WayofTime
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aee58c487c
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Satiated Kinnison's rage
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2016-01-08 10:32:55 -05:00 |
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WayofTime
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16a50f7144
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Finished non-rendering components for the Soul Forge.
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2016-01-08 10:27:26 -05:00 |
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WayofTime
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7b8646659a
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Added SoulForgeRecipe (basically a modified ShapelessOreRecipe, so is compatible with the oredictionary), and worked on the shift-clicking into the inventory.
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2016-01-08 09:12:31 -05:00 |
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WayofTime
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39015f05a6
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Changed Soul Forge Gui texture
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2016-01-07 22:40:04 -05:00 |
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Nick
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978e50a42e
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Cleaned up lots of localization
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2016-01-07 15:52:02 -08:00 |
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WayofTime
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fec2236114
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Worked on Soul Forge GUI and container. GUI texture is VERY WIP and the slot locations as well as the progress par will change. Don't work on it >:3
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2016-01-07 18:05:23 -05:00 |
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Nick
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c3beb48499
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Implement BlockStack in Teleposer related areas
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2016-01-05 15:26:24 -08:00 |
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WayofTime
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ae14eac769
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Fully fixed teleposer offset.
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2016-01-03 08:40:10 -05:00 |
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WayofTime
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14d3a1ec7e
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Fixed #541
Fixed #542
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2016-01-03 08:30:59 -05:00 |
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WayofTime
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4e696bcf7b
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Supposedly fixed an offset error in the teleposer.
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2016-01-03 07:49:29 -05:00 |
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WayofTime
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71421b7d88
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Formatted the code - Release state for Blood Magic 1.8.9-2.0.0-1
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2016-01-02 17:56:37 -05:00 |
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Nick
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8b3c91d77e
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Sync MRS NBT to client
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2016-01-01 19:04:40 -08:00 |
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WayofTime
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318e3a03c7
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Added Charging rune and associated necessities, such as having the Seer's Sigil detect total charge.
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2016-01-01 17:36:50 -05:00 |
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WayofTime
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c42bc12e69
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Added the Regeneration ritual. Added localization for ritual activation. Removed the cost of activating a ritual when in creative mode.
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2016-01-01 13:59:56 -05:00 |
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Arcaratus
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a8a0ae6e8b
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Teleposers and refractoring
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2016-01-01 12:08:17 -05:00 |
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Vindex
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e8b4e6f2c0
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Comment fixes
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2016-01-01 10:34:17 +01:00 |
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WayofTime
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6fb409f20f
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Fixed the Soul Network and made sure the majority of the items worked on it.
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2015-12-31 20:10:57 -05:00 |
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Arcaratus
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23051088da
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Jumping Ritual
Patch
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2015-12-31 09:06:58 -05:00 |
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WayofTime
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e48eedb874
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Changed formatting to have bracing on a new line
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2015-12-30 15:34:40 -05:00 |
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WayofTime
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e5eddd6c45
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Finished fixing issues in the rituals. Added an initial system for setting a boundary for an effect in a ritual.
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2015-12-30 15:24:25 -05:00 |
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Nick
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1c8d6d6986
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Allow rituals to specify an update time. Default is 20
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2015-12-29 12:32:06 -08:00 |
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WayofTime
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6c6d8067bf
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Fixed the rituals. Thanks, AlgorithmX2!
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2015-12-29 14:22:33 -05:00 |
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WayofTime
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16a6333c6f
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Added the Ritual for Water and did some rudimentary tests. Issue: MRS does not load properly on world load.
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2015-12-29 13:41:03 -05:00 |
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WayofTime
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0e1173ef5d
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Added directionality to rituals.
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2015-12-29 09:10:03 -05:00 |
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WayofTime
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971d4c4d1e
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Fixed the ritual system so that it would properly validate the ritual from the list.
Used the activation crystal's owner's LP to activate the ritual.
Removed some unnecessary imports.
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2015-12-29 08:44:34 -05:00 |
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Nick
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24058d7350
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Move SoulNetwork to UUID system
*Should* work correctly. As for all major changes, needs to be
thoroughly tested.
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2015-12-28 20:13:11 -08:00 |
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Arcaratus
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5dff08380d
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Basic sigils implementation
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2015-12-27 19:38:12 -05:00 |
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Nick
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03847ad6d9
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Committing the Ritual stuff
Incomplete. Ritual detection/rotation needs to be implemented. Currently hardcoded to a test ritual
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2015-12-26 16:49:25 -08:00 |
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WayofTime
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3a59866475
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Added a rotation effect to the array when it is "crafting" the item.
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2015-12-23 22:30:13 -05:00 |
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WayofTime
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c54aa5d00e
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Finished the infrastructure for Alchemy Array crafting. Updated some Utils so that they work more generally. Added the ability for a delay to be present for effects.
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2015-12-23 20:19:06 -05:00 |
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WayofTime
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63c3853776
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Generated the initial infrastructure for Alchemy Array effects, which includes crafting. Needs to be hooked into by TileAlchemyArray.
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2015-12-23 18:45:47 -05:00 |
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WayofTime
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073830a785
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Created initial AlchemyArray block which will be used in crafting. SightSigil array is used for testing purposes for rendering. Packets and changing the shown image need to be completed.
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2015-12-23 15:20:26 -05:00 |
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WayofTime
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4145b2a11c
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Performed initial cleaning to BloodAltar/TileAltar and migrated all logic from the Tile to the BloodAltar class.
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2015-12-22 20:32:25 -05:00 |
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Nick
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13d9cb4b5a
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Add registry for Binding rituals and add JEI support
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2015-12-02 19:27:28 -08:00 |
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Nick
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96d94721c4
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Revamp altar to only use EnumAltarComponent
- Removes internal references in API
- Makes full use of the idea of the API
- No more special checks
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2015-12-02 16:02:18 -08:00 |
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Nick
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6db9b51350
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Altar now resets capacity correctly
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2015-12-02 15:07:36 -08:00 |
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Nick
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c4e6f63ada
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Cleanup javadoc and make it compile correctly
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2015-12-01 21:14:26 -08:00 |
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Nick
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ff055a33da
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Some cleanup
Changed AltarMaker chat anti-spam.
Fixed formatting for AltarMaker messages
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2015-11-29 17:12:44 -08:00 |
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Arcaratus
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225016e030
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Finished the Altar
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2015-11-29 19:04:50 -05:00 |
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Nick
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c086c23915
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Fix TileEntities not ticking
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2015-11-29 10:49:13 -08:00 |
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Nick
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6f96e200d2
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Update to 1.8.8. It's stable enough, now
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2015-11-28 23:51:41 -08:00 |
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Nick
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34dee6447b
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A whole lot of formatting cleanup
Also changes NBTHolder to a standard Constants class with subclasses for each category
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2015-11-28 18:25:46 -08:00 |
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Arcaratus
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08e7844df1
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Merge branch '1.8-Rewrite' of https://github.com/WayofTime/BloodMagic into 1.8-Rewrite
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2015-11-27 20:15:47 -05:00 |
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Arcaratus
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a6d329cf98
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Altar works
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2015-11-27 20:15:19 -05:00 |
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Nick
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cbd4f8c75f
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First pass on Pedestal/Plinth
I just want this out of my uncommitted file list...
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2015-11-22 14:03:51 -08:00 |
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Nick
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a12c72092a
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TileAltar now uses new SN methods
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2015-11-22 14:02:56 -08:00 |
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Nick
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9a6d8d6d60
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Blood Letter's Pack + Coat of Arms
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2015-11-11 10:45:46 -08:00 |
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Nick
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4b7ad55016
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Fix TileAltar NBT saving
@Arcaratus, why did you rmove that?
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2015-11-11 10:35:44 -08:00 |
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Arcaratus
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86fcd4808b
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Finished Water, Lava, and Void sigils
Also added in bloodstone
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2015-11-07 21:37:12 -05:00 |
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Nick Ignoffo
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5ec35fcd08
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Merge pull request #494 from Arcaratus/1.8-Rewrite
Sacrificial commit
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2015-11-07 09:09:42 -08:00 |
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