Commit graph

183 commits

Author SHA1 Message Date
WayofTime 574c995865 Added a bit of framework for the incense system. 2016-01-23 16:25:39 -05:00
WayofTime b8079bb509 Added multiple router filters and made sure that they are able to work properly. Textures and localization completed. Added a recipe for a consumable "frame" - more of these gating materials to be added. 2016-01-21 15:53:37 -05:00
WayofTime 8b6787b27c Converted the Master Routing Node so that it would use a TreeMap instead of a HashMap for sorting. Modified TestItemFilter so it actually worked without exceptions.
Added default item filter which allows all items through.
2016-01-21 10:45:45 -05:00
Nick fdfcb5c5b7 Change how blocks/items are registered (desc)
tterrag is a meany face and yelled at me for using class.getSimpleName(). So here's an API-friendly re-work of the registration system. This allows all our Items/Blocks to be obtained via the API. Just add a new enum.
2016-01-18 22:34:12 -08:00
WayofTime 815faa2ced Added routing filters as well as recipes and temp textures. 2016-01-16 11:10:58 -05:00
WayofTime 76dceb3534 Tinkered with the beam a bit. Added WIP models for the routing nodes. Added basic item routing node. 2016-01-15 21:53:55 -05:00
WayofTime 2c666a931e Now with fancy output blocks 2016-01-15 19:36:44 -05:00
WayofTime 6a6369d08e Got the routing working to a safe degree. 2016-01-14 15:03:13 -05:00
Nick eaefd89287 Remove potion array extending
It's already patched by Forge to be 256.
2016-01-14 09:34:21 -08:00
Nick Ignoffo d4f8844660 Merge pull request #565 from Arcaratus/1.8-Rewrite
More rituals
2016-01-12 17:51:51 -08:00
Arcaratus 203a48d526 More rituals
More rituals

Comment out unimplemented portion

some thing useful

Renamed to something more useful
2016-01-12 20:51:05 -05:00
WayofTime 269459c5c5 Added a lot more framework for the node routing. 2016-01-12 17:05:56 -05:00
WayofTime 8b0756e9da Added routing nodes and a bit of infrastructure - not even working yet. 2016-01-12 12:23:26 -05:00
WayofTime 1abae8e4ee Implemented the ItemMeshDefinition for the Sentient Sword, allowing for me to make the sword enchantable while still allowing the texture to change. This may be expanded to other items. 2016-01-10 18:31:48 -05:00
Nick 5e1a38b271 Fix calls to deprecated model registry methods 2016-01-10 14:34:01 -08:00
Nick a907edca48 Cleanup proxy 2016-01-09 22:05:03 -08:00
Nick 254d9bec80 Prepare ICompatibility for phase based loading
Some compat will need to be done at different loading phases. This should allow that to be handled fairly easily.
2016-01-09 20:41:01 -08:00
WayofTime ebdf85182c Added upgrade tomes to a separate creative tab. 2016-01-09 22:20:59 -05:00
WayofTime b3f965cbe3 Added Ritual of the Satiated Stomach 2016-01-09 18:51:55 -05:00
WayofTime c3b21fa223 Added Crushing ritual 2016-01-09 18:17:38 -05:00
WayofTime 6560e6ec09 Added Magnetism ritual 2016-01-09 16:35:47 -05:00
WayofTime 3edfc3a8ac Some work on the armour 2016-01-09 15:05:41 -05:00
WayofTime 4d835257ab Added Sentient Armour - not fully implemented. 2016-01-09 13:01:05 -05:00
WayofTime 61e6cf2a14 Renamed nomenclature to Demonic Will instead of souls - still missing a few spots 2016-01-09 10:47:36 -05:00
WayofTime 9eb49dd5a9 Added the recipe for the soul bow and the descriptions for the gems 2016-01-09 07:38:48 -05:00
Nick 34e6350cbc Add handlers for "tall" and "stem" crops
Documentation for all harvest-y stuff as well.
2016-01-09 01:54:25 -08:00
WayofTime 1d6edae50e Added infrastructure and rendering for the Soul Arrow. 2016-01-08 22:20:31 -05:00
Nick 22a0e2b8a9 Swap the order of BloodStoneBrick
Now matches the Crystal blocks
2016-01-08 18:59:30 -08:00
WayofTime c5dec61351 Added Soul Bow textures and localization, as well as rudimentary function. 2016-01-08 21:05:13 -05:00
WayofTime 6565dae4aa Added moar recipes for the soul forge. 2016-01-08 17:17:33 -05:00
WayofTime 36846e8952 Tentatitively added the other soul gems 2016-01-08 16:19:24 -05:00
WayofTime fabf63b856 Fixed Soul Gem leaving monster souls with 0 charge left in them.
Added a few recipes to the Soul Forge.
2016-01-08 15:31:55 -05:00
WayofTime 74718f5042 Added the Soul Snare renderer and recipe and basically everything soul snare 2016-01-08 14:56:36 -05:00
WayofTime c015e3421f Fixed toggleable sigils not binding. 2016-01-08 11:06:07 -05:00
WayofTime 16a50f7144 Finished non-rendering components for the Soul Forge. 2016-01-08 10:27:26 -05:00
Nick 5744d19ca9 Implement Harvest Ritual
Currently only a handler for standard crops (wheat, carrots, etc) is implemented.
2016-01-08 00:32:03 -08:00
WayofTime fec2236114 Worked on Soul Forge GUI and container. GUI texture is VERY WIP and the slot locations as well as the progress par will change. Don't work on it >:3 2016-01-07 18:05:23 -05:00
WayofTime 8b024e1703 Added Soul Forge block and WIP model 2016-01-07 16:36:52 -05:00
WayofTime 72ed003da1 Added a lot of soul stuff. 2016-01-07 12:59:46 -05:00
WayofTime 45870812d4 Added a few of the necessary items to start the soul system. 2016-01-07 11:01:38 -05:00
WayofTime f379351e88 Added animal growth ritual. 2016-01-07 08:04:59 -05:00
WayofTime 828edf298e Added "Trick Shot" upgrade to the armour - when trained, your bow will shoot more than one arrow. 2016-01-06 22:07:17 -05:00
WayofTime 6abffeb51a Added temp recipes for T5 orb and demonic activation crystal. 2016-01-06 21:30:57 -05:00
WayofTime 82ac4f5ae8 Added melee damage upgrade (Fierce strike) 2016-01-06 21:26:51 -05:00
WayofTime 65e0cea9af Added health boost upgrade - trained by healing. 2016-01-06 19:55:51 -05:00
WayofTime 31d41d06ab Added KB resistance upgrade 2016-01-05 18:06:07 -05:00
WayofTime f4baaedfab Fixed the life essence bucket recipe. 2016-01-05 13:48:44 -05:00
WayofTime b74ed8d431 Added self-sacrifice upgrade to living armour. 2016-01-05 12:17:05 -05:00
WayofTime fbaf5de9ab Added poison upgrade. Tweaked digging upgrade so it actually worked. 2016-01-05 10:29:50 -05:00
WayofTime 0d7f0cb6cf Added the recipe for the Air reagent and changed the recipe for the apprentice blood orb to use a redstone block. Emeralds are herd. 2016-01-04 16:09:22 -05:00
WayofTime cbc2dfbc6d Improved speed upgrade 2016-01-04 08:55:57 -05:00
WayofTime c18f1abbd5 Added localization and textures to the Living Armour 2016-01-04 08:27:43 -05:00
WayofTime 9a48eb9ff3 Temporarily replaced Divination Sigil recipe due to issues with it not working on the servers. 2016-01-04 08:02:10 -05:00
WayofTime 10e29c56ba Added Life Essence bucket recipe 2016-01-03 22:15:48 -05:00
WayofTime 00adb96931 Added digging stat tracker and upgrade to Living Armour. Added chat message for when the armour upgrades. 2016-01-03 15:39:59 -05:00
WayofTime f0331b4d4d Added speed upgrades to Living Armour 2016-01-03 14:12:55 -05:00
WayofTime 34335d66cc Added Living Armour stat tracker for movement. Implemented necessary methods for the armour. 2016-01-02 22:04:51 -05:00
WayofTime 15cf8a94ae Added Master Blood Orb recipe. Tweaked drain/filling rate for orb crafting. 2016-01-02 17:34:30 -05:00
Nick 5eabf5b009 Remove Test ritual and disable ImperfectRitualDay 2016-01-02 14:31:56 -08:00
WayofTime 1330b1608c Removed efficiency rune recipe for now. 2016-01-02 17:27:37 -05:00
WayofTime eda6e76250 Fixed a few tooltips. Added Teleposer recipe. 2016-01-02 17:22:42 -05:00
WayofTime 9678260043 Removed ShapedOrb recipes temporarily. 2016-01-02 17:12:39 -05:00
WayofTime 2a13998ed0 Fixed a few recipe issues. 2016-01-02 08:03:41 -05:00
Nick e157a68696 Orb filling recipes 2016-01-01 19:59:10 -08:00
Nick cb929a93b6 WAILA compatibility
Currently has handlers for Teleposers and Blood Altars
2016-01-01 15:40:04 -08:00
WayofTime 318e3a03c7 Added Charging rune and associated necessities, such as having the Seer's Sigil detect total charge. 2016-01-01 17:36:50 -05:00
WayofTime b170654ed3 Implemented recipes and arrays for Suppression sigil. 2016-01-01 15:46:40 -05:00
Nick a48e40684a Recipes now use OreDict 2016-01-01 12:33:55 -08:00
WayofTime d0ed994abb Added Divination sigil array. 2016-01-01 14:24:59 -05:00
WayofTime c42bc12e69 Added the Regeneration ritual. Added localization for ritual activation. Removed the cost of activating a ritual when in creative mode. 2016-01-01 13:59:56 -05:00
WayofTime dc444d97ae Added base array texture. Modified Arcane Ashes recipe. 2016-01-01 12:57:51 -05:00
Arcaratus a8a0ae6e8b Teleposers and refractoring 2016-01-01 12:08:17 -05:00
WayofTime 1b9f72b494 Added Arcane Ashes to draw alchemy arrays. 2016-01-01 11:54:44 -05:00
WayofTime 241c0b8dda Added the Ritual of the Feathered Knife 2015-12-31 19:11:58 -05:00
WayofTime 7eee77ffe1 Added Dusk and Dawn ritual diviners. Finished the majority of diviner logic. 2015-12-31 16:31:01 -05:00
WayofTime 9a610cc023 Implemented Well of Suffering. Tweaked AreaDescriptor slightly. 2015-12-31 16:01:47 -05:00
WayofTime e8d1ff4997 Reformatting with Vindex's magic 2015-12-31 13:50:38 -05:00
Arcaratus 23051088da Jumping Ritual
Patch
2015-12-31 09:06:58 -05:00
Arcaratus 07097c00a9 Recipes commit
Fix
2015-12-30 17:26:40 -05:00
WayofTime e48eedb874 Changed formatting to have bracing on a new line 2015-12-30 15:34:40 -05:00
WayofTime e5eddd6c45 Finished fixing issues in the rituals. Added an initial system for setting a boundary for an effect in a ritual. 2015-12-30 15:24:25 -05:00
WayofTime 98ca2fbd16 Implemented the Ritual Diviner and added its recipe. Added unlocalized name to rituals. Removed a few unnecessary imports. 2015-12-30 11:34:04 -05:00
Nick c815960f5e Update for 1.8.9
Update JEI for 1.8.9 as well.

Move recipe related stuff to ModRecipes class.
2015-12-29 21:30:48 -08:00
Nick e16017bd56 JEI support for Binding/Alchemy Array recipes
Needs pretty-fying
2015-12-29 16:11:34 -08:00
WayofTime 7b69251713 Added shaped/shapeless orb recipes. 2015-12-29 18:30:36 -05:00
WayofTime 46f3e7573e Added recipes for bound weapons. Created temporary recipe for the Binding Reagent. 2015-12-29 17:47:12 -05:00
Arcaratus aa0f7d81a0 Bound tools
Fix errors

Fix

Fix

Patch

Patch
2015-12-29 14:56:32 -05:00
WayofTime 16a6333c6f Added the Ritual for Water and did some rudimentary tests. Issue: MRS does not load properly on world load. 2015-12-29 13:41:03 -05:00
Arcaratus b96725fe98 More sigils
Deleted weird file
2015-12-28 19:22:04 -05:00
Nick e6354fb483 String lookup for ItemComponent 2015-12-28 13:50:32 -08:00
Nick 42c7162f3f Fix server startup crash 2015-12-28 13:43:26 -08:00
WayofTime 9ce9c66fb9 Created the base items class, for items that are mainly just used in recipes.
Created reagents to be used in array crafting and added the array recipes for the water, lava, void, green grove, fast miner, elemental affinity, sight and air sigils.
Fixed the textures for the Sight sigil and Fast Miner sigil.
2015-12-28 15:59:35 -05:00
Nick dd8832e18f Fix TileAlchemyArray registered name 2015-12-27 16:43:11 -08:00
Arcaratus 5dff08380d Basic sigils implementation 2015-12-27 19:38:12 -05:00
Nick 03847ad6d9 Committing the Ritual stuff
Incomplete. Ritual detection/rotation needs to be implemented. Currently hardcoded to a test ritual
2015-12-26 16:49:25 -08:00
WayofTime db5ab41728 Fancified the mock binding alchemy array. Need to work on angle math so that the path speed along the path is constant, not the angle. 2015-12-26 14:40:51 -05:00
WayofTime d4ec4dec8e Created initial mock binding ritual with the Alchemy arrays. 2015-12-26 10:32:53 -05:00
WayofTime c54aa5d00e Finished the infrastructure for Alchemy Array crafting. Updated some Utils so that they work more generally. Added the ability for a delay to be present for effects. 2015-12-23 20:19:06 -05:00
WayofTime 63c3853776 Generated the initial infrastructure for Alchemy Array effects, which includes crafting. Needs to be hooked into by TileAlchemyArray. 2015-12-23 18:45:47 -05:00
WayofTime 073830a785 Created initial AlchemyArray block which will be used in crafting. SightSigil array is used for testing purposes for rendering. Packets and changing the shown image need to be completed. 2015-12-23 15:20:26 -05:00