
This DOES NOT BUILD. Do not even attempt. Almost everything has been ported besides the block/item packages. Then it's a matter of testing what broke.
268 lines
12 KiB
Java
268 lines
12 KiB
Java
package WayofTime.bloodmagic.api;
|
|
|
|
import lombok.Getter;
|
|
import net.minecraft.block.Block;
|
|
import net.minecraft.item.Item;
|
|
import net.minecraft.potion.Potion;
|
|
import net.minecraftforge.fml.common.registry.GameRegistry;
|
|
|
|
import java.util.Locale;
|
|
|
|
public class Constants
|
|
{
|
|
public static class NBT
|
|
{
|
|
public static final String OWNER_UUID = "ownerUUID";
|
|
public static final String OWNER_NAME = "ownerNAME";
|
|
public static final String USES = "uses";
|
|
public static final String ACTIVATED = "activated";
|
|
public static final String UNUSABLE = "unusable";
|
|
public static final String SACRIFICE = "sacrifice";
|
|
public static final String DIMENSION_ID = "dimensionId";
|
|
public static final String X_COORD = "xCoord";
|
|
public static final String Y_COORD = "yCoord";
|
|
public static final String Z_COORD = "zCoord";
|
|
public static final String PORTAL_LOCATION = "portalLocation";
|
|
public static final String ORB_TIER = "orbTier";
|
|
public static final String CURRENT_ESSENCE = "currentEssence";
|
|
public static final String CURRENT_RITUAL = "currentRitual";
|
|
public static final String CURRENT_RITUAL_TAG = "currentRitualTag";
|
|
public static final String IS_RUNNING = "isRunning";
|
|
public static final String IS_REDSTONED = "isStoned";
|
|
public static final String RUNTIME = "runtime";
|
|
public static final String DIRECTION = "direction";
|
|
public static final String REAGENT_TANKS = "reagentTanks";
|
|
public static final String CURRENT_INCENSE = "BM:CurrentIncense";
|
|
public static final String EMPTY = "Empty";
|
|
public static final String OUTPUT_AMOUNT = "outputAmount";
|
|
public static final String INPUT_AMOUNT = "inputAmount";
|
|
public static final String STORED_LP = "storedLP";
|
|
|
|
public static final String ALTAR = "bloodAltar";
|
|
public static final String ALTAR_TIER = "upgradeLevel";
|
|
public static final String ALTAR_ACTIVE = "isActive";
|
|
public static final String ALTAR_LIQUID_REQ = "liquidRequired";
|
|
public static final String ALTAR_FILLABLE = "fillable";
|
|
public static final String ALTAR_UPGRADED = "isUpgraded";
|
|
public static final String ALTAR_CONSUMPTION_RATE = "consumptionRate";
|
|
public static final String ALTAR_DRAIN_RATE = "drainRate";
|
|
public static final String ALTAR_CONSUMPTION_MULTIPLIER = "consumptionMultiplier";
|
|
public static final String ALTAR_EFFICIENCY_MULTIPLIER = "efficiencyMultiplier";
|
|
public static final String ALTAR_SELF_SACRIFICE_MULTIPLIER = "selfSacrificeMultiplier";
|
|
public static final String ALTAR_SACRIFICE_MULTIPLIER = "sacrificeMultiplier";
|
|
public static final String ALTAR_CAPACITY_MULTIPLIER = "capacityMultiplier";
|
|
public static final String ALTAR_ORB_CAPACITY_MULTIPLIER = "orbCapacityMultiplier";
|
|
public static final String ALTAR_DISLOCATION_MULTIPLIER = "dislocationMultiplier";
|
|
public static final String ALTAR_CAPACITY = "capacity";
|
|
public static final String ALTAR_BUFFER_CAPACITY = "bufferCapacity";
|
|
public static final String ALTAR_PROGRESS = "progress";
|
|
public static final String ALTAR_IS_RESULT_BLOCK = "isResultBlock";
|
|
public static final String ALTAR_LOCKDOWN_DURATION = "lockdownDuration";
|
|
public static final String ALTAR_ACCELERATION_UPGRADES = "accelerationUpgrades";
|
|
public static final String ALTAR_DEMON_BLOOD_DURATION = "demonBloodDuration";
|
|
public static final String ALTAR_COOLDOWN_AFTER_CRAFTING = "cooldownAfterCrafting";
|
|
public static final String ALTAR_TOTAL_CHARGE = "totalCharge";
|
|
public static final String ALTAR_MAX_CHARGE = "maxCharge";
|
|
public static final String ALTAR_CHARGE_RATE = "chargeRate";
|
|
public static final String ALTAR_CHARGE_FREQUENCY = "chargeFrequency";
|
|
|
|
public static final String ALTARMAKER_CURRENT_TIER = "currentTier";
|
|
|
|
public static final String PROJECTILE_TICKS_IN_AIR = "projectileTicksInAir";
|
|
public static final String PROJECTILE_MAX_TICKS_IN_AIR = "projectileMaxTicksInAir";
|
|
|
|
public static final String TICKS_REMAINING = "ticksRemaining";
|
|
public static final String CONTAINED_BLOCK_NAME = "containedBlockName";
|
|
public static final String CONTAINED_BLOCK_META = "containedBlockMeta";
|
|
public static final String CONTAINED_TILE_ENTITY = "containedTileEntity";
|
|
|
|
public static final String PREVIOUS_INPUT = "previousInput";
|
|
|
|
public static final String LIVING_ARMOUR = "livingArmour";
|
|
|
|
public static final String CHARGE_TIME = "chargeTime";
|
|
public static final String HELD_DOWN = "heldDown";
|
|
|
|
public static final String UPGRADE_POISON_TIMER = "poisonTimer";
|
|
|
|
public static final String SOULS = "souls";
|
|
public static final String SOUL_SWORD_DAMAGE = "soulSwordDamage";
|
|
public static final String SOUL_SWORD_ACTIVE_DRAIN = "soulSwordActiveDrain";
|
|
public static final String SOUL_SWORD_DROP = "soulSwordDrop";
|
|
public static final String SOUL_SWORD_STATIC_DROP = "soulSwordStaticDrop";
|
|
public static final String WILL_TYPE = "demonWillType";
|
|
|
|
public static final String SOUL_FORGE_BURN = "burnTime";
|
|
public static final String SOUL_FORGE_CONSUMED = "consumedSouls";
|
|
|
|
public static final String ROUTING_MASTER = "master";
|
|
public static final String ROUTING_CONNECTION = "connections";
|
|
public static final String ROUTING_PRIORITY = "prioritiesPeople";
|
|
public static final String ROUTING_MASTER_GENERAL = "generalList";
|
|
public static final String ROUTING_MASTER_INPUT = "inputList";
|
|
public static final String ROUTING_MASTER_OUTPUT = "outputList";
|
|
|
|
public static final String GHOST_STACK_SIZE = "stackSize";
|
|
|
|
public static final String ITEM_INVENTORY = "itemInventory";
|
|
|
|
public static final String BLOCKPOS_CONNECTION = "connections";
|
|
}
|
|
|
|
public static class Mod
|
|
{
|
|
public static final String MODID = "BloodMagic";
|
|
public static final String DOMAIN = MODID.toLowerCase(Locale.ENGLISH) + ":";
|
|
public static final String NAME = "Blood Magic: Alchemical Wizardry";
|
|
public static final String VERSION = "@VERSION@";
|
|
public static final String DEPEND = "after:JEI@[2.23.0,);after:guideapi";
|
|
}
|
|
|
|
public static final class Gui
|
|
{
|
|
public static final int TELEPOSER_GUI = 0;
|
|
public static final int SOUL_FORGE_GUI = 1;
|
|
public static final int ROUTING_NODE_GUI = 2;
|
|
public static final int MASTER_ROUTING_NODE_GUI = 3;
|
|
}
|
|
|
|
public static class Compat
|
|
{
|
|
public static final String JEI_CATEGORY_ALTAR = Mod.MODID + ":altar";
|
|
public static final String JEI_CATEGORY_BINDING = Mod.MODID + ":binding";
|
|
public static final String JEI_CATEGORY_ALCHEMYARRAY = Mod.MODID + ":alchemyArray";
|
|
public static final String JEI_CATEGORY_SOULFORGE = Mod.MODID + ":soulForge";
|
|
|
|
public static final String WAILA_CONFIG_BYPASS_SNEAK = Mod.MODID + ".bypassSneak";
|
|
public static final String WAILA_CONFIG_ALTAR = Mod.MODID + ".bloodAltar";
|
|
public static final String WAILA_CONFIG_TELEPOSER = Mod.MODID + ".teleposer";
|
|
public static final String WAILA_CONFIG_RITUAL = Mod.MODID + ".ritualController";
|
|
public static final String WAILA_CONFIG_ARRAY = Mod.MODID + ".array";
|
|
|
|
public static final Item THAUMCRAFT_GOGGLES = GameRegistry.findItem("Thaumcraft", "goggles");
|
|
}
|
|
|
|
public static class Misc
|
|
{
|
|
public static final int POTION_ARRAY_SIZE = 256;
|
|
}
|
|
|
|
public enum BloodMagicItem
|
|
{
|
|
ACTIVATION_CRYSTAL("ItemActivationCrystal"),
|
|
ALTAR_MAKER("ItemAltarMaker"),
|
|
ARCANE_ASHES("ItemArcaneAshes"),
|
|
BLOOD_ORB("ItemBloodOrb"),
|
|
BOUND_AXE("ItemBoundAxe"),
|
|
BLOOD_SHARD("ItemBloodShard"),
|
|
BOUND_PICKAXE("ItemBoundPickaxe"),
|
|
BOUND_SHOVEL("ItemBoundShovel"),
|
|
BOUND_SWORD("ItemBoundSword"),
|
|
BUCKET_ESSENCE("ItemBucketEssence"),
|
|
COMPONENT("ItemComponent"),
|
|
DEMON_CRYSTAL("ItemDemonCrystal"),
|
|
DAGGER_OF_SACRIFICE("ItemDaggerOfSacrifice"),
|
|
INSCRIPTION_TOOL("ItemInscriptionTool"),
|
|
LAVA_CRYSTAL("ItemLavaCrystal"),
|
|
LIVING_ARMOR_HELMET("ItemLivingArmourHelmet"),
|
|
LIVING_ARMOR_CHEST("ItemLivingArmourChest"),
|
|
LIVING_ARMOR_LEGS("ItemLivingArmourLegs"),
|
|
LIVING_ARMOR_BOOTS("ItemLivingArmourBoots"),
|
|
MONSTER_SOUL("ItemMonsterSoul"),
|
|
NODE_ROUTER("ItemNodeRouter"),
|
|
RITUAL_DIVINER("ItemRitualDiviner"),
|
|
ROUTER_FILTER("ItemRouterFilter"),
|
|
SACRIFICIAL_DAGGER("ItemSacrificialDagger"),
|
|
SACRIFICE_PACK("ItemPackSacrifice"),
|
|
SELF_SACRIFICE_PACK("ItemPackSelfSacrifice"),
|
|
SENTIENT_ARMOR_HELMET("ItemSentientArmourHelmet"),
|
|
SENTIENT_ARMOR_CHEST("ItemSentientArmourChest"),
|
|
SENTIENT_ARMOR_LEGS("ItemSentientArmourLegs"),
|
|
SENTIENT_ARMOR_BOOTS("ItemSentientArmourBoots"),
|
|
SENTIENT_ARMOR_GEM("ItemSentientArmourGem"),
|
|
SENTIENT_BOW("ItemSentientBow"),
|
|
SENTIENT_SWORD("ItemSentientSword"),
|
|
SOUL_GEM("ItemSoulGem"),
|
|
SOUL_SNARE("ItemSoulSnare"),
|
|
SIGIL_AIR("ItemSigilAir"),
|
|
SIGIL_BLOOD_LIGHT("ItemSigilBloodLight"),
|
|
SIGIL_COMPRESSION("ItemSigilCompression"),
|
|
SIGIL_DIVINATION("ItemSigilDivination"),
|
|
SIGIL_ELEMENTAL_AFFINITY("ItemSigilElementalAffinity"),
|
|
SIGIL_ENDER_SEVERANCE("ItemSigilEnderSeverance"),
|
|
SIGIL_FAST_MINER("ItemSigilFastMiner"),
|
|
SIGIL_GREEN_GROVE("ItemSigilGreenGrove"),
|
|
SIGIL_HASTE("ItemSigilHaste"),
|
|
SIGIL_LAVA("ItemSigilLava"),
|
|
SIGIL_MAGNETISM("ItemSigilMagnetism"),
|
|
SIGIL_PHANTOM_BRIDGE("ItemSigilPhantomBridge"),
|
|
SIGIL_SEER("ItemSigilSeer"),
|
|
SIGIL_SUPPRESION("ItemSigilSuppression"),
|
|
SIGIL_VOID("ItemSigilVoid"),
|
|
SIGIL_WATER("ItemSigilWater"),
|
|
SIGIL_WHIRLWIND("ItemSigilWhirlwind"),
|
|
SLATE("ItemSlate"),
|
|
TELEPOSITION_FOCUS("ItemTelepositionFocus"),
|
|
UPGRADE_TOME("ItemUpgradeTome"),
|
|
UPGRADE_TRAINER("ItemUpgradeTrainer"),
|
|
SIGIL_TELEPOSITION("ItemSigilTeleposition"),
|
|
SIGIL_TRANSPOSITION("ItemSigilTransposition");
|
|
|
|
@Getter
|
|
private final String regName;
|
|
|
|
BloodMagicItem(String regName)
|
|
{
|
|
this.regName = regName;
|
|
}
|
|
|
|
public Item getItem()
|
|
{
|
|
return BloodMagicAPI.getItem(getRegName());
|
|
}
|
|
}
|
|
|
|
public enum BloodMagicBlock
|
|
{
|
|
ALCHEMY_ARRAY("BlockAlchemyArray"),
|
|
ALTAR("BlockAltar"),
|
|
BLOOD_LIGHT("BlockBloodLight"),
|
|
BLOOD_RUNE("BlockBloodRune"),
|
|
BLOOD_STONE("BlockBloodStoneBrick"),
|
|
CRYSTAL("BlockCrystal"),
|
|
INPUT_ROUTING_NODE("BlockInputRoutingNode"),
|
|
ITEM_ROUTING_NODE("BlockItemRoutingNode"),
|
|
LIFE_ESSENCE("BlockLifeEssence"),
|
|
MASTER_ROUTING_NODE("BlockMasterRoutingNode"),
|
|
OUTPUT_ROUTING_NODE("BlockOutputRoutingNode"),
|
|
PEDESTAL("BlockPedestal"),
|
|
PHANTOM("BlockPhantom"),
|
|
RITUAL_CONTROLLER("BlockRitualController"),
|
|
RITUAL_STONE("BlockRitualStone"),
|
|
SOUL_FORGE("BlockSoulForge"),
|
|
SPECTRAL("BlockSpectral"),
|
|
TELEPOSER("BlockTeleposer"),
|
|
INCENSE_ALTAR("BlockIncenseAltar"),
|
|
PATH("BlockPath"),
|
|
DEMON_CRUCIBLE("BlockDemonCrucible"),
|
|
DEMON_PYLON("BlockDemonPylon"),
|
|
DEMON_CRYSTALLIZER("BlockDemonCrystallizer"),
|
|
DEMON_CRYSTAL("BlockDemonCrystal"),
|
|
DIMENSIONAL_PORTAL("BlockDimensionalPortal"),
|
|
BLOOD_TANK("BlockBloodTank");
|
|
|
|
@Getter
|
|
private final String regName;
|
|
|
|
BloodMagicBlock(String regName)
|
|
{
|
|
this.regName = regName;
|
|
}
|
|
|
|
public Block getBlock()
|
|
{
|
|
return BloodMagicAPI.getBlock(getRegName());
|
|
}
|
|
}
|
|
}
|