
2016-02-04 00:25:37 -08:00
Nick 8c1eaddb97 Rewrite Binding system to be fully automated
No more manual handling of binding items to players. Retains all previous functionality.

I have tested on both the Client and Server and it seems to work just fine. If any issues arise from this, do not hesitate to yell at me.

The deprecated methods will be removed after beta.
2016-02-03 23:14:26 -08:00
Nick c1aeb2e7f6 Thaumcraft Goggles upgrade for Living Helmet
Combine a Living Helmet with an undamaged Goggles of Revealing in an anvil (+1 level) to combine the two. Currently no way to split afterwards.

Thoughts:

- Tweak level requirement to be higher? 1 was chosen in order to make it work.
- Require full set of armor to be worn? This would keep it in line with all the other upgrades.
- I only used the full Thaumcraft jar because the uploaded API is a zip which does not work as a Gradle library.
2016-02-03 20:31:09 -08:00
WayofTime 8d6bc20400 Added magnetism sigil array and texture for the reagent. 2016-01-31 16:23:17 -05:00
WayofTime 27d63d5df3 Added blood lamp reagent, sigil effects, and the blood lamp array. 2016-01-31 14:31:16 -05:00
WayofTime 4bb7faabb1 Added the same ability to the Seer sigil. 2016-01-30 08:47:14 -05:00
WayofTime 820418558e Fixed Blood Light particles being purple. Added ability for the Divination Sigil to look at information of the incense altar 2016-01-30 08:44:49 -05:00
WayofTime eaba4e6cc2 Made it so that Demon Will will be voided if the player's tartaric gems are all full. 2016-01-29 21:19:59 -05:00
WayofTime 219b997b24 Decreased effect of looting for the Sentient Sword. Allowed the sword to attack when deactivated. Allowed blocking with the sword. 2016-01-29 21:08:30 -05:00
WayofTime cc1e11f09f Added some rudimentary path blocks for the tranquility altar - textures pending. 2016-01-26 19:39:39 -05:00
WayofTime 1242fefc30 Added sentient armour gem recipe. Added ability for Tartaric gems to fill other gems. 2016-01-26 07:56:17 -05:00
Nick Ignoffo 895413f0f0 Merge pull request #567 from Arcaratus/1.8-Rewrite
Fixed up Bound Sword
2016-01-25 13:23:30 -08:00
Nick 50bd8514ee Allow mods to blacklist their blocks from Green Grove 2016-01-23 00:32:10 -08:00
Nick a769e9d0a7 Make sure sacrifice packs don't store more than capacity 2016-01-22 02:21:10 -08:00
Nick 3920e0926f Allow slight configuration of Coat of Arms conversion
Gives modpacks control while still retaining a bit of balance.
2016-01-21 12:54:46 -08:00
WayofTime b8079bb509 Added multiple router filters and made sure that they are able to work properly. Textures and localization completed. Added a recipe for a consumable "frame" - more of these gating materials to be added. 2016-01-21 15:53:37 -05:00
WayofTime 8b6787b27c Converted the Master Routing Node so that it would use a TreeMap instead of a HashMap for sorting. Modified TestItemFilter so it actually worked without exceptions.
Added default item filter which allows all items through.
2016-01-21 10:45:45 -05:00
Nick 073873960c Allow modifying of entity sacrificial values
Done via API or Config. API values take precedence over Config values.
2016-01-19 19:46:49 -08:00
Nick fdfcb5c5b7 Change how blocks/items are registered (desc)
tterrag is a meany face and yelled at me for using class.getSimpleName(). So here's an API-friendly re-work of the registration system. This allows all our Items/Blocks to be obtained via the API. Just add a new enum.
2016-01-18 22:34:12 -08:00
WayofTime 7250dc8126 Reinitialized filter after fixing iterator. 2016-01-16 20:43:40 -05:00
WayofTime f1301f65d4 Removed filter code so that the CME would not occur until fixed. 2016-01-16 20:27:26 -05:00
WayofTime 815faa2ced Added routing filters as well as recipes and temp textures. 2016-01-16 11:10:58 -05:00
WayofTime a895809274 Added packet handlers, guis, etc required to handle the routing nodes. Added the ability to have a different filter for each direction. 2016-01-14 11:06:50 -05:00
WayofTime ec7676a69c Potential fix for a bunch of stuff that required the use of UUID -> username lookup on servers. This fix adds an extra tag to the NBT of items so that it caches the username of the owner. The UUID is still stored on items, but is not used client-side. 2016-01-13 19:59:28 -05:00
Arcaratus 81ba1ef3e1 Fixed up Bound Sword
Fixed Bound Items charge bar bug
2016-01-13 19:48:34 -05:00
Nick 14459ddc69 This call was not as redundant as I thought hehe 2016-01-13 16:35:38 -08:00
Nick 5ac78b2dea Should fix fakePlayer lookup NPE #546
I think it's safe to say that if the player is null here, the places we use this check should probably not continue. Will see how it goes.

Also added the check to imperfect rituals and removed a redundant check from the dagger.
2016-01-13 13:13:01 -08:00
Nick Ignoffo d4f8844660 Merge pull request #565 from Arcaratus/1.8-Rewrite
More rituals
2016-01-12 17:51:51 -08:00
Arcaratus 203a48d526 More rituals
More rituals

Comment out unimplemented portion

some thing useful

Renamed to something more useful
2016-01-12 20:51:05 -05:00
WayofTime 269459c5c5 Added a lot more framework for the node routing. 2016-01-12 17:05:56 -05:00
Nick 9950b32d53 Fix Sigil of the Phantom Bridge
I'm tentatively considering this fixed. I'd rather not do it this way, but it seems to work...
2016-01-11 13:36:07 -08:00
Nick 7f434d7f3e Temporary (?) durability bar for will full-ness 2016-01-11 02:05:08 -08:00
WayofTime 63783ed8ed Fixed upgrade localization in ItemLivingArmour 2016-01-10 19:27:13 -05:00
WayofTime 1abae8e4ee Implemented the ItemMeshDefinition for the Sentient Sword, allowing for me to make the sword enchantable while still allowing the texture to change. This may be expanded to other items. 2016-01-10 18:31:48 -05:00
Nick cb77b7821f No more mutli-line descriptions
We have a method for this
2016-01-10 14:37:47 -08:00
WayofTime ebdc069563 Tweaked Sentient Sword will drop rate 2016-01-10 08:37:26 -05:00
Nick de5ca8dfee Cleanup the tooltip for the Upgrade Tomes 2016-01-09 19:46:15 -08:00
WayofTime ebdf85182c Added upgrade tomes to a separate creative tab. 2016-01-09 22:20:59 -05:00
Nick cf4a02bf89 Arcane Ashes should not stack + placement fixes
Does not place when interacting with a block anymore. IE: opening a chest

Performs the arm swing if the placement is valid.
2016-01-09 18:54:56 -08:00
Nick 9eee22affc Bound tools now use BlockStack
Clean code is happy code
2016-01-09 17:42:48 -08:00
Nick d868414f5b Sigils now don't do their effect when accessing blocks
Should solve #557
2016-01-09 17:30:10 -08:00
WayofTime 3edfc3a8ac Some work on the armour 2016-01-09 15:05:41 -05:00
WayofTime 4d835257ab Added Sentient Armour - not fully implemented. 2016-01-09 13:01:05 -05:00
WayofTime 61e6cf2a14 Renamed nomenclature to Demonic Will instead of souls - still missing a few spots 2016-01-09 10:47:36 -05:00
WayofTime 1d6edae50e Added infrastructure and rendering for the Soul Arrow. 2016-01-08 22:20:31 -05:00
WayofTime c5dec61351 Added Soul Bow textures and localization, as well as rudimentary function. 2016-01-08 21:05:13 -05:00
Nick be30f7d92e Fix Teleposition Focus localization 2016-01-08 16:14:45 -08:00
WayofTime 0e2a3f63a2 Added filled soul gems to creative tab. 2016-01-08 16:34:43 -05:00
WayofTime 36846e8952 Tentatitively added the other soul gems 2016-01-08 16:19:24 -05:00
WayofTime 74718f5042 Added the Soul Snare renderer and recipe and basically everything soul snare 2016-01-08 14:56:36 -05:00
WayofTime c015e3421f Fixed toggleable sigils not binding. 2016-01-08 11:06:07 -05:00
Nick b34dbfbe4e Fix and nerf Coat of Arms
It was a bit broken. (~2000 LP for killing a zombie >.>) We'll see how it goes now.
2016-01-07 18:15:23 -08:00
Nick 978e50a42e Cleaned up lots of localization 2016-01-07 15:52:02 -08:00
WayofTime 8b024e1703 Added Soul Forge block and WIP model 2016-01-07 16:36:52 -05:00
WayofTime 72ed003da1 Added a lot of soul stuff. 2016-01-07 12:59:46 -05:00
WayofTime 45870812d4 Added a few of the necessary items to start the soul system. 2016-01-07 11:01:38 -05:00
WayofTime 6dedb234fb Added Physical Protection upgrade. Reorganized some of the upgrades. 2016-01-06 19:34:10 -05:00
WayofTime 72ac385861 Added necessary framework for damage reduction upgrades. 2016-01-06 07:13:56 -05:00
WayofTime b74ed8d431 Added self-sacrifice upgrade to living armour. 2016-01-05 12:17:05 -05:00
WayofTime dceec15750 Added the unlocalized name to upgrades, and changed it so the armour lists the upgrades. 2016-01-05 11:12:56 -05:00
WayofTime f4abee84ef Reorganized fix for the Lava Crystal 2016-01-05 10:41:23 -05:00
WayofTime 80a9380e71 Finalized more for the digging upgrade. 2016-01-04 09:15:15 -05:00
WayofTime 00adb96931 Added digging stat tracker and upgrade to Living Armour. Added chat message for when the armour upgrades. 2016-01-03 15:39:59 -05:00
WayofTime 81edc58769 Fixed bound tools so multiple players can actually use them... :D 2016-01-03 09:23:13 -05:00
WayofTime dc0925c5a6 Improved Bound tools. Made them actually use LP! 2016-01-03 08:56:31 -05:00