Commit graph

1189 commits

Author SHA1 Message Date
WayofTime 652b6a45fd Initial framework for the item routing is completed 2016-01-14 14:11:16 -05:00
Nick eaefd89287 Remove potion array extending
It's already patched by Forge to be 256.
2016-01-14 09:34:21 -08:00
WayofTime a895809274 Added packet handlers, guis, etc required to handle the routing nodes. Added the ability to have a different filter for each direction. 2016-01-14 11:06:50 -05:00
WayofTime ac919c7882 Implemented ghost items for the inventory - will be adjusted. 2016-01-14 08:27:09 -05:00
WayofTime ec7676a69c Potential fix for a bunch of stuff that required the use of UUID -> username lookup on servers. This fix adds an extra tag to the NBT of items so that it caches the username of the owner. The UUID is still stored on items, but is not used client-side. 2016-01-13 19:59:28 -05:00
Arcaratus 81ba1ef3e1 Fixed up Bound Sword
Fixed Bound Items charge bar bug
2016-01-13 19:48:34 -05:00
Nick 14459ddc69 This call was not as redundant as I thought hehe 2016-01-13 16:35:38 -08:00
WayofTime 2b9cede308 Beginning work on the Master Routing Node 2016-01-13 19:32:50 -05:00
Nick 5ac78b2dea Should fix fakePlayer lookup NPE #546
I think it's safe to say that if the player is null here, the places we use this check should probably not continue. Will see how it goes.

Also added the check to imperfect rituals and removed a redundant check from the dagger.
2016-01-13 13:13:01 -08:00
WayofTime 9aac50542b Implemented a test filter - hasn't been tested! :D 2016-01-12 21:17:26 -05:00
Nick Ignoffo d4f8844660 Merge pull request #565 from Arcaratus/1.8-Rewrite
More rituals
2016-01-12 17:51:51 -08:00
Arcaratus 203a48d526 More rituals
More rituals

Comment out unimplemented portion

some thing useful

Renamed to something more useful
2016-01-12 20:51:05 -05:00
Nick 18280786d9 Add a description for the Demonic Will
Displays when looking up a recipe in JEI.
2016-01-12 16:50:18 -08:00
WayofTime 269459c5c5 Added a lot more framework for the node routing. 2016-01-12 17:05:56 -05:00
WayofTime 1b6e3442ae Fixed movement upgrade stat tracking. 2016-01-12 12:38:51 -05:00
WayofTime 8b0756e9da Added routing nodes and a bit of infrastructure - not even working yet. 2016-01-12 12:23:26 -05:00
Nick 9950b32d53 Fix Sigil of the Phantom Bridge
I'm tentatively considering this fixed. I'd rather not do it this way, but it seems to work...
2016-01-11 13:36:07 -08:00
Nick 0d70eb359e Fix spectral block NBT writing 2016-01-11 13:03:22 -08:00
Nick 99d6dfc513 Curse should no longer list us as 1.8.8 compatible 2016-01-11 12:51:43 -08:00
Nick cf19823855 Hide upgrade tomes from JEI unless they are max level 2016-01-11 12:28:08 -08:00
Nick 7f434d7f3e Temporary (?) durability bar for will full-ness 2016-01-11 02:05:08 -08:00
Nick Ignoffo 2d382ffaa9 Merge pull request #562 from BBoldt/1.8-Rewrite
Blood Orb fixes, soul gems, and soul snares
2016-01-11 01:43:18 -08:00
BBoldt 616d762150 Yulife/Inap's Blood Orb fixes, Soul Gems, and Soul Snare 2016-01-11 01:38:36 -08:00
Nick 20ca21a2c9 Remove loading with 1.8.8
We are no longer compatible with 1.8.8 due to the usage of `IRenderFactory` which was added in a 1.8.9 Forge release.
2016-01-10 17:09:18 -08:00
WayofTime 63783ed8ed Fixed upgrade localization in ItemLivingArmour 2016-01-10 19:27:13 -05:00
WayofTime 1abae8e4ee Implemented the ItemMeshDefinition for the Sentient Sword, allowing for me to make the sword enchantable while still allowing the texture to change. This may be expanded to other items. 2016-01-10 18:31:48 -05:00
Nick cb77b7821f No more mutli-line descriptions
We have a method for this
2016-01-10 14:37:47 -08:00
Nick 5e1a38b271 Fix calls to deprecated model registry methods 2016-01-10 14:34:01 -08:00
WayofTime ebdc069563 Tweaked Sentient Sword will drop rate 2016-01-10 08:37:26 -05:00
WayofTime 1857f8785b Fixed localization inconsistencies 2016-01-10 07:26:50 -05:00
Nick 55b91d0083 Standardize BloodStone/Crystal variant names 2016-01-09 22:40:18 -08:00
Nick a907edca48 Cleanup proxy 2016-01-09 22:05:03 -08:00
Nick 254d9bec80 Prepare ICompatibility for phase based loading
Some compat will need to be done at different loading phases. This should allow that to be handled fairly easily.
2016-01-09 20:41:01 -08:00
Nick de5ca8dfee Cleanup the tooltip for the Upgrade Tomes 2016-01-09 19:46:15 -08:00
Nick e8cb3dbb7d Forge recipes now display soul info via tooltip
Hover over the arrow
2016-01-09 19:45:34 -08:00
WayofTime ebdf85182c Added upgrade tomes to a separate creative tab. 2016-01-09 22:20:59 -05:00
Nick cf4a02bf89 Arcane Ashes should not stack + placement fixes
Does not place when interacting with a block anymore. IE: opening a chest

Performs the arm swing if the placement is valid.
2016-01-09 18:54:56 -08:00
Nick fadd87707f Fix MC version in mcmod.info 2016-01-09 18:49:19 -08:00
Nick 351aa3e74c Implement Entity blacklist for WoS 2016-01-09 18:05:21 -08:00
Nick 9eee22affc Bound tools now use BlockStack
Clean code is happy code
2016-01-09 17:42:48 -08:00
Nick cdc045f7be Fix non-wildcard stem crops not harvesting
protip: == != .equals()

who woulda known
2016-01-09 17:38:23 -08:00
Nick d868414f5b Sigils now don't do their effect when accessing blocks
Should solve #557
2016-01-09 17:30:10 -08:00
WayofTime b3f965cbe3 Added Ritual of the Satiated Stomach 2016-01-09 18:51:55 -05:00
WayofTime c3b21fa223 Added Crushing ritual 2016-01-09 18:17:38 -05:00
WayofTime 4edc30db09 Changed the snare's proc rate, because it's always bad when you frustrate yourself while testing... 2016-01-09 17:30:48 -05:00
WayofTime db8586d4b7 Fixed lit redstone ore not being picked up. 2016-01-09 16:43:32 -05:00
WayofTime 487332ff8d Forgot a class (How does THAT happen?) 2016-01-09 16:37:20 -05:00
WayofTime 6560e6ec09 Added Magnetism ritual 2016-01-09 16:35:47 -05:00
WayofTime c26b7851a8 Added rudimentary saving for rituals 2016-01-09 15:31:30 -05:00
WayofTime 3edfc3a8ac Some work on the armour 2016-01-09 15:05:41 -05:00