BBoldt
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9aaf981092
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Yulife - Sentient Bow & Arrow, Routing stuff, living armor
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2016-01-25 23:56:59 -08:00 |
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WayofTime
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c8ded3c6dd
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Added more framework for the incense altar.
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2016-01-23 21:18:06 -05:00 |
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Nick
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2ffd6c144a
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Cut down on the amount of model spam
Just 2 bad ones left:
* AlchemyArray (need to render the TESR for item)
* Test Spell Block (this is going away I think so not a huge deal)
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2016-01-23 01:26:53 -08:00 |
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WayofTime
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b8079bb509
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Added multiple router filters and made sure that they are able to work properly. Textures and localization completed. Added a recipe for a consumable "frame" - more of these gating materials to be added.
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2016-01-21 15:53:37 -05:00 |
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Nick
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780dcdf7be
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Additional information for Altar JEI handler
Hover over the altar image to view Consumption and Drain rates.
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2016-01-17 18:16:17 -08:00 |
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WayofTime
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01fcec9a8c
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Added a GUI to the master routing node to get a feel for what the routing system will be like. It's... WIP.
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2016-01-17 21:00:48 -05:00 |
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Nick Ignoffo
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34d24c85dc
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Merge pull request #569 from wlhlm/update-german-translation
Update German translation
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2016-01-17 12:35:58 -08:00 |
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WayofTime
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815faa2ced
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Added routing filters as well as recipes and temp textures.
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2016-01-16 11:10:58 -05:00 |
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WayofTime
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76dceb3534
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Tinkered with the beam a bit. Added WIP models for the routing nodes. Added basic item routing node.
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2016-01-15 21:53:55 -05:00 |
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WayofTime
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08e8ebf724
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Fixes we can believe in!
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2016-01-15 20:06:52 -05:00 |
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Vasco Lavos
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2a429239a1
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Fix fix!
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2016-01-16 00:56:59 +00:00 |
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Vasco Lavos
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09153b1742
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Update beam.frag
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2016-01-16 00:46:47 +00:00 |
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WayofTime
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2c666a931e
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Now with fancy output blocks
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2016-01-15 19:36:44 -05:00 |
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WayofTime
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4fe7439a61
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Attempted to add some fancy rendering for the connections between nodes.
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2016-01-15 15:06:03 -05:00 |
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Nick
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b70c71f7be
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Remove all the old model and blockstate files
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2016-01-14 21:24:24 -08:00 |
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Wilhelm Schuster
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7a98074e39
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Update German translation
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2016-01-15 02:10:02 +01:00 |
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WayofTime
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a895809274
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Added packet handlers, guis, etc required to handle the routing nodes. Added the ability to have a different filter for each direction.
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2016-01-14 11:06:50 -05:00 |
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WayofTime
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ac919c7882
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Implemented ghost items for the inventory - will be adjusted.
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2016-01-14 08:27:09 -05:00 |
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Nick Ignoffo
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d4f8844660
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Merge pull request #565 from Arcaratus/1.8-Rewrite
More rituals
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2016-01-12 17:51:51 -08:00 |
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Arcaratus
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203a48d526
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More rituals
More rituals
Comment out unimplemented portion
some thing useful
Renamed to something more useful
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2016-01-12 20:51:05 -05:00 |
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Nick
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18280786d9
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Add a description for the Demonic Will
Displays when looking up a recipe in JEI.
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2016-01-12 16:50:18 -08:00 |
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WayofTime
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269459c5c5
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Added a lot more framework for the node routing.
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2016-01-12 17:05:56 -05:00 |
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Nick Ignoffo
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2d382ffaa9
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Merge pull request #562 from BBoldt/1.8-Rewrite
Blood Orb fixes, soul gems, and soul snares
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2016-01-11 01:43:18 -08:00 |
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BBoldt
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616d762150
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Yulife/Inap's Blood Orb fixes, Soul Gems, and Soul Snare
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2016-01-11 01:38:36 -08:00 |
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Nick
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cb77b7821f
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No more mutli-line descriptions
We have a method for this
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2016-01-10 14:37:47 -08:00 |
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WayofTime
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1857f8785b
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Fixed localization inconsistencies
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2016-01-10 07:26:50 -05:00 |
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Nick
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55b91d0083
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Standardize BloodStone/Crystal variant names
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2016-01-09 22:40:18 -08:00 |
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Nick
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de5ca8dfee
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Cleanup the tooltip for the Upgrade Tomes
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2016-01-09 19:46:15 -08:00 |
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WayofTime
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ebdf85182c
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Added upgrade tomes to a separate creative tab.
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2016-01-09 22:20:59 -05:00 |
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WayofTime
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b3f965cbe3
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Added Ritual of the Satiated Stomach
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2016-01-09 18:51:55 -05:00 |
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WayofTime
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6560e6ec09
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Added Magnetism ritual
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2016-01-09 16:35:47 -05:00 |
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WayofTime
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3edfc3a8ac
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Some work on the armour
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2016-01-09 15:05:41 -05:00 |
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WayofTime
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4d835257ab
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Added Sentient Armour - not fully implemented.
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2016-01-09 13:01:05 -05:00 |
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WayofTime
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61e6cf2a14
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Renamed nomenclature to Demonic Will instead of souls - still missing a few spots
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2016-01-09 10:47:36 -05:00 |
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WayofTime
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9eb49dd5a9
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Added the recipe for the soul bow and the descriptions for the gems
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2016-01-09 07:38:48 -05:00 |
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WayofTime
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1d6edae50e
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Added infrastructure and rendering for the Soul Arrow.
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2016-01-08 22:20:31 -05:00 |
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Nick
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22a0e2b8a9
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Swap the order of BloodStoneBrick
Now matches the Crystal blocks
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2016-01-08 18:59:30 -08:00 |
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WayofTime
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c5dec61351
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Added Soul Bow textures and localization, as well as rudimentary function.
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2016-01-08 21:05:13 -05:00 |
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Nick
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9329dd12f4
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All soul containers show work for lookup in JEI now
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2016-01-08 17:50:12 -08:00 |
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Nick
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2bea6213b7
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Hey look a texture
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2016-01-08 17:33:18 -08:00 |
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Nick
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f1f8010edc
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First pass at Soul Forge JEI compat
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2016-01-08 17:09:44 -08:00 |
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WayofTime
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36846e8952
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Tentatitively added the other soul gems
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2016-01-08 16:19:24 -05:00 |
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WayofTime
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74718f5042
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Added the Soul Snare renderer and recipe and basically everything soul snare
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2016-01-08 14:56:36 -05:00 |
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WayofTime
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16a50f7144
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Finished non-rendering components for the Soul Forge.
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2016-01-08 10:27:26 -05:00 |
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WayofTime
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7b8646659a
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Added SoulForgeRecipe (basically a modified ShapelessOreRecipe, so is compatible with the oredictionary), and worked on the shift-clicking into the inventory.
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2016-01-08 09:12:31 -05:00 |
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BBoldt
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fbd0895436
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just the tips, activation crystals, soul stuff
-- Tips added to scribe tools
-- Spookier soul sword
-- New activation crystals
-- Spooky soul gem
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2016-01-08 01:42:35 -08:00 |
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WayofTime
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39015f05a6
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Changed Soul Forge Gui texture
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2016-01-07 22:40:04 -05:00 |
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WayofTime
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9254ffd46d
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Merge pull request #550 from BBoldt/1.8-Rewrite
textures and fixes from Inap
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2016-01-07 22:26:44 -05:00 |
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Nick
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3bb5172bce
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Fix altar rendering in altar
...and item frames
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2016-01-07 19:00:05 -08:00 |
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WayofTime
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fec2236114
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Worked on Soul Forge GUI and container. GUI texture is VERY WIP and the slot locations as well as the progress par will change. Don't work on it >:3
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2016-01-07 18:05:23 -05:00 |
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