WayofTime
34335d66cc
Added Living Armour stat tracker for movement. Implemented necessary methods for the armour.
2016-01-02 22:04:51 -05:00
WayofTime
15cf8a94ae
Added Master Blood Orb recipe. Tweaked drain/filling rate for orb crafting.
2016-01-02 17:34:30 -05:00
Nick
5eabf5b009
Remove Test ritual and disable ImperfectRitualDay
2016-01-02 14:31:56 -08:00
WayofTime
1330b1608c
Removed efficiency rune recipe for now.
2016-01-02 17:27:37 -05:00
WayofTime
eda6e76250
Fixed a few tooltips. Added Teleposer recipe.
2016-01-02 17:22:42 -05:00
WayofTime
9678260043
Removed ShapedOrb recipes temporarily.
2016-01-02 17:12:39 -05:00
WayofTime
2a13998ed0
Fixed a few recipe issues.
2016-01-02 08:03:41 -05:00
Nick
e157a68696
Orb filling recipes
2016-01-01 19:59:10 -08:00
Nick
cb929a93b6
WAILA compatibility
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Currently has handlers for Teleposers and Blood Altars
2016-01-01 15:40:04 -08:00
WayofTime
318e3a03c7
Added Charging rune and associated necessities, such as having the Seer's Sigil detect total charge.
2016-01-01 17:36:50 -05:00
WayofTime
b170654ed3
Implemented recipes and arrays for Suppression sigil.
2016-01-01 15:46:40 -05:00
Nick
a48e40684a
Recipes now use OreDict
2016-01-01 12:33:55 -08:00
WayofTime
d0ed994abb
Added Divination sigil array.
2016-01-01 14:24:59 -05:00
WayofTime
c42bc12e69
Added the Regeneration ritual. Added localization for ritual activation. Removed the cost of activating a ritual when in creative mode.
2016-01-01 13:59:56 -05:00
WayofTime
dc444d97ae
Added base array texture. Modified Arcane Ashes recipe.
2016-01-01 12:57:51 -05:00
Arcaratus
a8a0ae6e8b
Teleposers and refractoring
2016-01-01 12:08:17 -05:00
WayofTime
1b9f72b494
Added Arcane Ashes to draw alchemy arrays.
2016-01-01 11:54:44 -05:00
WayofTime
241c0b8dda
Added the Ritual of the Feathered Knife
2015-12-31 19:11:58 -05:00
WayofTime
7eee77ffe1
Added Dusk and Dawn ritual diviners. Finished the majority of diviner logic.
2015-12-31 16:31:01 -05:00
WayofTime
9a610cc023
Implemented Well of Suffering. Tweaked AreaDescriptor slightly.
2015-12-31 16:01:47 -05:00
WayofTime
e8d1ff4997
Reformatting with Vindex's magic
2015-12-31 13:50:38 -05:00
Arcaratus
23051088da
Jumping Ritual
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Patch
2015-12-31 09:06:58 -05:00
Arcaratus
07097c00a9
Recipes commit
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Fix
2015-12-30 17:26:40 -05:00
WayofTime
e48eedb874
Changed formatting to have bracing on a new line
2015-12-30 15:34:40 -05:00
WayofTime
e5eddd6c45
Finished fixing issues in the rituals. Added an initial system for setting a boundary for an effect in a ritual.
2015-12-30 15:24:25 -05:00
WayofTime
98ca2fbd16
Implemented the Ritual Diviner and added its recipe. Added unlocalized name to rituals. Removed a few unnecessary imports.
2015-12-30 11:34:04 -05:00
Nick
c815960f5e
Update for 1.8.9
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Update JEI for 1.8.9 as well.
Move recipe related stuff to ModRecipes class.
2015-12-29 21:30:48 -08:00
Nick
e16017bd56
JEI support for Binding/Alchemy Array recipes
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Needs pretty-fying
2015-12-29 16:11:34 -08:00
WayofTime
7b69251713
Added shaped/shapeless orb recipes.
2015-12-29 18:30:36 -05:00
WayofTime
46f3e7573e
Added recipes for bound weapons. Created temporary recipe for the Binding Reagent.
2015-12-29 17:47:12 -05:00
Arcaratus
aa0f7d81a0
Bound tools
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Fix errors
Fix
Fix
Patch
Patch
2015-12-29 14:56:32 -05:00
WayofTime
16a6333c6f
Added the Ritual for Water and did some rudimentary tests. Issue: MRS does not load properly on world load.
2015-12-29 13:41:03 -05:00
Arcaratus
b96725fe98
More sigils
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Deleted weird file
2015-12-28 19:22:04 -05:00
Nick
e6354fb483
String lookup for ItemComponent
2015-12-28 13:50:32 -08:00
Nick
42c7162f3f
Fix server startup crash
2015-12-28 13:43:26 -08:00
WayofTime
9ce9c66fb9
Created the base items class, for items that are mainly just used in recipes.
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Created reagents to be used in array crafting and added the array recipes for the water, lava, void, green grove, fast miner, elemental affinity, sight and air sigils.
Fixed the textures for the Sight sigil and Fast Miner sigil.
2015-12-28 15:59:35 -05:00
Nick
dd8832e18f
Fix TileAlchemyArray registered name
2015-12-27 16:43:11 -08:00
Arcaratus
5dff08380d
Basic sigils implementation
2015-12-27 19:38:12 -05:00
Nick
03847ad6d9
Committing the Ritual stuff
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Incomplete. Ritual detection/rotation needs to be implemented. Currently hardcoded to a test ritual
2015-12-26 16:49:25 -08:00
WayofTime
db5ab41728
Fancified the mock binding alchemy array. Need to work on angle math so that the path speed along the path is constant, not the angle.
2015-12-26 14:40:51 -05:00
WayofTime
d4ec4dec8e
Created initial mock binding ritual with the Alchemy arrays.
2015-12-26 10:32:53 -05:00
WayofTime
c54aa5d00e
Finished the infrastructure for Alchemy Array crafting. Updated some Utils so that they work more generally. Added the ability for a delay to be present for effects.
2015-12-23 20:19:06 -05:00
WayofTime
63c3853776
Generated the initial infrastructure for Alchemy Array effects, which includes crafting. Needs to be hooked into by TileAlchemyArray.
2015-12-23 18:45:47 -05:00
WayofTime
073830a785
Created initial AlchemyArray block which will be used in crafting. SightSigil array is used for testing purposes for rendering. Packets and changing the shown image need to be completed.
2015-12-23 15:20:26 -05:00
Nick
cce3d6b79a
Simpler way of obtaining items via API
2015-12-23 09:42:52 -08:00
WayofTime
f1a3c5ee46
Fixed Orb filling and added the Weak Blood Orb as a fillable orb.
2015-12-22 21:03:00 -05:00
Nick
13d9cb4b5a
Add registry for Binding rituals and add JEI support
2015-12-02 19:27:28 -08:00
Nick
42d6c4b59b
Whoops, forgot EtherealSlates
2015-12-02 16:28:07 -08:00
Nick
72d4c5e135
Config for ICompatibility
2015-12-02 13:28:50 -08:00
Nick
349efbd510
Move PotionArray size to Constants
2015-12-02 01:43:51 -08:00