WayofTime
33b799723c
Made it so you can view the recipes for downgrades in JEI.
2016-11-10 10:39:19 -05:00
WayofTime
faef980e59
- Made it so peaceful animals provide more LP by default (to encourage creating your own farm).
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- Increased the effectiveness of animals for the Gathering of the Forsaken Souls ritual by a factor of 4.
- Added the framework for the Purification Altar.
2016-11-05 11:14:56 -04:00
WayofTime
ea43fbce7d
Added the Sigil of Elasticity, the Sigil of the Claw, and the Sigil of Winter's Breath.
2016-10-14 20:51:21 -04:00
WayofTime
5c627d123c
Initial push of the Inversion Pillars - this is before full implementation of features and before fixing the item model.
2016-09-11 10:02:06 -04:00
Nicholas Ignoffo
f244f2c053
Remove the Pedestal
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It's unused and probably won't ever be used.
2016-09-10 13:19:11 -07:00
WayofTime
4b54f6d94c
Initial push of the Inversion Pillar before testing.
2016-09-10 16:13:05 -04:00
WayofTime
976fa1981d
Finished dungeon block localization of all current Dungeon Blocks. Finished implementing BlockStringStairs. Added the WAILA compat for the Stairs.
2016-09-06 16:53:52 -04:00
WayofTime
afcba54df4
Finished adding all of the dungeon blocks and localized them. Added the appropriate models for rotated pillars/pillar caps.
2016-09-05 10:30:59 -04:00
WayofTime
1286efbca7
Finished adding the standard blocks and localized them - pillars are next
2016-09-04 18:09:04 -04:00
WayofTime
bafbd0b076
Added more blocks for Yulife to bang his head against
2016-09-04 10:04:46 -04:00
WayofTime
4174be42b0
Added some Demon Will blocks for Yulife to peruse - more coming
2016-09-04 09:50:34 -04:00
WayofTime
0bc3824814
Added the Living Armour Upgrade, Nocturnal Prowess, which gives night vision in dark areas and increases damage while the area is dark
2016-09-03 11:17:36 -04:00
WayofTime
9508eec4b0
Created mimic blocks
2016-08-14 14:53:25 -04:00
WayofTime
7b53111b30
Made Guide-API a required mod
2016-08-14 10:23:26 -04:00
WayofTime
c618f27a87
A bunch of back-end for Potions, as well as a minor glitch fix on the Demon Crystals when broken in incorrect manners.
2016-07-26 19:05:48 -04:00
WayofTime
767b09221c
Added the necessary infrastructure for Rituals to use Demon Will from the Aura.
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Added the Demon Will Gauge.
2016-07-10 21:51:17 -04:00
WayofTime
11e56158d3
Fixed empty string storage in existing Alchemy Arrays.
2016-06-28 07:20:28 -04:00
Arcaratus
6a2c30834e
Added holograms to TileMasterRitualStone and TileAltar ( #810 )
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* Added holograms to TileMasterRitualStone and TileAltar
-Right click with either Ritual Diviner or (name pending) Sanguine Sanctum to show up the hologram
-Ritual hologram disappears once ritual is activated
-Altar hologram disappears once altar reaches specified tier
-Fixed the Sigil of Holding configs
-Someone still needs to add in a recipe for the Sigil of Holding
-Disabled the Sanguine Sanctum right-click effect for now
-Kept the hologram from holding the Ritual Diviner in hand
-Someone needs to fix the lighting for the ritual hologram!
* Getters and formatting changes
* Re-implement commented out feature
* Moved the rendering completely to client-side
Have the Sanguine Book work again
Make it actually work
Tidy things up
* Cycles through tier when right clicked
* Re put onItemUse
* Add IAltarReader to ItemSigilHolding
2016-06-21 18:20:49 -07:00
WayofTime
6aff707708
Added Fire Resistance Living Armour Upgrade, "Gift of Ignis."
2016-06-18 16:59:56 -04:00
Nicholas Ignoffo
317989a737
Mark BucketEssence enum as deprecated
2016-06-13 18:19:56 -07:00
WayofTime
f8859dbf56
Added the Draft of Angelus, which increases the max number of upgrade points for Living Armour.
2016-06-12 15:20:48 -04:00
WayofTime
d0e81e6426
Implemented (inefficiently) the sentient tools.
2016-06-12 12:08:06 -04:00
Nicholas Ignoffo
4eda0d6caa
First pass at coloring Sigil of Holding ( #787 )
2016-06-09 16:59:11 -07:00
Arcaratus
8d66575530
Backstage Sigil of Holding ( #785 )
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* Backstage Sigil of Holding
All Sigil of Holding features work, just need to add the aesthetics -> TehNut
Somebody might want to look at adding LP costs to the Sigil?
Also recipes need to be added
Added a keybinding system for future usage
Standardized some NBT tags
Compact classes
Fix lang stuff?
* Fancify Sigil of Holding GUI
Displays the selected sigil in the GUI now
Woops
* Quick fix
* Unused import
* Final commit I promise
2016-06-07 15:50:41 -07:00
Nicholas Ignoffo
d0c0700fda
Un-hardcode block documentation
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Opens it up for all our custom blocks to be able to provide information.
Need a texture from @Yulife.
2016-06-02 17:03:21 -07:00
WayofTime
37cb2a1360
Added some more recipes (like rudimentary ore doubling) to the alchemy table
2016-05-04 19:25:42 -04:00
WayofTime
ce385bd9a6
Added JEI compat for the Alchemy Table
2016-05-02 13:45:52 -04:00
WayofTime
7116e3775e
Worked on the Alchemy Table - final push for -35
2016-05-02 08:27:38 -04:00
WayofTime
172cf86348
- Changed Living Armour so that it is now damagable. The Living Armour Chestplate will be damaged, but will not break. If it gets to ~0 durability, it will damage your LP network heavily.
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- Living Armour is now repairable in an anvil with Binding Reagent.
- Started adding in the Alchemy Table... not really started.
2016-04-29 19:45:45 -04:00
Nicholas Ignoffo
d550513f0a
Update Forge + mappings
2016-04-24 10:06:28 -07:00
WayofTime
db268b23a4
Started work on the "Ritual Reader," which will in the future give more information about rituals as well as allow you to set the custom areas of the rituals.
2016-04-10 15:05:51 -04:00
Nick
794ac6a7a2
Move binding back to PIE
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BM will now only load with Forge 1840+ as that is the version that PIE was re-implemented. Set dependency to avoid crashes. Also updated JEI version so it wouldn't crash with new Forge.
2016-04-04 19:23:06 -07:00
WayofTime
378c59d2b3
Updated to Forge 1826
2016-04-02 16:02:01 -04:00
WayofTime
39dbaea109
Finalized sentient sword effects
2016-03-29 16:11:16 -04:00
Nick
6c729db70c
Initial 1.9 commit
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This DOES NOT BUILD. Do not even attempt.
Almost everything has been ported besides the block/item packages. Then it's a matter of testing what broke.
2016-03-17 13:00:46 -07:00
WayofTime
620023d098
Fully implemented discrete demon will, which means the demon crystals can be inserted into demon crucibles to create will.
2016-02-27 16:36:56 -05:00
Nick
8d5e9c125b
Initial stab at documentation
2016-02-26 21:22:34 -08:00
WayofTime
da6f410394
Lots of import rearrangement due to odd "clean up" algorithm. Added Crystals, which are very WIP.
2016-02-25 08:54:18 -05:00
WayofTime
743af85a61
Added Demon Pylon (currently no model) which pulls demon will from surrounding chunks into its chunk.
2016-02-23 13:40:08 -05:00
WayofTime
7104138e2b
Implemented Priority System for the item routing system. Lower numbers are looked at first.
2016-02-22 21:19:22 -05:00
WayofTime
035ba94976
Reworked Tartaric Gems so that they contain specific demon will types (work for the future)
2016-02-18 18:00:02 -05:00
WayofTime
19bf728da3
Fixed rituals not correctly re-activating when taking off a redstone signal after reloading the world.
2016-02-18 12:26:42 -05:00
Tombenpotter
7e8aec8652
Huge commit for the Pull-Request.
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Added a lot of things:
- Blood Tank
- Teleposition Sigil
- Transposition Sigil
- Cobblestone/Netherrack/Obisidian generation Ritual
- Tree Cutter Ritual
- Pump Ritual
- Altar Builder Ritual
- Block Placing Ritual
- Portal Ritual
- Teleportation System and API Components
- Cross pattern Area Descriptor
- Two reagents and their textures for the sigils’ crafting
Fixed:
- Teleposer not teleporting entities correctly
And probably other things I forgot!
2016-02-18 17:25:11 +01:00
WayofTime
ccb706f15c
- Removed the FOV effect from the Quick Feet speed upgrade.
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- Minor work on the Demon Crucible.
2016-02-17 16:31:11 -05:00
WayofTime
3e94aeae77
Added obj for WIP Demon Crucible (name pending). Fixed Floating Incense Altar syndrome.
2016-02-17 09:21:22 -05:00
WayofTime
64efaf854b
Implemented most of the framework required for training specific Living Armour Upgrades.
2016-02-14 21:50:32 -05:00
Nick
f613c00970
Change Revealing upgrade to follow other upgrades
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Obtained the same way as before.
2016-02-09 18:49:38 -08:00
Nick
82e802e936
Update JEI compat
2016-02-08 16:23:58 -08:00
Nick
ef6e066d94
Waila handler for Alchemy Array
2016-02-04 17:07:53 -08:00
Nick
cc66af7eb1
Allow Bound Sword to be enchanted
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Also changes how the models are handled and changing activation states does not cause the "item change" animation.
2016-02-04 02:45:19 -08:00