WayofTime
574c995865
Added a bit of framework for the incense system.
2016-01-23 16:25:39 -05:00
WayofTime
b8079bb509
Added multiple router filters and made sure that they are able to work properly. Textures and localization completed. Added a recipe for a consumable "frame" - more of these gating materials to be added.
2016-01-21 15:53:37 -05:00
WayofTime
8b6787b27c
Converted the Master Routing Node so that it would use a TreeMap instead of a HashMap for sorting. Modified TestItemFilter so it actually worked without exceptions.
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Added default item filter which allows all items through.
2016-01-21 10:45:45 -05:00
Nick
fdfcb5c5b7
Change how blocks/items are registered (desc)
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tterrag is a meany face and yelled at me for using class.getSimpleName(). So here's an API-friendly re-work of the registration system. This allows all our Items/Blocks to be obtained via the API. Just add a new enum.
2016-01-18 22:34:12 -08:00
WayofTime
815faa2ced
Added routing filters as well as recipes and temp textures.
2016-01-16 11:10:58 -05:00
WayofTime
76dceb3534
Tinkered with the beam a bit. Added WIP models for the routing nodes. Added basic item routing node.
2016-01-15 21:53:55 -05:00
WayofTime
2c666a931e
Now with fancy output blocks
2016-01-15 19:36:44 -05:00
WayofTime
6a6369d08e
Got the routing working to a safe degree.
2016-01-14 15:03:13 -05:00
Nick
eaefd89287
Remove potion array extending
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It's already patched by Forge to be 256.
2016-01-14 09:34:21 -08:00
Nick Ignoffo
d4f8844660
Merge pull request #565 from Arcaratus/1.8-Rewrite
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More rituals
2016-01-12 17:51:51 -08:00
Arcaratus
203a48d526
More rituals
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More rituals
Comment out unimplemented portion
some thing useful
Renamed to something more useful
2016-01-12 20:51:05 -05:00
WayofTime
269459c5c5
Added a lot more framework for the node routing.
2016-01-12 17:05:56 -05:00
WayofTime
8b0756e9da
Added routing nodes and a bit of infrastructure - not even working yet.
2016-01-12 12:23:26 -05:00
WayofTime
1abae8e4ee
Implemented the ItemMeshDefinition for the Sentient Sword, allowing for me to make the sword enchantable while still allowing the texture to change. This may be expanded to other items.
2016-01-10 18:31:48 -05:00
Nick
5e1a38b271
Fix calls to deprecated model registry methods
2016-01-10 14:34:01 -08:00
Nick
a907edca48
Cleanup proxy
2016-01-09 22:05:03 -08:00
Nick
254d9bec80
Prepare ICompatibility for phase based loading
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Some compat will need to be done at different loading phases. This should allow that to be handled fairly easily.
2016-01-09 20:41:01 -08:00
WayofTime
ebdf85182c
Added upgrade tomes to a separate creative tab.
2016-01-09 22:20:59 -05:00
WayofTime
b3f965cbe3
Added Ritual of the Satiated Stomach
2016-01-09 18:51:55 -05:00
WayofTime
c3b21fa223
Added Crushing ritual
2016-01-09 18:17:38 -05:00
WayofTime
6560e6ec09
Added Magnetism ritual
2016-01-09 16:35:47 -05:00
WayofTime
3edfc3a8ac
Some work on the armour
2016-01-09 15:05:41 -05:00
WayofTime
4d835257ab
Added Sentient Armour - not fully implemented.
2016-01-09 13:01:05 -05:00
WayofTime
61e6cf2a14
Renamed nomenclature to Demonic Will instead of souls - still missing a few spots
2016-01-09 10:47:36 -05:00
WayofTime
9eb49dd5a9
Added the recipe for the soul bow and the descriptions for the gems
2016-01-09 07:38:48 -05:00
Nick
34e6350cbc
Add handlers for "tall" and "stem" crops
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Documentation for all harvest-y stuff as well.
2016-01-09 01:54:25 -08:00
WayofTime
1d6edae50e
Added infrastructure and rendering for the Soul Arrow.
2016-01-08 22:20:31 -05:00
Nick
22a0e2b8a9
Swap the order of BloodStoneBrick
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Now matches the Crystal blocks
2016-01-08 18:59:30 -08:00
WayofTime
c5dec61351
Added Soul Bow textures and localization, as well as rudimentary function.
2016-01-08 21:05:13 -05:00
WayofTime
6565dae4aa
Added moar recipes for the soul forge.
2016-01-08 17:17:33 -05:00
WayofTime
36846e8952
Tentatitively added the other soul gems
2016-01-08 16:19:24 -05:00
WayofTime
fabf63b856
Fixed Soul Gem leaving monster souls with 0 charge left in them.
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Added a few recipes to the Soul Forge.
2016-01-08 15:31:55 -05:00
WayofTime
74718f5042
Added the Soul Snare renderer and recipe and basically everything soul snare
2016-01-08 14:56:36 -05:00
WayofTime
c015e3421f
Fixed toggleable sigils not binding.
2016-01-08 11:06:07 -05:00
WayofTime
16a50f7144
Finished non-rendering components for the Soul Forge.
2016-01-08 10:27:26 -05:00
Nick
5744d19ca9
Implement Harvest Ritual
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Currently only a handler for standard crops (wheat, carrots, etc) is implemented.
2016-01-08 00:32:03 -08:00
WayofTime
fec2236114
Worked on Soul Forge GUI and container. GUI texture is VERY WIP and the slot locations as well as the progress par will change. Don't work on it >:3
2016-01-07 18:05:23 -05:00
WayofTime
8b024e1703
Added Soul Forge block and WIP model
2016-01-07 16:36:52 -05:00
WayofTime
72ed003da1
Added a lot of soul stuff.
2016-01-07 12:59:46 -05:00
WayofTime
45870812d4
Added a few of the necessary items to start the soul system.
2016-01-07 11:01:38 -05:00
WayofTime
f379351e88
Added animal growth ritual.
2016-01-07 08:04:59 -05:00
WayofTime
828edf298e
Added "Trick Shot" upgrade to the armour - when trained, your bow will shoot more than one arrow.
2016-01-06 22:07:17 -05:00
WayofTime
6abffeb51a
Added temp recipes for T5 orb and demonic activation crystal.
2016-01-06 21:30:57 -05:00
WayofTime
82ac4f5ae8
Added melee damage upgrade (Fierce strike)
2016-01-06 21:26:51 -05:00
WayofTime
65e0cea9af
Added health boost upgrade - trained by healing.
2016-01-06 19:55:51 -05:00
WayofTime
31d41d06ab
Added KB resistance upgrade
2016-01-05 18:06:07 -05:00
WayofTime
f4baaedfab
Fixed the life essence bucket recipe.
2016-01-05 13:48:44 -05:00
WayofTime
b74ed8d431
Added self-sacrifice upgrade to living armour.
2016-01-05 12:17:05 -05:00
WayofTime
fbaf5de9ab
Added poison upgrade. Tweaked digging upgrade so it actually worked.
2016-01-05 10:29:50 -05:00
WayofTime
0d7f0cb6cf
Added the recipe for the Air reagent and changed the recipe for the apprentice blood orb to use a redstone block. Emeralds are herd.
2016-01-04 16:09:22 -05:00
WayofTime
cbc2dfbc6d
Improved speed upgrade
2016-01-04 08:55:57 -05:00
WayofTime
c18f1abbd5
Added localization and textures to the Living Armour
2016-01-04 08:27:43 -05:00
WayofTime
9a48eb9ff3
Temporarily replaced Divination Sigil recipe due to issues with it not working on the servers.
2016-01-04 08:02:10 -05:00
WayofTime
10e29c56ba
Added Life Essence bucket recipe
2016-01-03 22:15:48 -05:00
WayofTime
00adb96931
Added digging stat tracker and upgrade to Living Armour. Added chat message for when the armour upgrades.
2016-01-03 15:39:59 -05:00
WayofTime
f0331b4d4d
Added speed upgrades to Living Armour
2016-01-03 14:12:55 -05:00
WayofTime
34335d66cc
Added Living Armour stat tracker for movement. Implemented necessary methods for the armour.
2016-01-02 22:04:51 -05:00
WayofTime
15cf8a94ae
Added Master Blood Orb recipe. Tweaked drain/filling rate for orb crafting.
2016-01-02 17:34:30 -05:00
Nick
5eabf5b009
Remove Test ritual and disable ImperfectRitualDay
2016-01-02 14:31:56 -08:00
WayofTime
1330b1608c
Removed efficiency rune recipe for now.
2016-01-02 17:27:37 -05:00
WayofTime
eda6e76250
Fixed a few tooltips. Added Teleposer recipe.
2016-01-02 17:22:42 -05:00
WayofTime
9678260043
Removed ShapedOrb recipes temporarily.
2016-01-02 17:12:39 -05:00
WayofTime
2a13998ed0
Fixed a few recipe issues.
2016-01-02 08:03:41 -05:00
Nick
e157a68696
Orb filling recipes
2016-01-01 19:59:10 -08:00
Nick
cb929a93b6
WAILA compatibility
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Currently has handlers for Teleposers and Blood Altars
2016-01-01 15:40:04 -08:00
WayofTime
318e3a03c7
Added Charging rune and associated necessities, such as having the Seer's Sigil detect total charge.
2016-01-01 17:36:50 -05:00
WayofTime
b170654ed3
Implemented recipes and arrays for Suppression sigil.
2016-01-01 15:46:40 -05:00
Nick
a48e40684a
Recipes now use OreDict
2016-01-01 12:33:55 -08:00
WayofTime
d0ed994abb
Added Divination sigil array.
2016-01-01 14:24:59 -05:00
WayofTime
c42bc12e69
Added the Regeneration ritual. Added localization for ritual activation. Removed the cost of activating a ritual when in creative mode.
2016-01-01 13:59:56 -05:00
WayofTime
dc444d97ae
Added base array texture. Modified Arcane Ashes recipe.
2016-01-01 12:57:51 -05:00
Arcaratus
a8a0ae6e8b
Teleposers and refractoring
2016-01-01 12:08:17 -05:00
WayofTime
1b9f72b494
Added Arcane Ashes to draw alchemy arrays.
2016-01-01 11:54:44 -05:00
WayofTime
241c0b8dda
Added the Ritual of the Feathered Knife
2015-12-31 19:11:58 -05:00
WayofTime
7eee77ffe1
Added Dusk and Dawn ritual diviners. Finished the majority of diviner logic.
2015-12-31 16:31:01 -05:00
WayofTime
9a610cc023
Implemented Well of Suffering. Tweaked AreaDescriptor slightly.
2015-12-31 16:01:47 -05:00
WayofTime
e8d1ff4997
Reformatting with Vindex's magic
2015-12-31 13:50:38 -05:00
Arcaratus
23051088da
Jumping Ritual
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Patch
2015-12-31 09:06:58 -05:00
Arcaratus
07097c00a9
Recipes commit
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Fix
2015-12-30 17:26:40 -05:00
WayofTime
e48eedb874
Changed formatting to have bracing on a new line
2015-12-30 15:34:40 -05:00
WayofTime
e5eddd6c45
Finished fixing issues in the rituals. Added an initial system for setting a boundary for an effect in a ritual.
2015-12-30 15:24:25 -05:00
WayofTime
98ca2fbd16
Implemented the Ritual Diviner and added its recipe. Added unlocalized name to rituals. Removed a few unnecessary imports.
2015-12-30 11:34:04 -05:00
Nick
c815960f5e
Update for 1.8.9
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Update JEI for 1.8.9 as well.
Move recipe related stuff to ModRecipes class.
2015-12-29 21:30:48 -08:00
Nick
e16017bd56
JEI support for Binding/Alchemy Array recipes
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Needs pretty-fying
2015-12-29 16:11:34 -08:00
WayofTime
7b69251713
Added shaped/shapeless orb recipes.
2015-12-29 18:30:36 -05:00
WayofTime
46f3e7573e
Added recipes for bound weapons. Created temporary recipe for the Binding Reagent.
2015-12-29 17:47:12 -05:00
Arcaratus
aa0f7d81a0
Bound tools
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Fix errors
Fix
Fix
Patch
Patch
2015-12-29 14:56:32 -05:00
WayofTime
16a6333c6f
Added the Ritual for Water and did some rudimentary tests. Issue: MRS does not load properly on world load.
2015-12-29 13:41:03 -05:00
Arcaratus
b96725fe98
More sigils
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Deleted weird file
2015-12-28 19:22:04 -05:00
Nick
e6354fb483
String lookup for ItemComponent
2015-12-28 13:50:32 -08:00
Nick
42c7162f3f
Fix server startup crash
2015-12-28 13:43:26 -08:00
WayofTime
9ce9c66fb9
Created the base items class, for items that are mainly just used in recipes.
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Created reagents to be used in array crafting and added the array recipes for the water, lava, void, green grove, fast miner, elemental affinity, sight and air sigils.
Fixed the textures for the Sight sigil and Fast Miner sigil.
2015-12-28 15:59:35 -05:00
Nick
dd8832e18f
Fix TileAlchemyArray registered name
2015-12-27 16:43:11 -08:00
Arcaratus
5dff08380d
Basic sigils implementation
2015-12-27 19:38:12 -05:00
Nick
03847ad6d9
Committing the Ritual stuff
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Incomplete. Ritual detection/rotation needs to be implemented. Currently hardcoded to a test ritual
2015-12-26 16:49:25 -08:00
WayofTime
db5ab41728
Fancified the mock binding alchemy array. Need to work on angle math so that the path speed along the path is constant, not the angle.
2015-12-26 14:40:51 -05:00
WayofTime
d4ec4dec8e
Created initial mock binding ritual with the Alchemy arrays.
2015-12-26 10:32:53 -05:00
WayofTime
c54aa5d00e
Finished the infrastructure for Alchemy Array crafting. Updated some Utils so that they work more generally. Added the ability for a delay to be present for effects.
2015-12-23 20:19:06 -05:00
WayofTime
63c3853776
Generated the initial infrastructure for Alchemy Array effects, which includes crafting. Needs to be hooked into by TileAlchemyArray.
2015-12-23 18:45:47 -05:00
WayofTime
073830a785
Created initial AlchemyArray block which will be used in crafting. SightSigil array is used for testing purposes for rendering. Packets and changing the shown image need to be completed.
2015-12-23 15:20:26 -05:00