Commit graph

53 commits

Author SHA1 Message Date
WayofTime 269459c5c5 Added a lot more framework for the node routing. 2016-01-12 17:05:56 -05:00
WayofTime 8b0756e9da Added routing nodes and a bit of infrastructure - not even working yet. 2016-01-12 12:23:26 -05:00
Nick 9950b32d53 Fix Sigil of the Phantom Bridge
I'm tentatively considering this fixed. I'd rather not do it this way, but it seems to work...
2016-01-11 13:36:07 -08:00
Nick 55b91d0083 Standardize BloodStone/Crystal variant names 2016-01-09 22:40:18 -08:00
Nick 22a0e2b8a9 Swap the order of BloodStoneBrick
Now matches the Crystal blocks
2016-01-08 18:59:30 -08:00
Nick 70f9b9f101 Fix Teleposer and Soul Forge dropping items on break 2016-01-08 18:30:49 -08:00
WayofTime 74718f5042 Added the Soul Snare renderer and recipe and basically everything soul snare 2016-01-08 14:56:36 -05:00
Nick 978e50a42e Cleaned up lots of localization 2016-01-07 15:52:02 -08:00
WayofTime fec2236114 Worked on Soul Forge GUI and container. GUI texture is VERY WIP and the slot locations as well as the progress par will change. Don't work on it >:3 2016-01-07 18:05:23 -05:00
WayofTime 8b024e1703 Added Soul Forge block and WIP model 2016-01-07 16:36:52 -05:00
WayofTime 35b67b6055 Temporarily removed some checks for the alchemy array 2016-01-05 14:52:04 -05:00
WayofTime 52a067e845 Possible fix for Alchemy Arrays not working on servers. 2016-01-03 18:40:58 -05:00
WayofTime 14d3a1ec7e Fixed #541
Fixed #542
2016-01-03 08:30:59 -05:00
Nick 1cc9d3a4c8 Fix altar insta-break-ness 2016-01-03 00:00:09 -08:00
WayofTime 71421b7d88 Formatted the code - Release state for Blood Magic 1.8.9-2.0.0-1 2016-01-02 17:56:37 -05:00
Nick a17e9be1cf PropertyString uses generics now 2016-01-01 20:24:16 -08:00
WayofTime 318e3a03c7 Added Charging rune and associated necessities, such as having the Seer's Sigil detect total charge. 2016-01-01 17:36:50 -05:00
Arcaratus a8a0ae6e8b Teleposers and refractoring 2016-01-01 12:08:17 -05:00
WayofTime 1b9f72b494 Added Arcane Ashes to draw alchemy arrays. 2016-01-01 11:54:44 -05:00
Arcaratus 07097c00a9 Recipes commit
Fix
2015-12-30 17:26:40 -05:00
WayofTime e48eedb874 Changed formatting to have bracing on a new line 2015-12-30 15:34:40 -05:00
WayofTime 6c6d8067bf Fixed the rituals. Thanks, AlgorithmX2! 2015-12-29 14:22:33 -05:00
WayofTime 0e1173ef5d Added directionality to rituals. 2015-12-29 09:10:03 -05:00
WayofTime 971d4c4d1e Fixed the ritual system so that it would properly validate the ritual from the list.
Used the activation crystal's owner's LP to activate the ritual.
Removed some unnecessary imports.
2015-12-29 08:44:34 -05:00
Arcaratus b96725fe98 More sigils
Deleted weird file
2015-12-28 19:22:04 -05:00
Nick beb85cf154 Generify 2015-12-28 14:04:34 -08:00
Arcaratus 5dff08380d Basic sigils implementation 2015-12-27 19:38:12 -05:00
Nick 03847ad6d9 Committing the Ritual stuff
Incomplete. Ritual detection/rotation needs to be implemented. Currently hardcoded to a test ritual
2015-12-26 16:49:25 -08:00
WayofTime c54aa5d00e Finished the infrastructure for Alchemy Array crafting. Updated some Utils so that they work more generally. Added the ability for a delay to be present for effects. 2015-12-23 20:19:06 -05:00
WayofTime 073830a785 Created initial AlchemyArray block which will be used in crafting. SightSigil array is used for testing purposes for rendering. Packets and changing the shown image need to be completed. 2015-12-23 15:20:26 -05:00
Nick c4e6f63ada Cleanup javadoc and make it compile correctly 2015-12-01 21:14:26 -08:00
Arcaratus 225016e030 Finished the Altar 2015-11-29 19:04:50 -05:00
Nick 34dee6447b A whole lot of formatting cleanup
Also changes NBTHolder to a standard Constants class with subclasses for each category
2015-11-28 18:25:46 -08:00
Arcaratus 08e7844df1 Merge branch '1.8-Rewrite' of https://github.com/WayofTime/BloodMagic into 1.8-Rewrite 2015-11-27 20:15:47 -05:00
Arcaratus a6d329cf98 Altar works 2015-11-27 20:15:19 -05:00
Nick cbd4f8c75f First pass on Pedestal/Plinth
I just want this out of my uncommitted file list...
2015-11-22 14:03:51 -08:00
Nick 352c6b9e5f Remove the untested caps
They NPE :D
2015-11-21 10:36:02 -08:00
Nick 066d3a3f1b Temporarily cap to 16 per meta
Will work on implementing automatic overflow handling (Creating a new block when all the meta is taken up)
2015-11-17 16:30:08 -08:00
Nick 9035f800e2 Easier handling of meta blocks 2015-11-17 15:52:31 -08:00
Nick fb94914b91 Abstract altar inventory handling for usage elsewhere 2015-11-12 13:05:23 -08:00
Nick 9a6d8d6d60 Blood Letter's Pack + Coat of Arms 2015-11-11 10:45:46 -08:00
Arcaratus 86fcd4808b Finished Water, Lava, and Void sigils
Also added in bloodstone
2015-11-07 21:37:12 -05:00
WayofTime bf912ae03f Created the BlockRitualStone and had it implement IRitualStone. Created .json files necessary
Created PropertyRuneType.
2015-11-06 21:41:15 -05:00
WayofTime 8f623de469 Created test block which is coupled to the Default Spell Modifier .json model. The model has three submodels: the core, the output, and the input. 2015-11-06 17:26:38 -05:00
Nick ddcc1237e8 Inventories now don't NPE when broken 2015-11-03 09:11:39 -08:00
Arcaratus ab60e5f3fe Finished the Altar 2015-11-03 10:34:11 -05:00
Nick ac5402df6b Cleanup
Renders for Runes
Creative crystal renders
Formatting
Lang additions
Some attempted (not successful) fixes for SoulNetwork
2015-11-02 19:18:53 -08:00
Arcaratus 4734f1207a Merge branch '1.8-Rewrite' of https://github.com/WayofTime/BloodMagic into 1.8-Rewrite
Conflicts:
	src/main/java/WayofTime/bloodmagic/registry/ModBlocks.java
2015-11-02 21:35:23 -05:00
Arcaratus 75143520ed Pre-emptive things 2015-11-02 21:30:28 -05:00
Nick 92bf7cc35b Imperfect rituals work mostly now
Just need to figure out an issue with the config
2015-11-02 17:45:11 -08:00